The vote is not closed. You can solidify the lead or bring one of the contenders to victory, the gap is small enough.Ah darn, too late to make any impact, guess that's one more reason why I should read this quest more promptly.
The vote is not closed. You can solidify the lead or bring one of the contenders to victory, the gap is small enough.Ah darn, too late to make any impact, guess that's one more reason why I should read this quest more promptly.
No. Please don't tag me like that about my vote if it isn't to warn me of a significant vote change. Cheers!Hm. There is another book purchasing plan right ahead of "No Books" on the tally. Could you possibly switch to that? It seems wasteful to not buy any relevant reference texts for our next set of actions.
We could go more all in: vote for reforging the armor!Ah darn, too late to make any impact, guess that's one more reason why I should read this quest more promptly.
I also usually find that the best compromises leave everyone unhappy😁
Guess we're going all in then, will be fun to be able to get into dick measuring contests with elector counts and come out with the win.
[X] [ARMOUR] Make no recommendation.
Because a dwarven matter is a dwarven matter and advisor or not, we should not overstep this early into our career in K8P.
Mathilde knows more about this than us; if it were an overstep, we wouldn't have it as an option.[X] [ARMOUR] Make no recommendation.
Because a dwarven matter is a dwarven matter and advisor or not, we should not overstep this early into our career in K8P.
No recommendations leads by two. Come on guys, this will be our endgame weapon, something that will last for millennia and be passed down to those we deem worthy. We helped take back the most important of all fallen holds and will help take back the rest of it. The dwarf that armor originally belonged to would be happy that part of it is being used by the human who retrieved it, and helped his people so much, while the rest is used as the King Ironhammer deems right.
Diplomacy is our lowest stat by a pretty hefty margin though, I'd like to leave this to the expertsMathilde knows more about this than us; if it were an overstep, we wouldn't have it as an option.
I mean, probably, anyways.
Francesco seems like the best leader to me, Osward sounds like a good person to put under him for the infantry while Soizic can command any cavalry force that ends up forming.
Not that she's likely to win at this point, but the Questing Knight should be using a greatsword. If there aren't hard feelings about the leader selection we might be able to spar with her.
Our Intrigue is fantastic, though, which is what this is. Diplomacy is the delivery.Diplomacy is our lowest stat by a pretty hefty margin though, I'd like to leave this to the experts
Diplomacy is our lowest stat by a pretty hefty margin though, I'd like to leave this to the experts
I am pretty sure that determining the widespread diplomatic consequences of our actions would involve diplomacy, not intrigue.Intrigue on the other hand is massively higher and that includes understanding the psyche of sapients, which means understanding motivation. Mathilde would write an amazingly inspirational speech, she'd then deliver it very badly. Diplomacy is in large part how personable you are.
We don't actually know if Oswald knows anything about artillery; his father was an engineer, but he said he was a halberdier; engineers would be valuable enough not to put them in a front-line role.I like this idea a lot- overall commander, plus cavalry commander and artillery commander.
I don't really have anything against these, but you know the Undumgi will have a leader and a Steward and neither of those is us, right?I like this idea a lot- overall commander, plus cavalry commander and artillery commander. I wonder if we can set to enchanting enough magical bridles that would summon shadowhorses to equip a company. The ShadowKnights of Death Pass would be peerless for covering ground, and would give us a quick-reaction force to respond to what gyrocopter scouting reveals.
Hopeful for this.
Ok: there seems to be a lot of discussion on the what, how, and when of spending money. Some thoughts and options-
Mathilde is committed to spending, ethically and by representation to the grey college, a lot of money gained through dwarves on dwarves. Secondary concerns are that it benefit the empire, and that it be done relatively quickly because there is no benefit to sitting on a hoard.
- Options: Under personal control.
Groundwork for a chapterhouse. Labs, libraries, living quarters, restrooms, wind-attuned areas, vaults. Limited really by the number of mage's we can manage in any given turn, but we've made a solid start on covering the current two.
EIC support. Dwarf manufactures, training, space for offices in/near dwarfholds, setting up caravan capacity (wagons, drivers, guards) for regularly scheduled trips. Expand niter factory and gong farmers, expand into black powder production.
Personal gear.
Tower, not including spaces shared with budding chapterhouse.
- Not Personally Controlled: basically charity investments supporting larger goals.
Helping halflings. They are probably the most cash-starved of the major factions here, and are going to bleed money until the soils are restored enough for farm production to resume. This means they are likely to have the largest list of nice-to-have infrastructure. Irrigation, local plant variatals, domestic animals to begin herds, fertilizer, tannaries, dairies, granaries.
Helping dwarves. Not much that we can contribute here, I think.
Helping Undumgi. They're working with great weapons and a solid espirit de corps, but not much else at the moment. Armor, mounts, training, additional fortifications, watchlists for the East end of the pass, start of an artillery train independent of the Karag's fortifications, shadowhorses, uniforms.
Bringing in more settlers. Recruit women and non-combatants, pay for their trip here. Builds out a self-sustaining community in Karag Bar.
Contribute to Stirland's treasury. We agree with the goals of the new countess regardless of our personal feelings on her, this would basically be buying an additional turn or four of stomping on Sylvania for Abel.
Personally, I want to spend heavily on building out the humans and halflings in K8P, because the more support they can give the dwarves the better off everyone is. Plus those two groups don't have council representation, so they are more likely to be capital starved, and spending on them is almost certainly putting silver in dwarf hands.
I am pretty sure that determining the widespread diplomatic consequences of our actions would involve diplomacy, not intrigue.
There are arguments for 15 (threshold for Kragg/Thorek attention), 16 (splitting the favour by the deeds which earned it coming to near 15) and 20 (threshold for Kragg's S10 rune). I did votes for 16 and 20 DF: they are languishing near the bottom of the tally with 2 votes each last I checked. Note that any of these swords would be great and any of them would need to be gromril and the likeliest source of gromril will continue to be recapturing looted war gear from our enemies - this will always have history so if we are unwilling to recommend the current bit of armour be reforged, when will we ever get our sword made?I keep seeing arguments advocating for a 15 or 25 favour sword. Please forgive me if I'm wrong but have people considered a compromise of 20? It would still be "dead killy", more so than the 15 favour kragg would make a "mediocre" weapon for, but is not as huge an investment as some are leery of comiting to.
Feel free to tell me I'm talking out my arse as I am still well behind in reading the thread.
An advisor who do not advise is pretty useless[X] [ARMOUR] Make no recommendation.
Because a dwarven matter is a dwarven matter and advisor or not, we should not overstep this early into our career in K8P.
a court wizard who sticks her nose into Diplomatic matters when she isn't qualified is pretty useless too, and runs the risk of someone taking offense.
[X] [ARMOUR] It should be returned to the Hold it was stolen from, to build strong ties among the Karaz Ankor.