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you have no understanding of humorism, its getting annoying.

It was joke, a humoristic but sweet comment to get a response.

but, no 'How dare you call people fools for being realists' is what you got from that?

seriously.
I make jokes in this thread from time to time. My humor is not always obvious, and I am sometimes taken seriously. In these instances, I apologize for not making the joke more obvious, rather than accusing the recipient of not understanding humor. When I am unsure of how it will be interpreted, I include an indicator of levity, such as this ( :V ).
I wonder. Imperial magic is based on Elven magic. Elven magic and Dwarf runes created this bound elemental. Could we create a shadow elemental with Kragg? Or even discover how to make bound Elementals? They could be a huge boon for defending Karak 8 Peaks or any other Karak for that matter.
Making more elementals would be astounding. Especially since this simultaneously confirms the existence of an applicable elementalist philosophy, that the dwarves knew about it, and that Runes can empower it; and the wiki page for Gazul (citing from the first edition) indicates the following:
https://warhammerfantasy.fandom.com/wiki/Gazul said:
Born clanless, Gazul nevertheless established the Dwarf tradition of venerating their ancestors, whether living or dead. He also uncovered the signature runes for himself and his sibling gods: Grungni, Valaya, and Grimnir. These "signature runes" gave the Ancestor Gods and their followers power over specific elementals.[1a]
Gazul didn't just uncover the ancestor runes, he uncovered the runes that gave Dwarves power over Elementals. First edition might not be very canon at all, but if we're including elementals we might as well try and look over the edition that included them.
 
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If Clan Eshin wins, it will likely gather up all their belongings and vacate the Karak; if Clan Mors wins, they're still unaware that the Trench has fallen and the Albino Stormvermin will become your problem.
I want to kill Eshin, so we get the loot. We still lack the magic vocab.
[ ] Strike against Clan Eshin
- [ ] ESHIN: Take low-risk targets of opportunity.
- [ ] ESHIN: Attempt to assassinate their Assassins.
- [ ] ESHIN: Attempt to assassinate their Sorcerer.
- [ ] ESHIN: Attempt to identify and then assassinate their leader.
 
I'm pleased that my guess about it being something that could pass through stone worked out.

We should have Kragg examine the elemental and tablet. There's something important and strange going on there. It's almost like a computer system read out. Could the Dwarves have built something like that for the Karak?

...oh man. Whatever it is, I think it's the system that controls the elementals. And probably other defenses too. That's why it's important. Kragg might be able to figure out how to get user access again.

As for what to do about the Skaven...I wonder what our advisors think?

And why don't we have an option to just roll in the troops?
 
I want to kill Eshin, so we get the loot.
If Mors wins, their forces are going to try to come back home and run into our forces. We'll win, but dwarves will die. I don't think that's worth it. So we want Eshin to win or Mors to leave.
As a side note, that the dragon hasn't killed/destroyed the elemental is a good sign for peaceful relations, I think.
It tried, because it was being annoying, but couldn't get rid of it, which is why it is now our problem.
 
[ ] Cordon the mountain off and wash your hands of the whole business.

It seems the way to go. Let rats mangle each other as badly as they can, and mop remains. It limits dwarf casualties most.
 
Making more elementals would be astounding. Especially since this simultaneously confirms the existence of an applicable elementalist philosophy, that the dwarves knew about it, and that Runes can empower it; and the wiki page for Gazul (citing from the first edition) indicates the following:

Gazul didn't just uncover the ancestor runes, he uncovered the runes that gave Dwarves power over Elementals. First edition might not be very canon at all, but if we're including elementals we might as well try and look over the edition that included them.
Well. Certainly appropriate that Karak Eight Peaks' piety advisor is devoted to Gazul then.
 
OK, first off:
Mathilde's Dream Daddy V2: Daddy Democracy Edition.

You are horrible. Take the funny with pride.
Second:
Visitor to Vala-Azril-Ungol; there exists danger within the Karak. Please proceed to safety at: Bok. None found. Please inform Runelord: Bok. None found. Please inform Archmage: Bok. None found. Please inform Runelord...
In Khazalid, 'bok' means "Banging head on a low tunnel ceiling" or the scar caused by doing so.
This was likley an automated guide or tourist-trap thingie. Bok was likley a series of shelters in the event of an emergency named for... well, a low tunnel. The next step was to let the authorities know people had taken shelter in that location.

We just found a distress beacon from the Dark Elf raids pre-War Of Vengeance.
 
On one hand that's really interesting on the other one think Kragg is gonna blow a vein from this. I personally favor either closing this mountain down or going after the sorcerer.
 
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I'm still of the opinion we should help the Clan Mors remnants wipe Eshin and steal their breeders before escaping Karak Eight Peeks. I don't think the dragon attacking us in retaliation is a rational fear, and it'd be one final fuck-you to the skaven as well as ensuring they'd continue to be distracted from getting revenge on us anytime soon.
 
It seems the way to go. Let rats mangle each other as badly as they can, and mop remains. It limits dwarf casualties most.
I don't think we want either of those options. Cordon the place off and let the dragon hunt them down seems the way to go.
The problem with this is that the update implies that we risk this happening:
The dragon is certainly formidable, but it is also very, very large, which limits where it can go. Clan Mors and Clan Eshin would easily be able to reach this conclusion and work around it to finish their fight to the death. If Clan Eshin wins, it will likely gather up all their belongings and vacate the Karak; if Clan Mors wins, they're still unaware that the Trench has fallen and the Albino Stormvermin will become your problem.
This clearly states that 1) Mathilde does not expect the dragon to wipe them all out 2) if Mors wins they will try to retreat to under-Caldera, which is where our forces are, which means we are going to be fighting Mors elites. We don't want that to happen.
 
OK, first off:
You are horrible. Take the funny with pride.
Second:


This was likley an automated guide or tourist-trap thingie. Bok was likley a series of shelters in the event of an emergency named for... well, a low tunnel. The next step was to let the authorities know people had taken shelter in that location.

We just found a distress beacon from the Dark Elf raids pre-War Of Vengeance.
I think Bok just means 'error' here.
 
Personally, I would be rather surprised if a prepared Dwarven defensive position couldn't take what's left of Mors after what they've been through, even if they do have Albino Stormvermin. We should strike at Eshin, ensure the Skaven is comes away from this as damaged as possible.
 
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Well,.that turned out to be a surprisingly nice dragon.
Dragon Daddy is a go.

Regarding the approach, I don't really want to fight any of them.
Could we instead use a combination of illusions and subterfuge to lead them to each other?
 
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