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Diverging entities, maybe? They started out as one being but then Loec's principle worshippers took up Drucchi-skinning as a hobby, and that fed back into Loec?
Yeah, perhaps that sort of thing. The Loec proto-trickster-God aspect doubled down on 'embrace unnecessary violence', (and dance?) taking it with them, leaving the trickster-God proto-Ranald aspect disposed against unnecessary violence- an eventual schism and perhaps even a Godly split?
 
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I think that loec and ranald very much can be the same entity. Though they might change their state of mind (Being?) In accordance with the people who worship him at any given time.
 
Could just be that Ranald is Loec when he's taken his chill pills (or hanging out with his girlfriend). Presumably Loec as the god of laughter and feasting is capable of not being excessively violent.
 
On the Ranald and Loec thing... There's quite a lot of things pointing to them being, to some degree, the same being. Their energies appearing the same to Deathfang, Ranald "making amends" to the Kislev gods who some of us have theorized to be Ellinilli, and I'm sure a variety of other things I can't think of off the top of my head.

But there are also things that very strongly suggest they're not the same, or at least not entirely. Ranald just isn't all that violent, being a prime example. In fact, during our attack on the Kislev encampment:
[???: ???, 51+10(Making Amends)-10(Not Their Idiom)=51 vs 50+10(Hatred)-10(Split Attention)=50.]
Ranald got a -10 of "Not Their Idiom", but while we don't know for sure the exact reason this situation didn't qualify as His idiom, I think the natural implication is that it was well, a Godly fistfight. I think this suggests that Ranald not being the violent type isn't just something he pretends at for humans, but that it's an actual Thing that he's not that great at violence.

And well, Loec is very good at violence.

Personally, I find the "they're diverging beings of some kind" to be the most plausible theory. With Ranald sort of having branched off of Loec. So they have the same history, and in some ways they're still very similar, and in other ways they've diverged quite far from each other.
 
On the Ranald and Loec thing... There's quite a lot of things pointing to them being, to some degree, the same being. Their energies appearing the same to Deathfang, Ranald "making amends" to the Kislev gods who some of us have theorized to be Ellinilli, and I'm sure a variety of other things I can't think of off the top of my head.

But there are also things that very strongly suggest they're not the same, or at least not entirely. Ranald just isn't all that violent, being a prime example. In fact, during our attack on the Kislev encampment:

Ranald got a -10 of "Not Their Idiom", but while we don't know for sure the exact reason this situation didn't qualify as His idiom, I think the natural implication is that it was well, a Godly fistfight. I think this suggests that Ranald not being the violent type isn't just something he pretends at for humans, but that it's an actual Thing that he's not that great at violence.

And well, Loec is very good at violence.

Personally, I find the "they're diverging beings of some kind" to be the most plausible theory. With Ranald sort of having branched off of Loec. So they have the same history, and in some ways they're still very similar, and in other ways they've diverged quite far from each other.
That depends on how much the worship influences the god. Ranald is not much for violence but loec is. that doesn't mean their not the same, that only means that the mantle he has on comes with chosen fields. For humans it's cunning and luck, for elves it's murderblendering.
 
I vaguely remember somebody put together a graphic of godly domains with circles of the different gods showing where they overlap.

Does anybody remember that? Did Redshirt make it?
 
The thing about Loec is he is really good at ambushing not a straight fight. But I think Randal and Loec are the same entity. Just expressed differently because of their worshippers. Elves take things to a level that humans consider extreme. They can just be the same god expressed differently because of their followers race and culture.
 
I vaguely remember somebody put together a graphic of godly domains with circles of the different gods showing where they overlap.

Does anybody remember that? Did Redshirt make it?
I have answered your ping!

("but wait pickle you weren't pinged" SHUT UP i might as well have been)
So this is all wild speculation and not particularly backed up by Warhammer canon or Boney's canon, but here's my take on how gods work:



So Ranald and Loec and Qu'aph are "the same", in that many of the core concepts that make up their identity overlap in the Warp. But by the same token they're "different", since they have distinct identities and there are regions in the warp open to some of them but not others. Ranald is not a god of dancing, Loec is not a god of cats, and neither of them are gods of snakes.

Note: Regions are not to scale, Tzeentch is much, much larger than any of the other three gods I listed.
 
...Mist spell that causes people to miss.

It's a Misstery.

Why make spells for practical needs when you can make them for puns?

EDIT: Misstirection.

...That might be going too far. xD
 
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If Loec and Randal are the same god than that means Mathilde becoming a dragon is not to far out there. Of course Loec learned things from dragons and most Forrest dragons respect him.
I wouldn't go that far. My desire to learn dancing is partly to integrate with Loec, partly thinking extremely long-term on how we might reach Grandmaster levels of Greatsword skill.

Mathilde's reaching a reasonable level of skill, Branulhune has strength covered, and her Talisman makes her a bit more tough, but to some extent she could afford to be faster, which is what elves tend to excel at by my understanding. Athel Loren's Wardancers who worship Loec have, as Boney puts it, mixed together breakdancing with murder - I'm sure we can derive at least some inspiration from that, alongside whatever we can learn from the Shadow Warriors in Nagarythe. There's some potential synergy there.

But uhhh, the dragon thingy for Loec seems incidental more than anything, honestly. I don't seriously expect Mathilde could become a dragon in any sense.

Reading this Loec, ah, gives me the impression of being a god of Quite Unnecessary Levels Of Violence.

Which doesn't seem a lot like Ranald.
Dark mirror, evil twin from the same parents, and thus similar energies, perhaps.
I would say that the main thing linking them is that they're the respective Goddamn It, I Guess You're Not Going Away Anytime Soon gods of their associated pantheons. The trickster-gods who mainly cause trouble, but it varies whether it is to enemies or friends. Gods of shadow and cunning, but also of entertainment - instead of dance and song and plays, Ranald has games and gambling. For a human, Loec is definitely excessive, but I get the impression the Elven interpretation is more metaphorical and maybe less terrible philosophically.

Mathilde also has a few associations with Loec that she doesn't have with Ranald. For instance, tirelessness via her Aethyric Armor mastery ("The Chaos Gods hunt Loec as he dances, but the Shadow Dancer is tireless and cunning, and can never be caught"), and vengeance via Drakenhof (Loec being a patron of vengeance too).
 
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Reading this Loec, ah, gives me the impression of being a god of Quite Unnecessary Levels Of Violence.

Which doesn't seem a lot like Ranald.
Dark mirror, evil twin from the same parents, and thus similar energies, perhaps.
The whole torture and killing bit isn't actually a Loec thing AFAICT - remember, Khaine is the elves primary god of warfare, while Loec is not a god of warfare at all. The Naggarythe are warriors and Loec worshippers, but they're not warriors because they're Loec worshippers, and Loec himself is well known for running the fuck away whenever there's a chance of a fight - he doesn't mug Slaanesh to free souls, he dances past and steals them.

The elements of the Naggarythe shadow dancers that aren't traditionally Ranald (and don't seem to be traditionally Loec either) are still all elements that Mathilde engages in while being a Ranaldite faithful* - and Elves don't generally do the thing of following only one god anyway, so there's a strong chance that their wardancers call on both Khaine and Loec in equal measure.

*(except for the dancing bit, which is traditionally Loec and Mathilde doesn't particularly engage in)
 
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Okay, an actual serious spell suggestion:

What about a fog spell with modular effects?

I got the idea from Smoke and Mirrors and when it briefly came up in conversation with Panoramia:
"Do you have to do the smoke every time?" she observes wryly as she pulls herself up onto the branch.

"Actually, yes. The spell is actually simpler if broken into cantrips and interwoven with another piece of magic, so I use an Illusion of some smoke. It's the only spell powerful enough while also being benign and not dependent on specific circumstances."

"Ooh, commensalist magic. I wonder, does that indicate an inefficiency in the base design that the interweaving manages to bypass, or is it a cunning use of harmonious design? Anyway, the reason we're up here."
It got me thinking on "incomplete" spells, and I wonder if perhaps we could invent a "baseline" fog spell that uses the fog as a delivery mechanism for an effect, and thus it would take minimal effort to invent/learn variations on the spell because all you'd have to do is add on say, a "confusion" element or something and tie it into the delivery mechanism.

Alternatively, maybe it'd be possible to invent a fog spell that creates fog that is uniquely malleable to Ulgu, making it very easy to manipulate and/or make use of by any Ulgu casters in the vicinity?
 
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Stealing souls from Slaanesh must be some other Guy, from some other Chaos God, in some other Universe.
What makes you say that? Slaanesh in WHF, even in BoneyCanon, is entirely capable of claiming the souls of the uncorrupted through ritual sacrifice, and Loec's mythology says he steals souls from Slaanesh through sneakiness, cunning, and subterfuge. (EDIT: Always avoiding any outright fights)

So what makes you sure he doesn't?
 
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Okay, an actual serious spell suggestion:

What about a fog spell with modular effects?

I got the idea from Smoke and Mirrors and when it briefly came up in conversation with Panoramia:

It got me thinking on "incomplete" spells, and I wonder if perhaps we could invent a "baseline" fog spell that uses the fog as a carrying mechanism for an effect, and thus it would take minimal effort to invent/learn variations on the spell because all you'd have to do is add on say, a "confusion" element or something and tie it into the carrying mechanism.

Alternatively, maybe it'd be possible to invent a fog spell that creates fog that is uniquely malleable to Ulgu, making it very easy to manipulate and/or make use of by any Ulgu casters in the vicinity?

Using fog as a delivery mechanism is more or less how Rite of Way works—it spreads out, finds discontinuities, and then layers a skywalk over them. Swapping out the skywalk for another effect shouldn't be that unreasonable, I think?
 
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Can't tell who that would make madder, the Ranaldites or the Asur.

But I do know Asuryan should be more insulted.

As for Loec and Ranald I'm pretty sure it's like, if you'll pardon a metaphor:

-Ranald is an apple strudel
-Loec is the apple pie

Similar ingredients and similar flavors but one expresses himself with a very different texture than the other.
 
Mathilde also has a few associations with Loec that she doesn't have with Ranald. For instance, tirelessness via her Aethyric Armor mastery ("The Chaos Gods hunt Loec as he dances, but the Shadow Dancer is tireless and cunning, and can never be caught"), and vengeance via Drakenhof (Loec being a patron of vengeance too).
Another thing that Mathilde has in common with Loec is mugging Slaanesh for souls, apparently.

...We did it with the Protector coin too, so if Ranald really is Loec in some fashion, then we'd have done a hilariously religiously appropriate act without realizing it.
 
Another thing that Mathilde has in common with Loec is mugging Slaanesh for souls, apparently.

...We did it with the Protector coin too, so if Ranald really is Loec in some fashion, then we'd have done a hilariously religiously appropriate act without realizing it.
Not only did Mathilde save a bunch of souls from Slaanesh but she did it in such a way that she got demons to kill each other and attack a fortify place.
 
Using fog as a delivery mechanism is more or less how Rite of Way works—it spreads out, finds discontinuities, and then layers a skywalk over them. Swapping out the skywalk for another effect shouldn't be that unreasonable, I think?
This is true, and if we tried to invent a spell like this we'd probably incorporate a lot of stuff from Rite of Way, but I do think it'd have to have a lot of new elements as well. Like, Rite of Way exudes a rolling fog, but this "modular fog" idea might need something else. Or, uh, a similarly modular mode of exuding fog.

Hm. A modular mode of exuding fog probably would substantially increase the versatility of the spell. If there are say, three modular modes on exuding fog, then just by inventing/learning one effect to tie into the spell, you'd effectively learn three different variations on a spell.

I wonder how hard we could go on the modularity? The style of fog exuding? Exuding fog or mist? Various styles of delivery mechanism making use of the fog/mist? And of course, the modular effect.
 
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I finally remembered to check it, and i was remembering it correctly.

Does anyone know if Mathilde's name was inspired by Matilda Webber from Macgyver?

I haven't watched all of it yet, but she might have Divided Loyalties
 
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Yknow, it occurs to me that once Eike is a Senior Apprentice, we could hire her for WEB-MAT(if she's interested), and then we could probably do things like "invent Ulgu spells" as WEB-MAT actions with her.

Main obstacle would be that she might not be able to contribute much to the higher difficulty spells for a while - she'd still only be an Apprentice, after all. She might still be able to help even if she can't cast the spell herself, though.

EDIT: To clarify, with "might still be able to help" I mean with stuff like the theoretical aspects. Even if that's plausible, though, I'd expect there to probably be a malus to her rolls to help due to the spell being rather out of her league.
 
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Yknow, it occurs to me that once Eike is a Senior Apprentice, we could hire her for WEB-MAT(if she's interested), and then we could probably do things like "invent Ulgu spells" as WEB-MAT actions with her.

Main obstacle would be that she might not be able to contribute much to the higher difficulty spells for a while - she'd still only be an Apprentice, after all. She might still be able to help even if she can't cast the spell herself, though.

It might not be the best idea to try inventing Ulgu Battle Magic with an Apprentice/Journeywoman.
 
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