- Location
- Italy
Of course poptart can choose how we altered it in that case.It means we have altered the plan.
Pray we do not alter it any further.
Let's say, for example, total surrender and beg for forgiveness?
Of course poptart can choose how we altered it in that case.It means we have altered the plan.
Pray we do not alter it any further.
Best plausible scenario, we get to leave our body in the Senzu compound and go train in the afterlife or something
I do appreciate length...I want talking, and I want to save Yammar and make a go of using the Spirit Bomb before our actual escape. Best plausible scenario, we get to leave our body in the Senzu compound and go train in the afterlife or something.
[X] Make it about Jaffur
[X] Damage mitigation speech.
[X] Nope! With Ally.
[X] Spirited Attack
[X] Appeal to Authority
Additionally, because I think this is pretty important:
[X] Whatever wins, try Willpower-pushing the primary action, and also whenever our glorious QM deems wise.
I plan to write several Omake if I can find the time; as far as I know @PoptartProdigy cares a lot more about canonicity than about length, so tiny scenes are what you'll probably get.
*spit-take*
...THANK YOU THIS IS EXACTLY THE KIND OF THING WE NEED FOR THE GAME TO NOT HAVE HORRIBLE CRASHES.To be exactly clear: the circumstance penalty to convincing Dandeer to outright surrender that you suffer, from your current relationship with Dandeer and her supreme confidence in herself and her situation at this time, is so wide that I am wholly confident that the player base is not going to argue sufficiently impressively as to overcome it. The penalty, for reference, combining the various factors at play, comes to -217. I repeat, for emphasis: this is the penalty specifically against an outright negotiated surrender, and is quite a bit higher than the penalty against other outcomes. You all ordinarily won't get to see these penalties in advance of their relevant checks, but given the need for explicit clarity in this case, I felt like making an exception.
I do realize that, which is why it's so troublesome. Because there are very good reasons for why the players should not know every modifier in advance of rolling the check to which said modifier applies. I'm revealing it now because of the obvious sensitivity on the subject, but it's a troubling precedent and I'm trying to find a good middle ground....THANK YOU THIS IS EXACTLY THE KIND OF THING WE NEED FOR THE GAME TO NOT HAVE HORRIBLE CRASHES.
Because firstly, this does in fact suggest that convincing Dandeer to surrender is functionally impossible- MAYBE if we had Papata Fren's exploding crits we could pray for an exploding crit, but realistically, no. Even if possible it's such a Hail Mary that even with every bonus we have we'd probably have like a single-digit percent chance of accomplishing it. And we used up all our luck of THAT kind on Spirit Saiyan.
...
On the other hand, since Kakara HAS rolled a 200+ on a Communications check before. Her passing a check with, say, a -100 penalty on the die roll, or even a -150 penalty, is not inconceivable. So we now have some mechanical indication that it's not inconceivable that we could convince her of other things, which means it isn't necessarily a complete waste of time to talk to her at all.
This information helps us to make decisions based on the facts of how the game mechanics work to create Kakara's world, not just on our own intuitions of how Kakara's world works which are based on a very limited set of information, generally a narrow subset of what Kakara herself can see and know.
So this is super helpful, vastly more helpful than just saying "it's impossible." Thank you!
To be fair convincing an hated enemy to surrender once she's won DOES sound like a legendary achievement.So, what you're saying is, if we upgraded Communication to Legendary then we could do it, but currently, no, probably not.
Additionally, because I think this is pretty important:
[X] Whatever wins, try Willpower-pushing the primary action, and also whenever our glorious QM deems wise.
[X] Kill Dandeer
Excise the tumour killing everything worthwhile about the story.
@PoptartProdigy, just to clarify, but does "long-odds" mean "impossible" or "very unlikely"?Again, long-odds attempt at getting Dandeer to make a heel-face turn at this late hour.
@PoptartProdigy, just to clarify, but does "long-odds" mean "impossible" or "very unlikely"?
To be exactly clear: the circumstance penalty to convincing Dandeer to outright surrender that you suffer, from your current relationship with Dandeer and her supreme confidence in herself and her situation at this time, is so wide that I am wholly confident that the player base is not going to argue sufficiently impressively as to overcome it. The penalty, for reference, combining the various factors at play, comes to -217. I repeat, for emphasis: this is the penalty specifically against an outright negotiated surrender, and is quite a bit higher than the penalty against other outcomes.
You're not wrong that exact modifiers aren't always things the players should know. At the same time...I do realize that, which is why it's so troublesome. Because there are very good reasons for why the players should not know every modifier in advance of rolling the check to which said modifier applies. I'm revealing it now because of the obvious sensitivity on the subject, but it's a troubling precedent and I'm trying to find a good middle ground.
Flattery will get you everywhere, right?To the extent that were I Akira Toriyama, and if someone handed me this system's rules, I'd seriously consider licensing the RPG rights to Dragonball to you
Well by the sound of it, the existing Dragonball paper-and-pencil RPG is kind of pants, so it's not like he has much to lose.
to be fair the player is not supposed to have access to the Dungeon Master's guide and the Monster Manual. Those are mostly for the DM.Flattery will get you everywhere, right?
But seriously this is more or less what I've been saying. This looks like a really good RPG, but trying to play without the Player's Handbook is infuriating.
Well by the sound of it, the existing Dragonball paper-and-pencil RPG is kind of pants, so it's not like he has much to lose.