Kornet
Quite possibly a sloth abomination
- Location
- Mother Russia
And then there comes EIC and other trading interests.The thing about having to worry about theft as an emergent property of Ranald worship is that, fairly explicitly, the mercenaries are pretty much all on board with him, and they don't have anybody else they could turn their attention to, except the other races or the Ulricans.
That is to say that pretty much all the Undumgi are Ranaldites, or fairly close, and a big rule of his is not to mess with other Ranaldites; ergo, even if they were all thieves, they've got nobody to steal from, unless they want to make a trip a mountain away, or mess with the people with the giant wolves.
It's like a town where everybody is in on the thieves guild; who are they going to steal from, themselves?
And all the new immigrants are either going to be new mercenaries, who'll probably join up with them, or camp followers, who either don't have anything worth stealing, are thieves themselves, or are in fact probably there to start families with them.
We actually happen to be sitting on a great pile of men from the west, who are all unexpectedly quite capable and brave (at least if we're counting magic helping them, which as the effects of such reputations tend to self-perpetuate we should).
Ironically, we might end up with mostly law abiding Ranald worshipers because they've got no other acceptable targets.
And 'wealthy merchant' is very much an acceptable target. Archetypical, even.