You got amazingly lucky with the nat 100 in Q4. I looked at my notes again, and you would have lost 10-15 Capital Goods, 8-10 Logistics and gone negative on power. Well, assuming you had gone for Karachi. If you had held off on Karachi for one reason or another, it would have been less bad, but still bad.
For clarification, is that the Karachi Sprint as originally outlined with no adjustments for the intel, or is that the likely results of the proposed Operation Eastern Paris after we got the intel? I basically want to know if it was the intel that was key here or the choice to go on a spoiling attack with Steel Vanguard.

As for the potential results, all I can say is 'ow'. Logistics would be readily absorbed by the Integrated Cargo System, but the power and capital goods losses would've badly hurt, probably necessitating most of the free dice for Q2 2060 to fix it all. Even if losses from the 50-50 split in combat are heavy, at least the goal of launching a spoiling attack did it's job at keeping the fighting away from critical war industries.
 
For clarification, is that the Karachi Sprint as originally outlined with no adjustments for the intel, or is that the likely results of the proposed Operation Eastern Paris after we got the intel? I basically want to know if it was the intel that was key here or the choice to go on a spoiling attack with Steel Vanguard.
Without the intel. We got it because of the nat 100.
 
For clarification, is that the Karachi Sprint as originally outlined with no adjustments for the intel, or is that the likely results of the proposed Operation Eastern Paris after we got the intel? I basically want to know if it was the intel that was key here or the choice to go on a spoiling attack with Steel Vanguard.
Karachi sprint as originally outlined. Eastern Paris would have been less bad, but still rough with those dice.
 
[ ] Reclamator Hubs
While Massive Armored Reclamation Vehicles proved themselves on the field of battle in the Third Tiberium War, they are difficult to construct and maintain in the field in significant numbers. By establishing regional hubs, MARV units can harvest and process more Tiberium, allowing for more units to be supported.
(20 resources per die) (Tiberium dice can be used, each project requires at least two military dice before Tib dice can be used) (Blue Zone Hubs support Autumn Archer)
-[ ] Reclamator Hub Blue Zone 1 (Progress 39/125) (Roschino) - Roshchino
-[ ] Reclamator Hub Blue Zone 2 (Progress 58/125) (Richmond)
-[ ] Reclamator Hub Blue Zone 3 (Progress 0/125) (Manchester)
-[ ] Reclamator Hub Blue Zone 4 (Progress 0/125) (Abu Dabi) - Abu Dhabi
-[ ] Reclamator Hub Blue Zone 5 (Progress 0/125) (Lisbon)
-[ ] Reclamator Hub Blue Zone 6 (Progress 0/125) (Tokyo)
-[ ] Reclamator Hub Blue Zone 7 (Progress 0/125) (Dandong)
-[ ] Reclamator Hub Blue Zone 8 (Progress 0/125) (Mendoza)
-[ ] Reclamator Hub Blue Zone 9 (Progress 0/125) (Canberra)
-[ ] Reclamator Hub Blue Zone 10 (Progress 0/125) (Pretoria)
-[ ] Reclamator Hub Blue Zone 11 (Progress 0/125) (San Diego)
-[ ] Reclamator Hub Blue Zone 12 (Progress 0/125) (Wellington)
-[ ] Reclamator Hub Blue Zone 13 (Progress 0/125) (Touba)
-[ ] Reclamator Hub Blue Zone 14 (Progress 0/125) (Antananarivo)
-[ ] Reclamator Hub Blue Zone 15 (Progress 0/125) (Reykholt)
-[ ] Reclamator Hub Blue Zone 16 (Progress 0/125) (Magadan)
-[ ] Reclamator Hub Blue Zone 17 (Progress 0/125) (Paamut) - Paamiut
-[ ] Reclamator Hub Blue Zone 18 (Progress 0/125) (Lahasa) - Lhasa
-[ ] Reclamator Hub Blue Zone 19 (Progress 0/125) (Maputo)
(You've misspelled "Reclamator" as "Reclaimator" in the listings for YZ Hubs 6-14, 16, and 18)
-[ ] Reclamator Hub Yellow Zone 1 South (Progress 0/125) (Kannur)
-[ ] Reclamator Hub Yellow Zone 1 West (Progress 0/125) (Puri)
-[ ] Reclamator Hub Yellow Zone 1 East (Progress 0/125) (Mandavi) - Mandvi; also this and Puri should be switched East/West-wise, as Puri is on the east of India while Mandvi is on the west
-[ ] Reclamator Hub Yellow Zone 2 (Progress 0/125) (Nha Trang)
-[ ] Reclamator Hub Yellow Zone 3 (Progress 0/125) (Qingdao)
-[ ] Reclamator Hub Yellow Zone 4 (Progress 0/125) (Laoag)
-[ ] Reclamator Hub Yellow Zone 5 (Progress 0/125) (Tuaran) - Not misspelled, but probably misplaced; you have Red Zone 5 North also listed as Tuaran, and since that section of the is a Red Zone that is the one you probably want to keep
-[ ] Reclaimator Hub Yellow Zone 6 (Progress 0/125) (Perth)
-[ ] Reclaimator Hub Yellow Zone 7 (Progress 0/125) (Adelaide)
-[ ] Reclaimator Hub Yellow Zone 9 (Progress 0/125) (Guaymas)
-[ ] Reclaimator Hub Yellow Zone 12 East (Progress 0/125) (Montevideo)
-[ ] Reclaimator Hub Yellow Zone 12 West (Progress 0/125) (La Serena)
-[ ] Reclaimator Hub Yellow Zone 13 North (Progress 0/125) (Algiers)
-[ ] Reclaimator Hub Yellow Zone 13 South (Progress 0/125) (Lagos)
-[ ] Reclaimator Hub Yellow Zone 14 (Progress 0/125) (Ncala) - The only results I can find for "Ncala" are in Johannesburg (i.e. Blue Zone) so you'll want to find another place to list this as
-[ ] Reclamator Hub Yellow Zone 15 (Progress 0/125 (Valencia)
-[ ] Reclaimator Hub Yellow Zone 16 (Progress 0/125) (Berbera)
-[ ] Reclaimator Hub YZ-18 (Progress 0/125) (Varanday) - Varandey
-[ ] Reclamator Hub Red Zone 1 South (Progress 0/125) (Tripoli)
-[ ] Reclamator Hub Red Zone 2 North (Progress 0/125) (Congo River)
-[ ] Reclamator Hub Red Zone 2 South (Progress 0/125) (Dar Es Salaam)
-[ ] Reclamator Hub Red Zone 3 North (Progress 0/125) (Istanbul)
-[ ] Reclamator Hub Red Zone 3 South (Progress 0/125) (Beirut)
-[ ] Reclamator Hub Red Zone 4 North (Progress 0/125) (Hong Kong)
-[ ] Reclamator Hub Red Zone 4 South (Progress 0/125) (Chattogram)
-[ ] Reclamator Hub Red Zone 5 North (Progress 0/125) (Tuaran)
-[ ] Reclamator Hub Red Zone 5 South (Progress 0/125) (Banda Aceh)
-[ ] Reclamator Hub Red Zone 8 North (Progress 0/125) (Wyndham)
-[ ] Reclamator Hub Red Zone 8 South (Progress 0/125) (Eucla)
@Ithillid
I was going through these to see where each Hub would be located, and I found a few spelling/formatting errors. Have corrected them in the quoted section.
 
Honestly I wouldn't be still surprised if the Falak, or atleast one Falak-class Submersible acts akin to the old Tib War 2, Montauk class command vessel for one or more NOD Warlord. Especially now that Underground transportation is allot more hazardous.
 
I wonder if we will see Nod start moving under the ocean? That'd be a trip, with their tech and bioweapons it'd be like fighting 10 Raptures, but without the objectivism.
 
We got IC confirmation that the Varyag things were Krukov's Masterstroke, and we got OOC confirmation that Krukov was one of the nat 1s and he was deploying his Varyags there. We absolutely wrecked Krukov's Masterstroke there.
Sadly, I was right - while building Varyags was a Masterstroke, deployment wasn't.

Confirmed 'stokes are :
Stahl, who embraced his inner Korean and are kicking GDI ass all over South America.
Gideon, who would have leveled Chicago and saddled us with 1000-point cleanup project due to Tib-WMD but ended up with typical performance issues.
Unnamed Warlord (I mistaken him for Mehretu, since personnel used was noted to originate here) who is into econ-tech (my money are on India) and looted our Tiberum research (twice).
And another Warlord who did something weird/crazy.
 
I would be totally unsurprised if there's at least one major Nod figure who's got significant underwater infrastructure built up.
I actually kind of doubt that because tiberium contamination of the ocean was a serious issue at the start of the quest so any base underwater would have needed to spend a lot on time keeping itself intact as tiberium could easily cause a breach
 
their performance is like this because we didn't fund them
I'm not sure a giant stompy Mastodon would have helped them to keep out psychic commandos with tech-controlling abilities.

I strongly suspect that any Talons mechs that got uppity during this particular battle started dancing the Macarena or something. :p

What are you, corporate America? "Well if you can't even do this I won't spend more for the tools that could've prevented this loss?"
Again, Macarena.

I'm pretty sure that if the mutant Delta-variant commandos appeared on a map in an actual RTS, they'd be vaguely like Jarmen Kell. In that vehicles don't do very well around them without their permission.

By the by, Nod got something way juicier then the refining tech. I expect much salt.
[shrug]

We've stolen a ton of good tech from Nod. I don't like it if they return the favor, but as long as they don't start actively using this to sabotage our ability to mitigate tiberium and accelerate the green death rock apocalypse, I'll deal.

Gee I wonder why they aren't doing so well. Maybe it's because we don't fund them enough? No it's the Steel Talons that are wrong.
See, the problem the Talons have is that guarding a research lab that Nod really wants to break into is inherently a hard job. Nod has all the time it needs to figure out exactly what tools and manpower it'll require to break into the facility, and the Talons are trying to secure numerous isolated locations, some of them inexplicably not in the depths of a well-secured Blue Zone even though in principle we could totally do that.

I'm not really sure there's anything we could do to bulk up the Talons that would meaningfully stop Nod from pulling shit like this off occasionally.

I actually kind of doubt that because tiberium contamination of the ocean was a serious issue at the start of the quest so any base underwater would have needed to spend a lot on time keeping itself intact as tiberium could easily cause a breach
Maybe. Then again, I'm pretty sure Nod can keep tiberium out of a specific facility if they really want to; I can't imagine Kane not knowing how to do that by this point.

It's the lack of massive industrial base and lack of ideological commitment to containing tiberium that prevents them from controlling the spread on a global level, not that they don't know how. Or such is my impression.
 
That might keep on happening. The steel talon are the primary defenders of research facilities, and NOD have had a tendency of robbing GDI tech tree in the games.

As long as the Talon essentially only get enough cash to pay for paperclips we can expect NOD to be stealing our tech.

Something that is becoming rapidly more dangerous given how much scrin tech we are and have unlocked.
 
considering the talons explicitly stated that their low confidence ratting means they weren't sure they could defend the GDI R&D sites , this shouldn't be a surprise after all they warned us that they could deduce the risks to their charges indicates that they know what they are doing
 
We should have disbanded Steel Talons when we could.
I bet if we had Ground Forces defend that stuff, they would have burried NOD under steel and bodies, instead of fucking around with mechs.
 
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We should have disbanded Steel Talons when we could.
I bet if we had Ground Forces dedend that stuff, they would have burried NOD under steel and bodies, instead of fucking around with mechs.
Then we'd have the problem of a more thinly stretched Ground Force, because if you drop a brigade here and a brigade there and a brigade in the other place to secure each lab... well, sooner or later you're adding up to a sizeable Ground Force contingent that is not off fighting Nod on the front lines.

considering the talons explicitly stated that their low confidence ratting means they weren't sure they could defend the GDI R&D sites , this shouldn't be a surprise after all they warned us that they could deduce the risks to their charges indicates that they know what they are doing
That might keep on happening. The steel talon are the primary defenders of research facilities, and NOD have had a tendency of robbing GDI tech tree in the games.

As long as the Talon essentially only get enough cash to pay for paperclips we can expect NOD to be stealing our tech.

Something that is becoming rapidly more dangerous given how much scrin tech we are and have unlocked.
Again, I think takes like in the two above posts are both right and wrong at the same time.

It's right that the Talons' lack of funding weakens them and therefore enables some Nod raids on research labs to succeed where they might otherwise fail.

It's wrong in that we shouldn't expect the Talons to be able to keep up a truly airtight defense no matter how well we fund them, because as long as Nod can just decide to deploy regiment or brigade-sized assault forces halfway across a continent on short notice, we'll never realistically be able to secure isolated lab facilities against Nod assault. The only lasting defenses are to move the research labs into space, or to locate them deep within networked fortifications that a conventional Nod assault force realistically cannot penetrate.
 
Maybe. Then again, I'm pretty sure Nod can keep tiberium out of a specific facility if they really want to; I can't imagine Kane not knowing how to do that by this point.
Which takes time and material of which NOD has a limited amount, so setting up a bunch of facilities seems like it would have reduced their ability to do stuff elsewhere, one I could see, multiple would badly divert resources. More so since NOD industry is not shared between warlords and NOD industry has to be hidden and decentralized within each Warlord territory.
 
Well, yea. Nothing is impernable. NOD will always be able to get into research facility if they really wanted to

What Funding steel talon does, is that is makes the theoretical firepower threshold NOD needs to breach the facility will raise, making it harder.

It will turn what is right now, easy enough to do with just a shadow team or two, into something where you might need up to 20 shadow team, with expected heavy casualties for NOD.

As long as Steel Talon is unfunded, we should assume that NOD can breach any facility if they want to. They have shown capacity for even deep blue strikes, so trying to hide deep in our lands will only hinder, not stop them.
 
Then we'd have the problem of a more thinly stretched Ground Force, because if you drop a brigade here and a brigade there and a brigade in the other place to secure each lab... well, sooner or later you're adding up to a sizeable Ground Force contingent that is not off fighting Nod on the front lines.

Giving them Zone Armor they begged for instead of wasting money on Talon toys would have unstretched them a lot.
 
Giving them Zone Armor they begged for instead of wasting money on Talon toys would have unstretched them a lot.
We could do everything now present on the Steel Talons docket for a small fraction of the total investment it would take to even begin to "give [Ground Forces] the Zone Armor they begged for."

There's a reason we haven't done Ground Force Zone Armor factories so far. You know that reason as well as the rest of us. They're a huge expense in terms of Capital Goods, it's likely to cost something like 18 Military dice to complete the full set, and that full set is just what it takes to finish the first wave.

By the same standards that you're applying to the Talons to call their equipment "toys," equipping all of Ground Forces with Zone Armor is a massive boondoggle. It's a bad standard either which way, one that comes about by selectively ignoring the costs of a project one approves of, and the benefits of a project one doesn't approve of.

Which takes time and material of which NOD has a limited amount, so setting up a bunch of facilities seems like it would have reduced their ability to do stuff elsewhere, one I could see, multiple would badly divert resources. More so since NOD industry is not shared between warlords and NOD industry has to be hidden and decentralized within each Warlord territory.
You're not wrong. On the other hand, I can totally imagine a "submarine Nod warlord" whose whole thing is occupying a handful of underwater cities that GDI doesn't know about and cannot easily locate, at which the Falaks are manufactured, and from which underwater tiberium harvesters roam. Given how badly GDI's naval forces have fared over the course of the Tiberium Wars, I think this is at least plausible, even if we shouldn't just casually assume that it's true.

true , two of the labs hit were deep in the blue zones
Hm. I think this may be based on stuff from the Discord, but from what I saw in the Discord myself, the labs in question...

Well, they're in a Blue Zone in the sense of "an area relatively free of tiberium," but they're not in a Blue Zone in the sense of "a densely populated and highly desirable area that would be easy to occupy and fortify." Which makes them easier targets.

Just because it fits the topic, orbital research laboratories to get some of our tech out of Nods hands are gated behind Columbia.
Makes sense- though aversion to putting tiberium in space means that a lot of our our most impressive tech will still be on the ground, and the need to manufacture stuff groundside will mean that there's Cool Shit for Nod to steal for the foreseeable future.

It will turn what is right now, easy enough to do with just a shadow team or two, into something where you might need up to 20 shadow team, with expected heavy casualties for NOD.

As long as Steel Talon is unfunded, we should assume that NOD can breach any facility if they want to. They have shown capacity for even deep blue strikes, so trying to hide deep in our lands will only hinder, not stop them.
By literally the exact same logic, mind you, funding the Talons more heavily only hinders, not stops them. Furthermore, we do fund Talon projects; the word "unfunded" is a provocative choice of phrasing and not accurate. It can reasonably be argued that we should fund them more, but we face a constant dice deficit in the Military category despite having spent something like half or more of all our Free dice on military projects over the past five or so in-game years.

There's just... a lot to do, and trying to shame the thread over not doing everything simultaneously isn't doing anyone any favors.

Who should we neglect?

Space Force? We have specific Plan commitments forced on us by the legislature.

Navy? They're on the ragged edge of being unable to secure convoys against Nod attack, and their weakness is, for example, a major handicap preventing us from easily doing projects like Karachi.

Air Force? They're barely able to maintain air superiority over the battlefield in the face of rapidly advancing Nod aviation.

ZOCOM? Stretched thin by all the Red Zone operations we're using to maintain our military. Ignoring them entirely is probably just as risky as ignoring the Talons entirely, and frankly they get as little or less attention from us than the Talons do if you don't count MARV hubs as a ZOCOM project (you shouldn't).

Ground Forces? We haven't actually done that much for them lately except build consumables factories, which are a Plan commitment.

...

There's only so much we can do here, so competitive self-flagellation over which branch of the military we've neglected is a losing game.

We CANNOT afford to put ourselves in the position of the boxer who, every time he is punched in one place, panics and moves his hands to cover that place, then gets punched somewhere else and moves his hands to cover there. We need to look ahead to where our future vulnerabilities are most likely to be, and cover those, while also retaining our own ability to hit back effectively.

Frankly, I think our greatest vulnerabilities are in the naval situation and the lack of SADN to defend key global infrastructure targets from Nod cruise missile attack. The Talons not being perfectly able to defend our research labs is a relative secondary issue.
 
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