New actions were apparently added after I first looked for going after Mors directly
Now with:
[ ] You've mapped the territory of Clan Mors. Go down there and cause some havoc.
For going in heavy on anti-Citadel
[] Turn 20 Down with Clan Mors
-[ ] [Max] Current Task: Have Maximillian teach the We written Reikspiel.
-[ ] [Johann] Allow him to spend all his time investigating Clan Mors.
-[ ] [EIC] Instil corporate policy:
always be scrupulously honest when dealing with Dwarves.
-[ ] Request the translation item yourself (does not cost an action; converts 3 College Favour to Dwarf Favour).
-[ ] Help the We establish their new nest below the Citadel.
-[ ] You have acquired the possession of the Temple where Ranald mugged Mork. Set up a shrine and spread knowledge of it throughout Karag Nar.
-[ ] You've mapped the territory of Clan Mors. Go down there and cause some havoc.
--[] Ranald's Coin - The Gambler on this one.
-[ ] Investigate the constantly-dripping blood of the Wisdom's Asp. Current accumulation: 12 gallons.
-[ ] [PENT] Have additional rooms excavated underneath your Penthouse: -50gc for 2 rooms.
-[ ] [SOC] Spend time assisting with a fellow councillor's task: Help Gunnar with Tomb Construction
-[ ] [COIN] The Gambler: Investigate Pressure on Clan Mors
[] Turn 20 Down with Clan Mors - Extra Actions
-[ ] [Max] Current Task: Have Maximillian teach the We written Reikspiel.
-[ ] [Johann] Allow him to spend all his time investigating Clan Mors.
-[ ] [EIC] Instil corporate policy:
always be scrupulously honest when dealing with Dwarves.
-[ ] Request the translation item yourself (does not cost an action; converts 3 College Favour to Dwarf Favour).
-[ ] Help the We establish their new nest below the Citadel.
-[ ] You have acquired the possession of the Temple where Ranald mugged Mork. Set up a shrine and spread knowledge of it throughout Karag Nar.
-[ ] You've mapped the territory of Clan Mors. Go down there and cause some havoc.
--[] Ranald's Coin - The Gambler on this one.
-[ ] Investigate the constantly-dripping blood of the Wisdom's Asp. Current accumulation: 12 gallons.
-[ ] [ADD] Additional Task - Study the webs the We produce.
-[ ] [ADD] Additional Task - Perform a series of autopsies upon the corpses of the We; they have confirmed they are okay with this, and would otherwise simply eat them.
-[ ] [PENT] Have additional rooms excavated underneath your Penthouse: -50gc for 2 rooms.
-[ ] [SOC] Spend time assisting with a fellow councillor's task: Help Gunnar with Tomb Construction
-[ ] [COIN] The Gambler: Investigate Pressure on Clan Mors
So two versions of my preliminary plan, which stopped getting comments because it got buried in the flood of pages.
[] Turn 20 Down with Clan Mors
-[ ] [Max] Current Task: Have Maximillian teach the We written Reikspiel.
-[ ] [Johann] Allow him to spend all his time investigating Clan Mors.
-[ ] [EIC] Instil corporate policy: always be scrupulously honest when dealing with Dwarves.
-[ ] Request the translation item yourself (does not cost an action; converts 3 College Favour to Dwarf Favour).
-[ ] Help the We establish their new nest below the Citadel.
-[ ] You have acquired the possession of the Temple where Ranald mugged Mork. Set up a shrine and spread knowledge of it throughout Karag Nar.
-[ ] Travel through the Underway into Karag Yar, to investigate the third source of pressure on Clan Mors.
--[] Ranald's Coin - The Gambler on this one.
-[ ] Investigate the constantly-dripping blood of the Wisdom's Asp. Current accumulation: 12 gallons.
-[ ] [PENT] Have additional rooms excavated underneath your Penthouse: -50gc for 2 rooms.
-[ ] [SOC] Spend time assisting with a fellow councillor's task: Help Gunnar with Tomb Construction
-[ ] [COIN] The Gambler: Investigate Pressure on Clan Mors
[] Turn 20 Down with Clan Mors - Extra Actions
-[ ] [Max] Current Task: Have Maximillian teach the We written Reikspiel.
-[ ] [Johann] Allow him to spend all his time investigating Clan Mors.
-[ ] [EIC] Instil corporate policy: always be scrupulously honest when dealing with Dwarves.
-[ ] Request the translation item yourself (does not cost an action; converts 3 College Favour to Dwarf Favour).
-[ ] Help the We establish their new nest below the Citadel.
-[ ] You have acquired the possession of the Temple where Ranald mugged Mork. Set up a shrine and spread knowledge of it throughout Karag Nar.
-[ ] Travel through the Underway into Karag Yar, to investigate the third source of pressure on Clan Mors.
--[] Ranald's Coin - The Gambler on this one.
-[ ] Investigate the constantly-dripping blood of the Wisdom's Asp. Current accumulation: 12 gallons.
-[ ] [ADD] Additional Task - Study the webs the We produce.
-[ ] [ADD] Additional Task - Perform a series of autopsies upon the corpses of the We; they have confirmed they are okay with this, and would otherwise simply eat them.
-[ ] [PENT] Have additional rooms excavated underneath your Penthouse: -50gc for 2 rooms.
-[ ] [SOC] Spend time assisting with a fellow councillor's task: Help Gunnar with Tomb Construction
-[ ] [COIN] The Gambler: Investigate Pressure on Clan Mors
Using the extra actions on relatively low risk. How bad can you screw up an autopsy or testing out webs? I mean, even the poison is only a paralytic!
There's two schools of thoughts on extra actions:
1) Do them only in the most dire of circumstances where a lot of shit HAS to get done.
2) Do them all the time on the lowest risk, don't care if they fail, possible actions.