I think calling it hypocrisy is a bit harsh. For me at least the difference is that all those cases had stakes that will obvious and rewards that were visible. The college of necromancy was a clear and present danger to the empire for instance. The Skaven had loot, and they were enemies whose deaths served us in the reconquest. This by contrast is a Karak of people who don't seem to need our help, are not communicating and who we need to take massive risks to even have the opportunity of experiencing a door slammed in our face in real time.
I think the main issue is that this is the first named enemy from a setting that really likes to hype up its big bads. Shitting ourselves due to Morghur is akin to wanting to social and then mourning Gotrek. In comparison the mirror snake was just
a mirror snake, Alkalazam was a Vampire with a funny name that didn't even manage to kill an inexperienced young bigot and the Shyshkebabs were loot that we didn't even know could cripple or kill us on a bad roll. And trying to convince SV not to read a book already in their possession was kind of a fool's errand anyway.
that he canonically can't not do,
I see this again and again. What's the source for it? Has there been some Order agent that saw him try to peacefully hang out with his Goat buddies, only for them to turn into Chaos Spawn buddies to Morghur's dismay? For all we know it's anything from a self-"buff" that requires preparation and that he usually casts before going on raids and stuff to Morghur just not really liking most Beastmen either and cursing them more often than not.
It irks me that this ability is being used both as a warning of how impossibly dangerous he is and as evidence that he isn't who he seems he is because it isn't constantly happening when the creature we are talking about is a being that hasn't been seen since before the Colleges were founded.
He hopped off the Gyro with Belegar and we thought he was just a no-name longbeard.
Was this confirmed or inference?
A lot of things happen in the books.
Well, it could work in that specific case. Fill a closed and well isolated room with magic ice and when it magically disappears that doesn't mean that warmth magically reappears.
Should have tried it if you wanted to find out.
I did try. I voted for it. I don't want to know the results it would have gotten, because
you probably don't know the results it would have gotten. I just wanted to know if reaching Dum before Borek and the convoy was a possibility at all.
I refuse to break out a protractor, but I'm not seeing how something significantly smaller than a circle, in the center of that circle, could block lines somewhere on the circumference to the majority of the rest of it.
I was thinking more of the sheer distances involved to hide something 2.4 km tall without itself being very high.
The gate isn't visible, and the maps of Karag Dum were of a very different landscape.
Do we know which side of the mountain the gate should be, as indicated by a compass? And/or whether it was at ground level or required an ascent from the outside?
Both of these are declarations of war.
Only if we are caught, no? I wasn't expecting us to let the Shaman leave alive.
That said, would declarations of war not also be valid write-ins? Intercepting a Kul or Kvelige Warparty is probably one too after all. As is stealing a holy Chaos artefact of considerable power.
Bloody GW. Well this late into the game, quest canon is sticking with Cor-Dum.
I know that the main hassle would probably be to chase down and correct all instances, but story-wise, I don't think you had anything regarding the C/G discrepancy play a role within the actual chapters. New people reading through all of your comments in order would be mightily confused if you corrected it though.