[x] Zhufbar regularly sends salvaging parties into Karak Varn and mining parties into the tunnels below. It will be close enough to Stirland to keep in touch, and you have a good reputation in Zhufbar especially.
[x] Belegar Ironhammer has sent word that any that wish to seek their fortune are welcome to join him in retaking Karak Eight Peaks. While it is far from the civilized lands of the Empire, the treasure, the glory, and the adventure will be all the greater.
[x] Return them to the barrow you originally got them from.
[x] Leave them stored in your spare room.
[x] Leave it behind; have Heideck come in and replace the containers as they fill.
[x] Leave it safely in your Sunken Palace.
[x] Plan Manager can be hired as a free action
-[x] [Estate] Seek and hire a steward to manage and improve the fief in your absence. (100 gold to pay them for the projected duration of your absence) (free action for 150gc)
-[x] [Estate] Improve the road between the Estate and Sonningwiese (50 gc) (free action for 75 gc)
-[x] [Gong Farmers] Fold them into the EIC; no need for you to have personal control of them. (no action needed)
-[x] [Niter Factory] Sell the produced niter crystals as fertiliser in Stirland.
-[x] [Familiar] You'll have a cat, damn it. Spend time with the alley cats of Wurtbad and see what you can find. (low chance)
-[x] Qhaysh Juice: Whatever it is, it's dripping out of the box at a steady rate. You've got several gallons of the stuff and it's still coming out. It's got to be good for something.
--[x] Ranald's Blessing
-[x] Your experience with the so-called Fog of War has given you a lot of ideas for new applications of Ulgu.
-[x] Filled with Potential: You've got four rooms cleared out and ready to be put to use. Decide what you're going to put in one of them and get started on equipping it. (write in the purpose of the room)
--[x] Overengineered and contrived DOOMVAULT
-[x] Farewell: Visit everyone you've gotten to know during your time in Stirland, let them know where you're off to, and say au revoir. (does not take an action, incompatible with Free Time)
[x] Belegar Ironhammer has sent word that any that wish to seek their fortune are welcome to join him in retaking Karak Eight Peaks. While it is far from the civilized lands of the Empire, the treasure, the glory, and the adventure will be all the greater.
[x] Return them to the barrow you originally got them from.
[x] Leave them stored in your spare room.
[x] Leave it behind; have Heideck come in and replace the containers as they fill.
[x] Leave it safely in your Sunken Palace.
[x] Plan Manager can be hired as a free action
-[x] [Estate] Seek and hire a steward to manage and improve the fief in your absence. (100 gold to pay them for the projected duration of your absence) (free action for 150gc)
-[x] [Estate] Improve the road between the Estate and Sonningwiese (50 gc) (free action for 75 gc)
-[x] [Gong Farmers] Fold them into the EIC; no need for you to have personal control of them. (no action needed)
-[x] [Niter Factory] Sell the produced niter crystals as fertiliser in Stirland.
-[x] [Familiar] You'll have a cat, damn it. Spend time with the alley cats of Wurtbad and see what you can find. (low chance)
-[x] Qhaysh Juice: Whatever it is, it's dripping out of the box at a steady rate. You've got several gallons of the stuff and it's still coming out. It's got to be good for something.
--[x] Ranald's Blessing
-[x] Your experience with the so-called Fog of War has given you a lot of ideas for new applications of Ulgu.
-[x] Filled with Potential: You've got four rooms cleared out and ready to be put to use. Decide what you're going to put in one of them and get started on equipping it. (write in the purpose of the room)
--[x] Overengineered and contrived DOOMVAULT
-[x] Farewell: Visit everyone you've gotten to know during your time in Stirland, let them know where you're off to, and say au revoir. (does not take an action, incompatible with Free Time)
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