I dont recall seeing anything about refunds of PS. If you can remember where you saw it, I would appreciate a citation.

Plus, narratively, its likely a lot less politically fraught to request a renegotiation when the need is clear to all the parties involved. Than to walk up to them and make request a change in plan goals based on classified internal Treasury projections and forecasts almost two years in advance.
With all of these there is an immediate political cost, but if they prove to be good ideas, you can actually walk away with more PS than you invested. And PS costs have been marginally escalated because people see you as having a significant advantage.
 
Re: ablative plating on fighters, the current version of ablat is applique hexagons that you superglue on to things. Great for anything that don't have to fly, probably functional enough for Hammerheads and Orcas if you're willing to weigh them down. But slapping them on the side of a supersonic fighter like the Firehawk or Apollo makes the aeronautical engineers start screaming. We might be able to invent some kind of custom molded ablative airframe material for a totally clean sheet fighter design in the future but if it has to go supersonic it's not getting ablat for a long time if ever.
 
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The Firehawk, on the other hand, is more like the F15/F16/F35.
A multirole fighter that isnt top of the line anymore, but can do both air to air and air to ground missions.
Think of something like the F35, which can allegedly carry up to 11 tons of ordnance, and has a 1100 km combat radius.
I'd say more F-15/F-16.

F-35 as an example would be for a cheaper multirole version of the Apollo. Not quite as good at A2A, but significantly better at A2G work. ;)
 
Catching up...

Not of everything. Nod does not treat all targets the same.

A set of targets that would cause a trifecta of industrial damage, political repercussions AND stick us with a cleanup bill thats potentially costing three or four digits of Progress, benchmarking off WoQM of Chicago getting T-sharded and costing a thousand points of Progress to clean up, would rocket to the top of Nod's priority lists.
I think that's a grossly exaggerated estimate for the damages and cleanup requirements for a single tiberium power plant, simply because I'm pretty sure single tiberium power plant cannot plausibly carpet-bomb an area dozens of kilometers across in rapidly growing tiberium shards. Gideon was planning to fire off a LOT of rockets.

Chicago cleanup would be a huge task because you have to replace and rebuild a lot of machinery and equipment and buildings that's been ruined by getting turned into tiberium. Doing the same thing for a tiberium power plant that's in the middle of a five kilometer exclusion zone with virtually nothing of importance around it in any direction except the (of necessity surface-only) tiberium deposits presumably spread by the blast... not as hard.

@Ithillid , would Nod sabotage of a tiberium power plant realistically be capable of leading to something on the scale of a 1000-point Progress cleanup? Because I think Uju's catastrophizing here.

Just based on GDI performance over the last three months, six month predictions look implausible.
Maybe if we'd rolled excellently on military operations instead of more or less even.
No, if anything in that case the war would probably go on longer because there'd be much less chance of our offensive petering out within 9-12 months.

Nod's not going to shatter all over the world during this war, realistically. We're pushing them back and will probably continue to do so. But eventually, we'll run out of steam. Because our global industrial chain keeps getting kicked in the supply lines by enemy raiding fleets. Because securing the newly captured territory and maintaining our supply lines on land is taking more and more effort. Because Nod has still got stay-behind guerilla units and infiltration assets working behind our lines. Because dealing with the sheer numbers of refugees in wartorn Yellow Zones is a burden. Because each time we launch a new offensive jumping off from a new phase line, Nod's gradually wearing us down by sheer Clausewitzian friction.

But, also realistically, the Nod warlords are likely to exhaust themselves in doing that, to the point where most of them aren't really in shape to prosecute offensive campaigns against us, until the war slowly peters out, probably not at the same time on all fronts, and returns to the kind of sporadic sniping low-level warfare we've been fighting with Nod for most of the 2050s.

Nod succeeding in wearing us down noticeably over the first six months of the war is probably going to make the war shorter, unless of course you count the prospect of us massing our remaining force after it and going for Karachi.
 
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No, if anything in that case the war would probably go on longer because there'd be much less chance of our offensive petering out within 9-12 months.

Nod's not going to shatter all over the world during this war, realistically. We're pushing them back and will probably continue to do so. But eventually, we'll run out of steam. Because our global industrial chain keeps getting kicked in the supply lines by enemy raiding fleets. Because securing the newly captured territory and maintaining our supply lines on land is taking more and more effort. Because Nod has still got stay-behind guerilla units and infiltration assets working behind our lines. Because dealing with the sheer numbers of refugees in wartorn Yellow Zones is a burden. Because each time we launch a new offensive jumping off from a new phase line, Nod's gradually wearing us down by sheer Clausewitzian friction.

But, also realistically, the Nod warlords are likely to exhaust themselves in doing that, to the point where most of them aren't really in shape to prosecute offensive campaigns against us, until the war slowly peters out, probably not at the same time on all fronts, and returns to the kind of sporadic sniping low-level warfare we've been fighting with Nod for most of the 2050s.

Nod succeeding in wearing us down noticeably over the first six months of the war is probably going to make the war shorter, unless of course you count the prospect of us massing our remaining force after it and going for Karachi.

I don't think we necessarily want the war to close down on every front.

We've built up our military in preparation for the Great Warlord Dogpile. We could accept a ceasefire with Krukov and Stahl, but I see no reason to make a deal in North America or Europe. Especially Europe. If we are able to exhaust the most powerful and successful Nod warlords to the point that they can't continue offensive operations, I'm perfectly happy to stay on the defensive on those fronts. That means that we will have more resources to go after the least successful Nod warlords.

Right now, I'm less interested in Karachi than I am in the prospect of actually consolidating our control of major continents. India is huge. India is very close to Krukov and Bintang. If we land at Karachi, we will be fighting against the Nod faction/s least affected by the war, and they will have access to battle-hardened reinforcements from multiple warlords. We will be in for a major fight. Our chances of making substantial progress are dubious at best.

Or we could take the same resources and devote them to consolidating Western Europe. Reynaldo's territory is not huge. Reynaldo's branch of Nod is isolated from Krukov. Looking at a map, I can see that it wouldn't be terribly difficult to isolate Reynaldo from Mehretu. A fight in Western Europe would be close to a major center of GDI power, and other Nod warlords would find it very difficult to support Reynaldo.

Gideon is in a similar position. The nearest major warlord is Stahl, who explicitly despises him and views him as incompetent. Stahl is strongly motivated not to provide Gideon with resources and veterans that he would waste in another Brilliant Offensive. If we can keep hammering Gideon in the Southern U.S., we might be able to force him to withdraw to Mexico. And then we could just keep going until and unless the economy says we have to halt.

Local wars favor GDI, because the Global Defense Initiative can concentrate units from all around the world. The main obstacle to us launching a major offensive before was the risk of triggering the Great Warlord Dogpile. But once the Dogpile draws down, I don't see why we would agree to a partial ceasefire with warlords who are decisively losing. As long as we can economically sustain hostilities on one or two fronts, I think we should do it.
 
Or we could take the same resources and devote them to consolidating Western Europe. Reynaldo's territory is not huge. Reynaldo's branch of Nod is isolated from Krukov. Looking at a map, I can see that it wouldn't be terribly difficult to isolate Reynaldo from Mehretu. A fight in Western Europe would be close to a major center of GDI power, and other Nod warlords would find it very difficult to support Reynaldo.
I think Reynaldo might be out of the picture entirely for the rest of the Regency War. His Masterstroke was surrendering to Kane, and it seems to have worked. He's also known for being underequipped.
 
Right now, I'm less interested in Karachi than I am in the prospect of actually consolidating our control of major continents. India is huge. India is very close to Krukov and Bintang. If we land at Karachi, we will be fighting against the Nod faction/s least affected by the war, and they will have access to battle-hardened reinforcements from multiple warlords. We will be in for a major fight. Our chances of making substantial progress are dubious at best.

Or we could take the same resources and devote them to consolidating Western Europe. Reynaldo's territory is not huge. Reynaldo's branch of Nod is isolated from Krukov. Looking at a map, I can see that it wouldn't be terribly difficult to isolate Reynaldo from Mehretu. A fight in Western Europe would be close to a major center of GDI power, and other Nod warlords would find it very difficult to support Reynaldo.

Gideon is in a similar position. The nearest major warlord is Stahl, who explicitly despises him and views him as incompetent. Stahl is strongly motivated not to provide Gideon with resources and veterans that he would waste in another Brilliant Offensive. If we can keep hammering Gideon in the Southern U.S., we might be able to force him to withdraw to Mexico. And then we could just keep going until and unless the economy says we have to halt.

You're right, our chances of progress on a hypothetical Indian or Iranian front (remember good old Mr. Nuke happy?) are low and I wouldn't want to press on those fronts with more than raids and scouting expeditions until we wrapped up other fronts like the Americas, Australia, and Europe.

But we also don't just want to leave the 'Shah of Atom' or the mad scientists making Ghana in India alone. Letting them build up unopposed is not viable especially as Ibrahim has ties to the Caravanserai according to 'The Regency War: Part 2'. My goal for Karachi is to have it be a thorn in their side, preventing them from supporting the other Warlords to the extent they are currently.

By restricting their operations, being a base for raids against NOD in the area, a central hub for combating Tiberium in Southern Asia, the economic benefits of more closely tying BZ-18 to our economy, and acting as a beacon to those dissatisfied with NOD depriving Ibriahim and the Indian warlord of their manpower (and saving lives from Tiberium while we are at it). The goal with Karachi isn't to make substantial progress against NOD in the region, it is to do the same thing to them that Chicago did to Gideon, distract them. Get them to spend their energy on focusing on Karachi instead of helping other Warlords like they have been doing.

I know that wasn't the origional intent behind Chicago, but good lord that has been one of the major side benefits. How many times has he attacked the Windy City again?
 
You're right, our chances of progress on a hypothetical Indian or Iranian front (remember good old Mr. Nuke happy?) are low and I wouldn't want to press on those fronts with more than raids and scouting expeditions until we wrapped up other fronts like the Americas, Australia, and Europe.

But we also don't just want to leave the 'Shah of Atom' or the mad scientists making Ghana in India alone. Letting them build up unopposed is not viable especially as Ibrahim has ties to the Caravanserai according to 'The Regency War: Part 2'. My goal for Karachi is to have it be a thorn in their side, preventing them from supporting the other Warlords to the extent they are currently.

By restricting their operations, being a base for raids against NOD in the area, a central hub for combating Tiberium in Southern Asia, the economic benefits of more closely tying BZ-18 to our economy, and acting as a beacon to those dissatisfied with NOD depriving Ibriahim and the Indian warlord of their manpower (and saving lives from Tiberium while we are at it). The goal with Karachi isn't to make substantial progress against NOD in the region, it is to do the same thing to them that Chicago did to Gideon, distract them. Get them to spend their energy on focusing on Karachi instead of helping other Warlords like they have been doing.

I know that wasn't the origional intent behind Chicago, but good lord that has been one of the major side benefits. How many times has he attacked the Windy City again?

Twice.

The third time he got bounced and all the stockpiled weapons he had put in place ahead of time were captured.
 
The goal with Karachi isn't to make substantial progress against NOD in the region, it is to do the same thing to them that Chicago did to Gideon, distract them. Get them to spend their energy on focusing on Karachi instead of helping other Warlords like they have been doing.
This one of my major reasons to want to see it done. After seeing how how much Ganas affect the war, doing something to disrupt their deployment would be more useful than simply letting them come in directions they choose.

Because like most defensive stratagems covering vast areas, it's much easier to concentrate forces to attack where the enemy is than to protect every important location on one's own side. That means even at seemingly greater shorter-term costs to perform the attack, I'd say going for Karachi could save many more lives overall in the long-term than letting the enemy continue dictating where they choose to attack from. Force them to defend instead for once.

Otherwise the war will likely take longer to resolve, and every turn the dices are rolled is one where Nod could grab the advantage instead by simply having better luck on the rolls.

In that sense investing in more mobile assets such as ships and drones will likely make bigger difference than anything else, along with Zone Armor so the frontlines can afford to handle urban defense and invasions with more ease by having armored infantry that can work closer with artillery and air strikes to provide a greater potential concentration of force against small but tough enemies such as Ganas, Walkers and maybe even the psi-commandos if they attack again.
 
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I think Reynaldo might be out of the picture entirely for the rest of the Regency War. His Masterstroke was surrendering to Kane, and it seems to have worked. He's also known for being underequipped.
Reynaldo might be down, but I'm not counting him out until we've stuffed his body for public display.

EDIT:That goes for all the Warlords, really. What with NOD's deception-heavy doctrine and Kane's whole...thing...we shouldn't treat any major Nod figure as definitively dead or out until we have their body in hand.
 
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I don't think we necessarily want the war to close down on every front.

We've built up our military in preparation for the Great Warlord Dogpile. We could accept a ceasefire with Krukov and Stahl, but I see no reason to make a deal in North America or Europe. Especially Europe. If we are able to exhaust the most powerful and successful Nod warlords to the point that they can't continue offensive operations, I'm perfectly happy to stay on the defensive on those fronts. That means that we will have more resources to go after the least successful Nod warlords.

Right now, I'm less interested in Karachi than I am in the prospect of actually consolidating our control of major continents. India is huge. India is very close to Krukov and Bintang. If we land at Karachi, we will be fighting against the Nod faction/s least affected by the war, and they will have access to battle-hardened reinforcements from multiple warlords. We will be in for a major fight. Our chances of making substantial progress are dubious at best.
On the other hand, flip that around.

If we don't do something like Karachi, we are leaving powerful Nod warlords unmolested to reinforce whichever of their fellows are most able to take the resources thus handed to them and shove them somewhere uncomfortable for us.

If we actually hurt someone like Gideon enough that it's realistic for us to finish him off with a continuous steady push, it may not be the best use of our resources to throw everything we've got into crushing him and risk getting stabbed in the back from elsewhere. GDI may be better at the "strike across intercontinental distances and have one Blue Zone help out others" game, but that doesn't mean Nod can't play it at all.

This applies less to places like Western Europe or Australia, where there just isn't enough actual Nod force present to be a major inconvenience to us... but by the same token, we gain less from decisively and semi-permanently defeating them there.

Local wars favor GDI, because the Global Defense Initiative can concentrate units from all around the world. The main obstacle to us launching a major offensive before was the risk of triggering the Great Warlord Dogpile. But once the Dogpile draws down, I don't see why we would agree to a partial ceasefire with warlords who are decisively losing. As long as we can economically sustain hostilities on one or two fronts, I think we should do it.
The big problem then becomes balancing our desire to continue offensives against warlords who are losing, versus our ability to mount a defense against warlords who are not losing, versus out ability to continue to sustain that defense against warlords who aren't even meaningfully engaged with us and can wield their forces freely to bolster whoever they please.

This is kind of an inevitable consequence of Steel Vanguard. As long as the Great Dogpile was expected to involve GDI doing the usual sort of turtling while various Nod warlords competed to see who could come up with the most dramatic way to kick us in the shorts, the warlords had reasons to operate separately with minimal coordination. But now that they are all directly or indirectly threatened, we can expect to see (most of) them coordinating more closely in self-defense.

Reynaldo might be down, but I'm not counting him out until we've stuffed his body for public display.

EDIT:That goes for all the Warlords, really. What with NOD's deception-heavy doctrine and Kane's whole...thing...we shouldn't treat any major Nod figure as definitively dead or out until we have their body in hand.
The thing is, there's two big separate issues:

1) Is Reynaldo, personally out of the picture?

2) Are Reynaldo's forces, the actual Nod guerillas in Western Europe, out of the picture?

Reynaldo is a cunning tactician, but he's not Nod's only one such. He'll be useful to Kane, but not indispensable; other Nod generals could do about as well for him. His personal head run up on a pole is not that important an objective to us, even if in the future we wind up cursing his name as Kane's left-hand man... because someone was going to get that job even if we blew Reynaldo up.

Beating Reynaldo's forces, even in his own absence, has real strategic impact.
 
Reynaldo is a cunning tactician, but he's not Nod's only one such. He'll be useful to Kane, but not indispensable; other Nod generals could do about as well for him. His personal head run up on a pole is not that important an objective to us, even if in the future we wind up cursing his name as Kane's left-hand man... because someone was going to get that job even if we blew Reynaldo up.
...that does bring up the other reason we might not want to press Western Europe too hard, though: They're between us and the Mediterranean Red Zone, including Threshold 19.

Kane might value a substantial buffer territory between himself and GDI enough to unleash Reynaldo on us even if the other warlords can go to the dogs.
 
Thing is, I'd rather Reynaldo be Kane's right hand. Because he's a zealot. Zealots have weaknesses and blind spots. Stahl, OTOH, does not appear to be a zealot while also being a more cunning tactician and strategist than Reynaldo. Also, given that Seth betrayed him and Kovacs betrayed him, and Marcion killed his right hand man and then tried to lead Nod astray... I have my doubts that Reynaldo will be high up the command due to being a zealot. Though... new commander of the Black Hand?

Though, lets say we secure Iberia from Nod. If we secure the North Africa YZ coastline... Does that mean we basically secured the Med (aside from what Kane could get up to from his Tower)? Take that thought, and consider what it would take to reopen the Suez, if we built up a few military bases along the Med to provide air cover between Gibraltar and Port Said in Egypt. Having to sneak past two BZs that meet at Gibraltar means Nod Navy is probably not much of an issue, so long range air strikes across RZs would be the primary threat at best. Possibly not much of one depending on how the war continues in Europe. How would that affect our Naval convoy needs if escorts could hand off convoys at Suez/Gibraltar and convoys didn't need surface escorts crossing the Med? For that matter, how would it affect supplying the Middle East/Pakistan area with a substantially faster route than around all of Africa?

Food for thought.

Kane might value a substantial buffer territory between himself and GDI enough to unleash Reynaldo on us even if the other warlords can go to the dogs.
If Kane cared about substantial buffer, he would not have allow the Genoa RZ mining site to remain, I'd think. And let's be honest, he has a red zone around him as a buffer. He only needs to worry if the Steel Talons and ZOCOM get a lot of freed up forces for an unknown purpose. ;)
 
On the other hand, flip that around.

If we don't do something like Karachi, we are leaving powerful Nod warlords unmolested to reinforce whichever of their fellows are most able to take the resources thus handed to them and shove them somewhere uncomfortable for us.

If we actually hurt someone like Gideon enough that it's realistic for us to finish him off with a continuous steady push, it may not be the best use of our resources to throw everything we've got into crushing him and risk getting stabbed in the back from elsewhere. GDI may be better at the "strike across intercontinental distances and have one Blue Zone help out others" game, but that doesn't mean Nod can't play it at all.

This applies less to places like Western Europe or Australia, where there just isn't enough actual Nod force present to be a major inconvenience to us... but by the same token, we gain less from decisively and semi-permanently defeating them there.

The big problem then becomes balancing our desire to continue offensives against warlords who are losing, versus our ability to mount a defense against warlords who are not losing, versus out ability to continue to sustain that defense against warlords who aren't even meaningfully engaged with us and can wield their forces freely to bolster whoever they please.

This is kind of an inevitable consequence of Steel Vanguard. As long as the Great Dogpile was expected to involve GDI doing the usual sort of turtling while various Nod warlords competed to see who could come up with the most dramatic way to kick us in the shorts, the warlords had reasons to operate separately with minimal coordination. But now that they are all directly or indirectly threatened, we can expect to see (most of) them coordinating more closely in self-defense.

The thing is, there's two big separate issues:

1) Is Reynaldo, personally out of the picture?

2) Are Reynaldo's forces, the actual Nod guerillas in Western Europe, out of the picture?

Reynaldo is a cunning tactician, but he's not Nod's only one such. He'll be useful to Kane, but not indispensable; other Nod generals could do about as well for him. His personal head run up on a pole is not that important an objective to us, even if in the future we wind up cursing his name as Kane's left-hand man... because someone was going to get that job even if we blew Reynaldo up.

Beating Reynaldo's forces, even in his own absence, has real strategic impact.

If we are waging war in Europe and North America, we are fighting in our "home". It will be effectively impossible to interrupt our supply lines, while any Nod reinforcements coming from outside the theater will have to run the risk of interception. Nod can't "wield their forces freely to bolster whoever they please". Even if we set aside the major difficulties of coordination between warlords with different doctrines, which isn't a small thing, GDI has control of the sea and the air in America and Western Europe. There's no guarantee that Nod forces can get in, and if they do arrive safely they will be fighting in GDI's backyard.

If we are waging war around Karachi, we are fighting in Nod's backyard. Krukov and Bintang can reinforce Nod India immediately, while our supply lines could be politely described as "tenuous". We will be fighting very far from home, and our shells and food and medicine will have to run the gauntlet between Mehretu and Bintang. Nod India will be fighting on home territory, with all the shells and food and medicine they need from the factories of India, and Nod's warlords will do everything they can to keep those factories running.

Now, there is a real risk that while we are distracted in America and Europe, some enterprising Nod warlord will launch an offensive somewhere else, and we'll be in trouble. We can absolutely get stabbed in the back. But that same risk applies to India, where we will have to establish and defend a Planned City right next to multiple major Nod warlords. No matter where we launch an offensive, we'll have to worry about the warlords who aren't being attacked deciding that now is an excellent time to attack us. So why are we planning an offensive against an unknown enemy very far away rather than focusing on a known enemy who is very close?

You're right, our chances of progress on a hypothetical Indian or Iranian front (remember good old Mr. Nuke happy?) are low and I wouldn't want to press on those fronts with more than raids and scouting expeditions until we wrapped up other fronts like the Americas, Australia, and Europe.

But we also don't just want to leave the 'Shah of Atom' or the mad scientists making Ghana in India alone. Letting them build up unopposed is not viable especially as Ibrahim has ties to the Caravanserai according to 'The Regency War: Part 2'. My goal for Karachi is to have it be a thorn in their side, preventing them from supporting the other Warlords to the extent they are currently.

By restricting their operations, being a base for raids against NOD in the area, a central hub for combating Tiberium in Southern Asia, the economic benefits of more closely tying BZ-18 to our economy, and acting as a beacon to those dissatisfied with NOD depriving Ibriahim and the Indian warlord of their manpower (and saving lives from Tiberium while we are at it). The goal with Karachi isn't to make substantial progress against NOD in the region, it is to do the same thing to them that Chicago did to Gideon, distract them. Get them to spend their energy on focusing on Karachi instead of helping other Warlords like they have been doing.

I know that wasn't the origional intent behind Chicago, but good lord that has been one of the major side benefits. How many times has he attacked the Windy City again?

As far as I can tell, the "Shah of Atom" is a second-string warlord whose substantial atomic arsenal is his only real advantage. He isn't notable for going on the offensive against GDI, and his friends in the Caravanserai are currently involved in a shooting war with another Nod faction. I'm perfectly happy to leave him alone.

India doesn't have to interrupt their support to the other warlords because we build a Planned City at Karachi. They can keep sending them Gana, and in exchange they can ask Bintang and Mehretu to attack our long and vulnerable supply lines.

Karachi doesn't restrict India's operations. Raiding Nod would certainly be valuable, but a Planned City is expensive, and India would be extremely capable of hitting any harvesters we send out into the area. The more I think about it, the more I ask what the actual benefits of Karachi are. Unless India decides to imitate Gideon and suicide attack into a fortified position, having one Planned City in the area doesn't accomplish much.

Karachi would let us take in Indian refugees, but we don't exactly have a shortage of refugees. America and Europe and Russia and South America...we've probably absorbed millions of people already by driving through their towns.

This one of my major reasons to want to see it done. After seeing how how much Ganas affect the war, doing something to disrupt their deployment would be more useful than simply letting them come in directions they choose.

Because like most defensive stratagems covering vast areas, it's much easier to concentrate forces to attack where the enemy is than to protect every important location on one's own side. That means even at seemingly greater shorter-term costs to perform the attack, I'd say going for Karachi could save many more lives overall in the long-term than letting the enemy continue dictating where they choose to attack from. Force them to defend instead for once.

Otherwise the war will likely take longer to resolve, and every turn the dices are rolled is one where Nod could grab the advantage instead by simply having better luck on the rolls.

In that sense investing in more mobile assets such as ships and drones will likely make bigger difference than anything else, along with Zone Armor so the frontlines can afford to handle urban defense and invasions with more ease by having armored infantry that can work closer with artillery and air strikes to provide a greater potential concentration of force against small but tough enemies such as Ganas, Walkers and maybe even the psi-commandos if they attack again.

India doesn't have to attack Karachi.

Securing a Planned City at Karachi wouldn't immediately give us the ability to conduct an offensive into India. Karachi does not force them onto the defensive. Unless we're planning to use Karachi to mount a major attack on India, which would be a serious gamble, all Karachi gives us is...better intelligence on India?
 
If we are waging war in Europe and North America, we are fighting in our "home". It will be effectively impossible to interrupt our supply lines, while any Nod reinforcements coming from outside the theater will have to run the risk of interception. Nod can't "wield their forces freely to bolster whoever they please". Even if we set aside the major difficulties of coordination between warlords with different doctrines, which isn't a small thing, GDI has control of the sea and the air in America and Western Europe. There's no guarantee that Nod forces can get in, and if they do arrive safely they will be fighting in GDI's backyard.
Let me clarify.

The problem I see with the strategy you propose is that while we are embroiled in an exhaustive campaign to clear the increasingly scattered guerilla remnants of Nod from one region, multiple Nod warlords launch a coordinate offensive against some relatively exposed part of our territory. The warlords being reduced to a punching bag by our forces aren't necessarily the same warlords that present a renewed threat due to having disproportionate extra support pushed upon them.

There's likely to be a few years in the aftermath of the conquest of any major Nod warlord where GDI is constantly running around in circles stamping out the partisans and stay-behind units. The larger the territory, the worse this gets...
 
Let me clarify.

The problem I see with the strategy you propose is that while we are embroiled in an exhaustive campaign to clear the increasingly scattered guerilla remnants of Nod from one region, multiple Nod warlords launch a coordinate offensive against some relatively exposed part of our territory. The warlords being reduced to a punching bag by our forces aren't necessarily the same warlords that present a renewed threat due to having disproportionate extra support pushed upon them.

There's likely to be a few years in the aftermath of the conquest of any major Nod warlord where GDI is constantly running around in circles stamping out the partisans and stay-behind units. The larger the territory, the worse this gets...
And this is somehow a bigger commitment of troops than we needed to actually crush that warlord in the first place? I don't think anyone seriously thinks we won't have insurgents after toppling a warlord, but keeping a lid on an insurgency is a much smaller commitment than being ready to fight a high intensity war with a local warlord while still keeping an eye out for insurgency.

If we crush Gideon, we gets freer hand elsewhere for instance. We won't have an absolutely peaceful NA backyard, but at a bare minimum it'll take time for Gideon's replacement to rally the disparate remnants.

Moreover, it feels a bit disingenuous to drum up the specter of insurgency while advocating a tenuously supported amphibious invasion of part of the most densely inhabited NOD region. Especially since we know there will be a wave of refugees trying to get out through Karachi. Refugees who won't go home just because we say 'we have no naval lift capacity to get you out'.

It probably won't happen immediately, but a Karachi in a position where it can't afford to process refugees is liable to get a slum that makes the earlier favela look like a joke. That's the real nightmare for us, not having to payroll and occupy land we conquered from a toppled warlord.
 
And this is somehow a bigger commitment of troops than we needed to actually crush that warlord in the first place? I don't think anyone seriously thinks we won't have insurgents after toppling a warlord, but keeping a lid on an insurgency is a much smaller commitment than being ready to fight a high intensity war with a local warlord while still keeping an eye out for insurgency.
Honestly that's questionable.

We've got the Green Zone areas we have pretty well pacified; we're not fighting constant running battles with Nod guerillas inside them. Garrisoning a few hundred thousand kilometers against people trained by the world's preeminent irregular warfare specialists may require less resources than just keeping an army dug in along a line of fortress towns, but it doesn't require no resources.

The reason that worries me, though, is the transition. Our forces will be getting slowed down and worn down by Clausewitzian friction as the offensive runs on. Our own forces capable of effective offensive action will not be constant in size. By the time we've worn down someone like Gideon enough to free up X units of troops that were fighting pitched battles against him, it's quite possible that X/3 of our troops are too battered to take immediate military action, and another X/2 of our troops are still busy fighting his remnant forces and securing his turf.

Moreover, it feels a bit disingenuous to drum up the specter of insurgency while advocating a tenuously supported amphibious invasion of part of the most densely inhabited NOD region. Especially since we know there will be a wave of refugees trying to get out through Karachi. Refugees who won't go home just because we say 'we have no naval lift capacity to get you out'.
At this point, my main concern about avoiding Karachi is that it sounds like a subset of a more general policy of leaving Nod's presence in and around the Indian Ocean largely alone because of the interlocking presence of Mehretu, the Atomic Shah guy, the Indian warlord, and Bintang. Which is understandable on one level, but also risky because it lets several warlords just keep building up until they're ready to do whatever the hell they want.

Like, if WE can line up a knock-out punch against Giddyboy when given a chance without real interference, why couldn't they line one up against the Arabian Blue Zone or something?
 
It feels like india is all about trying to find a balancing point. We can't leave them alone, letting them do whatever is a very bad idea, but at the same time we don't want to push them into a corner because they'll hit the big red button. It's trying to find a balanced point until we have some sort of masterstroke of our own. Karachi puts steady pressure on them and helps cut them off from other warlords without cornering them and having them do something drastic.
 
Military Procurement List

Cost - 100 Energy, 25 Cap Goods

Ground Forces Procurement
2060 Q4 - Mastadon + Zone Defender + Lancer + Railgun Munitions Development
2061 Q1 - Mastadon Factory 1 + Zone Armor 1 + Infantry Recon Support Drone Development + Medium Tactical Plasma Weapon Deployment
2061 Q2 - Mammoth Mk IV + Zone Armor 2 + Zone Armor 3 + Backpack Rocket Launcher Development + Infantry Recon Support Drone Deployment
2061 Q3 - Mammoth Mk IV New Factories + Shell Plants + Ablat Plating Deployment + Backpack Rocket Launcher Deployment
2061 Q4 - Mammoth Mk IV New Factories + GD-3 Rifle Development + Light Combat Laser Development
2062 Q1 - Mammoth Mk IV Factory Refits 1 + Zone Armor 4 + GD-3 Rifle Deployment + Light Combat Laser Deployment
2062 Q2 - Mammoth Mk IV Factory Refits 2 + Heavy Combat Laser Deployment
2062 Q3 - HAPC + Heavy Combat Laser Development
2062 Q4 - HAPC New Factories + Zone Armor 5
2063 Q1 - HAPC New Factories
2063 Q2 - HAPC New Factories + Zone Armor 6
2063 Q3 - HAPC New Factories + Paladin + Modular Rapid Assembly System Prototypes
2063 Q4 - Paladin New Factories
2064 Q1 - Paladin New Factories
2065 Q2 - Paladin New Factories
2065 Q3 - Paladin Factory Refits + APC II
2065 Q4 - APC II Factory 1
2066 Q1 - APC II Factory 2
2066 Q2 - APC II Factory 3
2066 Q3 - APC II Factory Refits
2066 Q4 - Sandstorm MLRS
2067 Q1 - Sandstorm MLRS Factories 1
2067 Q2 - Sandstorm MLRS Factories 2
2067 Q3 - Sandstorm MLRS Factories 3
2067 Q4 - Research
2068 Q1 - Research
2068 Q2 - Research
2068 Q3 - Research
2068 Q4 - Research

Naval Procurement
2060 Q3 - Frigates 2 + Merchantman Carriers
2060 Q4 - Light Carrier Shipyard 1 + Refit Battleship Yard
2061 Q1 - Light Carrier Shipyard 2 + Frigates 3
2061 Q2 - Light Carrier Shipyard 3
2063 Q1 - Island Class Assault Ships
2063 Q2 - Island Class Assault Ships 1
2063 Q3 - Island Class Assault Ships 2
2063 Q4 - Island Class Assault Ships 3
2066 Q1 - Victory Class Monitor
2066 Q2 - Victory Class Monitor 1
2066 Q3 - Victory Class Monitor 2
2066 Q4 - Victory Class Monitor 3

Air Force Procurement
2060 Q4 - Firehawk Wingmen Part 1 + Ultralight Glide Munitions Development + Plasma Warhead Factory P1/2
2061 Q1 - Firehawk Wingmen Part 2 + Ultralight Glide Munitions Deployment
2061 Q2 - Orca Wingmen Part 1 + Apollo Fighter Factories 1
2061 Q3 - Orca Wingmen Part 2
2061 Q4 - Orca Wingmen Part 3 + Apollo Fighter Factories 2
2062 Q1 - Hammerhead Wingmen Part 1
2062 Q2 - Hammerhead Wingmen Part 2 + Apollo Fighter Factories 3
2062 Q3 - Next Gen Weapons/Systems/Airframes/Avionics
2062 Q4 - Next Gen Weapons/Systems/Airframes/Avionics
2063 Q1 - Next Gen Weapons/Systems/Airframes/Avionics
2063 Q2 - Next Gen Weapons/Systems/Airframes/Avionics
2063 Q3 - Next Gen Weapons/Systems/Airframes/Avionics
2063 Q4 - Next Gen Weapons/Systems/Airframes/Avionics

Orbital Forces Procurement
2060 Q4 - ASAT Defense System Phase 4
2061 Q1 - Orbital Strike Regimental Combat Team Stations Phase 3
2061 Q2 - Orbital Strike Regimental Combat Team Stations Phase 4
2062 Q1 - Orbital Defense Laser Satellite Deployment
2062 Q2 - Tactical Ion Cannon Network Phase 1
2063 Q1 - Orbital Nuclear Caches
2063 Q2 - Tactical Ion Cannon Network Phase 2
2063 Q3 - Skywatch Telescope System
2063 Q4 - ASAT Defense System Phase 5

This list is very much a work in progress, and will be modified as needed when times and new technologies, armors, arms and vehicles come about, as of this time this is on a 10 Year Cycle maximum for how far forward it will ever go.
 
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Ground Forces Procurement
I would do more zone armor instead of the Mammoth and the APC's sooner as the current one is not designed for zone armor(but we need the hover chassis factory in HI before we build it)
Mainy due ZOCOM also benefiting if it gets a hover APC for its troops.
Land forces are doing well enough that i would limit spending there to the Mastadon(plan goal) and a single zone armor factory with the Railgun Munitions Development fitted in if we have a dice that cant complete a project.

even if we do not start Light Carrier Shipyard right away i would do the Refit Battleship Yard so we build the first one and can test it and refine the design
 
Re: Zone Armor
Just want to bring peoples attention to this right here since I feel like it's a little overlooked.
[ ] Zone Defender Revision
The Brotherhood of Nod's Black Hand Armor systems are strong combat assets, with massive slabs of heavy armor over a power assisted frame. The Zone Defender shares much of its goals with the Black Hand's approach, and design studies and prototyping will begin preparing for a better defended and cheaper version of the design, likely an aid to mass deployment of Zone Armor, especially for second and third line forces.
(Progress 0/40: 15 resources per die)
 
2062 Q4 - HAPC New Factories + Shell Plants + Medium Tactical Plasma Weapon Deployment
2063 Q1 - HAPC New Factories + Light Combat Laser Development + Heavy Combat Laser Development
I object to these being so late. Tactical Plasma Weapons are something we should be trying to get out now, while the Steel Talons are still leading the charge. Any extra oomph they can get will see immediate results.

The Light Combat Lasers are excellent missiles defense with some fun and potent offensive capabilities tied in, but the main appeal is that ghe sooner we get them out for the Talons, the sooner we can start developing them for ZCOM and our ground forces, and they'll find a lot of uses for them with the Gana and air defense.
 
I object to these being so late. Tactical Plasma Weapons are something we should be trying to get out now, while the Steel Talons are still leading the charge. Any extra oomph they can get will see immediate results.

The Light Combat Lasers are excellent missiles defense with some fun and potent offensive capabilities tied in, but the main appeal is that ghe sooner we get them out for the Talons, the sooner we can start developing them for ZCOM and our ground forces, and they'll find a lot of uses for them with the Gana and air defense.
This is the exact same problem we've been having all bloody quest. Roll out the platform first, then refit later if we have to. Weapon upgrades mean fuck-all if not having the heavy metal in the first place screws us. A lot can happen in a quarter.
 
This is the exact same problem we've been having all bloody quest. Roll out the platform first, then refit later if we have to. Weapon upgrades mean fuck-all if not having the heavy metal in the first place screws us. A lot can happen in a quarter.
I just said I want to deploy. I'm putting the lasers over other things to stick them on as many thing as they'll fit on. Stick them on the Havocs, Zone Armor, Juggernauts, Super MARVs, stick them on the Harvesters even. I don't want to put off developing and deploying new platforms, I want to develop and deploy lasers for existing platforms, at least ones we expect to use for a few years.
 
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