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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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Well, at least neither Snorri nor his students got kruti from raising the goats. Speaks much about their discipline and self control.
 
Has there been any discussion about accepting done of the requests at the bottom of the standing threadmark? Probably not for next turn but maybe in the turns after, once the current research frenzy is satiated, turn 34-35 maybe? Cos they all look really worthwhile
 
Meanwhile the both of their efforts wouldn't have amounted to anything if it weren't for a) the lizardmen taking on the majority of the daemon-armies and b) that one group of Old One-taught humans on Albion setting up a buffer system for the Vortex because Caledor was an idiot who built the thing with no breathing room. But neither the elves or dwarfs will ever give either of them credit for it.
It's the nature of warhammer for the secluded lizards to do a lot of the big stuff behind everyone's back while they congratulate themselves for being the Great Saviors of all alone.

Like how the Slann have been slowly destroying Morrslieb and weakening Chaos but the other races have no idea, besides them also being the biggest threat for Chaos and Tzeench needing to poison them into sleep to avoid their scrutiny.
 
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[X] Plan The Hearth Watch

The Azrilwut sits there on your bench, the Rune, the ARMOUR RUNE, blazing softly on its surface.
Ah, it was good that Snorri and I shared an opinion on THE TREE, even for just a moment.

The Hearthstones are interesting, their standard properties seem almost intentional, and their interaction with Runes is most peculiar. If Dronril follows this logic, it being a lightning stone, then it will interact in some manner with Runes that incorporates the aforementioned element, maybe offensive Runes, and probaly the Rune of Grungni.

And to touch on the Rune of Purification... this update left me thinking that it's not removing the Wind on Pure Gromril to create Adamant. Or at least, not every Wind.
With all this talk in the update of how the inherent magic on the Azrilwut and the Hearthstones are being ordered by the Rune inscribed on them, this led me to conclude that Runes would not work on a material that hasn't a single speck of magic in it.
So, after thinking about it, to me it seems that the only wind that Armor Runes can work with is the Wind of Metal, since this is the only explanation that I can think of why THE TREE would accept Armor Runes, while the other Runes have an easier time gathering up their respective Wind "partner".

What does this have to do with Purification? It's a bit spotty since we don't know how the Rune works, but it seems to me that the Rune is making Pure Gromril, well, pure in the metaphysical aspect not by removing the Winds entirely, but by removing the Winds that doesn't "belong" and leaving only the Wind of Metal. Maybe.
See, the Dragon Blood throws the above into question, if that is what is actually happening win the process. The Brotherhood of Dron used Elder Magma Wyrm blood for their process of creating Adamant, and now the new smelters use the blood as well. If what I think the Rune is doing is correct, and it's probably not, it is channeling the Wind into the metal, and the blood helps in this process. But this would mean that the would-be-Adamant is recieving the Wind of Fire alongside the Wind of Metal, which would make the Adamnt Impure. However, since the Bortherhood used the blood in the old process and they have not noticed any differences between the Admant created by the methods...

Yeah, this assumption of mine is probably incorect as it stands, but I felt that I should write it, even if it just so that it can be ripped apart.
I'll call this now though, Glimril will necessitate High Magic to be created.
 
Alright. Have we asked after the Grimnir debate?

Because, I'll let you know, creating the Grimnir Gronti in full armor may well add weight to a certain side of a certain debate.

As would putting a Priest of Grimnir as Champion of our very much War+ Honor Guard.

Does Grimnir only War? Nay, Grimnir Acts.

That, is our Hearthguard. Some sit and guard and plan and talk, which are actions. The Champion though? Acts.

In a grim and dark future, perhaps there will be so much war that war is the only Act that always asks for more able dwarves.
For now though?

For now there are many Actions. Not only War. War is what is known best of Grimnir, but was not nearly his only work. Let our Champion, a Priest of Grimnir, show how a Priest of Grimnir's Acts. Debates? Clogged bureaucracy? Paperwork? Nay, deal with the consequences after the righteous act is begun. With or without armor, let the righteous act be done with honor and pride.
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that bit of the update of Karstah and Snorri made me roll around in feels. You write the emotionally sensitive but gruff very well and this made me think of my grandpa so much <3 <3 <3 <3 <3
 
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Yeah make the Gronti a Kicker so you can Giggle later.

I think I've got an idea for a meme Gronti concept

GOAT (Greatest Of All-Time) Goat Kicker Gronti
-Made like normal Gronti except for the head and the hooves.
--For those five areas, layer them with Adamant and give them Rune of Daemon-slaying, 5 different master runes (smiting, currents, thunderbolts and conduction on each hoof with breaking on the head) as for the rest of the runes, daemon-slaying (self-explanatory) and striking (the idea of our goat gronti kicking or headbutting daemons in the groin is just too hard to resist)
---I'd love to give all five master rune of breaking though, but Snorri can't just spam 5 of them in a go

Truly a gronti purposely-made to kick daemons back to their realm for the giggles
 
[x] Plan Hearth Souls
-[X] [Commander Name]: Name the position of Commander for The Hearth Guard, or more accurately for Rudil, because the boy has found himself taking on many of the duties the position entails more by accident than any real desire for it.
--[X] The First Flame
-[X] [Champion Name]: Name the position of Champion of The Hearth Guard
--[X] Fire Keeper
-[X] [Champion Purpose]: What will the Champion's purpose be.
--[X] Exemplar: The Champion is to be the greatest example of what it means to be a Hearthwarden. One who understands intrinsically what your group entails and goes above and beyond to fulfill its stated purpose.
[x] Plan: Everything's on FIRE
-[X] [Commander Name]: Name the position of Commander for The Hearth Guard, or more accurately for Rudil, because the boy has found himself taking on many of the duties the position entails more by accident than any real desire for it.
--[X] Write-in
---[X] Watcher of the Flame
-[X] [Champion Name]: Name the position of Champion of The Hearth Guard
--[X] Keeper of the Flame
-[X] [Champion Purpose]: What will the Champion's purpose be.
--[X] Exemplar: The Champion is to be the greatest example of what it means to be a Hearthwarden. One who understands intrinsically what your group entails and goes above and beyond to fulfill its stated purpose.
 
You know, for the Bloodthirstir-sized Grimnir Gronti, perhaps we could study the Master Rune of Unyielding / Mountainsouled (after Compressed) and the Master Rune of Wandering, then figure out a way to combine the two into a single Master Rune, before slapping it onto the Gronti. Would be funny to see a bloodthirster-sized thing going nyoom without sacrificing its defense.
 
So, shall we keep knocking off the less... immense research tasks for the time being? 1 on Zhufazul, 1 is still locked in on the Neo-Dum founding, and that leaves us three. Firebird's Feather is a 2-Action research, Suneater's Brain and Chimera Autopsy are each 4-action projects, and Wardstones is a 5-action project. We can burn 60 Favor to gain 4/6 progress on Dronwil/Dronwut as well, and Secrets of the Light is at 6 meaning if we leave Zhufazul for a Turn we could grab it for 4 actions thanks to Odd, and Rune Metal 1b could be one-Turned via 3 actions as well due to proccing both Odd and Soul. Finally, Understanding Valaya is a 6-action that Odd reduces to 4, but the others are all 7-actions or more, meaning it's impossible for us to complete them next Turn.

Of course, our Yorri Prods are likely to be something we can burn to drain some research difficulties.

Side note, with Jourenyman of the Odd and Soul of the Earth proccing on Rune Metal 5, the 10 actions are reduced by 8 if spend 4 on it, since Odd grants 2, and 4 is enough to proc Soul twice for another 2. I suspect Zhufazul or Dronwil might give us an extra Progress on it though.
 
Truth be told, I wanna see how the Gromril Chain thing would progress first. Would at least get a shiny dealt with (difficulty of recreating it, and the mystery of why chain = limited to Grungni as far as we know).
 
I kinda only want to use the Yorri prods to have Yorri join us in studying magic related stuff.

I know Yorri won't really be all that knowledgable in it already, but he could still work as a sounding board. And also I think it would be narratively interesting to see Yorri be faced with some other (potentially) groundbreaking research avenue.
 
Theoretically we can rush 1b blin chain in a turn, hoping we get to see about gromril chain. As for extra one action, I'll have to re-read things that may or may not help with rune metal
 
- Hearthstones Complete! Warmth, Hearth and Home, all things that Valaya represents.
-- [Tier 2] Hearthstones x∞: Can be a replacement to [T2]Troll's Heart
-- The Rune of Valaya and Runes related to healing, endurance and warmth, in general, alters the expression of this material's properties, harmonizing with the Rune in question to enhance its effect. Not touching the Rune directly, but rather joining it like an apprentice to a Master.
-- When in proximity to each other the stones lower their energy output to maintain the desired level of heat, and if left in the cold for long enough, heat themselves up until they feel as warm as they should in room temperature, to an extent.
-- The larger the individual stone, the larger the Room it can effectively heat.
-- The Brana say the stones sing of the warmth of home, safety and surety.
-- +1 progress to The Movement of Things Pt. 4, new totals: [Cost: (10 -2) =8 actions]
-- +1 progress tp The Secrets of Light Pt. 2, new totals: [Cost: (8 -2) =6 actions]
-- +2 progress to Understand Valaya's Runes, new totals: [Cost: (12 -4) =8 actions]

- Durazkul Complete! A tuber used for healing, it needs a bit of salt to taste like more than mush.
-- [Tier 2] Durazkul x∞ has no uses in any Runes you yet know.
-- The tubers, raw or cooked, provide a traceable benefit to improving one's natural healing. Especially in instances that a patient is suffering broken bones.
-- They are hardy beyond belief, store well and grow in even poor mountain soil. Something the Farmers Guild was going to exploit once they figured out a way to market it as something actually worth eating.
-- There are a few enterprising Dwarf brewers commissioned by the Cult of Valaya attempting to make a brew involving this material apparently.
-- Its effects are improved by the Rune of Valaya and other Runes that improve healing.
-- +2 progress to Understand Valaya's Runes, new totals: [Cost: (12 -6) =6 actions]
All I know for sure is that as soon as we figure out how to reproduce Valaya's Runes I will be pushing hard to make the world's fanciest soup pot, bling it to hell and back with hearthstones, inscribe it with as many Valaya Runes as we possibly can, and then hope that Snorri accidentally figures out how to make Dawi health potions from those tubers the first time he uses them to make soup.
 
Runed Hearthstone Pot idea:
Talisman - Rune of Valaya / Vitality, Rune of Healing, Rune of Stone.

Appearance: An ordinary looking pot sculpted wholly from mundane stone, inlaid with hearthstones. Depicts the hearth and home aspect of Valaya, tending to injured dwarfs and children alike. On the three most significant pieces are carved the suggested runes.
 
Pucflek's argument rests on the notion that Mythical, T5 creations can shape the fate of nations and that if we make a Grimnir Gronti that is T5 it will thus necessarily shape the fate of nations by fact of its existence and power. There's a good bit of support for this, because of a few things:

-An object one tier below T5 was referenced as being relevant in the conflict that eventually led to the shattering of Hashut and shaped the course of the Karaz Ankor from then on. Further, that same banner was important in shaping the events that ensured the North was not cut off during the invasion of the Incursion.

-Barak Azamar is already changing the shape of the Far North, in how it helped Snorri speed run Dum as quickly as he did and the stories it invoked around him and his actions then.

-IIRC Soul has stated that the Runefangs are either T4s or T5s and they shape the fate of the Empire multiple times in canon.

-In fact we can point to Trollslayer as helping to shape the fate of Kraka Drakk and its a T4.

Therefore, there's a good bit of support, particularly from items that are a tier lower than the hypothetical grimnir gronti. The point of the "make a gronti of Grimnir the Warrior" is to make a statement representing Grimnir the Warrior. The more powerful that Gronti is, the stronger the statement. And the idea of the hinduism comparison is ridiculous on the face of it because people already believe in Grimnir the Warrior right now and all it'd really be doing is emphasizing that.

So yes, I agree that the idea criticizing it on the grounds of its motivations is valid, but I don't think your argument is really well structured around what T5s actually mean in the quest.
I'm concerned the argument is a fundamental failure to understand cause and effect supported by selection bias.

High tier items do not shape civilisations because they are high tier. Items that have shaped civilisations are high tier because they tend to need the power.

However Gharal Marz was just one more T5 in the High Kings Arsenal until he gave it to Sigmar. There are dozens if not hundreds of T5 and T4s being produced in this time period which we should know because Snorri is one among dozens of Runelords. As far as I know, Snerras Shining Standard hasn't even gone on campaign let alone shaped a civilisation.
It stands to reason then that the majority of these items never get a chance to shape a civilisation, instead we only hear about the items that did successfully shape a civilisation and not the ones that failed.

Therefore the idea that simply building the Gronti will be enough to shape a civilisation is statistically unlikely to occur as well as making the assumption the unjustified premise, that just building it will be enough to make the correct change the way we want it.

My second concern is that its operating under the belief that we have any way of controlling the outcome.
I'm having a hard time finding stuff as I wasn't part of the quest back then and the planning took place over 10 pages or so, but I don't think the point of Troll slayer was ever to make Otrek king. Instead it was an attempt to make our first T4. And if we hadn't made it at the time that we just happened to be deciding on a king for the hold, and if we hadn't happened to present it to him at that point then it wouldn't have forced the council to crown him anyway.
These civ changing moments are the culmination of lots of factors and just simplifying it down to "Make good item and the more gooder the more the world changes" overlooks that T5s like Gharl Maraz are sitting in the ancestor gods arsenals waiting for their moment while mere T4s are crowning kings.

Additionally as you note, people still worship Grimnir the Warrior, therefore the transition to Grimnir the Slayer is probably a more complicated process that "They didn't make enough statues venerating him", we don't understand why people swapped in the first place so its kinda weird to say that this is the solution.
Even if I granted that this would help secure his image, theres no reason to believe that this would protect that from changing over time like in canon rather than just slowing the change.
And esoteric as this is going the Gronti itself, not armor, so I think it's effects would a bit more all encompassing but without favoring one aspect of the Rune over others. Jack of all rather than master of one.

As for time line nothing specific. After the Valaya and Gazul commissions definitely so Rule of Pride won't be an issue even if we did Grungni, Gazul, and Grimnir back to back. Which I wouldn't want to regardless.
Erm... If we have 4 different occasions when it doesn't produce lightning; Weapon (Sharp), Armour, Talisman, Banner. 1 where it does; weapon (blunt). And 1 where we don't know.
And we have 3 different places where we know it behaves similarly to the rune of stone; Armour, Talisman, Banner.
I think its ridiculous to assume that this will produce even the weakest lightning effect.

Just use a bloody lightning rune.
I'm not pucfleks. I'm TotallyNotEvil.

I never said any of what you are talking about. You just suddenly came at me.
I was describing two different reasons I may agree or disagree with you?
Agreed. However a lot of the arguing I do in this thread is to temper expectations.
Then I laid out two different reasons that a person might believe we should make the gronti as examples of what I'd argue with and what I wouldn't.
I don't know why you decided that the second reason I gave was a description of what I think your position was but it wasn't my intention to proscribe that to you.
 
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Tldr: powerful enough to change civilization does not mean that it will, just that it could.
All civilization changing artefacts are t4 or t5, but not all of them will change civilization.

Also: anatomically correct gronti removes armor and changes hairstyle to honor both aspects of Grimnir
 
Edit: Meanwhile a mining clan in Barak Varr starts digging out a vault for when the elves cut Snorri off too.
Contact with humans is going to make Snorri conflicted. On the one hand, humans breed quickly enough that he might actually start emptying some of those toy vaults. On the other hand, humans are careless and shoddy and far too many of those toys will end up broken through accident or poor maintenance - so he'll need to make even more toys...
 
[X] Plan Hearth Souls
-[X] [Commander Name]: Name the position of Commander for The Hearth Guard, or more accurately for Rudil, because the boy has found himself taking on many of the duties the position entails more by accident than any real desire for it.
--[X] The First Flame
-[X] [Champion Name]: Name the position of Champion of The Hearth Guard
--[X] Fire Keeper
-[x] [Champion Purpose]: What will the Champion's purpose be.
--[X] Exemplar: The Champion is to be the greatest example of what it means to be a Hearthwarden. One who understands intrinsically what your group entails and goes above and beyond to fulfill its stated purpose.
 
Contact with humans is going to make Snorri conflicted. On the one hand, humans breed quickly enough that he might actually start emptying some of those toy vaults. On the other hand, humans are careless and shoddy and far too many of those toys will end up broken through accident or poor maintenance - so he'll need to make even more toys...
Baby/Child Settra getting toys from Snorri. This needs to happen.
 
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