Voted best in category in the Users' Choice awards.
Particularly large Power Stones with a heap of sentimental value and a dash of the tired old 'we can't make these any more!' that GW can't stop themselves from throwing in everywhere. I'm of the opinion that there's nothing a Orb of Sorcery can do that a good handful of Power Stones can't.
 
Well, it's nice to know (that's the idea I'm getting) that there's a good chance of personally improving in this five year venture in addition to doing good, building up our resume and getting favors.
 
You're at or damn near the point where to get better you need to blaze your own trail, because so few reach the level of power you've leaped to in these past few months.
 
You're at or damn near the point where to get better you need to blaze your own trail, because so few reach the level of power you've leaped to in these past few months.
With this being said, is there anyone back at the collages that are suspicious of our sudden leap in magical ability, or anything similar? I mean we jumped...3? Magical Levels over the past...2 years I think? Not counting the Familiar bonus.
 
This is also what the guy planning on studying Skaven warmachines plans on. Hes going to look at the stupidly unstable, warpstone powered war machines, and figure out the principles of how they work, then see about developing a stable version that runs on Power Stones or for the sufficiently ambitious, one of Teclis' balls(you know, like the Luminark of Hysh). This skips the dangerous experiments part of the research as likely to blow up the inventor as not(which the original inventors got around by being Skaven and thus too insane and too replacable to care)

Then he's probably going to write a paper which might allow enchanters from the other colleges to replicate the effect.
Huh. Cool.

Studying really does pay off.

Might be a project we could do on our own if there are no better options at any point, seeing as knowledge is literally in more ways than one power and we have our Belt that lets us juggle Warpstone.

You're at or damn near the point where to get better you need to blaze your own trail, because so few reach the level of power you've leaped to in these past few months.
Wow. I thought we were meh on the higher tiers, barely worthy of note, but...when you say it like that Magic 10s must be like single digits in number, and once in a millenia freaks without magical items boosting them there.
 
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Well, it's nice to know (that's the idea I'm getting) that there's a good chance of personally improving in this five year venture in addition to doing good, building up our resume and getting favors.
Besides reading the Liber Mortis, and learning things from dwarves, we can improve our enchanting, and also master spells through actions.

Also on enchanting, it might be worth really focusing on that as it'll let us make our own staff with enough skill (another +1 Magic)and it'll help us improve our weapon load-out.
No, most of it was while under the direct tutelage of the College teachers so they saw how you came by it.
How much did we impress the college with our everything?
 
No, most of it was while under the direct tutelage of the College teachers so they saw how you came by it.
Is... Magical 'power' something visible in-universe? Like, absent disguise can Mathilde guess (maybe +-1) where someones Magic stat would be, if say she hypothetically were rating it 1 (novice)-10 (greatest Battlewizard or Grand Poobah ArchPatriach)? Does she shine brighter to Regimand now, than she did when she was knighted?

Wow. I thought we were meh on the higher tiers, barely worthy of note, but...when you say it like that Magic 10s must be like single digits in number, and once in a millenia freaks without magical items boosting them there.
I believe many Magisters top out around 6 after a lifetime of work.
 
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if he wasn't actually evil that would make his book far easier to read. I don't know if it would be enough to change my vote alone but with the belt as added assurance against corruption I would be far more comfortable with making the dive.

However given that the next 14 generations of his family spent their lives trying to redeem their line and our character accepted him as a valid reason; I kind of assumed that he was widely considered evil.
 
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Contributing to the Campaign:
[X] Have Ulthar handpick his best sharpshooters to be equipped with envenomed bolts.
(OOC: We need the Dwarf Rangers toi be as well equipped as possible, and we need assassination bonuses! We can't wait any longer IMO.)

Esbern and Seija of the Amber Order
[X] Test their skills in battle.
(OOC: We need to get an idea of what they can and cant do, and also maybe get them some xp?)

Johann of the Gold Order
[X] Help him find a place with the dwarf artillery crews so that he can supplement their abilities in combat.
(OOC: We need him to do well in battle, this is a good idea and it also furthers what hes doing.)

[X] Purchase the strange Lustrian eggs (200 gc).
[X] Purchase the Helldrake scales (100 gc).
[X] Do not purchase the title of a Border Princess.
(OOC: Give the eggs to the Amber wizards, keep the Helldrake for ourselves or find out what the Gold wizards could maybe do with them, and don't buy the title bc we're busy enough.)
 
How much did we impress the college with our everything?

Significantly, as can be seen by the favours you earned as you graduated.

Is... Magical 'power' something visible in-universe? Like, absent disguise can Mathilde guess (maybe +-1) where someones magic stat would be, if say she were rating it 1 (novice)-10 (greatest Battlewizard or Grand Poobah ArchPatriach)? Does she shine brighter to Regimand now, than she did when she was knighted?

No, she'd have to see them actually flinging spells with all their might to gauge their level of relative strength.

However given that the next 14 generations of his family spent their lives trying to redeem their line and our character accepted him as a valid reason; I kind of assumed that he was widely considered evil.

Best of reasons or not, he is the one that introduced necromancy to Sylvania.
 
Well, lots of paths and opportunities ahead if we don't die, that's nice.

Heck, if we learn from the Liber Mortis ok, it might be a good step to learning from the Qhyash Asp thing.

Anyway, tally:
Adhoc vote count started by Zaratustra on Apr 4, 2018 at 10:30 PM, finished with 15710 posts and 103 votes.
 
Significantly, as can be seen by the favours you earned as you graduated.
Yeah, didn't we cram a frankly ridiculous eight spells, including a fiendish-difficulty one from five minutes instruction, into two months worth of study?

I hope Regimand got some 'elite student' Master kudos points for that sort of display. And making the Proctors call in the town cryers. Oh, and almost maybe assassinating the substitute Emperor. And winning our duel through quick draw and quicker thinking.

Best Master.
 
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Wow. I thought we were meh on the higher tiers, barely worthy of note, but...when you say it like that Magic 10s must be like single digits in number, and once in a millenia freaks without magical items boosting them there.
Playing with population numbers in Warhammer is a sucker's game because everything is hilariously inconsistent. That said, it's a reasonable interpretation of the setting that there are only a couple Wizard Lords for each College at any given time, and likewise only a handful of Battle Wizards. If you start raising their numbers much up past that questions of just why they're treated as so rare begin to emerge because there are a full eight Colleges, and if the Empire can field fifty or a hundred wizards capable of casting Battle Magic when shit hits the fan that is a truly astonishing level of available firepower which (arguably) defies the rarity which supposedly characterizes those abilities in flavor.

Now, there are measures of loyalty and competence which the ranks of Wizard Lord and Battle Wizard require that are not tied to sheer Magic value, so it's all but certain that there are several individuals who qualify for the post in terms of magical skill but not in other respects at any given time. Nevertheless, I would guess that even meeting the Magic 7 minimum to become a potential eventual candidate for the rank has put Mathilde in the top (two?) hundred Imperial wizards in terms of magical muscle.

As I understand it, most human casters in the Warhammer setting max out their magical ability at a fairly low level (for more than half of all casters, a mechanical score of 1; for others higher but still capped) unless they boost it somehow- usually by tapping a god, dhar, or both, but familiars and very specialized magical items work as well. The fact that Mathilde can raise her Magic as far as she has is evidence of exceptional talent on her part.


It's +1 magic in this quest. There was a post when we gained the first one.
I can't find a GM post stating that, although admittedly my search has not been utterly exhaustive (there are over a thousand GM posts, so searching them is challenging). The closest I've found is this. Can you link your source?
 
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if he wasn't actually evil that would make his book far easier to read. I don't know if it would be enough to change my vote alone but with the belt as added assurance against corruption I would be far more comfortable with making the dive.

However given that the next 14 generations of his family spent their lives trying to redeem their line and our character accepted him as a valid reason; I kind of assumed that he was widely considered evil.

Well, he wasn't evil. The book, by itself, also isn't evil (although it is "corrupting" in a sense that necromancy is dangerous due to Dhar pollution), but great many people throughout history used it and knowledge in it for evil. Arguments can be made that Frederick is partly responsible for those later necromancers' crimes since his treatise helped them to commit them. If his descendants buy those arguments they may very well think that there is much to atone for.
 
I have a question: If we create a spell using our Warrior of Fog trait, does it count towards the spell count for magic increase?

No, but creating spells has a high chance of leading to traits that increase your magic

I hope Regimand got some 'elite student' Master kudos points for that sort of display. And making the Proctors call in the town cryers. Oh, and almost maybe assassinating the substitute Emperor. And winning our duel through quick draw and quicker thinking.

Best Master.

Yeah, you paid off big time for him in College favours. Also in pride.
 
I'm getting excited again. At first it was just at the idea of taking part in this campaign, but now the magical potential is elaborated on and even more excited.
 
Yeah, you paid off big time for him in College favours. Also in pride.
That seems only fair, considering how much Favour (and regular favours) I'm sure he sunk into our education over the years. Don't want to let Substitute Father Figure down!

I actually regret that we didn't spend more time with him after our graduation and before going to dwarfventure.
Me too. I hoped we'd drop by for more screentime on our Farewell Tour, but I can only assume Mathilde didn't bother because she'd just spent all that time graduating, large parts of it in his company.
 
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P
I can't find a GM post stating that, although admittedly my search has not been utterly exhaustive (there are over a thousand GM posts, so searching them is challenging). The closest I've found is this. Can you link your source?

I think this is it

Magical items work together fine, but they don't stack if they effect the same thing, and it'd be a bad idea to have spells from multiple Winds active on you for prolonged periods, and most magical items are activated rather than constant.

Effectively a +1 to magic. And no, staffs designed to channel other winds won't help you.
Around scale/lamellar.

I think there was also a post about how you could put the enchantment on other things but I didn't find it.
 
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Just look at the Skaven - yes, their warpstone technology can do great things, but it's also so unstable that it's a good thing they breed like rats, or they'd all have blown themselves up centuries ago.

Didn't Clan Skryre blow up most of Skavenblight pretty early on, killing enough Skaven they had to relocate for a few decades or something?

[X] Purchase the strange Lustrian eggs (200 gc).
I'm going this route because I'm curious what the Amber Wizards would make of them. Seija's specialty is animal handling, and even if it's just some rare newt or something that's still pretty cool. (Also I seem to recall Amber Wizards can turn into an animal they ritualistically hunt, so even if it turns into an uncontrollable Carnosaur or something they don't exactly lose out, you know?)
[X] Purchase the Helldrake scales (100 gc).
Pick up magical shiny thing, y/n?
[X] Purchase the title of a Border Princess (300 gc).
I'm mostly interested in this for +favors later on. Gold is a secondary coin to our preferred currency, favor trading, and if we're lucky the Colleges have someone they'd really like to see exiled but with too much political clout to just give the boot.

[x] Ulthar's Rangers and Petrescu's marksmen are ranging far to ensure that any greenskin that claps eyes on the Expedition don't live to tell the tale. Assist them.
Warrior of Fog. The other options help if battle is joined, but whatever our casualties from battle are likely less threatening than being bogged down by wave after wave of greenskins in the Badlands. Stopping that from happening seems important.
[x] Have Ulthar handpick his best sharpshooters to be equipped with envenomed bolts.
Greenskin (and Skaven) armies rely on their leadership. Let's deny them that, shall we?

[x] Grand Master Ruprecht Wulfhart
He has a wolf. We have a Wolf. I want to show him off, and seeing a puppy Wolf being sniffed over by giant wolves sounds adorable to me.

[x] Introduce him to the dwarven smiths so he can try to convince them to teach him.
[x] Ask the smiths to teach him as a favour to you (-2 favours)
Get College favors back, and score some points with him while we're at it.

[x] Help him find a place with the dwarf artillery crews so that he can supplement their abilities in combat.
We're getting into the danger zone now, best get our people where they can be most effective.
 
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