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@BoneyM Does this count as "Single handedly recovering a Lost Karak" that would unlock Kragg sheet on Dramatis Personae?
For all that I've joked about that myself, unless the daemons just never come into contact with the actual expedition, we definitely can't claim that. Also probably the rangers that were with us in the first instance would count...
 
Belegar gets a missive from Mathilde. Reads the first sentence, and then immediately stumps over to a keg and pours himself several drinks. Kragg raises one brow a micrometer.

"Mathilde did something unexpected again?"

Belegar downs his fifth tankard, sucks the foam out of his beard, and then grunts. "Karak Vlag is back."

Kragg stares at Belegar, then shakes his head as he moves to the keg, tips it on one end, and bashes out the top. He then proceeds to drain the entire barrel, before looking at Belegar seriously. "We need more ale."

Realistically, they would both be ecstatic by this particular piece of news, tbh.

Then again, ale is also used in celebration...
 
Do you know what would be a great find? When we explore the place and find a stash of several barrels worth of untouched Bugmans ale.
If the place is empty enough for that I'm hoping we could stumble across some Runesmith notes myself. Learn some of those big secrets we could never really get otherwise.
 
They do know how to make gunpowder. Or at least they do in Aquitaine, since the Bretonnian navy is a very prolific user of cannons.
I'm pretty sure the WEM all have ridiculous heights of like 50,000 feet too, so it's a bigger mountain than any on earth.


The main naval province is Bordelaux, not Aquitaine.
Yeah, if I haven't lost my marbles they're basically supposed to be, like, Discount!Normans in terms of political instability as their big thing, like even more than Bretonnia is innately the whole Anglo-Norman realm. Also hating ranged fighters.

Though now I'm imagining Warhammer!Gilles le Conquerant (Ironically named Arthur?).
 
I'm reminded of the Skaven quest where the entire Skaven navy was completely destroyed by a single High Elf patrol that just happened to be in the area.
Which quest was that?

And yeah, the High Elves being absurd at sea makes a lot of sense when you realize them losing control of the Strait of Lothern and the Inner Sea is quite literally the end of the world.
 
Some Dwarfholds are Karags, though, like Karag Dum, or the individual 8 Peaks.
I thought that Karaks were bigger than Karags, hence why Karak Eight Peaks consists of 8 Karags?
Karak simply means mountain while Karag means "Volcano or barren mountain". Why Karak is used in some places and Karag is used in others I'm not sure, semantically Karag seems to just be a subset of Karak, but most of the time they seem to be used to refer to the same type of thing.
 
IIRC he made that judgement before he even arrived in the Empire, and that's why he and two of his buddies went to the Old World to found the Colleges instead of fighting against the latest Druchii invasion. He judged an Empire with no Wizards and that had been divided for 1200 years as the strongest force in the Old World.
Bretonnia and Kislev are unified enough that they can put most of their military on the field at short notice. The Empire, as demonstrated quite often in this quest and in canon, really isn't. But when it's able to gets all its ducks in a row - as it managed during the Great War Against Chaos - it's a juggernaut.
I imagine his decision was helped along by Kislev being half-eaten at the time and Bretonnia being within toe-stepping range of Athel Loren, which would have been far more trouble than it would be worth.

seemed we rolled the lottery gacha on the dwarf hold it seems
Got an SSR Old Hold.
 
If "no return" is the obvious worst option -- being the dreaded "well, looks like we doomed the Karak to being lost in the warp?" scenario -- and if "immediate return" and "hours" is how fast it takes for the Karak to return, then... why are those in the middle of the roll? Surely, it's better if the Karak returns quickly, right?

After all, although people said "Well, we can spend more time fortifying" -- let's keep in mind that an easier way to get time for that is to just spend several days fortifying before Mathilde goes and does her thing at the Waystone.

So what is bad about quick returns, and good about slow returns?

Is it due to the implied reaction speed of the occupiers? i.e. "Immediate return means they sense something funky going on, and so pour out ASAP to try and fix it" and "'Days' means they are disorganized and... No, I still don't know."

The suspense is killing me. And that's not even to say whatever else might come later. ><
The other option is that since the Demons would have been cut from his source of energy for days, they come out of the Karak significantly weaker or in lesser numbers...
 
OOC, Karag Dum is named that because a LotR reference was valued more highly than linguistic consistency. IC, it's probably as a reminder that it is not a home, it is a stronghold against an implacable foe.
 
but... we're on an expedition to Karag Dum, which was definitely inhabited last time anyone checked.

IIRC, last time this came up, it was made clear that most of the Karaz Ankor now refers to it as "Karag Dum" because they believe it to be lost, and that it would have been called "Karak Dum" while it was still in good shape.

E: Or not? I may have been mistaken.
 
Canon doesn't real

Stop letting the capitalists control how you interact with art

This has been your daily PSA
 
Canon doesn't real

Stop letting the capitalists control how you interact with art

This has been your daily PSA
I imagine you came to embody that stance some time after 6th edition came out.


Honestly, in my experience, fans care way more about whether something is canon or not than most people working at any company.

I am one of them.
 
The other option is that since the Demons would have been cut from his source of energy for days, they come out of the Karak significantly weaker or in lesser numbers...
I thought about that, but wasn't sure, because... well. Because those extra days? They're being spent in the aethyr aren't they, so they wouldn't be so weakened, right?

... Unless it means "it is a gradual process of the mountain visibly and obviously re-appearing over the course of several days" rather than "After several days, BAM! Suddenly, mountain!" Though, that would still lead me to think "But, they've been bathing in the aethyr for all those days right -- they just haven't had the constant stream of energy that lets them indefinitely keep the mountain stolen away..."

It would be really good if true though, yes. Days of weakness, plus 1-2 days of travel to the Expedition, equals much weaker when we get to face them...

OOC, Karag Dum is named that because a LotR reference was valued more highly than linguistic consistency. IC, it's probably as a reminder that it is not a home, it is a stronghold against an implacable foe.
Complete with having its own Balrog there too, as well.
 
Ok, now you're definitely counting your chickens.

I mean, we definitely seem to have recovered the hold. Whether people are alive, what's in it, do we have to fight tons of daemons, etc, etc is all up for grabs, but it seems like the hold is back for good and daemons tend to be a temporary problem in the real world.

You know, unless I'm misunderstanding something or something real weird happens.

For all that I've joked about that myself, unless the daemons just never come into contact with the actual expedition, we definitely can't claim that. Also probably the rangers that were with us in the first instance would count...

I feel like there's an argument to be made that, regardless of if we fight the daemons or not ... that's a completely separate matter.

Unless something funky happens, we've recovered the hold and the hostile inhabitants will be removed, and that was all Mattie mostly single-handedly.

Fighting the daemons has nothing to do with securing the dwarfhold anymore, we just don't want dead villages on our hands, but even if we left and let the daemons do whatever they feel like (which was basically an option at one point) we'd still have recovered the dwarf hold.

As for the rangers in the first encounter ... solid maybe on whether that counts. Theoretically, if they weren't there, we probably would have just ran and gotten away, but theoreticallies don't cont for a lot. You could argue that was pre attempt to reclaim the hold, maybe?
 
I wonder if ??? means that Vlag's waystone infrastructure is intact and that Karaz Ankor now has an even bigger safety margin as well as allowing Dum's energies to be channeled to KaK.
 
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