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Water is also an important factor in plate tectonics. If the bulk of water on Mallus arrived after the planet itself was fully formed (by say comets) then despite the abundance of (frozen) water on the surface the mantle would remain dry as the main mechanism that transports water from the surface to the mantle, subduction, requires plate tectonics in the first place, a kind of geological catch-22.
At which point the Old Ones warm the world then do their "reshuffle the continents" thing, which requires breaking the crust into plates, and hey presto!
 
Huh, what source talks about the other planets in the solar system?

There's a quote from the High Elf Book of Days floating around that was apparently in an early version of Tome of Salvation before I think it was replaced with one from human scholars arguing about Elven texts, I assume to keep the focus on human beliefs. It harmonizes with astronomical details from the novel The Burning Shore, the chart of the solar system, and that the year on the planet is exactly 400 days, so it rings true to me. Even if you discount it, significantly shifting the orbit of just one planet without making it unliveable in the process and making its orbit correspond to its rotation so neatly would still take a mind-boggling amount of energy and precision.

@BoneyM, is the Treaty of Amity and Commerce in Divided Loyalties solely about trade between the New World and the Old World or does it also encompass Ulthuan?

It has to include Ulthuan to exist, 'sea elves' aren't an independent polity post-1st edition WFRPG.
 
It taps the Winds, but it seems very efficient regardless. The runic setup in the steam wagons (which is enough to maintain a freeze-room close to the boiler room) was built to last at least as long as the expedition without needing to be recharged, by Dwarven standards.

Interestingly enough there's some real world work on heat pipes and heat diodes that only let thermal energy pass in one direction. Metamaterials are cool like that.

Anyways I think they are only as far as working benchtop devices as of a year or two ago, but they are real.

I think I might be imagining the chaos wastes as more of a, well, wasteland than you are. Which would explain a few things

Yeah, but also I think I'm looking at the time outside of the wastes themselves (or rather, in the parts that can raise cattle and horses still) as the critical part for hunting.

To play the straight man for a moment, coal is actually dead plants from (pre-)dinosaur times, and the obvious explanation for there being no coal is that Mallus (or life on Mallus) hasn't existed long enough for coal to form naturally.

So my understanding is that coal was laid down primarily in two different events, I think the end-permian and end-triassic mass extinctions? Most of everything died and most of the mass laid down was actually aquatic, which suffocated and didn't decompose since all the decomposers were dead too.

But that's why we get seams and beds of coal, rather than even distribution- the mass extinctions were required to get enough biomass down at the same time to form a coal layer in the sediment.

As I understand it, whether a planet (or planet-like body such as a large moon) has tectonic activity tends to depend on the amount of internal heat, the solidity and thickness of the crust, and the volume and temperature of the inner mantle/core.

Yeah- some stuff I was reading recently pointed to the cooler, denser portions of the crust sinking as the primary driver of the cycling (rather than hot upwellings), but I'm not sure how much difference that makes in how we think about other planets.
 
It has to include Ulthuan to exist, 'sea elves' aren't an independent polity post-1st edition WFRPG.
I meant Ulthuan as a trade destination, not trader.
The treaty in Sold Down the River says Marienburg is the only Old World place Ulthuani elves can ship New World goods to, and Marienburg is the only Old World place they can pick up Old World goods from to ship to the New World.
I'm asking if, in Divided Loyalties, Marienburg is also the only Old World place Ulthuani elves can sell Ulthuani goods in, and if it's the only Old World place they can pick up Old Worlds goods from to ship to Ulthuan.
 
I mean why the fuck would they care to? It is just an experimental lab to them. Chaos wrecked it. Go find another one.

So, assuming there isn't a 'control world' running out there somewhere, this suggests that the old ones are doing this sequentially: which means to do it properly, they'd have to constrain as many variables as possible so the data could be compared experiment to experiment.

This might explain why they moved around the worlds, why they created species to help them carry out a fixed plan, and why they noped out when the gates broke: the experiment failed, onto the next planet to vary things a little bit and see...

Maybe if a stable portal between a world and the warp be achieved? Maybe charting the warp entities by seeing what would be attracted to a "bait" world, a world that could be felt but not touched by them? Maybe trying to see if any world with emotional beings could avoid attracting and falling to chaos beings, experimenting with the hope of defending their own worlds with the lessons learned?

Whatever the case, we can assume that the blurring of the worlds caused by the destruction of the portals was enough deviation that the future was no longer relevant to their study.

But it also means that studying the slann's great plan might show what the old ones had done with previous worlds, and give clues as to their research purposes.
 
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I meant Ulthuan as a trade destination, not trader.
The treaty in Sold Down the River says Marienburg is the only Old World place Ulthuani elves can ship New World goods to, and Marienburg is the only Old World place they can pick up Old World goods from to ship to the New World.
I'm asking if, in Divided Loyalties, Marienburg is also the only Old World place Ulthuani elves can sell Ulthuani goods in, and if it's the only Old World place they can pick up Old Worlds goods from to ship to Ulthuan.

Be it known among all peoples for all time: that the Merchant Houses of Westerland are named the exclusive agents of the Elfs of Ulthuan for all goods of the New World brought to the Old;
that the Elfs of Ulthuan agree to provide aid both military and magical to this Barony of Westerland in time of war;
that the Elfs of Ulthuan shall be Our exclusive agents for the sale of the goods of the Old World in the New;
that, in return for such considerations, We, Baron Matteus van Hoogmans of Westerland, Baron of Marienburg, First Sea Lord of the Empire, etc., etc., do grant to the High King of Ulthuan perpetual sovereignty over the islands of Geldern, Zeeburg, Oranjekoft, Rijksgebouw, Vlotshuis and Westerleer, there to build houses for His people and a harbour for His ships, for so long as the terms of this treaty are kept.


Is Ulthuan considered part of the 'New World' here? They act as if it is, but it might be because it's convenient for them for now, rather than because they're bound to. And there's a big question mark as to whether the Treaty is still in effect considering that the 'Barony of Westerland' and thus the Merchant Houses thereof can very easily be said to no longer exist. The ambiguity benefits Ulthuan quite a bit, and Marienburg doesn't want to push the issue and risk getting the answer 'no' and losing such a large source of income.
 
I now wonder if the Time of Woes came as a consequence of the days naturally getting longer (since the planet has 2 moons) and thus no longer perfectly aligning with the days, which required "correction".
 
The Halflings were evidently an experimental attempt to make sure such a thing could never happen again. Then Chaos came but they successfully evacuated with a breeding population of Halflings and didn't come back because why would they, they have cake, mission accomplished.
And when we are dead they will be still alive.
 
Don't Dwarf firearms and cannons universally have rifled barrels, except for Grudgerakers? And use conical bullets and shells instead of round shot? And rifling is an understood principle in the Empire, that's what makes the Hochland Long Rifle so accurate apart from the scope.
Given the longevity of dwarf crafting, I wouldn't be surprised if they still have smooth barrels around, even if they don't make new ones.
 
Might've been they had rifled barrels from the start, it being necessary for the longbeards of old to deem it acceptably accurate enough for dwarven use.
Could be. On the other hand, that means it's further from proven, working technology. And the dwarfs started using cannons out of need, not because they actually like to (overall, exceptions obviously exist).
 
Given the longevity of dwarf crafting, I wouldn't be surprised if they still have smooth barrels around, even if they don't make new ones.
It is entirely possible to rifle a smoothbore cannon barrel, so I would expect dwarven smoothbores to have been rifled at some point. I'd only expect to see smoothbores for dwarf-made guns where rifling would be actively counterproductive (guns designed to fire canister or grapeshot for close-in defense in tunnel warfare) or at least useless (something like a real life naval carronade, designed for huge weight of shot at ranges so short that rifling is just pointless).
 
It is entirely possible to rifle a smoothbore cannon barrel, so I would expect dwarven smoothbores to have been rifled at some point. I'd only expect to see smoothbores for dwarf-made guns where rifling would be actively counterproductive (guns designed to fire canister or grapeshot for close-in defense in tunnel warfare) or at least useless (something like a real life naval carronade, designed for huge weight of shot at ranges so short that rifling is just pointless).
I don't know enough about engineering to make a judgement there, whether that would be an unacceptable reduction in reliability, given that the design is probably fairly optimised (dwarf cannons are noted as smaller and lighter than the imperial equivalent). Plus there's the cultural factor.

If you modify an inherited cannon, then that's saying you know better than your ancestors. Even if that's true, it's not going to be well regarded. On the other hand, if you modify your own work, then that's saying you made and sold something shoddy, because this isn't just maintenance. Again, something most dwarfs aren't keen to do. So in either case, they'd probably make new ones, unless there is a pressing need to get more improved cannons right now (though it can't be too pressing, or you couldn't afford to take the canon off the front line).
 
I would expect dwarves to keep making smoothbores to sell to humans, and keep rifled guns for dwarven use.
This being dwarves, the smoothbores are still of exceptional quality and better than anything humans are capable of making.
 
I would expect dwarves to keep making smoothbores to sell to humans, and keep rifled guns for dwarven use.
This being dwarves, the smoothbores are still of exceptional quality and better than anything humans are capable of making.
I reckon rifled guns are far too advanced for the humans to make. You need some pretty tight tolerances, and very standardized bullet manufacturing for it to work as intended.
 
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