Voted best in category in the Users' Choice awards.
"Literal god can fuck us over" is very weak argument for (or against) any course of action since, well, whatever we do literal god can fuck us over.

Yeah, of course. That's why i want people to keep this in mind at all times. This world is the Chaos Gods playground, they are by far the biggest bullies on the block, therefore "the whole world is not against us" is just not completely true. It pays not to underestimate the ruinous powers.
 
Yussir, understood.

[Q] Leave a tripwire behind one of the drunk goblins.
-[Q] Exit stage left.
--[Q] The goblin will trip over the rope falling backwards into a pile of precariously stacked boxes.
---[Q] The pile of boxes will collapse onto the Doom diver with a crack which will finally snap all the way in half shooting the two sections now released from the tension in different direction.
----[Q] The larger section will fly haphazardly through the kitchen area ensure all goblins are doused in alcohol.
-----[Q] The smaller section knocks torches down from the roof setting the goblins on fire and starting a trail to the gunpowder that was in the boxes.
------[Q] Mathilde puts on sunglasses.
-------[Q] The burning goblins distract the ork shaman causing another miscast
--------[Q] Bask in awe and suspicion of army as we walk at them deliberately not looking at explosion.

Theres still room for improvement but I gotta sleep now later.
While the details are questionable, I think that in spirit this plan isn't bad. Ranald disfavours using a strongarm approach to defeating enemies, instead favouring the use of cunning. Mathilde tends to choose strongarm approaches over cunning ones a lot of the time, so I think we should endeavour to use our cunning for once as a means of worshipping Ranald. Dude's been there for us a lot of time so acting in a way he particularly likes specifically because he'd like it would be quite warranted.
 
If a Chaos God is directly abusing the universe to fuck one person in particular, it becomes very hard to avoid getting fucked with.

The only problem is that if you're making sure you never take any steps that can potentially offend someone if a literal god decides to go "Fuck you in particular", then you'll never come to a point where you can matter in the slightest.

So, like, you need to discount the possibility of "A Chaos God exerts actual effort to fuck you in particular" from your calculus, because in general, the results of that are never good.

While the details are questionable, I think that in spirit this plan isn't bad. Ranald disfavours using a strongarm approach to defeating enemies, instead favouring the use of cunning. Mathilde tends to choose strongarm approaches over cunning ones a lot of the time, so I think we should endeavour to use our cunning for once as a means of worshipping Ranald. Dude's been there for us a lot of time so acting in a way he particularly likes specifically because he'd like it would be quite warranted.

Are we reading the same quest?

Mathilde solves most of her problems save open warfare by fostering confusion and mystery and playing silly buggers with magic to get her way.
 
[X] A fire among the haphazardly stacked doom diver wings will neutralize the threat, and judging by how high they're stacked near the torches, it may even be thought an accident.
[X] Advance deeper into Karag Lhune.
 
Are we reading the same quest?

Mathilde solves most of her problems save open warfare by fostering confusion and mystery and playing silly buggers with magic to get her way.
I see her solving problems by means of cannon fire, greatswords, and rather blunt force use of magic. Dread Aspect was mastered whilst standing in a doorway doing nothing more complex than hitting things with a big sword while running a fear aura.
 
I see her solving problems by means of cannon fire, greatswords, and rather blunt force use of magic. Dread Aspect was mastered whilst standing in a doorway doing nothing more complex than hitting things with a big sword while running a fear aura.
Did you miss that whole part where we were the Spymaster of Stirland? It was pretty extensive.

Like, on the one hand, we've got some individual adventures where we've been useful in a martial sense, but on the other we've got the entire years of spending seasonal actions for surreptitious activities and being helped out by the god of fortune, roguery, and bamboozling. One of the greatest things we ever pulled off was out-lucking a supernatural predator so that it basically never bothered us in the entire time it was supposed to be a downside, and then confounding it so hard with a mirror box trick when we decided to deal with it that even it isn't sure whether it's dead or not.

We're good at fighting, yes, but piety is our highest stat for a reason, and our faith is trickiness.
 
I thought the reason Math picked up sword was to reduce use of magic where possible. Something about magic being risky.
 
Last time you came face to face with something that wanted to feed on your tender flesh, you defeated it by wrapping yourself in magical armour and letting it paw impotently at you while you stabbed it in the face. You've got a feeling that anything you may encounter in the ancient barrows would be more forceful than a long-starved corpse walled up in a bedroom, so it's time to learn variants of combat that aren't 'let them try to eat me' or 'wave a knife in their general direction and hope for the best'.
This immediately before searching out the trainer who we later discovered was Markus. We were already intending to accompany van Hal and Kasmir to the Ledger-Barrow at the time.
(RIP)
 
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*Groan*

The whole world is not against us. People are not sending spies to us all the time. The people around us are not reading our minds. Thieves don't steal random enchanted iron boxes, because they steal valuable things that are easy to conceal and transport, not heavy, conspicuous magical iron boxes they know nothing about and can't even open, and which might explode at any moment for all they know. In fact, thieves don't try to break into the rooms of Magisters at all, especially if those mages are infamous for being terrifying spymasters, and even more so to steal random metal boxes. People who might wish us harm are not omniscient. If we keep quiet, and don't tell anyone that we've read it, they won't know that we've read it. It's as simple as that.

Edit: Actually, judging by what the QM has just written, us simply having the book is bad enough, so even if we don't read it, if it gets out that we have it, we're screwed. I recommend studying it extensively, burning its contents into our minds, and then burning the book itself.
On the upside, if a super-thief steals a mystical, locked strongbox from our rooms, odds are 50-50 that when they open it they'll get a face full of mirror snake!
 
So people are suddenly really worried about someone finding out we have the Liber... something which is incredibly unlikely and would take them stealing a random locked box or being so absurdly favoured by a chaos god that Mathilde having the Liber wouldn't be what the Empire would be focusing on, not to mention they'd have better ways of going after Mathilde than hopping imperial officials listened to them.
 
I think this is more useful than taking the guise of a watchgoblin, given that goblin are prone to be picked up and/or thrown if an orc thinks they look at the funny, which will break our cover once our rune returns the favour twicefold.
That or Mathilda ends up convincing a few orcs she's just a really strong goblin, and accidentally gets the no-name watchgoblin a few followers.
 
[X] A fire among the haphazardly stacked doom diver wings will neutralize the threat, and judging by how high they're stacked near the torches, it may even be thought an accident.
[X] Advance deeper into Karag Lhune.

I would be more worried about the Skaven raids and in the process steal our box, why did we have to take the book with us in the middle of a warzone, sure its safe in Dwarf HQ but Skaven is a thing.
 
So people are suddenly really worried about someone finding out we have the Liber... something which is incredibly unlikely and would take them stealing a random locked box or being so absurdly favoured by a chaos god that Mathilde having the Liber wouldn't be what the Empire would be focusing on, not to mention they'd have better ways of going after Mathilde than hopping imperial officials listened to them.
Naw, just the old arguments for getting rid of it taking a new form. Think that one's recycled though
 
[X] A fire among the haphazardly stacked doom diver wings will neutralize the threat, and judging by how high they're stacked near the torches, it may even be thought an accident.
[X] Advance deeper into Karag Lhune.

I would be more worried about the Skaven raids and in the process steal our box, why did we have to take the book with us in the middle of a warzone, sure its safe in Dwarf HQ but Skaven is a thing.
Why would the shaven steal a random heavy locked metal box over all the thousands of obviously valuable things in that camp?

Edit: Heh Shaven nice one autocorrect.
 
We want to scout deeper in the fortress afterwards, big chaotic melee with the goblins may alert greenskins farther from the entrance.
A roight proppa fight is a matter of interest for any proper greenskin, just not for the reason of 'we're being infiltrated'

As for keeping the Libre Mortis safe, personally I'm kinda hoping to leverage our rep and Dwarf favors to setup a secure Wizard Tower in Karak Eight Peaks. Privacy, security, and access to any and all the craftsmen we could ever need. Though I'm not sure how the Grey Order would take us setting up a base outside the Empire, for all that it's with Dwarves. Given Mathilde was considering becoming a Border Princess on a whim, they might not care so long as we fulfill our magisterial duties.
 
A roight proppa fight is a matter of interest for any proper greenskin, just not for the reason of 'we're being infiltrated'

As for keeping the Libre Mortis safe, personally I'm kinda hoping to leverage our rep and Dwarf favors to setup a secure Wizard Tower in Karak Eight Peaks. Privacy, security, and access to any and all the craftsmen we could ever need. Though I'm not sure how the Grey Order would take us setting up a base outside the Empire, for all that it's with Dwarves. Given Mathilde was considering becoming a Border Princess on a whim, they might not care so long as we fulfill our magisterial duties.
I'm not sure I want to burn favor on that instead of sweet magical swag. She still needs a nice sword, some armor, some more armor, maybe some rings. Some more armor, too. Dwarfen fashion is something to emulate.

That said, given Dwarfen attitudes to magic, a major hold is probably second on the approval list, after the college.
 
A roight proppa fight is a matter of interest for any proper greenskin, just not for the reason of 'we're being infiltrated'

As for keeping the Libre Mortis safe, personally I'm kinda hoping to leverage our rep and Dwarf favors to setup a secure Wizard Tower in Karak Eight Peaks. Privacy, security, and access to any and all the craftsmen we could ever need. Though I'm not sure how the Grey Order would take us setting up a base outside the Empire, for all that it's with Dwarves. Given Mathilde was considering becoming a Border Princess on a whim, they might not care so long as we fulfill our magisterial duties.
Well In completely against permanently leaving Stirland like That, everything we've set up is there.
I'd also like to be there to make sure things don't fall apart and ruin Van Hal's legacy.
 
I'm not sure I want to burn favor on that instead of sweet magical swag. She still needs a nice sword, some armor, some more armor, maybe some rings. Some more armor, too. Dwarfen fashion is something to emulate.

That said, given Dwarfen attitudes to magic, a major hold is probably second on the approval list, after the college.
Heavy armor isn't very stealthy. Once we re-enchant our robes, we can get a +4 armor save, which is pretty good.
 
Well In completely against permanently leaving Stirland like That, everything we've set up is there.
I'd also like to be there to make sure things don't fall apart and ruin Van Hal's legacy.
Well commenting on it I don't think it'd have to necessarily be a permanent move, she's fast enough to travel between them and having multiple 'homes' is reasonable in my opinion. I am however interested in Stirland as well.
 
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So I have been looking over some old posts and found something that may influence our 'sneaking about' tactics:
@BoneyM How does Doppelgänger interact with our shadow? Not much point imitating someone if your shadow is a gigantic giveaway.
Uncooperatively. You may need to spend some time and effort taming your shadow, at least for short periods, before you attempt any disguised shenanigans.
We haven't yet had time to tame our shadow so wondering around Doppeled into a greenskin probably isn't going to work terribly well.
 
Heavy armor isn't very stealthy. Once we re-enchant our robes, we can get a +4 armor save, which is pretty good.
I'm pretty sure some Dwarfen rangers have given it a good shot. And that's before you add in magic. It should also be noted that the enchantment based armor save restricts using non-ulgu/rune artifacts. Not a major deal, but still.

But yes, a boost to killyness via better sword (and maybe pistol), followed by a magic booster (I think a staff like we didn't get on graduation gives +1) and something that gives a ward save would be my priorities. Mostly, I just think the image of her rolling up in heavy plate with a blade taller than her to someone expecting a weedy wizard is absolutely hilarious. Alternatively, someone who met her in normal clothing tries to find her during a battle and just can't, until he talks to the surprisingly short Greatsword champion who just finished chopping through a pile of Nobs.
 
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