Voted best in category in the Users' Choice awards.
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[X] MATHILDE: Infiltrate Karagril early, and rampage through enemy lines once battle begins.
[X] DUCKLINGS: Kept together and going into Karagril with the Dwarves.
[X] MAX: Firing from a gyrocopter.
[X] JOHANN: Joining the siege weapon teams.
[X] Leave it untouched.
 
I don't suppose I could convince 30 new voters, or 15 voters voting for Leadership Assassinations, to vote for infiltrating and spreading terror through the orkish forces could? Imagine, The Nightmare Of Karagil, She Who Lives In The Shadows, Staring Mathilde Weber!

Or a tiny female doom guy.

I just want maximum confusion and terror to celebrate halloween night.
I prefer Metal Gear Mathilde...
 
I'm drawing on several things. One being the battle at the East Gate, where Mathilde using a Seed of Rebirth to heal herself -- while she was running several Ulgu buffs -- resulted in her belt acting up a little bit. Which to me sounds like two Winds in a person leads to trouble.
Fair enough, but at the end of the day we're just conjecturing at each other and hoping it makes sense. Furthermore- I don't think it's necessarily the same case with these examples considering most of them were Wizards. And that mean less 'two magical workings are on me at the same time' and more 'I dumped a bunch thorium in my uranium reactor, it acted up a little'.

While I'm not expecting a reply because at this time I can't really add any more to this debate- any chance you would consider formatting future posts with less empty lines? It almost looks like your spaghetti posting with no quotes involved and it makes the content harder to digest.
Well that's the thing. You don't just fall in love with people at the drop of a hat, you spend time with people as friends and then maybe that builds into an attraction. At least, that's the way it works for me, an Mathilde seems similar given how the Abelhelm thing went. We spent a lot of on screen time with him, and then it eventually became something. The issue with choosing Anton isn't that we weren't willing to try to let love bloom between us, it's that it probably wouldn't happen given that we were friends for so long. This is backed up by him thinking of us as a little sister.

In contrast, I think Panoramia, for example, is a person we should consistently spend social turns with in hopes of building up a friendship, and maybe that builds into a romance. This is because I really enjoy the interactions between Panoramia and Mathilde, so I think the social turns will be fun, and if we spend time with someone for a while, love might happen. For all we know, Panoramia is straight, and there is no hope, but I still want Panoramia scenes regardless. Her indulgence of our Grey Wizardness is gratifying, and we provide her with a sometimes necessary reality check. Also, she seems to have become terrifying in her own hippy manner as well, which I really like (see the murder vines from the Ms. Frizzle trip).
And that's fair. I don't necessarily disagree with any of that I just want to make sure we come into this thinking 'this would be a neat scene' rather than 'this is my ship and I'm steering as hard as I can for it for the sake of my gratification'. Because even when that does lead to a decent romance plot it also tends to have said ship sail on some rather salty seas if you catch my drift :V
That bit I underlined is the important bit. Anton's not just sitting back and seeing if someone he could love just falls into his lap, he's actively searching for a partner he'd be happy to spend the rest of his life with. This idea that just waiting and letting love find Mathilde is the best possible thing is a bit crap. A story of Mathilde stumbling onto love would be good, but so would Mathilde actively searching for it, as would a story of her dating someone she likes but doesn't love and then seeing that love develop over time. And it's not like that kind of story would come out of nowhere. Mathilde's clearly thought about it, and it became pretty relevant during the Anton situation.

It would be perfectly fine for Mathilde to begin a romance story in an active manner, and just as good as if she began it as a passive participant.
Anton also is under a lot of social pressure to get married. From his perspective he has to. That's why if he's looking for love he has to be active in pursuing it or he'll never achieve it. The only pressures Mathilde is under are largely ones of her own making. That's not to say there shouldn't be any impetus or active search for a companion, but we can afford for it to be more organic than the thread actively trying to point her in any one direction. It's not about being active or passive participant in the pursuit of romance- it's about romance's role in the story being an outgrowth of the characters involved and the contexts in which they exist and in turn building all that up and exploring it. There's been some factors absolutely but the sheer fact we haven't seen it brought up since Anton or peeked its way into the social turns/personal actions yet implies any ideas on romance are still being milled in the back of Mathilde's head. And so I fight to keep romance in the back of our motivations until it's seemingly time for otherwise.

I'm not saying we should relish being a hermit or deliberately keep all of our relationships platonic or something- I'm just saying vote to hang out with the people you think are neat, and if Mathilde and/or said neat person is interested we can go from there.
 
For people interested in slaughtering masses of Orcs, that isn't our spec right now. If you want to spec out for that, we eed to invest more in the shadow actions, starting with gaining control of our shadow or maybe pall of darkness.
 
It's the 28th. Halloween is on the 31st. That's about two to three updates in the future.
Yes, but we're voting on what happens during those next three updates now, or atleast how they start off.

I prefer Metal Gear Mathilde...
I'm sorry but that is overdone as shit. Literally the entire expedition to retake 8P we were MGing it up, we did it for the Vampire, hell we just did it to the now former Silver Tooth Warboss.

I hate to say this about a quest I adore, but the constant leadership assassinations every single time it comes up, isn't fun to read anymore. Its repetitive, it's expected, and worst of all It's boring.

That's all I'm saying on the matter since I need to go to bed for work, respond if you want, but don't expect any replies until 22ish hours from now.
 
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For people interested in slaughtering masses of Orcs, that isn't our spec right now. If you want to spec out for that, we eed to invest more in the shadow actions, starting with gaining control of our shadow or maybe pall of darkness.
Eh, I'm not so sure; we get +10s in narrow spaces and against enraged/mindless enemies. Against Orcs, we can't count out the possibility of the former, and I'd argue they're pretty mindless if they're fleeing in terror.

Mathilde is actually pretty good at causing routs and mass casualties because making the enemy scared enough to run comes pretty easily with her Dread Aspect. I mean, look at it from the TT perspective as an example- Mathilde's stubborn* so her leadership can never be changed by losing combat, she inflicts fear and terror and she's liable to kill any mooks she hits. Something like 4 attacks if we factor in the Revolver and d3 d6 strength hits means she's going to be killing a few. And only like ~5 of her enemies are actually going to be able go after her at once.

[X] MATHILDE: Infiltrate Karagril early, and rampage through enemy lines once battle begins.
[X] Leave it untouched.

Because 'sudden shadow monster comes out of nowhere and starts eating all the doodz' is hilarious, viable, and to liable to lead to far more shenanigans than merely headhunting bosses. Just look at that one skaven occupied watch tower we waltzed into and tell me you don't want to see orcs fighting each other to get to Mathilde or to run away on a case by case basis?

*God, having a wizard that can give a unit stubbornness? Mathilde might actually be really useful just being in the thick of the melee if Boney is taking that trait to it's logical conclusions. And that would make sense given how the Drakenhof campaign only really continued due to Mathilde driving it onward.
 
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[X] MATHILDE: Infiltrate Karagril early, and pick off any competent leaders.
[X] DUCKLINGS: Kept together and going into Karagril with the Dwarves.
[X] MAX: Firing from a gyrocopter.
[X] JOHANN: Joining the siege weapon teams.
 
Unless you're the skaven, and have a supernatural ability to watch infinity skavenslaves die without flinching at all, it's a pretty bad idea to hire a bunch of mercs, then basically mash them into paste between the walls of a fort and a dwarf shield wall; It's bad for moral, doesn't utilize the mercs very effectively, and disincentivises more mercs signing up when they see the 98% casualty rates.
Like, the mercenaries being armour to decrease less replaceable dwarf elite casualties is a fine and good strategy, but you don't do that by making two great big blobs of soldiers and then putting the mercs in front; there's got to be support between the units or else all your meat shields die in seconds and then the dwarfs are all alone again.

I'm not an expert in historical tactics to any great extent, but from what I've seen, your auxiliaries go in places where a shield line would falter, at the sides for flanking, and plenty in reserve for any breaches; it's a balancing act between how many auxiliaries you want to die for each "proper" soldier, and how much you want to kneecap the auxiliaries' fighting (like, you can make it so 99% of deaths is auxiliaries, but you do that by basically making them completely useless).
We can assume that Belegar means what he said. Humans are more expendable than dwarves, but not utterly expendable like Skaven or Greenskins use.

Part of the problem of dwarf forces is that they have momentum but tend to be poor at shock. You want human mercenaries marching through the tunnels to get as much out of each push as they can then if they meet stiffer opposition the dwarves behind them would catch up and take over the press to push through.
Also, now that I've heard about it as an option, does anyone else really want a pegasus now? We live on top of a mountain, a pesasus would be happy as a clam up there. And being able to fly about the skies is just unbelievably awesome. Gyrocopters just couldn't compare. If we've got the spare College favor, of course.
Not really? Its really cool but it doesn't really add much for its cost.
It also occurs to me... how utterly terrifying must be a kill squad of Grey Magisters. Imagine how easily they could slaughter everyone if you carefully put an illusion covering for everything while in fact everyone is getting silently murdered.

We need more contacts inside the college. Maybe talk again withour former master? A collaboration would be brutal.
There is a very small number of Grey Magisters, all engaged in important things.
You'd need a pretty big argument that your one Magisterial problem is All Hands On Deck rather than the half dozen Magisterial problems they're already dealing with.
We didn't need it for the assault on the first two Karags. It's nice to have, but most certainly not essential.
Also for the matter we didn't need Gambler either back then RIGHT until the big ritual. And we walked right through the whole Mors territory twice without Night Prowler either. We even did an assassination along the way for fun.

Saving it for next turn actions makes more sense, but there isn't really much of those
Your plan has the ducklings lack a close-by higher authority who can watch over them in the form of Mathilde or Johann, which is dangerous. They did ok but not particularly well in the skirmish, and a proper battle is not only harder roll-to-roll, they'd have to roll more. There's a real chance that one of them will die and Mathilde won't be there to resurrect them.
They actually have better combat skills than Johann. Like, Johann is better solely by dint of being nigh unkillable. They're in the midst of a dwarf warparty who'd cover for them on anything that isn't instantly lethal.

They're as fine as it can get while still being useful in battle.
I get the sentiment that this seems like a good place to experiment with the Protector, but I believe people are overthinking it. The Protector is for building reputation. That's it. There's no mystery to be found here. If we needed to build a reputation during a normal turn, we'd use the Protector. Say we're tasked with getting, IDK, Bretonnia favor. We'd go to Bretonnia and slay a few monsters or whatever while using the Protector. But if reputation building isn't our main objective for a turn, then we'll be better suited to using one of the other faces. Same as how we're unlikely to use the Deceiver without a big lie that we need to tell.

I like Dwarf Favor, but helping win the battle is our main objective right now, not gaining more favor. If we had a specific objective that we wanted to spend Dwarf Favor on, then maybe I'd be worth using the Protector for a turn. But right now we have a healthy 15 Favor that we don't even know what we want to spend it on,.
I feel the biggest problem with Protector is that we've never seen it in action. We've had similar arguments over Deciever before we saw it in action. Its all arguing from ungrounded suppositions.

Because when we're assassinating something worth significant Favor, the argument is that its too risky, as its a hard fight while isolated, so we should use Night Prowler or Gambler.
Because when we're assassinating something that's not a clear and present threat to people, it doesn't count for Protector, they have to be at the least an active oppressor. So if its not difficult enough it likely wouldn't count.
Because when we're fighting a battle, the argument is that Gambler is important because lives are at stake.
Because when we're scouting its too indirect to count for Protector.

This here is literally as easy as we're likely to find a battle, unprepared orcs, no significant enemy casters, open field portion completely covered by dwarf artillery, large numbers of people we're protecting by assassinating bosses right before their attack.
If Protector is not appropriate here, its simply never appropriate.
I disagreed with just about every line and I figured short disagreement was better than going into nitpicky rant (see also: ban on spaghetti quoting)
This is a misconception on spaghetti posting(an important one, I'd be banned like ten times over on points alone if it worked like you think it does).

Spaghetti posting refers to deliberately breaking up an argument into incoherent segments by selective quoting which you can then defeat or ridicule in detail. Its something that mostly happens in the political debates, its more rarely doable in quests. As long as each quote is one or more distinct points you are responding to, you are fine.

Really it should be called pasta posting, any Spaghetti chopped up like that is an abomination!
 
We can assume that Belegar means what he said. Humans are more expendable than dwarves, but not utterly expendable like Skaven or Greenskins use.

Part of the problem of dwarf forces is that they have momentum but tend to be poor at shock. You want human mercenaries marching through the tunnels to get as much out of each push as they can then if they meet stiffer opposition the dwarves behind them would catch up and take over the press to push through.
It also gets into the larger point that Dwarf society as a whole could really use an ablative layer of manlings between them and the gribblies. In order to not die out and all that.

Really, if we can only get the Karaz Ankor as a whole to take one lesson away from everything that's happened in the 8 Peaks, it should be that.
 
As far as our own running away enhancement magic goes, Pall of Darkness cast just behind us is a good choice. Most people won't run into a zone of impenetrable blackness and those that do still can't see where we've gone and can run into walls and so on. Moderately complex so we need 2 more levels of enchantment to make a ring of it so we don't have to cast on the run.

Also moderately complex is Burning Shadows. If Johann, Max or an engineer can make us non-magical flares or torches that we can easily light on the run and hold in front of us - remember we're fireproof - anyone chasing is in our shadow and thus fucked. If people in front of us come to see what the light is about then we drop it behind us and burn them.

On the battlefield there might be a combination play. The Pall itself doesn't count as a shadow (no Hunger of Hadar :( ) but if we can cast one above ground level, it will cast a shadow. Using one spell on another has risks but at least they're both ulgu.
 
Griffons.
Empire 8th said:
Once trained to carry a man in battle, Imperial Griffons are incredibly dedicated to their riders, and many Elector Counts prize these ferocious creatures as loyal mounts.
old world bestiary said:
See these scars? They weren't given to me by an enemy. As a boy, all I dreamed of was a chance to show my worth, to test my mettle on the field of battle. All the courage I mustered for my first combat was but little compared to what it took for me to climb onto a Griffon's saddle. Astride the back of a Griffon, you know what it is to be in command, both the sweet and the bitter. You can see the sweep of the entire battlefield and know how your cause fares at all times. You can watch your enemies fall and see your men die. With a Griffon, you can turn the tide of war... but never forget that they resent the saddle and the one who sits upon it."
– Count Matthias Ostermark
My guess would be you need to prove yourself to the mount enough to gain it's true loyalty, if you fail then it's a constant battle of wills to keep it under control. Also you probably need to dedicate a fair amount of time to it. Once you have a griffon's loyalty though then it's better than a force of greatswords at your back.

Pegasi.
old world bestiary said:
"Give me a Pegasus over a Griffon any day. They are far more loyal, just as noble, and easier to control. Spur a Pegasus and he'll do as you wish. Spur a Griffon and you're liable to be torn to pieces at the beast's earliest convenience. It is true that they don't have quite the same impact on a foe's morale, but what of it? I would rather rely on my sword arm than my mount's ferocity, not that I haven't seen my Calypsan down more than a few Greenskins since his foaling."
– Lord Albrect Von Helmgart
old world bestiary said:
I must confess however, that I do not think their ability to fly is entirely explainable by natural law. I know of a Pegasus that carried a heavily armoured knight upon her back with no sign of strain even after twelve hours of sustained flight, a feat that seems impossible.
storm of magic said:
Pegasi are primarily sought after as steeds for noblemen and sorcerers, for they are loyal beasts that seem to anticipate their master's every move. Wizards often seek to bind Pegasi to serve as either beasts of burden or scouts.
Empire 8th said:
Only many years of training will gain the trust of a Pegasus, but once established, they are loyal and will obey their master's every command.
Pegasi seem to be about as easy to ride as other more mundane horses although they appear to be more intelligent and significantly more powerful.
 
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It also gets into the larger point that Dwarf society as a whole could really use an ablative layer of manlings between them and the gribblies. In order to not die out and all that.

Really, if we can only get the Karaz Ankor as a whole to take one lesson away from everything that's happened in the 8 Peaks, it should be that.
That is true, but in general mercenaries accept that they're going to be the front ablative bumper already(after all, thats why you pay them rather than raise more dudes yourself), and its polite not to mention it. :p
 
I'm against getting any kind of mount. Over in another Warhammer Fantasy quest, we had this amazing magical horse and he was great, but that greatness was entirely overshadowed by the dragon we eventually got. I don't want Wolf competing for attention with a pegasus or griffon or dragon, I want him to be the only animal to care about.

EDIT: And Wolf gets little enough screen time and attention as-is. He never comes with us when we leave Karak Eight Peaks and we've dedicated ourselves to leaving him behind whenever we go to battle because of his weakness. I don't want to dilute those few moments we get with him even further.
 
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This here is literally as easy as we're likely to find a battle, unprepared orcs, no significant enemy casters, open field portion completely covered by dwarf artillery, large numbers of people we're protecting by assassinating bosses right before their attack.
If Protector is not appropriate here, its simply never appropriate.
Incorrect in my opinion, someone raised a very good point that if we want to use it as a means to signal we're still alive while on a distant campaign dealing with distant things that need reinforcement its great.

Its also good for making a good first impression on Bretonnians and other human nations if we flip that on and take a walk in their forests before finding the closest city.
 
EDIT: And Wolf gets little enough screen time and attention as-is. He never comes with us when we leave Karak Eight Peaks and we've dedicated ourselves to leaving him behind whenever we go to battle because of his weakness. I don't want to dilute those few moments we get with him even further.
We should take him with us to the next Council Report. He could use a walk.
 
It occurs to me that while Mathilde's arcane marks may mean she can't do divine magic, Wolf lacks such marks, and I don't think there's a rule saying that wolves can't be divine casters.
 
@BoneyM

Given the bonus for fighting in narrow spaces from our style is described as;
It would also be a nightmare to face when there existed no possibility of flanking or circling,
Could we get that bonus while fighting in center of the front ranks of a relatively tight formation? I understand if you don't want us to try and rule lawyer this, but it seems like a sort of situation which might play to her style's strengths surprisingly well.
 
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