- Location
- Omniverse #1345
I think we can do both, really. Talk to them and if that gets nowhere wait a day. (Unless it goes badly in which case we get out of dodge.)Adhoc vote count started by tapkomet on Jan 9, 2021 at 4:59 PM, finished with 1314 posts and 202 votes.
[X] Fortify here and see if anything interesting happens over the next day... and 53 more.
- GrimTheMad
- buli-buli
- Rockeye
- Unlucky Bibliophile
- Chiperninerm
- DarianAmell
- SoHowAreYou
- Mellomania
- Sculpt0r
- Ambit
- will408914
- Ekzentric Lohner
- Guisarme
- sgt tim
- Taut_Templar
- Garlak
- Saidoro
- Glau
- WorldSlayer
- Nerdasaurus Rex
- godofsmallthings
- Nickan
- Codex
- Redshirt Army
- SpaceSloth
- Tomcost
- Axel Fones
- unmatchingsocks
- BagFullOfLizards
- NuclearConsensus
- Dalmity
- Aura
- kingreaper
- Prompt Critical
- Luxon
- Artemis1992
- Andmeuths
- veekie
- Sparsebeard
- The Void
[X] Approach the Kvellige camp peacefully and attempt to discuss the Karak with them... and 51 more.
- NexusEye
- Imugi
- Evilness42
- Siual
- Aranfan
- EVA-Saiyajin
- tryingtobewitty
- tygerbright
- NuclearConsensus
- Dalmity
- Aura
- kingreaper
- Raydom
- Thomasfoolery
- pucflek
- Neptune
- tapkomet
- inirlan
- nat_401
- Exmorri
- notanautomaton
- LockedMind
- zxzx24
- ctulhuslp
- Parzival95
- Mattias2912
- guyfromtheplace1
- Prompt Critical
- Luxon
- Alliterate
- TimEd
- wildwill
- Bear Templar
- Artemis1992
- Andmeuths
- veekie
- D.Rockstar
- Romv
- Gamefreak1ed
- Rumal0
[X] Leave... and 30 more.
- GrimTheMad
- buli-buli
- Rockeye
- Unlucky Bibliophile
- Chiperninerm
- DarianAmell
- SoHowAreYou
- Mellomania
- Sculpt0r
- tryingtobewitty
- Valmond
- Enthusiast#117
- NukeDaSun
- Copperscale
- ChronOblivion
- Strange9
- DragonParadox
- EternityWarrior
- Lucker13
- Raikazin
- Mortis
- Pempelune
- Mister Phantom
- Achilles861
- LightLan
- dpara
- SuperSonicSound
- thisisinsane
- Nerowolf
- Guliang
- soul ice
- DarknessSmiles
- Businessmanga
- tamarak73
- 13th Bee
- Khepri14
- Sieje
- DevilsAdvocate
- Shinji117
- silvanknight
[X] Attempt to scout the forest at the base of the Karak... and 8 more.
- Ambit
- will408914
- vsh
- wrecksalot
- Doctor Elsewhere
- zup
- tygerbright
- NuclearConsensus
- Dalmity
- Aura
- kingreaper
- Prompt Critical
- Luxon
- Artemis1992
- Andmeuths
- veekie
- The Void
- Verdom
- Fayhem
- Phalfpipe
- Pyran
- killfr3nzy
- shepsquared
- storryeater
- K von Carstein
- Kornet
- agumentic
- Godwinson
- Angelform
- qwolfs
- CallMeIsmail
- JamesShazbond
- LilyWitch
- Omegahugger
- Kian
- Fehu
- Voikirium
- Retrueno
- Woltaire
- CornyBones
[X] Approach the Kul camp peacefully and attempt to discuss the Karak with them... and 7 more.
- NexusEye
- Imugi
- Evilness42
- Siual
- Aranfan
- EVA-Saiyajin
- NuclearConsensus
- D.Rockstar
- Romv
- Gamefreak1ed
- Rumal0
- Abby Normal
- ConfusedCanuck
- Verdom
- Sovereign Hunt
- HungryHamadryad
- Wiadi
- Ericwinter
- Fayhem
- Pyran
- killfr3nzy
- shepsquared
- storryeater
- Fanhunter696
- MilltheBill
- K von Carstein
- agumentic
- nothingtoseehere
- Hephaistos
- Undead-Spaceman
- Klaus Wulfenback
- Godwinson
- qwolfs
- CallMeIsmail
- LilyWitch
- Omegahugger
- Kian
- Fehu
- Voikirium
- Katahiraga
[X] Attempt to infiltrate the Karak with magic... and 2 more.
- EVA-Saiyajin
- Shaper47
- RukinSteps
- Warlord D Thoran
- Martenzo
- JackOfAll
- vsh
- wrecksalot
- Doctor Elsewhere
- zup
- tygerbright
- Prompt Critical
- Luxon
- Artemis1992
- Andmeuths
- veekie
- The Void
- DXCS
- Phalfpipe
- Pyran
- killfr3nzy
- shepsquared
- storryeater
- Fanhunter696
- MilltheBill
- agumentic
- nothingtoseehere
- Godwinson
- Angelform
- LilyWitch
- Omegahugger
- Kian
- Fehu
- Voikirium
- Katahiraga
- Deathbybunnies
- DerechteNikolaus
- picklepikkl
- WhiteNights
- Horium
[X] Attempt to intercept a Kurgan war-party en route to attack the Karag and the Beastmen
- tryingtobewitty
- Ambit
- will408914
- Ekzentric Lohner
- Guisarme
- sgt tim
- jjffjhjf
- Bucarcar
- BeepSmile
- Alratan
- Luxon
- QTesseract
- mc2rpg
- Verdom
- Sovereign Hunt
- HungryHamadryad
- Wiadi
- Fayhem
- Pyran
- killfr3nzy
- shepsquared
- storryeater
- Kornet
- agumentic
- nothingtoseehere
- Godwinson
- Angelform
- qwolfs
- CallMeIsmail
- Koraan
- Hyborem
- Katahiraga
- Woltaire
- A_Somebody
- Leonidas333
- Aster
[X] Attempt to approach Morghur to see if he can be communicated with
- EVA-Saiyajin
- vsh
- wrecksalot
- Doctor Elsewhere
- zup
- tygerbright
- NuclearConsensus
- Luxon
- Artemis1992
- Andmeuths
- veekie
- Sparsebeard
- The Void
- Pyran
- Asheram
- Fanhunter696
- MilltheBill
- Kornet
- Godwinson
- Angelform
- Jrin
- Trickster314
- Omegahugger
- Kian
- Fehu
- Voikirium
- Koraan
- Woltaire
- MooseHowl
- Deathbybunnies
- DerechteNikolaus
- A_Somebody
- Leonidas333
- Aster
- LilyWitch
- Katahiraga
[x] Attempt to infiltrate the Karak without magic
- EVA-Saiyajin
- wrecksalot
- Doctor Elsewhere
- zup
- tygerbright
- NuclearConsensus
- Prompt Critical
- The Void
- Verdom
- DXCS
- Pyran
- killfr3nzy
- Arbit
- Fanhunter696
- MilltheBill
- Kornet
- Godwinson
- qwolfs
- Jrin
- LilyWitch
- Omegahugger
- Kian
- Fehu
- Voikirium
- Techmarine
- Katahiraga
- Tasoli
- Deathbybunnies
- DerechteNikolaus
- picklepikkl
- WhiteNights
- Horium
[x] Ask for a volunteer to approach Morghur to see if he can be communicated with
[X] This is clearly some Divine non-Chaos effect. And it's fighting Chaos and the Chaos Wastes. So you are obligated to try to help, but no more. Go the the edge of the forest and set up a table to wait till nightfall. Have a Dwarf either/and or carve the name, rank and station of Loremaster of K8Ps and the Karaz Ankor, or announce you(or whatever else the procedure is for a formal envoy approaching a friendly Karak in Karaz Ankor). If anyone does show up, thank them for their service against Chaos and ask what message/assistance they require and see what knowledge they might be willing to give back, to be preserved. Do not step one foot inside the forest without an invitation.
[X] Try throwing in a letter attached to a rock.
[X] Spectate the Tribes "testing against the Dum". Watch for Cor-Dum abilities and its effects on chaos tribes.
[X] Ask for a volunteer to test Morghur's reputed ability to turn anyone using magic nearby into Chaos Spawns
[X] Attempt to infiltrate the Karak
[X] Find the Yusak Mannslieb Shaman and interrogate him, violently if necessary.
[x] Ask for a volunteer to test Morghur's reputed ability to turn anyone using magic nearby into Chaos Spawn
-[x] Carry the banner of K8P and Karag Dum or their equivalent of a symbol along with your personal banner and the gift basket, and maintain a safe distance (how far Morghur was from the expedition) between you and the beastmen, if either of beastmen approaches drop the basket and maintain safe distance and observe them. If they don't approach the basket , wait for them to leave than carry the basket up to near the forest or slightly inside it.
-[x] Include in the gift basket some food and some dwarven weapons.
-[x] Ask Asarnil and some dwarves help, write letters in different languages to both Borek and Morghur, enclosed in the gift basket, the letters contain writings of Mathilde's tittles, her deeds to help the dwarfs, how the WE spiders were accepted, K8P was reclaimed, Congratulate Karag Dum for all their work in surviving the odds, and that their endurance is about to pay off, try to claim the life debt from saving Borek, Plead with him by writing about the sacrifices of Gortek and the engineers that died, by asking him to write back to you, ask him to continue his duty to Karag Dum, by cooperating with you to help reunite with K8P and the main dwarven capital, your willing to vouch for them with your accomplishments in helping dwarfkind, Karag Vlag has been rescued, despite the odds, and you need him to work with you to help Karag Dum, he should not give up yet, write to Morhur too, and write that you want to talk to him and help his people and Karag Dum, and if either the beastmen or Morghur can understand you please stick Mathilde's personal banner in the forest edge and place some plants near the desert.
-[X] Abort if the trees show signs of serious mutation up close that were not visible at distance.
-[x] Make a gift basket, fill it with some of Borek's belongings, give him his money back and what you owe him
-[x] Consult the dwarves on how to communicate with Karag Dum either with the banner or a symbol of peace and parley.
[X] This is clearly some Divine non-Chaos effect. And it's fighting Chaos and the Chaos Wastes. So you are obligated to try to help, but no more. Go the the edge of the forest and set up a table to wait till nightfall. Have a Dwarf either/and or carve the name, rank and station of Loremaster of K8Ps and the Karaz Ankor, or announce you(or whatever else the procedure is for a formal envoy approaching a friendly Karak in Karaz Ankor). If anyone does show up, thank them for their service against Chaos and ask what message/assistance they require and see what knowledge they might be willing to give back, to be preserved. Do not step
[X] Abduct a Wind Shaman from anywhere around here, push him into the desert and force him to cast something.
[X] Spy on a Kul or Kvelige warband that's preparing to attack the Dum without making actual contact if possible.
[x] [X] Fortify here and see if anything interesting happens over the next day
[x] -[x] Try throwing in a letter attached to a rock, or any other methods that allows you to maintain distance, throw as many letters in as many language as you can, include Asarnil if elven language is needed, and include easy instructions that shows signs that Morghur or the beastman understood the letter.
[x] Carry the banner of K8P and Karag Dum or their equivalent of a symbol along with your personal banner and the gift basket, and maintain a safe distance (how far Morghur was from the expedition) between you and the beastmen, if either of beastmen approaches drop the basket and maintain safe distance and observe them. If they don't approach the basket , wait for them to leave than carry the basket up to near the forest or slightly inside it.
[x] Include in the gift basket some food and some dwarven weapons.
[x] Ask Asarnil and some dwarves help, write letters in different languages to both Borek and Morghur, enclosed in the gift basket, the letters contain writings of Mathilde's tittles, her deeds to help the dwarfs, how the WE spiders were accepted, K8P was reclaimed, Congratulate Karag Dum for all their work in surviving the odds, and that their endurance is about to pay off, try to claim the life debt from saving Borek, Plead with him by writing about the sacrifices of Gortek and the engineers that died, by asking him to write back to you, ask him to continue his duty to Karag Dum, by cooperating with you to help reunite with K8P and the main dwarven capital, your willing to vouch for them with your accomplishments in helping dwarfkind, Karag Vlag has been rescued, despite the odds, and you need him to work with you to help Karag Dum, he should not give up yet, write to Morhur too, and write that you want to talk to him and help his people and Karag Dum, and if either the beastmen or Morghur can understand you please stick Mathilde's personal banner in the forest edge and place some plants near the desert.
[x] Consult the dwarves on how to communicate with Karag Dum either with the banner or a symbol of peace and parley.
[x] Make a gift basket, fill it with some of Borek's belongings, give him his money back and what you owe him
[X] Continue examining the bones focus on beastmen and human bones, find evidence of any rapid mutation or lack of rapid mutation to acertain the abilities of Morghur.
-[x] Attempt to collect specimens to examine for clues.
[x] [X] Attempt to approach Morghur to see if he can be communicated with
-[x] Try throwing in a letter attached to a rock, or any other methods that allows you to maintain distance, throw as many letters in as many language as you can, include Asarnil if elven language is needed, and include easy instructions that shows signs that Morghur or the beastman understood the letter.
[X] Volunteer to test Morghur's reputed ability to turn anyone using magic nearby into Chaos Spawns
Seems like we're either waiting around or talking to Kvellige. Personal preference for the latter, since I don't like relying on waiting.