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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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I also find the idea that giving a Gronti internal "organs" to be a rather baseless assumption. What would they even do for it? A Gronti has no need to breath or eat. The muscular that The Maiden has is useful as it allows for smoother and more fluid movement.
They wouldn't have the same literal functions as actual Dawi internal organs, they'd be analogues. The "heart" is likely some kind of regenerative material or power source, the "bones" meant to improve movement capabilities of the Gronti, etc. We need to test this on one first of course but it won't have an actual system of digestion or respiration, moreso a synthetic analogue.
 
They wouldn't have the same literal functions as actual Dawi internal organs, they'd be analogues. The "heart" is likely some kind of regenerative material or power source, the "bones" meant to improve movement capabilities of the Gronti, etc. We need to test this on one first of course but it won't have an actual system of digestion or respiration, moreso a synthetic analogue.
No, I got that, what I'm saying is what use would those analogues serve?

The bones, maybe, but I would think that whatever is within the musculature that is not "muscle" would by default be the "bone" that the "muscle" attaches to. But the "heart"? It already has a power source, MWaking, and I don't see how putting it on a "heart" would make it more powerful. And what use would it be being made of some regenerating material? It'll be made of Stone or metal, there's nothing to regenerate.

And again I don't think this is an aspect we need to test or micromanage in the first place as Snorri has the Mind for Constructs trait which clearly proc'd on The Maiden and was responsible for The Maidens advanced musculature.

If we want to improve this aspect of Gronti's I think the best way to do so is to improve the Mind for Constructs trait. And I think we would do so by simply building more Gronti and naturally becoming better at through practice like how we improved our Productivity trait by contributing to the Underway.
 
I have to ask are we in a rush to build gronti?
Sure a smaller transport one for Hearth Guard but we already got two dual civilian/war gronti and to build a advanced gronti just for war limits its potential to a few times when its needed and the rest of time sitting there waiting.
There's plenty of other war/civilian gronti made by runelords they would easily cover any role for different holds same with ours for Kraka Drakk use so I prefer we focus on research.
 
What are people's thoughts on a Gronti with the Rune of Empowerment... and holding a Banner with the Master Rune of Vigour/Norgrim the Tireless, or a Talisman with the Master Rune of Vitality? The Banner and Talisman being to offset the "sluggishness" cooldown effect of the Master Rune of Empowerment?

Or, back to the Grimnir idea -- with Grimnirzan flowing through his veins... what about a Talisman with the Master Rune of Fiery Defense, to make use of that fiery defense? Or alternatively you could put Pyrestrike on the Banner... or you could do both. A Banner -- or a Cloak -- with the Pyrestrike combo. (Except this time, with the Master Rune of Grimnir on it!) And a Talisman with the Master Rune of Fiery Defense. 'And lo, Valiant Grimnir charged, and his foes were rendered into ash...'

The question is what to put on the armor. There are actual several good ones after all. The Master Rune of Infernos. The Master Rune of Metalblood might be highly appropriate here for a Gronti with Grimnirzan blood though:

* Master Rune of Metalblood (bearer gains metal body. Weights more, has steel skil and can bleed molten steel but is otherwise the same)

(Also @soulcake, noticed a typo. In the excel sheet, the descriptor for Metalblood should say steel skin rather than steel skil.)

Other good candidates:

* Master Rune of The Tireless (Bearer is Tireless and Minor Regen)
* Master Rune of Unyielding (Bearer has Regeneration, Tireless and Steelskin)
* Master Rune of Vitality (provides bearer with above average Regeneration)
* Master Rune of Skella Valayasdottir/ Spellshattering (magic cast at bearer is unmade and thrown back as a controlled blast of heat and force)
* Master Rune of Valaya (More potent but inshareable Banner version of the Master Rune of Valaya, minor fatigue reduction and regen)

The first three if you want to make the Gronti able to use empowerment, but still have infinite energy. In fact, wouldn't mind use Mountainsouled on an armor again... The last two, are because you don't want your Gronti to be affected by magic. So if you want your Gronti to be able to say "Screw magic, seriously" these are your runes.

Or you could try to be faithful to the design of Grimnir's own armor. Whatever it was known for doing.


There are other possible Talismans and Banners to use though. Such as the "Master Rune of Challenge" -- because, imagine the hilarity of that on a Bloodthirster-sized Grimnir Gronti? "You have to fight the giant iron elemental. Or run away in fear."

The Master Rune of Spellspite -- which burns enemy magic from the caster's mind. Because of the fire theme.

Imagine it.

Gronti: Master Rune of Waking, Grimnir, possibly Empowerment? Or perhaps MWaking + Grimnir + Might (or Fortitude), to have "Awaken the Might of Grimnir!"
Armor: Master Rune of Metalblood, Stone, Fortitude (Trying to channel the same idea as that of Mountainsouled! This would be... Volcano-souled, I guess? Yeah, I like that. Heh. "A Dwarf with the spirit of a volcano.")
Banner: Something with MGrimnir.
Talisman: MSpellspite, MFiery Defense, something? ((Being able to put the Master Rune of Kingship on a Gronti would be cool though. Especially if we could somehow get a bunch of Dwarfs to wear that crown first. And then we put it on a Gronti... ... I wonder what that would do?)
 
I have to ask are we in a rush to build gronti?
Sure a smaller transport one for Hearth Guard but we already got two dual civilian/war gronti and to build a advanced gronti just for war limits its potential to a few times when its needed and the rest of time sitting there waiting.
There's plenty of other war/civilian gronti made by runelords they would easily cover any role for different holds same with ours for Kraka Drakk use so I prefer we focus on research.
Not really, no. Just discussion on what to do when we do build some.
 
What are people's thoughts on a Gronti with the Rune of Empowerment... and holding a Banner with the Master Rune of Vigour/Norgrim the Tireless, or a Talisman with the Master Rune of Vitality? The Banner and Talisman being to offset the "sluggishness" cooldown effect of the Master Rune of Empowerment?

Or, back to the Grimnir idea -- with Grimnirzan flowing through his veins... what about a Talisman with the Master Rune of Fiery Defense, to make use of that fiery defense? Or alternatively you could put Pyrestrike on the Banner... or you could do both. A Banner -- or a Cloak -- with the Pyrestrike combo. (Except this time, with the Master Rune of Grimnir on it!) And a Talisman with the Master Rune of Fiery Defense. 'And lo, Valiant Grimnir charged, and his foes were rendered into ash...'

The question is what to put on the armor. There are actual several good ones after all. The Master Rune of Infernos. The Master Rune of Metalblood might be highly appropriate here for a Gronti with Grimnirzan blood though:

* Master Rune of Metalblood (bearer gains metal body. Weights more, has steel skil and can bleed molten steel but is otherwise the same)

(Also @soulcake, noticed a typo. In the excel sheet, the descriptor for Metalblood should say steel skin rather than steel skil.)

Other good candidates:

* Master Rune of The Tireless (Bearer is Tireless and Minor Regen)
* Master Rune of Unyielding (Bearer has Regeneration, Tireless and Steelskin)
* Master Rune of Vitality (provides bearer with above average Regeneration)
* Master Rune of Skella Valayasdottir/ Spellshattering (magic cast at bearer is unmade and thrown back as a controlled blast of heat and force)
* Master Rune of Valaya (More potent but inshareable Banner version of the Master Rune of Valaya, minor fatigue reduction and regen)

The first three if you want to make the Gronti able to use empowerment, but still have infinite energy. In fact, wouldn't mind use Mountainsouled on an armor again... The last two, are because you don't want your Gronti to be affected by magic. So if you want your Gronti to be able to say "Screw magic, seriously" these are your runes.

Or you could try to be faithful to the design of Grimnir's own armor. Whatever it was known for doing.


There are other possible Talismans and Banners to use though. Such as the "Master Rune of Challenge" -- because, imagine the hilarity of that on a Bloodthirster-sized Grimnir Gronti? "You have to fight the giant iron elemental. Or run away in fear."

The Master Rune of Spellspite -- which burns enemy magic from the caster's mind. Because of the fire theme.

Imagine it.

Gronti: Master Rune of Waking, Grimnir, possibly Empowerment? Or perhaps MWaking + Grimnir + Might (or Fortitude), to have "Awaken the Might of Grimnir!"
Armor: Master Rune of Metalblood, Stone, Fortitude (Trying to channel the same idea as that of Mountainsouled! This would be... Volcano-souled, I guess? Yeah, I like that. Heh. "A Dwarf with the spirit of a volcano.")
Banner: Something with MGrimnir.
Talisman: MSpellspite, MFiery Defense, something? ((Being able to put the Master Rune of Kingship on a Gronti would be cool though. Especially if we could somehow get a bunch of Dwarfs to wear that crown first. And then we put it on a Gronti... ... I wonder what that would do?)
Mwaking/might/impact for the boom. Then a MSmiting/impact/might hammer and a MWandering amulet so it can canonball itself into the enemy lines. Mtaunting is a banner rune hilariously enough. Maybe MSpite on the armor if MSpite activates if canonballing into something else counts as being hit.

Realistically though, I think asking for a MWaking combo that draws from the Deep Magic is the way to go to keep it from turning off.
 
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I love the thought of dawi that knew snorri's wife finding the maiden oddly familiar.
The passage in question:
Still, a part of you felt a great deal of embarrassment over your creation of the Maiden. Nothing egregious mind you, but the point was to be, at least outwardly, anatomically accurate. Thankfully you didn't need to get overly detailed about it beyond the musculature, and even then it still felt just a tad...scandalous.

Prudish? Perhaps, but a Dwarf of your age and circumstances shouldn't have to care about those kinds of proportions or...places!
I think Snorri wasn't embarrassed about modeling it after his wife (if that's even what it was), but because he was being anatomically correct, then he realized he'd have to model the gronti's breasts and possibly its nethers correctly as well. Though I doubt he did the latter.
 
I have to ask are we in a rush to build gronti?
Sure a smaller transport one for Hearth Guard but we already got two dual civilian/war gronti and to build a advanced gronti just for war limits its potential to a few times when its needed and the rest of time sitting there waiting.
There's plenty of other war/civilian gronti made by runelords they would easily cover any role for different holds same with ours for Kraka Drakk use so I prefer we focus on research.
Mostly that we are now really damn good at it. I wonder if finishing the research would allow us to make a non-master rune version. Because then our traits combine to allow us to make armies.
 
A random thought that made me giggle.

It's far in the future, an elf trader has just worked out a deal with the king of the hold and gets gifted a few additional ships worth of cargo, for free. In the ships are toys, so many toys.

Why are there so many toys he asks?

Snorri appears and between the indistinguishable mutterings the king explains to the elf how Snorri has been cut off by every Temple of Valaya in the Karaz Ankor. And so they wish to also provide toys for the eleven children too, as gifts and please accept them he keeps making more toys.

Snorri of course, at this point an excessively old grumbler starts grumbling about how the Karaz Ankor should have more children like his once apprentice Dolgi, that way they would start emptying the vaults of the toys.

The king has a forlorn look of despair, the kind when you know how a conversation will go, the decisions made afterwards and the resulting outcome of those decisions. The king now tries to explain to the very old, extremely grumbly living ancestor who made him his favourite model airship kit that there has already been a measurable increase in population growth rates and that when the vaults started emptying last time Snorri had 'merely' made toys even faster.

Meanwhile an increasingly bewildered elf is wondering what the hell is going and what kind of sorcery the dwarf older than any he has ever seen used to not only supply toys to the entire Karaz Ankor but fill their legendarily prodigious vaults too.

On the way to Ulthuan he boards the ships and finds beautifully detailed fully posable dragons with internal articulation, a wonderfully crafted bow sized for a child with an odd squishy material on the tip of the accompanying arrows and a hand puzzle of many, many interlocking rings and rotating bits with Eltharin script partially engraved in such a way that when the puzzle is completed it lines up to form a beloved poem, and also occasionally tells him to go back eight steps because he made a mistake.

Edit: Meanwhile a mining clan in Barak Varr starts digging out a vault for when the elves cut Snorri off too.
 
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Just realized the true potential of Azrilwut. We can make a ship out of it. Then add a rune of awakening to that to make a living ship that needs no crew. The dwarfs will dominate the seas as well as the land.
 
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... It's far in the future, an elf trader has just worked out a deal with the king of the hold and gets gifted a few additional ships worth of cargo, for free. In the ships are toys, so many toys....
If that's how we end up doing diplomatic relationship with HEs, I can see that most of them will get mindboggled and rethink their opinion of the dwarfs
 
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Think Malekith young enough for a Snorri toy?
Imagine how many famous elves in canon that grew up with Snorri's toys, would be quite big fans!
 
Just realized the true potential of Azrilwut. We can make a ship out of it. Then add a rune if awakening to that to make a living ship that needs no crew. The dwarfs will dominate the seas as well as the land.
I considered it but there isn't any life to the ship. Maybe if it were shaped like a whale but that's inefficient movement until at least screws are invented, preferably propellers.
 
I considered it but there isn't any life to the ship. Maybe if it were shaped like a whale but that's inefficient movement until at least screws are invented, preferably propellers.
Could shape it like a giant duck.

On the rocking ships and in the thundering rain, the Daemonic Fleet moves like a tide of doom.

But then they hear it, the sound all enemies of the dawi fear when on the sea, cultist and even deamons jump overboard to escape as soon a they hear the war cry of the dawi navy.

"QUACK!"

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the Great Bathtub shall be ruled by the Great Ducky Navy!
 
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