Voted best in category in the Users' Choice awards.
To be fair, with how Mathilde does things, she wouldn't actually get much use from most of the recognised eight spells in human Lore of Shadows battle magic.

Smoke and Mirrors is literally the Order's signature move, and teleportation is useful no matter what your job is, but honestly I feel the only proper spell in the list I'd find handy is the Pendulum. Wind spells aren't as powerful as a Vortex, but even if Pit of Shades is much more controllable than normal (IT ACTUALLY STAYS STILL! THANK SIGMAR!) a Wind spell is much, much safer for our allies, and if it's anything like the one in Total War, Pendulum is still pretty damn powerful. It gives us a way to contribute in big fights where we don't have assassination targets or a tower handy, and it's simpler than the other option. Maybe Miasma, but it's basically just those two.
 
I'd say getting both Queekish language dictionaries out fast would be a good idea just for prioritization—the Skaven are likely still in a vulnerable phase from their civil war which means they will be useful now, and I would also very much like to have them already distributed and in wide use before the Skaven are on an upswing and looking to retake lost ground.

It's not like we're going to be short on paper topics either—hell, assuming the votes continue in their current trajectory and we succeed on it we'll have just killed a type of Skaven they didn't even know existed.
I'd say we are about a year late publishing the paper on Skaven tactics that could have dramatically altered the outcome of the attacks on the under kingdom and that now holding out will just make us look bad.
 
Oh, yeah, token protest vote.
[X] Cordon the mountain off and wash your hands of the whole business.

Matty thinks Eshin will up and leave if/when they win, anyway.

Thus, probably no actual need to go risking ourselves against multiple peer/magical assassins.
It's the part where they take their belongings with them that makes that less than optimal.
 
Golems? might need to get Kragg or the other guy (we really need to do something with that guy at some point.)
Not happening. We asked to borrow one of Thorek's apprentices for our Neutral tower, but then it turns out Kragg is territorial about his stuff and came in and did it himself.
Given Kragg is basically refusing to die through sheer force of disapproval at the state of the world, that's actually plausible.

Also, how long until the elemental is dubbed "Bok"? Poor thing.

So, Belegar's reaction when he comes back. It's going to be amazing. After all, over the course of a day or so, we (will have) wiped out nearly all the hostile factions in K8P, determined that two beings holding a mountain apiece were at worst open to diplomacy, and probably melted a sizable fraction of a million orcs.

And, unless something goes massively wrong, done so with minimal casualties. (I'm hoping that many of the casualties the miners and Izor immigrants took aren't fatal, given we carried the fields of battle each time.

Granted, there's going to be a ton of empty space around, but the actual threats are much reduced. (The remaining trolls in Kvinn-Wyr, and Karak Drazh. I have a feeling that the Underway tunnel is going to be getting all 60 grapecannons installed there, which basically is "wall of corpses" level firepower.) And the news that Vala-Azril-Ungol has been essentially fully reclaimed is, I imagine, going to completely upset the diplomatic landscape of the Karaz Ankor. For one thing, Belegar is going to be able to flex at Thorgrim: "Foothold my ass. How long can I hold out? How long until my hold is secure and I weaken Karak Drazh, as well!"

Granted, next turn in BelegarQuest will be 1) Diplomancy at Dragon, 2) fortify lines in Kvinn-Wyr/prep for removing remaining trolls, 3) confirm Skyre gone, 4) scout entire underground for possible Skaven entryways, and 5) fortify Karak Drazh underway. Dreng and Gotri are going to be busy.
I do appreciate that our potentially poor decision-making can be immediately made up for by all this swag we've been accumulating.

"Mathilde, why did you-"
"Hey Belegar, can't talk, busy trying to nosegrind through three Skaven hero units, here, have a Queekish lexicon and a pile of Skaven intel reports from all across the Old World!"
"Don't do that, I-"
"No time, talking to a dragon, here, five-rune super-golem!"
 
I doubt that the soft time limit works that way, especially when we have already told Belegar that it is going to be a long project... I am pretty sure that the time limit is less when does he expect us to finish and more about getting a significant progress done on the topic, in this case I am pretty sure that learning written Queekinsh in a Year would qualify for the soft time limit...

Better to ask the QM... @BoneyM a couple of questions.

Would learning written Queekish qualify as enough for the hypothetical yearlong soft time limit for the project?

Since we have already warned Belegar that completing the translation of Queekish would be a long project, and discounting Belegar exhilaration from finishing the conquest of K8P... How long would be the hypothetical timelimit until Belegar would want tangible results (I mean results in the sense of a finished Dictionary, not progress towards the goal like knowing most of the written language or the spoken version)?

Belegar would prefer to get the Skaven Language guide ASAP, or would he prefer to get a better quality book even if he had to wait for six months or a full year?

If we hire the linguists and Mathilde finishes one of the versions of the dictionary, would it be possible for them to do the other version by themselves?


The thing is that Skaven Civil Wars normally take decades or even centuries to resolve themselves so we have a pretty generous window of opportunity here, more than enough to wait for a few more turns so that the quality of the final book is as high as possible.
So something I've raised regularly now is why should Qrech be able to underatand and translate the magical lexicon of queekish, when he is a person who spent his time learning how to fight off raids and technical documentation and is not a mage of any of the Skaven magical traditions.

He may know, but I am very much not expecting him to and would look at any magical queekish lexicon with deep scepticism because of his lack of obvious relevant backgrounds.
 
Not happening. We asked to borrow one of Thorek's apprentices for our Neutral tower, but then it turns out Kragg is territorial about his stuff and came in and did it himself.

I do appreciate that our potentially poor decision-making can be immediately made up for by all this swag we've been accumulating.

"Mathilde, why did you-"
"Hey Belegar, can't talk, busy trying to nosegrind through three Skaven hero units, here, have a Queekish lexicon and a pile of Skaven intel reports from all across the Old World!"
"Don't do that, I-"
"No time, talking to a dragon, here, five-rune super-golem!"
"BRB, taking Kazador and the Azul Throng to retake Karak Dhraz, I'm sure it's vulnerable now."
 
I don't want the the Eshin hero units to get away but I want to fight them even less.
If we can get the sorcerer separate from the assassins, which the voting options suggest we can, it's not going to be all that dangerous. First spell burns their brain, and if they somehow manage to deal us a lethal wound they die and we get back up (because we may not have allies for their mooks to be busy fighting, but we do have the fact the Skaven are busy fighting each other)

If we had to fight them all at once, and couldn't escape for some reason, then it'd be dangerous. But with our teleportation, invisibility and ability to pass through walls I don't see that happening.

So something I've raised regularly now is why should Qrech be able to underatand and translate the magical lexicon of queekish, when he is a person who spent his time learning how fight of raids and technical documentation and is not a mage of any of the Skaven magical traditions.

He may know, but I am very much not expecting him to and would look at any magical queekish lexicon with deep scepticism because of his lack of obvious relevant backgrounds.
Once everything other than the technical jargon is translated Mathilde, having a grounding in both Ulgu-based and Dhar-based magic, would likely be able to piece together much of the meaning of the remaining words - the ones that Qrech doesn't know.
 
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So something I've raised regularly now is why should Qrech be able to underatand and translate the magical lexicon of queekish, when he is a person who spent his time learning how fight of raids and technical documentation and is not a mage of any of the Skaven magical traditions.

He may know, but I am very much not expecting him to and would look at any magical queekish lexicon with deep scepticism because of his lack of obvious relevant backgrounds.
The thing is that thanks to him we have gotten a lot of the technical stuff that you won´t expect from someone so low on the pecking order (he was at best a 2nd lieutenant) so I have hope that if we get him magic Skaven books he will be able to translate them.
 
@BoneyM who will get the Dwarf rep for recovering the Elemental? Mathilde or the Dragon?
Dwarf Reputation attribution is based in great part on association and stuff like employment, I think; the Dwarves care a lot more about a grudged foe being taken down by somebody employed by or otherwise related to dwarves than if it were just a random orc who got them. From extrapolation, it'll probably be Mathilde who'll be credited with its recovery, under the reasoning that she was the Loremaster who got her hands on it as the first representative of the dwarves. Or, at least, that's my guess.
 
If we can get the sorcerer separate from the assassins, which the voting options suggest we can, it's not going to be all that dangerous. First spell burns their brain, and if they somehow manage to deal us a lethal wound they die and we get back up (because we may not have allies for their mooks to be busy fighting, but we do have the fact the Skaven are busy fighting each other)


Once everything other than the technical jargon is translated Mathilde, having a grounding in both Ulgu-based and Dhar-based magic, would likely be able to piece together much of the meaning of the remaining words - the ones that Qrech doesn't know.
Perhaps she could, just the Eshin sections. Which leaves the Lords of Plague, Masters of Mutation, and Grey Seer lore. It sounds like more trouble than its worth to do the Eshin stuff as a higher priority than getting the general use and technical dictionary out when our allies are actively fighting the Skaven and could use it as it stands right now for massive benefit because we've hit the stuff that is relevant to the largest cross section of people by this point.

However there is a problem in that not all Dhar using disciplines are the same or have a lot of cross over, and her Dhar insight comes from the context of Necromancy which is pretty far removed from the Lore of Stealth.

She might be able to do it, but why should we do it next turn when the largest benefits to our allies already lie behind us ready to be written up and published since what we have touches the largest cross section of Skaven forces?
 
you know it explodes right
As a wise elf once said: "As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero".

Incidentally, I suspect this is also how Skaven diplomacy works.

I'm imagining Belegar as a 1960s housewife chasing after Mathilde with a brown paper bag as shes heading to war.
"Dont forget your mercenaries honey!"
No, the one who brings Mathilde mercenaries has to be Anton. If we're gonna get a stay-at-home husband, it has to be him. Anyone else would be a downgrade.
 
I thought Belegar was aware that translation could take a few years at least. Aren't we way ahead of schedule? I don't see a need to rush it out.

edit: I want to keep spending AP on it, but nothing wrong with making sure it's a solid product such as by hiring linguists to give it a polish.
 
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The thing is that thanks to him we have gotten a lot of the technical stuff that you won´t expect from someone so low on the pecking order (he was at best a 2nd lieutenant) so I have hope that if we get him magic Skaven books he will be able to translate them.

He was a chieftain. Not top tier but not newly commissioned level either. How much he can translate of magic probably depends on how unique the characters are. If they're all bespoke patterns probably only the most common magic terms, if they're made up of more common base patterns he might be able to do more. I'm doubtful we'll be getting magic texts to be honest except as a longshot though, so it's probably irrelevant.
 
He was a chieftain. Not top tier but not newly commissioned level either. How much he can translate of magic probably depends on how unique the characters are. If they're all bespoke patterns probably only the most common magic terms, if they're made up of more common base patterns he might be able to do more. I'm doubtful we'll be getting magic texts to be honest except as a longshot though, so it's probably irrelevant.
Yeah. Specifically here's the quote of what he said about that:

He considers you; you're not sure if he's considering his answer, or merely translating it into Khazalid. "I was once, and if you decide it is to remain the case, will continue to be Qrech. I was once Chieftain Qrech of Seventh-and-Final-Combe; my deed-name was Anuvongeni."
 
He was a chieftain. Not top tier but not newly commissioned level either. How much he can translate of magic probably depends on how unique the characters are. If they're all bespoke patterns probably only the most common magic terms, if they're made up of more common base patterns he might be able to do more. I'm doubtful we'll be getting magic texts to be honest except as a longshot though, so it's probably irrelevant.
I don´t think that is much of a longshot, If Eshin is destroyed we get all the loot of Yar, and once Zilfin is cleaned in a few weeks we would also get everything they have left... So I think that our chances of getting our hands on magical texts are pretty decent...
 
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