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actually, I know I said I don't care about the math, but now I'm curious, what is the likely hood of a bad mark?

[Learn Shroud of Invisibility: Learning, 74+26=100.]
[Rolling...]
[Rolling...]

[.........]

[Arcane Mark acquired: Mantle of Mist]

so looking at the rolls

people have said with our stats we crit 50/50 of the time so lets go for that.

the second roll... let's assume that 1-2 is mark and 3-6 is neutral and good.

third roll... let's give the advantage to the other side and assume that all but rune is bad. 4/5 or 4/6 if you think boney will add something now that MoM is gone. (and MoM was not that bad.

thats 1/2 to 2/6 to 4/5. can someone good at this do the math? I'm terrible at this stuff. (I think its 27% but I've been betrayed by google before.)

Wait! in the same update....

[Learning Universal Confusion: Learning, 90+26+20(Partial)=136.]

-------------

[Mastery acquired: Universal Confusion]
why didn't we have to roll the same in this one?... do we have to get 100 on the dot to make the roll... that could change things... a lot.
 
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I kinda want an omake of a rat scholar citing this as one of the pivotal moments leading up to the formation of the New Skaven. They did not fight for the cruel and malicious god that abandoned them, but for their fellow Skaven, and in doing so they found a strength and courage that moved even the dwarfs. While the brothers they fought for may have already been dead, their unknown sons and daughters thank them and remember.
Sleek Sharpwit was forgotten. They'll be forgotten as well.
 
When it comes to personal enrichment, people are very good at convincing themselves that they can get away with it and that the harm done will be minimal. Traditional countermeasures are to try to counteract these tendencies by making them believe getting away with it would be impossible or that even minimal damage done would be unforgivable. The reputation of the Grey College is great for the former, especially when you've sufficient grasp of bureaucracy to back up your threats with random spot checks. As for the latter, faith and patriotism are safe bets. So you set to building twin sets of accountability infrastructure: one for the EIC, and one for the Temple to the Gambler you're building.

The EIC a straightforward matter, as there is already a strong streak of patriotism within the company, giving you a good pool of candidates to draw from. They are to focus on actual misconduct that might threaten the Empire or the EIC's relationship with it rather than mere accounting irregularities, so you don't foresee any major conflicts of loyalty. Anyone misbehaving seriously enough to attract the attention of the newly-formed division would be betraying their friends in the company as much as they were the company itself, after all. And the first few examples will serve to make it clear to everyone else that the consequences will be severe and unavoidable.

The Temple is a trickier matter. One of the first decisions you made was not to engage in player-versus-house games to prevent resentment from the patrons and adversarial thinking from the staff. The Temple will fund itself by taking a rake from the card games, a commission on the bookmaking, and the sale of beer, ale, wine and liquors to the clientele. Hiring from amongst those Undumgi who have taken wounds that won't allow them to patrol any more gets you the bar staff, but for an affinity for cards, an ability to spot cheats, and to honour the Gambler, you need to recruit from further afield.

[Recruiting dealers and priests: Piety, 73+26=99.]

You reach out to Heideck, and make it crystal clear that you're looking for those dedicated only to the Gambler, and that any Deceiving or Night Prowling directed towards Dwarven hosts or Undumgi protectors will result in very harsh consequences and you'll not be shielding anyone from them. He says he'll put word out, and you turn your attention to other matters until the faithful begin to trickle in. Retired merchants, battered mercenaries, sailors seeking good solid rock under their feet for a change - all people who have spent a lifetime entrusting themselves to Ranald and are quite ready to instead facilitate the chance-taking of others. One quite convincing card sharp got quite a way into the interview with you having only barely set off a few minor suspicions, until he stopped mid-sentence, listened to the sliver of Ranald's attention that had just turned your way, then apologized and left.

By midyear, the Temple begins to fill with those knowingly or unknowingly paying homage to Ranald. Anyone seeking to cheat was very quickly seen through by those that know when the Gambler is suddenly supplanted by the Deceiver. And under the watchful eye of a newly brevetted Lieutenant Snuggles, the cat statue became the perch of choice for Karag Nar's small but growing feline population.
 
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I kinda want the Al-Ulric to be a secret evil infiltrator, so we can get our Bond on. Uncover his nefarious plan, get captured, escape from a deathtrap using one of K's gadgets, then stop him at the last moment, with the handsome older man of the movie behind her on her horse.

I would like to point out that the boss of James Bond only goes by M. Coincidence? Yes. Inspirational? Also yes.

If we become M, does that mean Gretel is the one with a license to kill? 😆

And under the watchful eye of a newly brevetted Lieutenant Snuggles, the cat statue became the perch of choice for Karag Nar's small but growing feline population.

I love this so much. He got his bars back! Such a good kitty.
 
One quite convincing card sharp got quite a way into the interview with you having only barely set of a few minor suspicions, until he stopped mid-sentence, listened to the sliver of Ranald's attention that had just turned your way, then apologized and left.
Ranald: "Dude, this is a temple in a dwarven Karak overseen at least partially by my favorite Gray Wizard, is this really where you want to set up a con?
 
One quite convincing card sharp got quite a way into the interview with you having only barely set of a few minor suspicions, until he stopped mid-sentence, listened to the sliver of Ranald's attention that had just turned your way, then apologized and left.
Anyone seeking to cheat was very quickly seen through by those that know when the Gambler is suddenly supplanted by the Deceiver.
First rule of successful, sustainable crime: Never piss where you sleep.
And under the watchful eye of a newly brevetted Lieutenant Snuggles, the cat statue became the perch of choice for Karag Nar's small but growing feline population.
So... how long until a Dwarf notices a cat that has been around as long as he has?
 
One quite convincing card sharp got quite a way into the interview with you having only barely set of a few minor suspicions, until he stopped mid-sentence, listened to the sliver of Ranald's attention that had just turned your way, then apologized and left.
That's beautiful. Considering that a guy that good is probably pretty high up in the Deciever's clergy, and Ranald himself pulled rank on him in favor of us, that's gotta be an ouch moment. I can just imagine the rest of the priest's with enough awareness freaking out when it happened, as they realize just what it is they're signing up for.
 
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