[X] Plan: Second Verse of War, the Epic of Karag Eight Peaks.
-[X] Take and hold Karag Nar.
-[X] Optional: suggest a strategy.
-- [X] Using the entrance the enemy doesn't know about is good, but even better would be to use two. We found another entrance in there, and with the MAP, we might be able to pin point where it exits. Since the orcs are standing guard, it should be a fairly short excavation. Once we infiltrate and besiege, we can open a third front from a place they don't know we know about.
-- [X] Or we could lure them to open it themselves, by making it seem that that side is vulnerable, or dropping bait. Hell, we have some spells that makes stuff look more valuable than it is and we know they are watching our supplies. If we schedule a particularly juicy target, and make it seem even move valuable with magic, while wandering close to their hidden tunnel, they might be tricked into attacking us and thus coming out into the open, while another team goes in the back. We turn the trap, and hit them back down the same tunnel that just spent it's orcpower.
---[X] In any case, see if we can get one of the copters here before we move, in the next day if possible. We have a landing pad. Having eyes in the sky will make it a lot harder for the enemy to hide, except below ground, and will get us eyes inside the citadel, and on the other peaks. Let's make sure any surprises are pleasant ones, working for us, not against. That still leaves the tunnels, but it might be easier to take them with a two pronged assault, than with just one way in or out.
----[X] That treasure needs to have a clear and defined purpose before we get it, or it may poison our people, for greed has ever been the bain of man. Even worse, if kept around, or known to the enemy, it could unite them against us. Best to have it dealt with quickly. I for one would not like to see Goblin, Orc and Skaven united against us, and treasure is one of the few things that could both hurt us from within and unite our enemies. We need a clear plan for dealing with it, less it turn into a poisoned victory, that may well do more harm than good for the Karak entire.