Voted best in category in the Users' Choice awards.
Also a bit apropos of nothing but...
The fact that she had had the Gunnars scene, about Karag Dum, just the turn before Thorek... that kind of neatly formed an example of "This is what people believe about people from Karag Dum" followed up by a "... And this is why they believe that way" revelation/explanation from Thorek.
Funny thought. I'm willing to bet that Mathilde is exactly the sort of person to go "Aha, I know how people can have their minds made up by being presented with a piece of information, and then shortly thereafter have a conversation with a different person which touches upon that topic but reveals or frames it in a different way... and that that way, people will make up their mind about a thing, because they have seen 'proof' that proves or disproves a thing they had recently heard about... This is the Grey College, of course I know all about such psychological things."

While still being totally vulnerable to it herself. And only somewhat capable of acknowledging or realizing internal weaknesses or assumptions she made.

The sort of person that knows all about the various debate/conversational Fallacies, and can somewhat inexpertly use them against people, and sometimes scans their own mind for arguments or data they might have come to believe fallaciously... ... and is thus fully convinced that because of that, they are immune to fallacies and simple tricks themselves. Because they can see them all coming. They're wise to all the tricks! ((Okay no, Mathilde isn't fully convinced she's infallible, sure. But... ... yeah. She's got a mix of paranoia, arrogance, suspicion, pride, etc. And a desire to /appear/ mysterious and more skilled or knowledgeable than others.))

Lady, just because you are able to notice the blunt and immediate usage of 3 or 4 instances of "stone is a blahblahblah" when it's staring you in the face and when you already have reason to be suspicious, does not mean that you are so easily able to identify longer-term beliefs and contradictions to hold. :V

Especially when, as one poster put it, you are totally the sort of person to go from "The identity of the Grey College Patriarch is a secret" to "Of course everybody knows who it is. And he has an open door policy." without passing the intermediate and without thinking to yourself "Wait, how the fuck did I now know this?"

Because, see, I'm half-convinced that the real real reason Mathilde did not know is because... because she's a social recluse or idiot or something, I don't know. Her Diplomacy was not the best lol. I like the thought that potentially Algard's name could have been learned just from the rumor mill or socializing in the College... but Mathilde failed to learn it that way, because she's not great at socializing. And also, that Algard's name, the Grey Patriarch's position, might have been learnable just by taking the right Elective History Class... but Mathilde never took that class.

So instead, Mathilde smugs to/at herself even twice removed. She makes Algard's identity about trust and need-to-know and secret agent bullshit. And she does not acknowledge to herself, the obvious conclusion of "Ah, so, you just... weren't important or trusted enough to be told it, huh. :V"

But she also avoids-thinking-about-it on a deeper level. In that she chooses to view it as a matter of trust and secrecy. Rather than something that might have had a solution as mundane as "Be more conscious of what's going on in the College hierarchy, befriend your teachers better, befriend your colleagues better, and maybe pick the right history class or just befriend the right history/politics teachers." (But Mathilde skipped out from all the optional diplomacy classes, so.) It's literally like that joke about paranoid people; about how "It must be a nice ego boost to be paranoid; after all, if you think people are out to get you, that means you think that you matter."

On the other hand, maybe she's moderately self-aware of that. And just prefers to make jokes and humorous exaggerations or comments/conclusions even in the depths of her own head. "Aha, yes of course I know this only because I am trusted. :V And that therefore when I did not know this, it was because I was not trusted enough. Yes. That is the only reason, definitely.:p"
Honestly, I didn't believe Karak Dum was reclaimable, until I realised that reclaiming it would create more complications/troubles for Karaz Ankor than not reclaming it.

That realization updated the possibility of reclaiming it, in my mind, from "need so many crits it is a statistical impossibillity" to "maybe doable with statistically reasonable good luck and good decision making"
Yeah, it does make it seem more "real" doesn't it? Though it's not necessarily "cause more troubles" as it is... cause yet more stories and things to do.

Because of that good old adage: The reward for work well done... is more work.

Game-wise, it also works out, too. Because it ensures that there is an "after" after the particular story-arc comes to an end. There's more stuff to be done. The consequences of your actions, beget more actions and consequences.

... Also, it strains the importance of following up on, and winning the peace. "You did a bighuge thing. Now, don't fuck up the landing."

Remember: that Thorgrim's deeds, too, were legend and important and sent waves and such. ... And yet. And yet, reality was cruel. It did not allow for the tender revealed hope to stick the landing. Victory tasted like ashes. Hell, we see bits of this even with post-Drakenhof, or when Mathilde sends to Karaz-a-Karak via gyrocopter letter and gets a 'Die well' response and feels like shit because despite the fact that she just conquered 5 Karaks for Belegar, she feels like she Fucked Up in one particular yet important aspect. And also see it in how Mathilde seeds Belegar weighed down after the reclamation concludes. It's a whole pattern, in history and life in Warhammer Fantasy. And even (in small ways) in-quest too.
@Garlak though I broadly agree with you about not taking undue risks with dwarf paranoia I feel I must push back on the assumption that any Waystone studies will benefit primarily us and our polity. The issue with the waystones indeed the issue with the whole world is that they were made during the Golden Age on the assumption that they would be maintained in perpetuity by their builders. That is no longer true, there aren't enough elves, there aren't enough dwarfs and the world is falling more into chaos and madness with every fallen stone.

What the world does have enough of or at least a hope of having more of in the future is humans and ultimately wizards. Designing a way for them to do more than the bare minimum of tech support, ideally to make Waystones where they have been broken is a matter of worldwide survival. If we figgure this out it should not be a secret we keep for the Greys, the colleges or the Empire. We should teach the Kislevites, the Bretonians, hell even the Tileasn Estalians and Arabeyans, contingent on finding trustworthy polities.
Or maybe we just teach it to the Elves and Dwarfs, and let them handle it.

Seriously. If we rediscover secrets, or relearn old knowledge and make realizations about old things due to ways of looking at things that Dwarfs didn't have access to before, then...

... We can just give it right back to the Dwarfs.

We can give that old knowledge, rediscovered/realized by us due to us being a Wizard who is friendly with Dwarfs and in deep with their secrets, back to them and let them start handling it.

(It might, in fact, be better than spreading that knowledge amongst humans. ... In fact, it almost certainly is. Recall Algard's own reaction to learning even a little bit about Waystones: 'on the one hand I'm furious about now knowing, on the other hand I'm terrified at the thought of what any apprentice might get up to with that knowledge.')

Because. Here's the thing. The Dwarfs might lack that ancient knowledge now. But, if we returned it to them, then they can do the things again.


And, frankly, if the Dwarfs find that they need a Wizard for some stuff?

Then they can make their own decision/judgment to hire or befriend or reveal to a friendly Empire Wizard a few slow secrets or hire them for things the Wizard can do that the Dwarfs can't but which don't reveal secrets.

In other words...

Don't conclude that this is something that must be known by humans (and humans all over the Old World, fucking everywhere) in order for it to save the world.

The matter could be left in the hands of Dwarfs and Elfs.

... Hell. How do we know that the Jade Order don't know a surprising amount of this already, too? Whether from ancient knowledge, and from some add-ons from Teclis too? For all we know, the Jade Order knows some of this stuff, and yet is deciding to keep it secret anyway. And maybe they're doing that for a damn good reason.


So what I'm advocating is...

Give the Dwarfs the tools and knowledge and ability to start tackling the problems. And, provide them with the ability to call in Empire Wizards if they feel they need to.

Let them -- the Dwarfs, I mean -- be the ones to make those judgement calls.

And meanwhile, humans and Wizards and Wizard Orders can try to slowly gain reputation and trust and reliability with the Dwarfs, and be relied upon them more.

(Or you can set up your own organization or brotherhood or secret society, in Karak Eight Peaks, that works alongside Runesmiths and Dwarf Kings. And that helps out the Karaz Ankor and Empire both, by doing so. And also by keeping a trove of knowledge, to make it harder for the knowledge to be lost.)

I find this to be a more reliable way than to decide that the secrets must be spread far and wide in order for it to work.


It's also possible that this is a problem that is solvable if you just -- hah, "just" -- got Dwarfs and Elves to start working together again. In which case the solution is not to spread secrets and knowledge amongst humanity. It is to achieve diplomatic or intrigue victory or coups of some sort and get Elf-Dwarf cooperation. (... Argh. Just realized that the Eonir thing may qualify as just that. o_O I think I'd prefer to get Wizards to build up Dwarf Rep in Karak Eight Peaks; simpler that way. :V We have no idea about the culture and aims of the Eonir. Whereas we have tons of familiarity with the people of the Empire and the Karaz Ankor. Even if we don't always know the specifics or the high-level goals and needs of the provinces and nations and Holds.)

But anyway.

What I'm saying is, sometimes the best way to solve a person's problem is to make them capable of solving the problem themselves. And making them capable of trusting enough to call another person for help if/when they need it.

Rather than assuming that you (this being the general "you" of "humans in the Old World") are the ones that can be ultimately responsible or can solve all the problems.

... Sometimes you can solve problems just by being a friend/ally and being relied upon and able to provide help when the Dwarf asks. By becoming reliable enough that Dwarfs can count on your aid. Rather than deciding that you can take away some of their duties and do them yourself, and convince yourself that this is for your own good and you're just being responsible and reasonable and rational.
 
@Garlak the world is dying by being choked by Dhar, it has decades to centuries left on the clock at the current rate of decay. We don't have time to teach meaningful numbers of dwarfs and elves because for them that s hardly a generation and they have been in decline for three millennia and more. We need someone to fix this on a human time scale.
 
@Garlak the world is dying by being choked by Dhar, it has decades to centuries left on the clock at the current rate of decay. We don't have time to teach meaningful numbers of dwarfs and elves because for them that s hardly a generation and they have been in decline for three millennia and more. We need someone to fix this on a human time scale.
That reminds me: Dhar is basically a big knotty tangle of of the Eight winds gone bad.

You know how you deal with knots you want to stop being knots? Good old Alexander had a solution for you: you cut them!

If you could shred Dhar down to small enough pieces, the winds would no longer be in long enough pieces to be tangled! It'd fall apart into its constituent winds!

No, this isn't over-fixating on a useful metaphor to the degree that it may no longer be useful, why would you say that?
 
That reminds me: Dhar is basically a big knotty tangle of of the Eight winds gone bad.

You know how you deal with knots you want to stop being knots? Good old Alexander had a solution for you: you cut them!

If you could shred Dhar down to small enough pieces, the winds would no longer be in long enough pieces to be tangled! It'd fall apart into its constituent winds!

No, this isn't over-fixating on a useful metaphor to the degree that it may no longer be useful, why would you say that?

Dhar is less like a knot and more like a pool of mud made from two or more winds. Hit a mud puddle with a sword and it just splatters all over the place. The Dark Power is indivisible.
 
If Karak Dum is lost for whatever reason, I do hope the Dum dwarfs have the means to shut down their main Waystone safely and permanently before any hostile factions can eventually access the sealed hold though it would be crazy to turn it into nuclear self destruct that destroy the mountain and surrounding areas of Chaos for miles in exchange for huge damage to the Waystone network and whatever climate crisis.
Not sure that's a wise idea at all. The main point of Waystones is that they pump magic out of the environment, and thus help keep the Chaos Wastes at bay. If Karak Dum's has survived so far and is still doing its job, it might be best to try and keep it on as long as possible, for Kislev's sake if no one else's.
 
Dhar is less like a knot and more like a pool of mud made from two or more winds. Hit a mud puddle with a sword and it just splatters all over the place. The Dark Power is indivisible.
Everything's divisible if you cut it down to the smallest possible unit!

Except possibly magic, depending on whether a "smallest possible unit" is something that actually exists.
 
I don't want to betray the trust of Belegar and Kragg and Thorek and the Dwarfs like that.

Sometimes being a Grey Wizard means being about keeping secrets rather than being about lying and covering your butt via technicalities.

And also, just as a general thing, I'm a bit skeptical of a 'But who will know? Who would it hurt? It doesn't matter, does it?' approach to things. Just... that I feel there are some lines in places, and that even if you are from the Order or Wind of people who love smudging lines and declaring 'They're really more like 'guidelines' anyway' it's still important to keep some things intact or keep some stability or honor grounded or whatever.

... Also, just... People that focus solely on a 'What can I get away with?' and 'Does this benefit me/my people?' are maybe not the most reliable or good of people to deal with. This isn't just deontology tho', as... Egh. As avoiding slippery slopes or something? Or perhaps just avoiding feeling bad by doing a shitty thing while going 'But who care, really' about it to compound the bad-feeling; that sort of thing feels like a level of... lack of care about people or what people think or the worlds and realities they live in and the beliefs they come to hold... I mean, maybe if it was a singular really big and important piece of thing we needed to do in order to accomplish a specific thing, maybe it'd be okay. But just assuming we could do it as much as we like, no, I don't like that.

Or more paranoidly, the more you make assumptions about how far you can go with things like this, and how far you can get away with things, the worse the potential fallout will be if/when some kind of Unknown Unknown bites you on the ass. (Which can be stuff like "Oh shit, we didn't think about the fact that X faction could get access to Wizards, and thus they were able to trace our theft by using magic, despite the fact we pretty thoroughly covered our physical trail!" Or just... y'know. The equivalent of things when we found out about the constant Hobgoblin assassins and how BoneyM said "It came about by spending a couple minutes thinking 'if this was Chaos Dwarf quest and the thread wanted to send assassins into the Empire, how would they do it'. Which is a level of creativity people seem really unwilling to ascribe to any faction but their own.")


... Also. Are you sure that you would trust the Grey College, or Colleges of Magic, with whatever secrets you would spread? Are you absolutely sure you'd be willing to trust everybody with the secrets you'll share?

That, too, is another issue. And also a Grey Wizard issue too. That of trusting others. Especially trusting them with secrets or forbidden/Guild-secret knowledge. How much can you trust them?

The biggest problem with the world currently is that the Dwarves have lost all of their knowledge about the Waystones more or less (for that matter most of the runic knowledge in general), might be that Karak Dums Rune smiths haven't if they're still alive but if they aren't the only people that have a hope in hell of rebuilding them is the High Elves and whilst they probably haven't lost that knowledge they no longer really have the spare resources to go around building news one to replace the destroyed old ones.

Given the kind of secrets that would be enabled by Arcane Khazalid in the long term are "How do waystones actually work, what do we do need to build/repair them" Yes I'm absolutely for breaking that trust in the most hidden manner possible and in the tightest way possible. Waystones need to be recreated and reproliferated across the world, it's the best way to clear out dhar taint and lower the ambient levels of magic and to try and push back the chaos wastes and I absolutely trust the colleges of magic to do it for their own good.

I'm not quite sure what secrets you imagine getting out that we'd share with the colleges due to arcane khazalid that well we couldn't trust the colleges with? Especially as it'll be almost certainly black boxed in a way that can't be used to rederive the original knowledge.

Frankly I'm annoyed that you think this is being approached from "What can I get away with for my own personal benefit?" as opposed to "What do we need to be able to get away with to save every ones stupid ass." My premise doesn't start from wanting to break trust with the dwarves it starts from what is absolutely critical to the long term survival of well every one. The chaos wastes are expanding because the waystone network is breaking down. I don't see the solution being to pretend that the dwarves will be will be able to recover their lost knowledge to the point of making them again themselves.
 
Everything's divisible if you cut it down to the smallest possible unit!

Except possibly magic, depending on whether a "smallest possible unit" is something that actually exists.

If Dhar was divisible, it it were something you could purify back into the winds the mages and runesmiths of the Golden Age would have done it, though being vastly more knowledgeable and living in and age of purer magic they did not. Even if such a solution exists it would be hubris to assume we can find it in time. This is like being on a sinking boat and instead of bailing the water out you decide that the best thing you can do is draft up plans for a better boat with rocket boosters and wings.
 
@Garlak the world is dying by being choked by Dhar, it has decades to centuries left on the clock at the current rate of decay. We don't have time to teach meaningful numbers of dwarfs and elves because for them that s hardly a generation and they have been in decline for three millennia and more. We need someone to fix this on a human time scale.
Fundamentally, I disagree.

I think that just returning lost knowledge to the Dwarfs will be a good step 1. A good step 2 will be building trust and a reliable working relationship between Dwarfs and some Imperial Wizards and -- as a result -- some Elfs by proxy too.

... And in fact, I think your path/perspective is even more dangerous.

You're banging the drum on "We need immediate action, now now now!" and saying that we have to upend secrets and knowledge and tradition and whatever; anything that stands in the way of Saving The World(TM) has got go! I exaggerate, of course. But I exaggerate for effect. Because it is true that if you think the world is ending and that only you know how to prevent/slow/stop it, that only your path is correct... that you are willing to take or consider any measure. And willing to do a ton of short-sighted stuff, because you are ironclad-convinced that you are working for the long-term.

Also, I think it's not just a matter of time. In fact, I think -- and correct me if I'm wrong -- the argument that "This is a matter of time; time is the crucial element here" is one of your main points and axioms, yes? I disagree with that.

So with that in mind... yeah, basically I think your tendencies and paths are wrong. The conclusions and measures you advocate for are wrong, due to the axioms you follow.

But even if your axiom of time were right... I still think your conclusions and methods and means would be wrong.

I still think that your assumption that we should take it all on ourselves -- here meaning "us all humans of the Old World" -- and work to handle it ourselves, and we should spread and share secrets and ancient knowledge and that nobody else can fix these problems... I think those assumptions/conclusions are wrong.


I think people are capable of addressing and starting to address problems.

... Hell, from a certain perspective, isn't that your stance too? It's just that you think that humans are the key, in some kind of 'inheritor' position. Whereas mine is that humans can help out or even be critical or a linchpin, but that the Dwarfs and Elfs aren't just there to be the window dressing to our glorious new human age where humans step forward into the spotlight and solve all the problems the dying older races couldn't solve. That the older races were just there to keep the world going for a little bit longer, but now they're falling from power, and will never return to even a shadow of it, and it'll be the humans time to step up.

Nah. The Elves and Dwarfs may never return to their heights of power. So what? That doesn't mean that they can't make it to some heights of power, significance, and relevance. And it doesn't mean that humans alone have to step forward and take up all the duties.

Humanity can fulfill the saying of "If the Karaz Ankor has a future, it is alongside the men of the Empire, as High King Kurgan Ironbeard decreed so long ago" by helping the Dwarfs rather than replacing them in their duties/roles/whatever. (Which is what the attitude I'm reading feels like. Not just from these posts, but from older posts and old shared feelings too.)


EDIT:
Given the kind of secrets that would be enabled by Arcane Khazalid in the long term are "How do waystones actually work, what do we do need to build/repair them" Yes I'm absolutely for breaking that trust in the most hidden manner possible and in the tightest way possible. Waystones need to be recreated and reproliferated across the world, it's the best way to clear out dhar taint and lower the ambient levels of magic and to try and push back the chaos wastes and I absolutely trust the colleges of magic to do it for their own good.
Or maybe that isn't necessary at all.

Maybe we just need to free up the pressure on the Dwarfs (and/or the High Elves?), and thus allow them to start tackling these problems, once they aren't being assaulted by enemies and obligations and stresses from every side.

Maybe we don't need to tackle the problems ourselves (we meaning humans) but just by enabling the people who've been involved in this for ages, to be given some breathing room, to get some secret password equivalents and control codes and ancient knowledge back, and so on.

Or, frankly, it might be better by seeking out and gaining the trust of the Jade Order. Building inroads in with them. And then finding out what they do with Waystones. Finding out if there's already somebody doing this sort of thing. If there's somebody who's already been tackling these problems, we might be better served getting their trust and working alongside them. And maybe they've been low-key about these problems and things, for reasons.

People can solve their own problems, if we just provide them with the ability and tools to do so. If we can get them to willingly accept our aid.

And, y'know what? With our huge Dwarf rep and fame? We're in a good position to get these people to accept our help. Because we're in good with them.

So, let's just... keep doing that.

Let's just keep helping them.

Rather than this... thisness, which I am pretty skeptical of.
 
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If Dhar was divisible, it it were something you could purify back into the winds the mages and runesmiths of the Golden Age would have done it, though being vastly more knowledgeable and living in and age of purer magic they did not. Even if such a solution exists it would be hubris to assume we can find it in time. This is like being on a sinking boat and instead of bailing the water out you decide that the best thing you can do is draft up plans for a better boat with rocket boosters and wings.
Man, it's like you didn't read half the post calling that out as a possibility. It's only 2 sentences long!
 
@Garlak I'm not making a philosophical point about humans inheriting the earth if that is what you are thinking. My only concern is the practicality of trying to fix the urgent problems of the world with the aid of beings that (for reasons that make sense to them) move much slower than those decay is advancing. To put it another way for the dwarfs to even begin bailing water out of the proverbial boat in time would require a level of radicalism, of using untested magic and trusting untested wizards (by their standards) that would break them.

Man, it's like you didn't read half the post calling that out as a possibility. It's only 2 sentences long!

There wasn't much point in addressing the part I agreed with
 
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Maybe we just need to free up the pressure on the Dwarfs (and/or the High Elves?), and thus allow them to start tackling these problems, once they aren't being assaulted by enemies and obligations and stresses from every side.
Except humans can't do this. You're basically saying humans need to become World Police in the High Seas, while simultaneously facetanking the Skaven Under-Empire and distracting Malekith.

That's literally more fantastic than us reinventing Waystones from scratch, but it is what it would take for all the Runelords and the Archmages to have the free time they'd need to roam around the Old World fixing Waystone problems.
 
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I am not sure bringing the dwarfs up to speed regarding the waystones is enough.

Nor do I agree with those that claim massive and urgent proliferation of waystones is the way.

Driving back chaos... is a marathon.

A tightly controlled, step-by-step approach is the one most likely to work.

First, the Dawi.

Second (or concurrently) the Eonir.

Then the highest echelons of Empire.

Then Kislev or Bretonnia, or both. Also only the highest echelons.

You notice that I don't mention the Asur. It's because they are already aware of the problem, and are actively working on it (the Long March e.g.).

Im any case, Waystone project is gonna take decades if not centuries, and should be treated as such.
 
@Garlak I'm not making a philosophical point about humans inheriting the earth if that is what you are thinking. My only concern is the practicality of trying to fix the urgent problems of the world with the aid of beings that (for reasons that make sense to them) move much slower than those decay is advancing. To put it another way for the dwarfs to even begin bailing water out of the proverbial boat in time would require a level of radicalism, of using untested magic and trusting untested wizards (by their standards) that would break them.



There wasn't much point in addressing the part I agreed with
The decay is not advancing by itself.
It only ever advances together with Chaos Hordes which destroy the waystones.
Stall them and you at least stall the decay.

How much time we have is dependent on our capability to defend ourselves and Mathilde has helped to increase that capacity.

We now have K8P as one more outpost and working Waystone (it was offline while occupied by hostile forces).
Karak Vlag exists again, if paranoid and is another outpost Chaos will have to contend against.

The Empire is not currently in a Civil War and would respond to any new Everchosen.
The Empire now has a College of Magic. Which didn't even exist during the Great War Against Chaos, vastly increasing the amount of Wizards available to contend with Chaos.

Stirland is on the verge of pacifying Sylvania.

Mathilde is working on getting more gunpowder produced in Stirland which will increase the amount of guns, rifles and cannons.

The state of the world is already better than it was at quest start and it'll only go worse of Chaos actively wins by destroying more waystones.
Which they'll have to reach first.
Because any easy to destroy waystones they already have destroyed.
 
@Garlak I'm not making a philosophical point about humans inheriting the earth if that is what you are thinking. My only concern is the practicality of trying to fix the urgent problems of the world with the aid of beings that (for reasons that make sense to them) move much slower than those decay is advancing. To put it another way for the dwarfs to even begin bailing water out of the proverbial boat in time would require a level of radicalism, of using untested magic and trusting untested wizards (by their standards) would involve a level of radicalism that will break them.
Or maybe it'll involve relieving enough pressure on them, and reconnecting with the Karag Dum Runemasters and reconciling with them and being able to work with them.

Things which we are capable of doing. Whether that be Mathilde or the Empire. The Empire, by being a military (and economic) ally. Mathilde, by doing heroics-diplomacy (rather than standard diplomacy) and/or by influencing Belegar and making him more capable/willing of working in the same coalition as Belegar. Maybe if we got Thorek and Kragg to back us up in our entreaties or suggestions to Belegar.

Maybe the Dwarfs don't need radical solutions like you are assuming. Or maybe the solutions aren't quite so radical as you assume they are. Hell, relying more on human armies or on human mercenaries, that's radical, but something we've just seen Dwarfs will be willing to do! Both Belegar and Borek, even!

Why do you assume that we have to approach the challenges/problems from an angle that will break the Dwarfs? That there aren't ways to tackle these problems with minimalized(...ish) amounts of grumbling?
Except we can't do this. You're basically saying humans need to become World Police in the High Seas, while simultaneously facetanking the Skaven Under-Empire and distracting Malekith.

That's literally more fantastic than us reinventing Waystones from scratch.
No? I'm saying humans can provide cavalry to Karag Dum Expeditions, and provide tens of thousands of mercenaries to Karak Eight Peaks Expeditions. :V (Imagine if it were Empire armies rather than mercenaries instead. That could potentially have been possible too. ... Hell. That's exactly what happened in the Sylvania campaign, under Abelhelm! The Empire did provide provincial armies to fight battles alongside the Dwarfs. And together, they were able to destroy Drakenhof.)

Or provide the occasional Wizard to Dwarfs, and letting them solve problems. Whether that be via heroics, via providing tactics they wouldn't be able to easily pull off (Mathilde scouting in initial K8P expedition against the Goblins "like a Ranger") or unlocking things like the Eye of Gazul. Or Queekish. Or being willing to hire Elf Mercenaries.

All of this is things we've already done. Why is it so hard to picture us just doing more of the same?

Look at all those things we did without playing World Police and facetanking the Skaven Empire! :V

Hell, the Empire even struck a few opportunistic blows at the Skaven, too. When we found out about the Skaven Civil War.

So even striking out at the Skaven can be done, without some kind of "It's gotta be All-In" perspective. These aren't all or nothing or absurd things, man.
 
The decay is not advancing by itself.
It only ever advances together with Chaos Hordes which destroy the waystones.
Stall them and you at least stall the decay.

The decay advances with every broken Waystone, it does not have to be chaos, it can be a random hedge mage in Silvania, it can be an earthquake in the southlands, it can be orcs in the badlands looking for idol material. Stopping the armies of Chaos isn't the solution needed to win ample time, it's the bare minimum to have any time at all.
 
Waystones don't break so frequently that them eventually all breaking is a realistic time limit. If it gets anywhere near threatening to the great vortex, more could be mad then. But there are plenty of places controlled by civilizations without waystones, like Ind, Cathay, all the lizardmen places, etc. I mean, uts a nice thing to have waystones, as it makes stuff easier, but civilization can definitely survive without many of them. The big thing is that the great vortex needs to hold. Everything post that is just a nice too have.
 
No? I'm saying humans can provide cavalry to Karag Dum Expeditions, and provide tens of thousands of mercenaries to Karak Eight Peaks Expeditions. :V (Imagine if it were Empire armies rather than mercenaries instead. That could potentially have been possible too. ... Hell. That's exactly what happened in the Sylvania campaign, under Abelhelm! The Empire did provide provincial armies to fight battles alongside the Dwarfs. And together, they were able to destroy Drakenhof.)

Or provide the occasional Wizard to Dwarfs, and letting them solve problems. Whether that be via heroics, via providing tactics they wouldn't be able to easily pull off (Mathilde scouting in initial K8P expedition against the Goblins "like a Ranger") or unlocking things like the Eye of Gazul. Or Queekish. Or being willing to hire Elf Mercenaries.

All of this is things we've already done. Why is it so hard to picture us just doing more of the same?

Look at all those things we did without playing World Police and facetanking the Skaven Empire! :V

Hell, the Empire even struck a few opportunistic blows at the Skaven, too. When we found out about the Skaven Civil War.

So even striking out at the Skaven can be done, without some kind of "It's gotta be All-In" perspective. These aren't all or nothing or absurd things, man.
It does if you want Dwarves for tomorrow as well as for today. Because for the Dwarves to be a reliable source of runesmiths who can fix Waystones in the future, their populational and institutional decline needs to stop and we certainly haven't done that. No point teaching a bunch of Runelords how to do what we need if there's a serious chance their apprentices will never get to learn it.

Teaching them how to do it right now and giving them the bare minimum of help for them to have the time to is only a patch on the issue.
 
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The decay advances with every broken Waystone, it does not have to be chaos, it can be a random hedge mage in Silvania, it can be an earthquake in the southlands, it can be orcs in the badlands looking for idol material. Stopping the armies of Chaos isn't the solution needed to win ample time, it's the bare minimum to have any time at all.
all areas that had this problems for millennia.
any waystones that still exist there are unlikely to be destroyed be some random hedge mage or any other problem you have mentioned.

It seems to me you are a bit too pessimistic about the setting.
 
[] The Great Pumps of Morgrim: You won't activate this now. Instead, a massive flood-path will have to be carved. Once finished, the Varn Drazh lake can be drained, allowing access to the fallen star's massive Gromril deposits at the lake's bed. This will also give you the ability to redirect the flood waters along their original path, allowing the complete destruction of Stirland at a moment's notice. But what the humans don't know can't hurt them.
Reading this omake and i just realized a thing: Manahvok is a god of floods worshipped only in Stirland and Sylvania. Was he created somewhat accidentally by the Karaz Ankor when they flooded Stirland and the human trauma created a god to explain it ?
 
Waystones don't break so frequently that them eventually all breaking is a realistic time limit. If it gets anywhere near threatening to the great vortex, more could be mad then. But there are plenty of places controlled by civilizations without waystones, like Ind, Cathay, all the lizardmen places, etc. I mean, uts a nice thing to have waystones, as it makes stuff easier, but civilization can definitely survive without many of them. The big thing is that the great vortex needs to hold. Everything post that is just a nice too have.

This. Ironically, in the survival of the world the High Elves are the weakest link. If the Vortex goes, the world goes, the High Elves are getting weaker at a pretty alarming rate and nothing seems to be able to stop it. Even during the rule of Aethis the Poet, when the High Elves were pretty much at peace and focussed on internal development for half a millenium, their population numbers were still sinking. And they don't give anyone else access to their home continent of Ulthuan who could take over their job in keeping the Vortex safe after their race is gone.

They'll be either conquered by Malekith (who wants to destroy the Vortex) or just destroyed by the usual destro-suspects within at most a millenia if nothing changes and that is a lot faster than the rate at which the Waystone network is decaying.

And that is assuming a non-malicious Teclis and that True!Phoenix!King!Malekith is bunk in Divided Loyalties.
 
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