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People keep saying this and I can't help but feel like there's miscommunication going on here. Ulgu ascension in a similar form to what Gold wizards do to transform themselves doesn't exist for Ulgu, that's a set of rituals that the gold order have created that has no equivalence with other forms of magic. BoneyM has alluded to us becoming more Ulgu over time but that's literally from arcane marks rather than a ritual.

So if people want to go down this route we need to take that college class about ritual magic which we've been ducking.
Oh it's been mentioned somewhere or other by Boney that it's possible to do something like what the gold's do, we would just have to figure it out from scratch. Not sure if it's actually ritual related though, but if it is, something to look at for sure.
 
[X] Ranaldian High Priest of Kislev

I've given up catching up to the thread this time, but I'm really disappointed to see this option fall so far behind in the vote tally. I think it would be fascinating to find out what the leadership of Mathilde's cult is like, as much as Ranald would even have formal leadership. (And I suspect High Priest is more of a temporary position than anything permanent.) Not to mention how meaningful this would be for Mathilde - Ranald is her oldest friend but a friend she seldom receives much communication from, and this is as close to a direct request as she's ever gotten.

I know a lot of people are voting for investigating Swamp Town not because they expect to ever vote for, the option but because they're just curious about why we got the offer and about Boney's worldbuilding take on the place. Thing is, I'd expect that investigating the Ranaldian offer would be twice as intriguing to Mathilde herself. She's existed largely outside anything formal on her own, so... is there a formal leadership structure to the Cult of Ranald? Who's the current High Priest, if any? Is Heidi just one of an inner circle that we could get a peek at? What powers and responsibilities does the High Priest have outside the Kislev mission? (Especially when Mathilde won't be able to call up any divine powers like a normal High Priest would.) Heck, does a High Priest of Ranald even exist or is it a role picked by lot once every five years for someone to troll the Grand Conclave?

There's other things, like the chance to investigate divine magic and godly shenanagins, or how we've only really seen the outskirts of Kislev. But the important bit here is that, for all that Mathilde has 26 Piety and knows the inner workings of several religious orders, there's a big blindspot when it comes to the cult she is ostensibly part of. Even if she never intends to take on the job, I think it'd be very much worth filling that gap in. It can't just be Heidi, right? Right? Oh no.
Reasonable. I will approval vote it in so that we have a better chance of looking at it.

[x] The Waystone Project
[x] Loremaster-at-Large of Karak Eight Peaks
[x] Ranaldian High Priest of Kislev
[x] Spymaster of Wissenland

EDIT: Also, we've officially passed the romance vote and become the #2 most participated vote of DL history! Let's see if we can take down #1.
 
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Talking of why people vote for certain options, I've been trying to figure out where the factions are with this vote. Not to cast shade on anyone but just because I find it interesting. This is by no means a complete list but is merely a flawed evaluation of voting trends

Realm builders - people who want Mathilde to put her mark on the map. Literally
+++ Border princess
++ Edgelord
Weirdly enough, despite being made governor of the town, I think swamp town doesn't conjure the same allure. People's interest in that seem to be DEEP LORE and lizards rather than the actual governing of swamp town.

World savers - People who really want to save the world through various ways
+++ Waystones
+ Edgelord, nuln

Dwarves - people who like the dwarves and want to stay near and help them (this has a strong enough overlap with the PanPan faction that I think writing them separately would almost be duplication)
+++ Loremaster, research, (others where we still live and work for 8 peaks)
++ Waystones
+ Border Princess

Ranaldites - People who are enjoy Ronald and his shenanigans
+++ High priest
++ Guardianship

Politics - these people want influence over the machinations of the empire
+++ Guardianship
++ Ambassador, high priest
+ Edgelord

Weird poker's- people who want weird new stuff to poke on a regular basis
+++ Swamptown
++ Loremaster, researcher, nuln
+ Elfcation, Edgelord



If I have missed any or skipped a faction you believe you are part of I apologise. Feel free to post amendments if you think i'm heinously wrong.
 
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Talking of why people vote for certain options, I've been trying to figure out where the factions are with this vote. Not to cast shade on anyone but just because I find it interesting. This is by no means a complete list but is merely a flawed evaluation of voting trends

Realm builders - people who want Mathilde to put her mark on the map. Literally
+++ Border princess
++ Edgelord
Weirdly enough, despite being made governor of the town, I think swamp town doesn't conjure the same allure. People's interest in that seem to be DEEP LORE and lizards rather than the actual governing of swamp town.

World savers - People who really want to save the world through various ways
+++ Waystones
+ Edgelord, nuln

Dwarves - people who like the dwarves and want to stay near and help them (this has a strong enough overlap with the PanPan faction that I think writing them separately would almost be duplication)
+++ Loremaster, research, (others where we still live and work for 8 peaks)
++ Waystones
+ Border Princess

Ranaldites - People who are enjoy Ronald and his shenanigans
+++ High priest
++ Guardianship

Politics - these people want influence over the machinations of the empire
+++ Guardianship
++ Ambassador, high priest
+ Edgelord

Weird poker's- people who want weird new stuff to poke on a regular basis
+++ Swamptown
++ Loremaster, researcher, nuln
+ Elfcation, Edgelord



If I have missed any or skipped a faction you believe you are part of I apologise. Feel free to post amendments if you think i'm heinously wrong.

I like Edgelord for the narrative symmetry, the chance to make a lot of anti-vampire enchantments, and just in general the chance to lead armies for a bit (martial advisor.)
 
I like Edgelord for the narrative symmetry, the chance to make a lot of anti-vampire enchantments, and just in general the chance to lead armies for a bit (martial advisor.)
I think you and I have quite similar viewpoints (though I lack your interest in enchantments) but I wasn't able to come up with a 'factional' reason to be. Especially since that would be a very specific faction that only applies to one (technically two) option.
 
Reasonable. I will approval vote it in so that we have a better chance of looking at it.

[x] The Waystone Project
[x] Loremaster-at-Large of Karak Eight Peaks
[x] Ranaldian High Priest of Kislev
[x] Spymaster of Wissenland

EDIT: Also, we've officially passed the romance vote and become the #2 most participated vote of DL history! Let's see if we can take down #1.
What was the number 1 vote (new here)
 
I dislike the fact that the biggest vote was a comparatively irrelevant loot vote, and I do hope that this relatively significant vote on the future direction of the quest will become n°1 vote.
We can do it, thread!
 
I dislike the fact that the biggest vote was a comparatively irrelevant loot vote, and I do hope that this relatively significant vote on the future direction of the quest will become n°1 vote.
We can do it, thread!
comparatively irrelevant votes are some of the best ones though, as they tend to add flavour and personality to the story. (the dragon skull, coin collection, painting of all the K8P duckings)
 
I think you and I have quite similar viewpoints (though I lack your interest in enchantments) but I wasn't able to come up with a 'factional' reason to be. Especially since that would be a very specific faction that only applies to one (technically two) option.
I do think narrative symmetry is a faction (A lot of people want to 'finish what we started', or like that its 'full cycle')
 
comparatively irrelevant votes are some of the best ones though, as they tend to add flavour and personality to the story. (the dragon skull, coin collection, painting of all the K8P duckings)
Fair enough.
I'm mostly unhappy that the biggest vote was a loot vote, really. It could have been a critically important loot vote and I'd still more or less feel the same about it.
 
Fair enough.
I'm mostly unhappy that the biggest vote was a loot vote, really. It could have been a critically important loot vote and I'd still more or less feel the same about it.

I suspect that super high stakes votes actually suppress the number of voters. At 200+ updates a matter that might make or break the protagonist is a lot of pressure, and people might not vote because of that or because they might feel like they're not informed enough to make the right choice (for the record, if you've read the update you're informed enough to contribute by voting if you want to) - keeping up with the thread involves a lot of reading these days. But a loot vote? No reason for anyone to hesitate in getting involved with that, it's pure preference and no pressure.

I wouldn't be surprised if the actual vote to choose Mathilde's next arc gets less votes than this one.
 
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(And I suspect High Priest is more of a temporary position than anything permanent.)
I'm pretty sure that High Priest of Ranald would be a permanent title, only replaced one day in the far future with something akin to High Priest Emeritus. But on the other hand I think that it is a hat that can be worn together with other hats. As in, we will never stop being a High Priestess of Ranald, but we might at some point spend more of our productive time at being something like a Border Princess or Karaz Ankor trouble-shooter or whatever. The reason I don't much like it though is due to the doors it closes in Imperial court politics and other government jobs. It might be that some of those doors are already partially closed after High King Thorgrim's proclamation, but that might also not be the case. Until I know more there I'd rather not go down this path at this time.
Not to mention the (physical) distance it would create between Mathilde's workplace and Panoramia.
Would we be the Ranaldian High Priest of Kislev or would we just be a High Priest whose first mission is in Kislev?
EDIT: Also, we've officially passed the romance vote and become the #2 most participated vote of DL history! Let's see if we can take down #1.
What was #1 again?
If I have missed any or skipped a faction you believe you are part of I apologise. Feel free to post amendments if you think i'm heinously wrong.
You forgot the Omegahugger faction that has a high preference for Edgelord anw Waystone both. Also, Dwarf-friends might give at least one "+" to Ambassador.





Anyway, I think I haven't voted yet.

[X] Governor-General of Swamp Town
[X] Loremaster-at-Large of Karak Eight Peaks
[X] Spymaster of Wissenland
[X] Ranaldian High Priest of Kislev
[X] Ambassador-at-Large to the Karaz Ankor

These are the currently bottom five out of the nine votes I want to see investigated.

As for which jobs I actually want to do... I still don't know. But I do have a few front runners and a few things I don't really like. Below my current mind on this. Will probably change during the investigation chapters.

Tier 1 - My current favorites:

Waystone Project:
Pros:
It fits very well with the frontrunners for the Boon and Great Deed votes, it keeps us productively in K8P, it bangs our head against a cool mystery, it lets us interact with interesting new and old characters in an interesting context.
Cons:
It could potentially become very Ivory Tower. It doesn't allow for too much variety. It might be an eternal job with very slow results and little epic payoff.

Mandred's Tutor:
Pros:
Imperial politics. Fun with Heidi. Get to influence the prince of Reikland and potential frontrunner for next emperor. Clear deadline for when the job is done and we either get a promotion or do something new. Stepping stone to being on Mandred's Council.
Cons:
Safe job with little in the way of interaction with the supernatural. Probably very little travel outside Imperial borders. Heidi's catspaw. Mandred's Council won't be a thing for maybe many decades. Distance from K8P and Panoramia.

Ambassador-at-Large:
Pros:
Imperial Politics. Official and high government position with high potential for collusion and Divided Loyalties™, funneling info to Heidi, the Grey College, the EIC, Belegar and who knows to who else. We're gonna be like a sieve. It's gonna be so much fun. Stepping stone to a position on the Emperor's Council, even before/without Mandred's ascension. Influence on Dawi culture.
Cons:
Headaches and in-thread fights when we have to decide how to deal with Empire/Karaz Ankor conflicts of interest. Decent amount of scrutiny by direct superior. Demanding job might leave little time for side projects.

Tier 2 - I'm fine with these:

Loremaster-at-Large:
Pros:
Remain with King Belegar and in K8P during downtime. Fun with Dwarves. Interaction with Thorgrim and other Dawi Kings. Influence on Dawi culture at large. Little upset to our current pace and routine regarding all of our side projects. Will probably be able to retain our current staff and Ducklings.
Cons:
Hogging Loremaster position.

Spymaster of Wissenland:
Pros:
From an IC standpoint it seems like the most urgent and important assignment. Skaven can be fun. We are an expert in the field. Still has connections to Imperial Politics. Still has connections of interest to Dwarves and K8P.
Cons:
Not feeling like Skaven right now. Physical distance from K8P and Panoramia. Not much time or budget for magical research.

Tier 3 - I can see the appeal and wouldn't complain:

Markgraf of Eastern Stirland:
Pros:
Power fantasy, but within a useful and familiar context. Meet back up with old friends and resources. Wizard as ruler in the Empire is a nice precedent to set. Physical vicinity to the EIC/Canal plotline.
Cons:
Classic form CK2 quest does not set an interesting OOC precedent for the larger SV questing culture. Demanding job with little time for escapades. Lots of delegation and management of nobles. Sylvania is always a threat, but currently low on concrete big name enemies. Our job will be mostly cleanup duty. Physical distance from K8P.

Count of Sylvania:
Pros:
Power fantasy, but within a useful and familiar context. Meet back up with old friends and resources. Hereditary Wizard as ruler in the Empire is an even nicer precedent to set. Can found a lasting dynasty. More personal freedom than the Markgraf.
Cons:
Classic form CK2 quest does not set an interesting OOC precedent for the larger SV questing culture. Sylvania is always a threat, but currently low on concrete big name enemies. Our job will be mostly cleanup duty. Physical distance from K8P. No really clear purpose to the job, let alone a purpose that Mathilde would be best-in-slot to fulfill. Looks more like self-agrandizement than making ourselves useful.

Research Sabatical:
Pros:
Take a break and more time to think. Complete all the stuff we left lying around. Fully focus on our Boon/Deeds rewards if we want. Stay in K8P, but also move around with absolute freedom.
Cons:
I know that this isn't true, but it feels like throwing all of these interesting job ideas BoneyM gave us back into his face. Trading the current options for a potentially poorer list of offers in the future.

Tier 4 - I'd rather do something else, but I'll vote for it in a pinch:

Border Princess:
Pros:
Absolute power fantasy. Building Mathilde, the Nation. Decent support from multiple sides gives us an above average starting position, given the circumstances. Close proximity to K8P.
Cons:
Classic form CK2 quest does not set an interesting OOC precedent for the larger SV questing culture. Building anything in the Border Princes seems like building on quicksand to me. Being overrun by a Waaagh and surviving while our loyal subjects all don't will be devastating both IC and OOC. Might entice us to use the Boon/Deeds for something either impermanent or ruinous to Belegar.

High Priestess:
Pros:
Large amounts of freedom. Interacting with a different part of BoneyM's vast setting. Is a hat we will be able to wear secondary to a new hat once we do the groundwork in Kislev.
Cons:
Not very interested in Kislev. Big distance to all the things I currently care about (except Kurgan anthropology). Ranald gains significant power over us that he might abuse.

Sinecure:
Pros:
Just continue playing the current Quest under the current conditions. Has combined partial pros from Research Sabbatical, Waystone Project and Loremaster-At-Large. Fewer crisis flashpoints means more time for our own projects.
Cons:
Mathilde is too young to slack off. QM personally states worry that this might become boring. Don't want to burden Belegar.

Tier 5 - Not gonna vote for it.

Nagarythe:
Pros:
Short term mission we want to eventually do anyway. Unprecedented opportunities to study Elven Ulgu magic. Potential to cultivate lasting contacts and resources in Ulthuan, the most advanced Order culture in our reach.
Cons:
Can do at any time, including by taking a half-turn holiday in whatever other job we choose. Don't feel up to going on another three month expedition right after the last one. Trading the current options for a potentially poorer list of offers in the future.

Swamp Town:
Pros:
Fresh new world, I guess. Very little day-today oversight from anyone at all. Can let inner colonist tyrant out. Lizardmen stuff. Slaan stuff.
Cons:
Too many to list. The kind of job I'd offer Mathilde if I were part of a conspiracy to get rid of her pesky meddling. The Lhamians probably have Vampire Coast contacts to kill us if we ever want to come back.
 
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Talking of why people vote for certain options, I've been trying to figure out where the factions are with this vote. Not to cast shade on anyone but just because I find it interesting. This is by no means a complete list but is merely a flawed evaluation of voting trends
Overall I like your analysis, but I think characterising it as a matter of factions is both misleading and potentially damaging to the discourse. Factions imply distinct groups that are working together and at cross-purposes to each other; it's a combative framing in some ways.

What you're analysing is more like a set of drives or desires than a set of factions.
 
Overall I like your analysis, but I think characterising it as a matter of factions is both misleading and potentially damaging to the discourse. Factions imply distinct groups that are working together and at cross-purposes to each other; it's a combative framing in some ways.

What you're analysing is more like a set of drives or desires than a set of factions.
You're right. Factions is the wrong word. Half of those are blood-bonded clans and the other half are vast and dark international conspiracies.
 
Overall I like your analysis, but I think characterising it as a matter of factions is both misleading and potentially damaging to the discourse. Factions imply distinct groups that are working together and at cross-purposes to each other; it's a combative framing in some ways.

What you're analysing is more like a set of drives or desires than a set of factions.

I would say that to a very very basic extent people do tend to gravitate together when they have broad long term plans in common, but that is only for the most prolific posters. You have to pay a lot of attention to the thread to actually know what other posters' general opinions are. Generally speaking getting a vote through in this thread is less like mobilizing a political faction and more like making a case to a large number of semi-regular posters and lurkers. Basically how elections are supposed to work as opposed to how they end up working in practice.

This thread has a healthier take on democracy than a lot of countries. :V
 
Spymaster of Wissenland:
Pros:
From an IC standpoint it seems like the most urgent and important assignment. Skaven can be fun. We are an expert in the field. Still has connections to Imperial Politics. Still has connections of interest to Dwarves and K8P.
Cons:
Not feeling like Skaven right now. Physical distance from K8P and Panoramia. Not much time or budget for magical research.
Reading this made me realise that being Spymaster of Wissenland is a great opportunity to get knowledge about the Elementalists of Nuln and what they're capable of - and to work with them.
 
I think the reason we're being called on for Swamp Town is due to problems with vampires and Skaven. However, they specifically have psycho pirate vampires and Nurgle-worshipping skaven, neither of which Mathilde has prior experience with.
 
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