Oh, come on! I suggest stealthy targeted strikes against the economy of a single Skaven tribe in a given area, and suddenly we're debating setting-changing city-nuking missions?
Ambition is nice, but let's first try to make it work on a small scale where it's immediately useful.
we already know the Second Secret of Dhar, that action is just testing if it works on warpstone or not.
I'm hoping the the Fifth Secret of Dhar (or something) will be "here's how you deal with warpstone". The EvilBookOfDoom was written by a guy who was struggling to deal with
literal rains of warpstone, after all.
It bears remembering that this is Nagash's trick. If the Skaven realize what we are doing it will scare the living daylights out of them which may get them to run or it may get the Council of Thirteen involved to squash the powerful necromancer before she becomes a greater threat. I do not think it would even occur to the Skaven that Mathilde might not want to animate the dead.
We should be discrete in blowing up Skaven.
Wait, this was Nagash's trick? Is this an End Times thing? I can't remember it at all...
Although to be fair my WHFB-fu is weak, anyway.
In any case, I didn't want to do it openly on a battlefield. I was suggesting sneaking back into their market area where we got the gromril plate, and destroying all their warpstone
coinage from shadow-form stealth. Then when that's done, we repeat the trick in a few days/weeks. Repeat at nauseam until they leave.
We could pair this with a suspicious murder or two, and maybe with some fake divine symbols if we really wanted to. But those are all window dressing compared to the potential of secretly trashing their cash reserves without them knowing a human was involved, and without any humans or
Dawi knowing that we can do it.
There's destroying cities and its infrastructures and there's destroying cities to cull down a species population.
Maybe I'm being too charitable, but I'd understood the use of the word "major" to mean that this wasn't a call for genocide, but instead a call for carpet bombing their major cities to reduce them to a third world country.
It's a nitpick, but it's the difference between "I'm Hitler" and "I'm the US military". I'm not a fan of the US army, but they're definitely better than Hitler, you know?
Still, I strongly suggest
@BurnNote edit their post before a mod intervenes. Removing the word "species" would be a start - because while the entire Skaven species does indeed unite as a Setting End Boss driven forth by an Evil God, talking about crushing their species is rather weird. It's a small step from that to "let's kill their species", you know?
As is obvious this is just what I want out of "Literally Best Lab".
The first thing is that we could miscast in it all day and not do more than ruffle her hair because its all grounded into the mountain/air/runes of No Miscast For You. The second thing is that it would take a literal gangbang of Bloodthirsters to break the door down so we can cram Belegar in there when things Go To Shit and say "No leaving" and then sit on top of him like an angry momma dragon-wizard with complete impunity. And it has enough defenses crammed up its wazoo that we don't have to be paranoid about Clan Eshin ever again. Finally, it gives us enough research boosts from literally the best research magically "sterile" tools that we can shout "I SEE IT ALL" at the top of our lungs with complete seriousness as the minions below start sweating thinking about "Oh god what is the Wizard up to noooooow!?".
This is also functionally equivalent to the scale of what I think a "Sword that is literally one step below godly" should end up being, which is four mindblowing effects all wrapped up in a tasty sweet roll of doom.
I figure if we end up doing individual rooms there's going to be a starting point we pick and we're going to use that for a while, but the price of making a new room that is up to snuff with everything else will be expensive enough that we just want to wait and use ten to fifteen to get multiple ones in one go as we expand for a Really Big Thing. Or if we decide to completely revamp the security system.
And I don't see much efficiency in upgrading the place where we're spending actions on research when we could be spending those actions used to upgrade the place on more research. There's basically the two disincentives to use what Boney said there in my mind.
+1
This old post should be getting more attention. I want that!
It's been confirmed that we can have a "dead-magic room" in which the winds are stupidly calm, and that Kragg can make us a "nope" button that instantly grounds all magic within our lab.
I don't know about keeping Bloodthirsters out, but at the very least I want anti-miscast features. And blast shields.