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Because the Greys want the clouds close to ground and the Celestials want it in the sky?

Because both could do a whole bunch more with their magic if the other wasn't taking up half the mystical real estate of water suspended in air.

(of course that isn't actually the case, it's mixing up cause and effect, but a Grey or Celestial Wizard that doesn't dig into magical theory is likely to believe that)
 
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Because both could do a whole bunch more with their magic if the other wasn't taking up half the mystical real estate of water suspended in air.

(of course that isn't actually the case, it's mixing up cause and effect, but a Grey or Celestial Wizard that doesn't dig into magical theory is likely to believe that)
Is there a similar conflict between the Jades and the Ambers regarding the splitting of the metaphysical real estate of Nature into Flora and Fauna?
 
I wonder if a big cloud of bubbles counts as fog or mist.

...This is totally unrelated to the teletubbies madness earlier, I swear.
 
Because both could do a whole bunch more with their magic if the other wasn't taking up half the mystical real estate of water suspended in air.

(of course that isn't actually the case, it's mixing up cause and effect, but a Grey or Celestial Wizard that doesn't dig into magical theory is likely to believe that)
the magical land disputes must be a sight to see.
 
Is there a similar conflict between the Jades and the Ambers regarding the splitting of the metaphysical real estate of Nature into Flora and Fauna?

The split is more untamed wilds versus the man and nature in harmony, the forests versus the fields, nature's savagery versus nature's bounty. There's plenty of room for both, and Imperial society has had a lot of practice with those two facets of nature coexisting in the form of Taal and Rhya.

the magical land disputes must be a sight to see.

See also: the Night of a Thousand Arcane Duels.
 
The fog thematic allows an easy delivery mechanism, off the top of my head none of the other Winds have something that hits the right beats: large in size, can be passed through safely, touches the ground, moves slowly but inexorably, and conceals the state of the ground below.
Hmm, having a poke at the idea:
-Hysh - It seems to me if they wanted to approach the effect they'd be better off using the Choir effect for multiple lesser casters to harmonize and link up their bits and pieces. Kind of finicky in battle though, since it'd be prone to cascade failure.

-Aqshy - Fires could conduct effects, however when you are setting everything on fire why get fancy instead of More Fire? Especially when persistence doesn't come without a bunch of prereqs like suitable tinder.

-Shyish - You could I suppose, get a bunch of ghosts to carry the effect for you. I imagine there's going to be a lot of frowny priests and ghosts are hardly readily cooperative.

-Chamon - A large continuous sheet of metal could potentially do it, except there are vastly more useful things to do with ridiculously large amounts of metal. Conjuring or transmuting a large continuous piece of metal is itself already Battlemagic level.

-Ghur - You might be able to conduct the effect through a swarm of small animals, but such a thing is not going to be very coherent for long, small animals are not known for their load bearing capabilities.

-Ghyran - Water could do it, but large volumes of water are rather opinionated about where they'd go, being based on gravity. Roots could do it, but getting them in position could be problematic. Might actually be better at creating a Path than Ulgu is, but more biome-limited, you could make a Water Walk or Marsh Walk spell easily enough. Actually, I wouldn't be surprised if they already HAD the spell at Moderately Complicated for personal scale for Jade wizards operating in aquatic environments.

-Azyr - Isn't this how they do skywriting and alter physically voluminous weather to begin with? The problem is that such an event would stubbornly stay in the sky rather than somewhere useful. Electricity might, but electricity has poor persistence. That said, if you want a Skywalk effect Azyr has better ways to build it using pure Azyr.
 
-Chamon - A large continuous sheet of metal could potentially do it, except there are vastly more useful things to do with ridiculously large amounts of metal. Conjuring or transmuting a large continuous piece of metal is itself already Battlemagic level.
Law of Form (item becomes rigid as steel) scaled up to affect an area of soft ground might be a useful starting point for imitating a large sheet of metal to walk on without having to fully conjure it. You'd want to affect only the soil and not the grass, so you don't get razor-blade-grass underfoot, which would take some finagling to set the boundary...
 
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Law of Form (item becomes rigid as steel) scaled up to affect an area of soft ground might be a useful starting point for imitating a large sheet of metal to walk on without having to fully conjure it.

Problem is making it affect Ground rather than Object.
You'd need a particularly weird perspective on Chamon, because Chamon tends to be associated with artifice/worked objects for most users rather than the more expansive Physical Matter definition.

That and most of the time soft ground isn't because the material is soft, but because the material is comprised of a significant percentage of a non-solid substance, like water(for mud, clay and various forms of squish), or the material has no continuity(for sand, gravel, rubble or various forms of densely packed but otherwise loose plant and animal matters).
Making it as rigid as steel wouldn't fix either one.
 
Problem is making it affect Ground rather than Object.
You'd need a particularly weird perspective on Chamon, because Chamon tends to be associated with artifice/worked objects for most users rather than the more expansive Physical Matter definition.

That and most of the time soft ground isn't because the material is soft, but because the material is comprised of a significant percentage of a non-solid substance, like water(for mud, clay and various forms of squish), or the material has no continuity(for sand, gravel, rubble or various forms of densely packed but otherwise loose plant and animal matters).
Making it as rigid as steel wouldn't fix either one.
I think these are overcomeable problems, as one of the minor themes of Chamon is 'Make thing behave according to spec' - strictly so, as we saw when Max complained that spiderweb got weaker when subject to Law of Form. If the underlying matter is being troublesome, tell it very firmly to stop that.:D There's also Rigidity of Body and Mind which makes a person behave according to spec, and since this would be a hypothetical custom-designed high-end spell anyway, I think a perspective on Chamon in general is less important than an approach to this particular spell. Possibly treat it as working the surface of ground into a temporary 'object', akin to hammering out sheet metal?
 
I think these are overcomeable problems, as one of the minor themes of Chamon is 'Make thing behave according to spec' - strictly so, as we saw when Max complained that spiderweb got weaker when subject to Law of Form. If the underlying matter is being troublesome, tell it very firmly to stop that.:D There's also Rigidity of Body and Mind which makes a person behave according to spec, and since this would be a hypothetical custom-designed high-end spell anyway, I think a perspective on Chamon in general is less important than an approach to this particular spell. Possibly treat it as working the surface of ground into a temporary 'object', akin to hammering out sheet metal?
By which I meant that your perspective on Chamon informs your approach to spells(like how Mathilde's rational approach to magical thinking prevents her from using word association games to make effects).

In the case of mud to be specific, you have loose particles held together by a liquid, which doesn't really have a delimited identity, so you'd need to thread the needle between "The grains of clay and sand are individual objects and too numerous to affect like this" and "The ground is an individual object and too massive for me to affect".

Not impossible, but there's a lot of squirrely exotic thought going on.
 
-Ghyran - Water could do it, but large volumes of water are rather opinionated about where they'd go, being based on gravity. Roots could do it, but getting them in position could be problematic. Might actually be better at creating a Path than Ulgu is, but more biome-limited, you could make a Water Walk or Marsh Walk spell easily enough. Actually, I wouldn't be surprised if they already HAD the spell at Moderately Complicated for personal scale for Jade wizards operating in aquatic environments.
The Jades have The Wilds Undisturbed, which lets a small group travel without trace through wildlands as if on well-maintained roads, so they'd have a larger component spell to conceivably scale up. The 'Wilds' itself being the medium, perhaps, as the spell ends on (essentially) encountering signs of civilisation.

Walking on water might work as a medium where the water is already where it wants to be, though. So crossing a lake etc.
 
And this is where soft-locking comes from.

Hopefully Cython makes it into the top four next turn and isn't somehow just pushed out of contention again.
Next turn we leave for the Chaos Wastes. Any social actions we have will be 'visit friends and or family before you march north to glory and or death'. Cython might be a contender for romance be they are way, way down the list of people to see Mathilde off.

Oh but how lovely it would be for Mathilde to be surrounded by four Abels...
Have you considered Time Travel? It isn't even against the Articles! If only because no one has yet survived attempting it.
 
Have you considered Time Travel? It isn't even against the Articles! If only because no one has yet survived attempting it.
Don't try it in the College though.

I think there was an old and not quite serious WoG that the whole Grey College is enchanted to create an illusion of your future self that tries to convince you to stop it and avoid timetravel forever.
 
I wonder if an Azyr transport spell could be based on making a bridge from a rainbow that dazzles people and when their vision clears they're somewhere else.

Chaining Skywalk is doable because it can apply the same effect every time in the same way. Chaining Sleep means it has to seek out the targets and then battle their willpower.

Sounds like a job for an Apparition...

Gandalf is actually three extremely short magisters standing on each others shoulders.

Gandalf actually Bretonnian Damsel shocker!
 
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