The moment you utter the words, "mind control," the spell wipes your words, Yammar suddenly thinks you've been having a staredown for the past several seconds, and he inmediately attacks.
Sneaky. If future Kakara thinks Dandeer is an idiot,
future Kakara is herself being an idiot.
Alright, so we changed nothing about the underlying system and all of my previous statements on the topic still hold, but a lot of people brought this up at varying points, so before I just careen onwards with the quest: who wants another crack at avoiding combat with Yammar, starting with the moment you get your hands on Dandeer?
[X] Me!
If only because I want to see
why, mechanically, it notionally wouldn't have worked. Because it would teach me something about the system. I mean, I have a rough idea of how actual fighting works- opposed Dueling or Crowd/Team Fighting checks, with the loser getting hurt by a varying amount dependent on the degree of the winner's success. But I'm not clear on how disengaging from a fight works.
Even just seeing the rolls that would have played out if we'd tried a reasonable "escape and evade" plan would be interesting.
Strategy is simple: Prelude round 2.
We IT out with Dandeer to the Senzu hall then random walk. Don't drop power. Yammar's options are to chase us or try to force our hand by threatening the people on the ground.
If he chases us, it gives a chance for people still in the hall to recover. If he takes hostages, that gives us a little time.
Senzu hall is a feint intended to make Yammar think he can pin us down, because going there would be a rookie mistake (IIRC, its wards can't hide a SS).
We're still holding Dandeer the entire time, right? Dropping her off at Senzu Hall would be a mistake because Yammar apparently (?) knows where it is and can just go there, retrieve Dandeer, and then we're
really at a disadvantage.
Another thought:
Send out a call for our people to help stop Dandeer's insurrection.
Better yet:
Send out a call for our people to help stop Dandeer's insurrection
by going Spirit Saiyan. Since that's something they can actually do meaningfully.
@PoptartProdigy , I seem to recall that you did confirm that (assuming for the sake of argument we can disengage via IT at all) we could get to the other side of the sun and charge Spirit Saiyan from there. Is that right?
[Note, I am only asking about this insofar as it's knowledge Kakara already has. Such information, if it should influence the vote, would be a good thing on general principles.]
Ooh, wait, third option!
[ ] In order to trial the combat system, I want an interlude playing as Goku, during his showdown with Freeza.
Thank you, Discord!
Oooh that is comparably interesting.
[X] In order to trial the combat system, I want an interlude playing as Goku, during his showdown with Freeza.
They rolled for it.
I'm saying that, instead of stopping to give our speach/confront Yammar we IT out the moment we lay hands on her. After all at that point we just completed an IT, our hand should still be at our head.
Not sure about your third sentence, but I've been in full agreement on your second sentence for some time.
I mean, and your first and all.
Yeah, I suppose that's the question - is it worth killing Dandeer? I mean, from a moral/practical perspective I'm totally on-board, but Kakara certainly isn't going to see it that way. I honestly don't know which is worse, killing Dandeer or letting her take over the planet while we flee.
If we don't somehow redo the fight and manage to win, I'm not at all sure we CAN kill Dandeer. She seems to have waited a while before allowing (?) us to regain consciousness, and mobilized enough muscle on her own side that we probably don't have a good chance of success.
To be fair, "kill Dandeer" is a possibility that Future Kakara might have missed, because she's
Kakara, so we can't just assume Future Kakara considered it and rejected it for not being likely to work.