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An empty Dwarfhold is an extremely temporary situation, it's just a coinflip as to whether greenskins or Skaven get to it first. There's still a lot of variables that need to swing the right way before you can call it recovered.
Huh, and in this particular case (rather than the general case of a Dwarfhold)... the Chaos Dwarfs are also a player in the game.

Crap. So we might see combat against Chaos, Skaven, and Chaos Dwarf invaders, as we have to hastily fortify the recently returned Karak and hold it against all comers. Until the reinforcements -- Karaz Ankor, Empire, Kislev? nobody? -- come and can lift the siege and start properly fortifying it against enemies.

Oh boy. It's possible that returning Vlag from the Warp may have just butterfly'd lots of changes to our plans and everybody's plans; because we might have to suddenly start planning about how to keep Vlag, and then do diplomacy with the Karaz Ankor reinforcement when they arrive in time. And lots of rolling involved for how fast they get there, in what amount of force they respond to begin with, everything...

... At least Thorgrim is more likely to respond swiftly, boldly and in-force to this sudden new message? After the way the Karak Eight Peaks thing turned out; and the fact that it's Mathilde involved both times.
 
Karaz Ankor, Empire, Kislev? nobody?
Kislev would be the closest by a country mile. (Actually, by a lot of country miles...)

If we can't get a garrison from Pragg to help hold the mountain, we're going to have a rough time waiting for the Dwarfs to arrive.


On the bright side, they had dealings with Vlag, so they should have incentive to look and see if their old stuff is still there. Like the Ice Witch artifacts Boney has mentioned.
 
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I do not think the equivalent to going Gandalf the white is using Hysh. I think it is using Quaysh.
That or using Ranald Lore or something, since Gandalf's Transformation was basically him dying, and then a god grabbed his soul up and reforged it to be a lot more powerful, IIRC. Ranald's probably the only guy who can mess with our soul like that, so...
 
Oh boy. It's possible that returning Vlag from the Warp may have just butterfly'd lots of changes to our plans and everybody's plans; because we might have to suddenly start planning about how to keep Vlag, and then do diplomacy with the Karaz Ankor reinforcement when they arrive in time. And lots of rolling involved for how fast they get there, in what amount of force they respond to begin with, everything...

... At least Thorgrim is more likely to respond swiftly, boldly and in-force to this sudden new message? After the way the Karak Eight Peaks thing turned out; and the fact that it's Mathilde involved both times.

Well, Karak Vlag would at least secure our supply lines significantly if the Expedition had to wait here for a year or two.
 
Yeah, normally I'd say "When dealing with Slaanesh stuff you don't want to roll a 6"

On the other hand... Every 'What the fuck happens now' die is on a d6, and it'd be weird if the top level result always lets a specific Chaos God fuck with you.

But on the gripping appendage, a 6 on the Grand Theft Divinity moment would have drawn Slaanesh in to shake Ranald down for his winnings.

But also we're not exactly in the middle of a major deific clash right here, and we are anchored firmly on this side of the Aethyr, Slaanesh has no power over us and we're doing this exclusively through Wizard Shit instead of Miracle Shit, so it doesn't have that vector to reach through either to twist it. If just foiling the plans of a Chaos God let them fuck you over, the world'd be dead by now--they lose so often (If only because if they won the world is dead) that the idea that 'Actually in defeat I found my victory' seems unsustainable, and also End Times delenda est.

So yeah, I feel that's what the Mystery Boxes are.

1 is "Never comes back, you have confirmation of the survivors that you just damned"

6 is "Days to come back and you didn't break anything in the process of doing this, which means the Hold might actually manage to recover instead of needing to be abandoned outright" A "The stuff that happened in the Warp no longer happened because you just pulled in the version that existed before it fell out of linear time"

I figure in literally every other pull on this gacha, the majority of the survivors would have either been left behind or killed in the transition period leaving just a small handful of survivors who are unable to hold the ground. Six has the transition be 'Graceful' enough that the living dawi aren't effectively splinched as reality reasserts itself. Which is also a cheeky way of nodding to the sacred numerology involved without suddenly going "Hey a good roll can sometimes fuck you"

...

Oh good heavens we did this while the Protector was on...
 
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An empty Dwarfhold is an extremely temporary situation, it's just a coinflip as to whether greenskins or Skaven get to it first. There's still a lot of variables that need to swing the right way before you can call it recovered.
So even if all goes well, the best scenarios are:

1: evacuating the Dwarfs that lived to a save hold.
2: looting it for rune weapons and things of value before the greenskins or Skaven do.
3: both.
 
So even if all goes well, the best scenarios are:

1: evacuating the Dwarfs that lived to a save hold.
2: looting it for rune weapons and things of value before the greenskins or Skaven do.
3: both.
If it's got enough Dwarfs to hold out against daemons, it's got enough to hold out for at least a bit against Skaven and Greenskins.
 
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