Disband the Steel Talons, just get some high-confidence grunts to guard our R&D instead of a bunch of virgin nerds looking forlornly at their feet.
Klavo, I've known you for a long while and I like you, so I have to ask with something of a troubled mind:
Are you serious?
Even 1 factory of ZA would help out ZOCOM substantially, as it means they don't have to babysit ground and space forces nearly as much with the Zone Armours they've got.
But really, what we should be doing is trying to improve the lowest Confidence military arms as well as ready for boosting the higher Confidence ones. Which, right now, means pouring money into the Steel Talons for a bit, and get the Air Force and Navy ready for further operations.
Doing anything meaningful for the Air Force and Navy means huge deployment projects, as indeed it
has meant major deployment projects. Remember the Super Orcas? The naval point defense refits? The plasma missile development we wound up having to do two dice on over two turns? The Aurora bombers to give us more of a strike option?
Like, literally just go back and
count. Aside from specific Plan commitments to increase availability of ammunition and anti-laser ablatives, we've been doing relatively less for the Ground Forces lately, and quite a lot aimed at improving the position of the Air Force- not so much for the Navy since the point defense refits finished, mind you, but that wasn't
that long ago.
The biggest gaps in our strategic posture right now are, in no particular order:
1) A second-rate navy (only mitigated by the fact that Nod's own naval presence is second or third-rate itself).
2) An Air Force that is relying heavily on its ability to use swarm tactics (with concomitant high casualties) to take down Nod's frontline air superiority fighters.
3) Not having adequate defenses in place against Nod launching WMD strikes against key industrial mega-nodes like Chicago, North Boston, and Mecca/Medina/Jeddah.
Just addressing
those alone is going to mean massive investment of dice at great expense. We can only work on so much at a time without slow-walking everything to ridiculous levels.
Can't be super surprised when the guys who guard your tech are underfunded. Hell look at at just the way we built stuff they said was important. After we got a member of their organization for extra rolls. We let stuff auto complete. Don't really do that with any other branch.
Either point to an example where we were even
OFFERED an auto-completion on a non-Talons military project, or drop that and start making honest arguments instead.
The simplest answer why that is are quest mechanics. The Talons are the thing to throw money at to both gib tech and make tech dev safer. It is how it is and personally I find how it is a little frustrating. Talon projects should be more RpD and less Progress expensive instead of being comparable to some Ground Force projects.
I mean, we've never actually done a "roll out entirely new category of tank" project or something for Ground Force. The deployments we've done for the Talons represent something as transformational
for the Talons as that first wave of Zone Armor would be for Ground Forces. Just introducing the Havoc and the neuro-helmets is kind of a big jump for them.