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[x][VISIT] Merchants. The Exiles' economy grows on the back of its own internal markets and opportunists selectively uplifting the Garenhulders. Secrecy remains an issue with openly seeking out galactic markets, but New Namek could be a trustworthy go-between for traders seeking to export to or import from the wider galaxy.
[X][PSI] All in on internal mental techniques.
I hope that we can get a revolution in magic on Namek's sealing magic (and perhaps further), and perhaps further magic learning outside of sealing in that on Garenhuld.
 
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[X][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.

[X][PSI] All in on internal mental techniques.


merchants is a bit too much, and we can always have Bassoon bring us some copies of advanced science book, like he does for the Arcosians. We don't really need anything else, and trade would bring too much attention to us.

ehi @PoptartProdigy , just wondering, but do you expect the quest to end if/when we deal with the Enemy, or do you think there is a chance for new villains to take his place (like, for example, Frieza, Beerus, other gods, ancient evils escaped from hell, Zeno himself (if he can even be fought...), the angels, maybe someone from the other universes...).
 
[X][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.

[X][PSI] All in on internal mental techniques.


merchants is a bit too much, and we can always have Bassoon bring us some copies of advanced science book, like he does for the Arcosians. We don't really need anything else, and trade would bring too much attention to us.

ehi @PoptartProdigy , just wondering, but do you expect the quest to end if/when we deal with the Enemy, or do you think there is a chance for new villains to take his place (like, for example, Frieza, Beerus, other gods, ancient evils escaped from hell, Zeno himself (if he can even be fought...), the angels, maybe someone from the other universes...).
I would likely end the quest if you were to defeat the Enemy.
 
[X][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.

[X][PSI] All in on internal mental techniques.

We have plenty of time to learn Sight, mental techniques or both. For this vote, I'd like to get a solid idea of what internal mental techniques actually entails. We would likely put at least one further action into them in the future, so it's unlikely to be a loss in the long run, and in the short run it will make planning what to train much easier.
 
[X][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.

[X][PSI] All in on Sight

Internal mental techniques may be extremely nice to have, but our sight will always be our greatest asset IMO. Plus, as Kakara herself said in the update, she considers her sight fundamental to who she is. It would feel wrong to me to give internal mental techniques a higher training priority.
 
[x][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.
[x][PSI] All in on Sight.
 
[X][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.

[X][PSI] All in on internal mental techniques.
 
[X][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.

[X][PSI] All in on internal mental techniques.
 
[x][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.
[x][PSI] All in on Sight.

We are too starved for information, and we're not going home tomorrow. We have more time to build up our internal techniques, but barely any time at all to shore up our skill with Sight.
 
[x][VISIT] Merchants. The Exiles' economy grows on the back of its own internal markets and opportunists selectively uplifting the Garenhulders. Secrecy remains an issue with openly seeking out galactic markets, but New Namek could be a trustworthy go-between for traders seeking to export to or import from the wider galaxy.
[X][PSI] All in on internal mental techniques.
 
[X][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.

[X][PSI] All in on internal mental techniques.
 
[X][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.

[X][PSI] All in on internal mental techniques.
 
[x][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.
[x][PSI] All in on Sight.
 
[X][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.

[X][PSI] All in on internal mental techniques.
 
[X][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.
[X][PSI] All in on Sight.
 
[X][VISIT] An official delegation. You will rule, some day, and having contacted the namekians, you find yourself disinclined to snub them. You will inform Guru to prepare to receive a diplomatic mission from you, to take residence on New Namek in secret and help you in maintaining relations.

[X][PSI] All in on internal mental techniques.
 
[X][PSI] All in on internal mental techniques.

Not sure I like the offscreen decision to end Garenhuld's isolation, but I suppose it makes sense as an interpretation of the Meet The Guru vote. That said, what we mostly need on Garenhuld is tech. Not supplies. And that probably means trading magic and/or capsules, because our other commodity is martial arts training and that seems like a bit of an infohazard.
 
[X][PSI] All in on internal mental techniques.

Not sure I like the offscreen decision to end Garenhuld's isolation, but I suppose it makes sense as an interpretation of the Meet The Guru vote. That said, what we mostly need on Garenhuld is tech. Not supplies. And that probably means trading magic and/or capsules, because our other commodity is martial arts training and that seems like a bit of an infohazard.

Also food. We produce enough to feed the entire saiyan population thanks to magic. We might also be better off in synthetic materials, since we have all the stretchy clothes.

Edit: That Pudding House has a bright future ahead of them.

Edit^2: Actually, with the emphasis that Super gives to Earthling cuisine, that actually seems possible.
 
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I would likely end the quest if you were to defeat the Enemy.
Oh god. The Enemy is Azathoth or something, and defeating it means the end of the universe. Or it's an avatar of the Saiyan race's driving urges, and if it dies no one wants to do anything ever again. Or it's the seal on some kind of un-fightable apocalypse like Spiral Nemesis or the Limit of Questions.
 
Oh god. The Enemy is Azathoth or something, and defeating it means the end of the universe. Or it's an avatar of the Saiyan race's driving urges, and if it dies no one wants to do anything ever again. Or it's the seal on some kind of un-fightable apocalypse like Spiral Nemesis or the Limit of Questions.
Or killing the Enemy means the Exiles are free to spread across the Galaxy and power-up as much as they want. Thus, ushering in a golden age (for them) in which all the political stuff we've been dealing with is obsolete.
 
Or uh, it could be that The Enemy is our ancient, ancestral enemy, as we know, and thus defeating it is the natural narrative endpoint of the quest?
 
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