Okay, there are two known groups that are highly skilled at binding Warp-entities.
First the Arabyan mages binding not-daemons for a vast array of magical effects.
Second the Dawi Zharr binding daemons for a more limited, but immensly powerful range of siege-weapons and monsters.
We can buy books from the former and maybe steal some from the latter.
I would definitly prefer to have some sort of theoretical foundation before trying to mess with not-daemons, because trial and error will be very risky.
Yeah, I really want to grab some Arabyan magic books and look into Djinn now.
Heck, maybe we'd be able to find an Ulgu-aspected Djinn. The wood that went into making our tower came from Araby, didn't it? Maybe we'd be lucky and find something like that.
We should grab a Rider in Red then steal its horse and use that instead. A riding horse sounds easier to control than a blood crazed ghost knight.
It would make a fine upgrade to our current steed.
That sounds like a good way to get a spectral former-horsemen constantly haunting you. That also sounds really really cool though, so hey.
We got a staff with a hand on the end so we can sword at people while we cast spells.
Alternatively, we built it into Branalhune so we can cast spells at people while we sword.
Actually, what if we did something to make it similar to Branalhune?
Namely, the whole "disappears and appears at will" thing. Maybe we can store the staff in, say, our shadow or something like that.
Thus, making it
way way easier to carry it and sneak about with a staff.
Now that'd be a proper Ulgu stuff, wouldn't it?
One that you can take anywhere, and that wouldn't get in your way, nor be detected by people.
Yes... but an Empire can.
What if we designed a fairytale creature with beneficial traits - maybe one that calms the winds of magic nearby, or warns of hidden dangers - and spread the story as far and wide as possible? Maybe using the EIC to do it? If the tale got popular enough, we might see such beneficial beasties start appearing after a while, and wouldn't that be neat?
Only if people actually believed in it. But there'd be that one person writing the sinister story about what they really do to the buttercups or whatever, and then it'd all get ruined.
True. But a coordinated effort to spread the story and reinforce the intended narrative seems viable. And of course, we can design the "canon" narrative to be not just beneficial but a compelling story, so that people want to spread that one.
Imagination dies at the border of definition. The more work you put into it, the harder it'll be for it to take off as something people believe is real, rather than a good story. Too, there's also the mean-time-to-conspiracy-reveal to take into consideration; the more people you have working on it, the faster it'll inevitably get out that it's a sham.
Generally speaking, we should stick to avoiding social engineering projects of that nature. There's already a snarl of factions with a monopoly on them, and they tend to burn anybody who offends their sensibilities.
I disagree entirely. If we're optimising for "telling this version of the story and believing it" then putting more work into it will not make it less successful.
Obviously we'd want to hire professional assistance for such and endeavour - authors and bards, perhaps.
You know... If you wanted to spread a story, and have it be about a being with some supernatural traits, or supernatural feats, and you wanted to get a lot of people to believe it...
... Well.
We
do have that Protector Facet on Ranald's Coin, and the ability to use it to form an alternate persona superhero.