[X]Orbital Fusion Testbed
[X]Elysium Mons

Also, would the crater scope be a radio telescope in the style of Arecibo?
 
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[X]Lunar Deep Space Crater Telescope "Craterscope"
[X]Martian North Pole

A massive telescope in a moon crater is the Hubble on steroids. Or rather, on super-roid megajuice. (I'm not sure how big it'll be, but Lunar craters can be dozens of miles wide.) The Craterscope will be super rad and is just the kind of project to energize SCED's dedicated scientists and workers, (and QM,) in addition to giving GDI's populace something to keep their minds off our local not-so-great planet. Like. It's a massive massive telescope, big enough to get images of other solar systems. What's not cool about that?

Besides that... SCED isn't an extension of the Treasury. Thinks like investigating the Martian Transuranics, or Orbital Fusion, are projects the Treasury is likely to end up funding itself even if SCED works on it. Does SCED only exist to give the occasional discount to Treasury-scale projects? You can see just in this update how SCED's affiliated science organizations are ready to riot if we do another turn of nothing but asteroid probing yet again. Let's do some science for science's sake already!
 
[X]Lunar Deep Space Crater Telescope "Craterscope"
[X]Martian North Pole

A massive telescope in a moon crater is the Hubble on steroids. Or rather, on super-roid megajuice. (I'm not sure how big it'll be, but Lunar craters can be dozens of miles wide.) The Craterscope will be super rad and is just the kind of project to energize SCED's dedicated scientists and workers, (and QM,) in addition to giving GDI's populace something to keep their minds off our local not-so-great planet. Like. It's a massive massive telescope, big enough to get images of other solar systems. What's not cool about that?

Besides that... SCED isn't an extension of the Treasury. Thinks like investigating the Martian Transuranics, or Orbital Fusion, are projects the Treasury is likely to end up funding itself even if SCED works on it. Does SCED only exist to give the occasional discount to Treasury-scale projects? You can see just in this update how SCED's affiliated science organizations are ready to riot if we do another turn of nothing but asteroid probing yet again. Let's do some science for science's sake already!
This is valid reasoning, I was torn between that and Elysium Mons to see if there are more fun materials to discover, but a research base focused on "how to Mars" is also good.
Edit: And I was trying to avoid the appearance of going for "more resources" as SCED is already getting some criticism for that.
 
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[X]Lunar Deep Space Crater Telescope "Craterscope"
The Craterscope sounds like one of those great projects that is both cool and effective.

[X]Martian North Pole
 
On Agriculture, I think we've run out of time to do Perrenials/Kuzdu. We're anticipating a war soon and all, so more food in reserve is a high priority. Even if Kudzu Phase 3 is a very nice benefit, we really don't want egg in our face if we have territory that ends up running out of food in reserve while we were busy making large supplies of tea.

It's unfortunate that Freeze Dried Food Plants costs 20R/die, but the sooner we manage to fund it, the safer we'll be to fill out all the phases of Kudzu or build the Ranching Domes.
I don't have a good sense for how big of a food shortage we'd be likely to encounter during wartime.

The good news is, if things go more or less according to plan, we have large Food and Logistics surpluses (well, when ICS finally finishes in Q4). While most of our food production is deep in the Blue Zones, this isn't necessarily a bad thing IF we have good logistics and a solid buffer in the Green Zones with relatively small civilian populations. It means our food supplies are well protected, and we have the means to ship the food to the front lines where it's needed by soldiers and civilians. And there aren't many civilian mouths to feed to begin with because we built enough Blue Zone housing and expanded the Blue Zones far enough that there aren't that many people living in the Green Zones themselves.

The stockpiling is more important if our supply lines are likely to be cut in many places all around the world, leaving large populations without access to food from within the Blue Zones. Which is the kind of problem I'd expect us to be more likely to have without a big Logistics buffer.

With that said, I don't mind splitting investment into Freeze Dried Food Plants and Perennials/Kudzu Plantations. But I don't regard the freeze-drying as an emergency that requires us to cancel all other priorities.

I figured the lack of easy FTL in C&C lends itself well to seed colony ships as opposed to the canon prison ships that founded the koprulu
True. I mean, arguably that's what tiberium is.

It's a seed colony ship, or at least a seed von Neumann machine that terraforms a target planet into a resource stockpile, which you can then use to send ahead a small mining expedition that will in turn rapidly manufacture all the infrastructure you'd want to support colonies... including the portal FTL infrastructure that appears to be the high end of C&C capabilities in the field of FTL.
 
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[X]Orbital Fusion Testbed
[X]Martian North Pole

In short: infrastructure. Better power generation and good water and oxygen supplies are useful for basically everything in space.
 
[X] Lunar Deep Space Crater Telescope "Craterscope"

Orbital fusion reactors are very much something I can imagine Treasury doing on its own. Craterscopes, less so, given that we haven't done Project Skywatch yet.
 
This is valid reasoning, I was torn between that and Elysium Mons to see if there are more fun materials to discover, but a research base focused on "how to Mars" is also good.
Edit: And I was trying to avoid the appearance of going for "more resources" as SCED is already getting some criticism for that.
Ah, I don't believe you've posted a vote yet. Likely you lost it during an edit?
But I don't regard the freeze-drying as an emergency that requires us to cancel all other priorities.
I didn't say it was an emergency. It's just that we've neglected to work on food stockpiling until this very turn. And regardless of our global Logistics stats, local locations can still be cut off from their connections to the supply network. That makes food stockpiling the plan goal that's on a tighter clock than the consumer-focused Perrenials and Kudzu, and one we've arguably fallen behind on. So as much as we'll want to do all of them and more besides before the 4-year Plan finishes, I think pivoting to do (at least some) stockpiling actions now is a good idea.
 
I didn't say it was an emergency. It's just that we've neglected to work on food stockpiling until this very turn. And regardless of our global Logistics stats, local locations can still be cut off from their connections to the supply network. That makes food stockpiling the plan goal that's on a tighter clock than the consumer-focused Perrenials and Kudzu, and one we've arguably fallen behind on. So as much as we'll want to do all of them and more besides before the 4-year Plan finishes, I think pivoting to do (at least some) stockpiling actions now is a good idea.
Hopefully, we can get a sense of the scale of the deficiency and how much we need to do in order to meet it from the Results post where Phase 1 completes.

My core point is that with the Green Zone populations being small, with the warlords being relatively unlikely to quickly penetrate into the actual Blue Zones, and with good supply lines, we may not need a lot of extra stockpiling actions to be in a situation where we don't suffer civilian starvation on a significant level. There may be some specific isolated place where the rations get really fuckin' short for a few weeks before a relief column breaks an encirclement or something, but I don't anticipate global problems and it's hard to build up so much that you negate all the local problems.

But that's me. I anticipate further information.
 
I anticipate all our farms will spontaneously disappear in a clever NOD masterstroke, forcing us to subsist entirely on fungus bars while we rebuild. :sour:

If it wasn't a potentially global-scale problem, we wouldn't have been given a Plan Goal to increase our reserve by 12 points. In fact, that was the lowest value we could have chosen:
Food

[ ] 20 points in reserve - With food supplies stable, and extremely significant, the next key priority is establishing strategic reserves. While there are already significant quantities, they cannot feed GDI's population for all that long without substantial augmentation.

[ ] 30 points in reserve - A somewhat higher goal, providing for even greater defense in depth, the project to establish significant reserves will take substantial effort, but will not exclude the agriculture department from deploying resources to put out other fires (+5 PS)

[ ] 45 points in reserve - An actually paranoid level of preparedness, a full 45 points worth of food in reserve is a significant investment and one that can be done only with efforts to both expand total food production and preservation efforts. (+10 PS)
Turns out we don't get to "paranoid" level until we reach 45 points in reserve. Which I wouldn't have looked up without your prompting. So, thank you! Now how to gain 35 points more food in reserve over the next two years...
 
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