Next turn is going to see a pretty substantial wave of new consumer goods production in LCI and Agriculture.
Talking of extra options for Agriculture, what sort of things would Novel Crops Experimental Laboratories open up?
Next turn is going to see a pretty substantial wave of new consumer goods production in LCI and Agriculture.
Immediately, not all that much. Give it some time, and you are likely to see a fast growing perennial glutinous grain, beans, and a few other things. As a rule of thumb, you are looking at stuff that is aimed towards hydroponic/aquaponic growing conditions, is nutritious, tasty, and not particularly well adapted for life outside. Few to no measures for insect resistance, disease resistance, etc.Talking of extra options for Agriculture, what sort of things would Novel Crops Experimental Laboratories open up?
-Lithium Battery Plants 0/200 3 dice 30 R 43%
Tiberium 6/6 100R +28
-Blue Zone Perimeter Redoubts (Phase 3) 138/200 2 dice 40 R 99%
Military 3/3 + 1 free 45R +3
QM has confirmed in thread of what the lithium battery plants do so yeah even before the budget cut getting 1-3 more dice a turn active would be big, after the budget cut? That is going to be huge to keeping military rolling as we rebuild incomeIt's pretty good. If your right about the 5R reduction from the lith batteries then it's the correct choice to pick it up now (remember, our budget is getting cut at end of year).
It applies mostly to the resource part of military developments. Look at cutting typically 5 resources from many of them, but it would apply to rollout as well, mostly by cutting progress needed. It does not apply to everything, but it applies to a bunch of stuff.
If redoubts are on the last phase I can drop it to 1 dice and put the freed up dice on some other tib project, something to get confirmation on. For mil- I am not in the discord so I can only go by what is posted in thread, as is the 2 dice on zone suits is for rollout projects as opposed to development (like the orbital or hydrofoil), depending on what the ammo plants are resource and progress cost wise they can be weighed against zone suits.On the tiberium front, reading Redoubts makes it sound like it might be the final phase for Blue Zone Redoubts? I'd like to confirm if the overflow would go anywhere before we commit to a 99% chancer.
On military, we've been told on discord that a new artillery project should be coming up - ammunition plants - and I think hitting that straight away might be a good idea.
The +23 bonus is per dice.Putting each of our 3 services dice toward a different project each turn means we can get that 23 point bonus 3 times each turn instead of only once. In the long run, that will save us time and resources.
Feels very politically insensitive though and our political group would be screaming at us to reallocate resources to consumer goods production so that in the next election there would be more friends of the Treasury.My early thoughts are running along the lines of:
Infra 2/6 30R +8
- Yellow Zone Reconstruction (Phase 3) 82/200 2 dice 30 R 63%
HI 3/3 +3 free 105R +8
-North Boston Chip Fabrication (Phase 3) 474/600 3 dice 45 R 90%
-Saarland Heavy Industrial Plant 0/400 1 HI(free)+1 Tib dice 20 R 0%
-New Moscow Robotics Works 0/200 2 dice 40 R 5%
LC 3/3 30R +8
-Lithium Battery Plants 0/200 3 dice 30 R 43%
Agri 0/3 0R +8
Tiberium 6/6 100R +28
-Blue Zone Perimeter Redoubts (Phase 3) 138/200 2 dice 40 R 99%
-Red Zone Enclosure Campaigns 0/200 3 dice 60 R 84%
-1 dice to Saarland
Orbital 1/3 20R +8
-GDSS Enterprise (Phase 1) 0/100 1 Fusion die, 20R 24%
Services 2/3 20R +23
-Reopen the Publishing Houses 0/150 2 dice 20 R 62%
Military 3/3 + 1 free 45R +3
-Zone Suit Factories(Newark) 0/75 2 dice 20 R 86%
-Orbital Strike Regimental Combat Team Development 53/75 1 dice 15 R 82%
-Light Combat Hydrofoil development 0/40 1 dice 10 R 79%
Bureau 3/3 0R +8
-??? (security review if nothing new)
Free 5/5
Feels very politically insensitive though and our political group would be screaming at us to reallocate resources to consumer goods production so that in the next election there would be more friends of the Treasury.
Cap goods shortage means projects are taking longer to do and a lot of manual labor at that, like our last zone suit factory we were making zone suits by hand. It is critical to our ability to operate to fix that problem. And we still are working on consumer goods, we get +6 total from that plan it is just that consumer goods are not as critical to our ability to undertake actions in Q1.Feels very politically insensitive though and our political group would be screaming at us to reallocate resources to consumer goods production so that in the next election there would be more friends of the Treasury.
You're not wrong; the ideal thing would be something like Chicken Little from The Space Merchants. However, actually getting that going would be a big project and may involve unsolved science.It seems like it would make more sense to do vat grown meat then anything resembling conventional cattle farming. The vats would be cheaper and more compact.
Because the topic under discussion isn't "how can we find sources of protein and calories to enable human survival," it's "how can we diversify the food supply so that people aren't constantly stuck eating ration bars made out of ground-up crickets and slabs of fungus, which they do not like."Why would you even go for cattle though, if you want protein insects are by far the best response as they are very calorie efficient, provide vital nutrients, and can be factory farmed in a variety of sizes enabling flexibility.
The only thing against it in modern society is western cultural squeamish, however when your facing starvation as the GDI have for a long time you easily get over that and eat far less pleasant and appetising things.
YZ recon helps get rid of the distribution delays and we are sitting at a surplus, plus I am intending Q2 to take at least 1 +food option in agri. Better logistics in YZ also will help with our mil deployments in the YZs. Agri is something I want but to get our fundamentals in order first and as mentioned the extra cap good investment does mean that we can go to only using the 3 HI dice in future turns which opens up consumer goods and agri investment Q2-Q4Re: Void Stalker's plan:
I'm not sure about the YZ Reconstruction at the moment. We barely have enough Food as it is. I think we'd be better off not needing to transport so much of it to YZs.
I'd like to see a bit more Agriculture in general.
Also not sure about Saarland at the moment. Chemical Precursors looks cheaper for the same Capitol Goods, and it doesn't use HI and T dice.
Wouldn't build a new Zone Suit Factory until we have the backlog of existing suits finished. Use that Free die on getting the Lithium Batteries done first.
[ ] Kure Machine Works:
While most of the other proposed sites for capital goods production are focused on older, simpler tooling to replace lost equipment or supply the civilian market, Zone Blue-6 has presented a plan for replacing highly automated and ultra-high precision 3D printing methods like vapor deposition, laser sintering, and other techniques. While this will demand additional computing resources, the facility will replace some of the harder to make equipment.
(Progress 0/350: 15 resources per die) (++ Capital Goods, --Labor --- Energy)
One of the things we can chip away at once cap goods is no long such an issue, prefer robotics work as less progression and no energy drain as well.We should do it soonish. It's consumes energy and has not very good progress to goods ratio, but is relatively inexpensive, and narrative effects sound important.
It also sounds like it would be great for low initial production for all sorts of things.
We basically have to at least start Blue Zone Energy grid next turn. At least one of the proposed plans has the possibility to drop us to 0 energy next turn, which will massively hinder us until BZ power finishes.
Typically MP, Representative, or Minister.@Ithillid What's the title used for the politicians that we keep track of in the political parties at the start of each update? Are they referred to as Senator, Congressman, etc? I'm just wondering in case someone wants to write an omake involving one of them.
It buys a quarter at best far better to invest in BZ grid, since it provides 16 power to YZ's 2.I put Yellow Zone Power Grid Extension on my tentative plan specifically for that reason - it doesn't supply much but it supplies some, and it can be completed quickly to buy time while we get the Blue Zone Power Grid back on its feet.