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Kislev has them, I believe. At least, I'm pretty sure their second famous alcohol after kvas is vodka in canon too, not just in Dynasty of Dynamic Alcoholism.
IRL Vodka is made from grains first and formost, and potatoes more for when you don't have any of that. As far as I know, anyway.
Potatoes are mentioned a number of times in the rpg books.

Haven't seen tomatoes, though.
Of course they have potatoes. Can't have faux-Germany without Klöße, and you can't have Klöße without Kartoffeln. (Anyone who talks of Semmelklöße is a madman. Or worse, a Sachse!)
 
Maybe we just accept that the spell we made has drawbacks and not try to loophole ourselves past QM's words.
Agreed. It's still useful and still worth the work of codifying, IMO -- "enable a cavalry charge over shitty ground" seems like the ideal use case for wizards who aren't sufficiently Misterious to cast it for strategic-level movement. But I don't think it's a high priority, it's just something we can do on future turns to pump up Mathilde's LM cred.
I disagree with labeling anything involving poking at gods with a low failure sensitivity.
Even a god rather low at the totem pole killed Wolf.
Sure, but that wasn't a case of looking at a divine artifact; we were explicitly doing something actively hostile to Stromfels, trying to destroy his shrine and cast out his divine influence. Let's say Mannslieb is secretly Manaan; is it overly dangerous to just investigate an artifact that might or might not be Manaan's in order to figure out who's home?

...actually, now that I think about it, yeah, kinda. You've convinced me, this is definitely a "moderate" failure sensitivity. Good talk.
 
Normally I'd ask "what do you expect to get out of a Boon research center that we can't get out of a Deed research center," but Boney already said that we'd get a rundown of what the different options entail, so I guess we should just wait and see.
A Great Deed could be spent on getting the College itself built in the architectural style of the Empire, but building it inside a mountain isn't really something the Empire's resources can excel at, and all they could do for recruitment is set up a payroll, you'd need to actually strike deals with teachers and staff yourself.
The most likely location for our Research Institute is K8P.
As said by BoneyM Dawi are better for building inside a mountain than the Empire.
 
The Empire and the Altdorf College of Engineers has all the knowhow to bring about an industrial age, with things like machine looms and factories. The reason they haven't is because there's a greater social impetus for focusing on making war machines and a greater fear of craftsmen rioting than there was IRL.

EDIT: That and because the Empire apparently doesn't have a system of legal patents for inventions, the engineers are too afraid of having their designs stolen to distribute them for mass production.

The exact causes of the industrial revolution are still debated - knowledge alone isn't enough, nor just "can't profit" as an answer - given most early industrial innovators didn't manage to profit from their work. If you want an easy answer, say that the lack of colonialism and colonial empires means that there isn't enough investment capital flowing through the empire to fund industrialization, and what capital does exist is as often spend on rebuilding from the ongoing low-level warfare or funding the colleges and advancement in that direction. This is one of the (many) causes that's proposed and debating IRL for industrialization.

Like seriously, the Colleges are a major financial power in their own right - they have to be, to afford all the expenses that comes from running colleges of magic that require expensive materials on the regular.
 
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The most likely location for our Research Institute is K8P.
As said by BoneyM Dawi are better for building inside a mountain than the Empire.
Sure, but I don't see a reason we cannot just hire dwarves to build out a set of rooms, like we constantly do for our own home in K8P. We've got buckets of ducats and are a saver of Favour. And we know this is something we could afford:
Secondly, since so many people in the thread have thrown around the idea that Mathilde could slowly outfit the Branch College over time with her own resources/the research products produced by the Branch, etc, is outfitting a Branch within Mathilde's means?
This seems like a 'how long is a piece of string' question. A small branch? Yes. A huge branch? No.
Basically, if it's just the question of construction and furnishing that concerns you, I think doing this out of Mathilde's own considerable resources is superior to spending the Transcendent Boon. There might, however, be other benefits to doing it under the Boon rather than the Deed, but:
I'll lay out the options for what umbrella it would all be under with pros and cons of each at some point in the future.
Let's apply a blanket 'wait and see' to all questions about the exact workings of the next few updates.
We're going to get official word on what those might be Real Soon, so we can just sit tight and wait for answers.
 
?? Wolf is still alive though.
Wolf, the priest who died reconsecrating to Ranald the shrine of Stromfels we found in the Sunken Palace along with Heideck. It was after that episode that we were sent a puppy with the ability to become a familiar by Ranald, whom we named Wolf after our dead friend, and not because our dog might actually be a wolf, in an attempt to provide an ambient source of Ulgu by confusing everyone around us.

Sounds like it's time for you to do a reread :p
 
Agreed. It's still useful and still worth the work of codifying, IMO -- "enable a cavalry charge over shitty ground" seems like the ideal use case for wizards who aren't sufficiently Misterious to cast it for strategic-level movement. But I don't think it's a high priority, it's just something we can do on future turns to pump up Mathilde's LM cred.

Sure, but that wasn't a case of looking at a divine artifact; we were explicitly doing something actively hostile to Stromfels, trying to destroy his shrine and cast out his divine influence. Let's say Mannslieb is secretly Manaan; is it overly dangerous to just investigate an artifact that might or might not be Manaan's in order to figure out who's home?

...actually, now that I think about it, yeah, kinda. You've convinced me, this is definitely a "moderate" failure sensitivity. Good talk.

Ahh, the old "started arguing against something only to convince myself that the thing I was arguing against was correct in the process". Happens suprisingly often, wonder why there isn't a word for it.

they are talking about the priest that Wolf may or may not be the reincarnation of.

He explicitly isnt a reincarnation, if I remember my WoGs correctly. That would make things too iffy.
 
Sounds like it's time for you to do a reread :p
I'm actually doing it right now, it's just a lot of information to remember haha. I'm not very good at remembering such small subtle details in stories no matter the quest or fiction.

To be fair though, Wolf was barely on-screen and died really fast. He must have been played by Sean Bean.
 
Sure, but I don't see a reason we cannot just hire dwarves to build out a set of rooms, like we constantly do for our own home in K8P. We've got buckets of ducats and are a saver of Favour. And we know this is something we could afford:
Basically, if it's just the question of construction and furnishing that concerns you, I think doing this out of Mathilde's own considerable resources is superior to spending the Transcendent Boon. There might, however, be other benefits to doing it under the Boon rather than the Deed, but:
Something to consider @picklepikkl is that the problem is less to actually build the infrastructure and more funding the continued activities of the Research Branch... Which will consume lots and lots of resources in the long run...

Having said that, I still don´t want to spend the boon on the research institute but unless we really have another stellar option I would vote to spend both Great Deeds on the research institute one to get the authorization and the other one to fund and/or get an annual budget.
 
Sure, but I don't see a reason we cannot just hire dwarves to build out a set of rooms, like we constantly do for our own home in K8P. We've got buckets of ducats and are a saver of Favour. And we know this is something we could afford:


Basically, if it's just the question of construction and furnishing that concerns you, I think doing this out of Mathilde's own considerable resources is superior to spending the Transcendent Boon. There might, however, be other benefits to doing it under the Boon rather than the Deed, but:


We're going to get official word on what those might be Real Soon, so we can just sit tight and wait for answers.
The only hic-up is the possibility that the wood elves might have better architects(blasphemy!) for magic stuff.
 
Wood elves might have better architects for magic stuff, but i super doubt they have better architects for null magic stuff, and that is what we would want in a research institute.
Null rooms, or rooms dedicated to single wind like we got to the colleges, places with zero changing variables for experimentation and testing.
And for that, dwarves are great and have proven their expertise.
 
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Something to consider @picklepikkl is that the problem is less to actually build the infrastructure and more funding the continued activities of the Research Branch... Which will consume lots and lots of resources in the long run...

Having said that, I still don´t want to spend the boon on the research institute but unless we really have another stellar option I would vote to spend both Great Deeds on the research institute one to get the authorization and the other one to fund and/or get an annual budget.

I don't think we'll need to ask Belegar to use the boon on funding waystone research, if he's in charge as the sponsor. I suspect he'll do it with out using the boon because he's going to want us to research what is going on with the waystones.
 
Wood elves might have better architects for magic stuff, but i super doubt they have better architects for null magic stuff, and that is what we would want in a research institute.
Null rooms, or rooms dedicated to single wind rooms like we got to the colleges, places with zero changing variables for experimentation and testing.
And for that, dwarves are great and have proven their expertise.
unless want we need is rooms that let all the winds flow or something.

like, not pushing the issue, but it's let's not nock them before we see what they can do.
 
Ahh, the old "started arguing against something only to convince myself that the thing I was arguing against was correct in the process". Happens suprisingly often, wonder why there isn't a word for it.
Huh, yeah. Can't think of a good neologism for it though.
Wood elves might have better architects for magic stuff, but i super doubt they have better architects for null magic stuff, and that is what we would want in a research institute.
Null rooms, or rooms dedicated to single wind like we got to the colleges, places with zero changing variables for experimentation and testing.
And for that, dwarves are great and have proven their expertise.
Null/monowind rooms are good for some types of experiment - but for experiments around waystones you'll want to see how they can handle high-wind environments too because you won't have the luxury of only placing them in stable environments.
 
Speaking of monowind rooms and adding onto the College of Mathildites - - still need 3-5 more monowind towers to catch them all for fungus paper. I am sure theyd come in handy for Waystone research too... 😅
Delicious rainbow shroomsoup better than quayish! 😌
 
Speaking of monowind rooms and adding onto the College of Mathildites - - still need 3-5 more monowind towers to catch them all for fungus paper. I am sure theyd come in handy for Waystone research too... 😅
Delicious rainbow shroomsoup better than quayish! 😌

I kinda doubt we'll have the money for more towers. Can't charge Belegar's credit card anymore.
 
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