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We've already interacted with a bunch of Knightly Orders or close equivalents from the faiths - Longstriders, the White Wolves, Stirland's Greatswords, the Emperor's own Greatswords.

Our problem isn't going to recruiting, it's going to be figuring out how to fit them all.
Knights work for pay. Just because we fought alongside them doesn't mean they can turn friendship into bread or swords.

I think we could pimp our gyrocopter.

-[] Pimp my ride, fam
Azyr - Boost aerial capabilities
Ulgu - Stealth
Aqshy - Long range distance and maybe a flamethrower
Shyish - I was thinking some sort of death gun?
Chamon - Could sub in for the long range distance, I think. Maybe damn good armor?
Ghyran - Some sort of replenish-able provisions
Ghur - Maybe some sort of beast calling and directing enchantment? The wind of beasts has little to offer a helicopter
Hysh - The possibilities for Hysh are endless and somewhat abstract
 
As long as its a flying ship/tower/castle/whatever I'll vote for whatever plan.

I just love the idea of someone calling for wizardly aid during a battle or something:

"I hear Mathilde Weber is coming. She's a Shadowmancer, skilled in Ulgu, the magic of stealth and trickery"
*Giant flying castle with innumerable cannons floats on in, proceeds to obliterate all gribblies present*
 
-collaboration with cython on researching a way to achieve their "next step" of attunement to a wind. I.e. becoming more magical and less material
Your best bet is to be a dragon, that works for it so that's its advice.
Boney, I love you, I love flight school memes, but particularly where dragons are concerned sometimes you need to ask if you should, not just if you could.

Or, needed, I suppose. :(


Cython turns to look at you with both eyes, and from what you've been learning of draconic expressions, it looks amused. "Does it matter? I have delved far deeper into Hysh since then. Such distinctions now only exist when I have reason to will it so. I am a being of light and magic, not of flesh and blood." It points at you with a single massive claw. "If you survive long enough, your path will allow you to become something similar. And the blessing of your species is that it will take you much less time than it did me."







I'll miss him, he was a good QM.
 
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Detailed boat vote:


[] Mathilde's Flying Circus Knightship MK 2
-[] ORB: Giant Flying Warship with rooms for Cannon, Knights, Cargo, Research, Research Team, Personal Quarters, a good kitchen, infirmary, sensitive/dangerous material containment, magical anti-air, takeoff points for smaller on-board fliers, and other space for future expansion.
-[] QUEEKISH BOON: Found a Knightly Order for the ship, equipped with the finest dwarven steel w/ runes, skilled with on-foot operations as well as able to ride atop smaller flying additions. (flying beasts/gyrocopter?)
-[] DWARF BOONS: Assist with the above vis a vis providing the mundane components of the boat + design expertise, knightly orders equipment/armaments, and runework.
Are we planning on hunting down and slaying the Everchosen with this sort of an arsenal? I'd be *terrified* of a traitor Mathilde with this sort of a set up.

Don't forget, we'd be responsible for paying the crew.
 
Knights work for pay. Just because we fought alongside them doesn't mean they can turn friendship into bread or swords.

I think we could pimp our gyrocopter.

-[] Pimp my ride, fam
Azyr - Boost aerial capabilities
Ulgu - Stealth
Aqshy - Long range distance and maybe a flamethrower
Shyish - I was thinking some sort of death gun?
Chamon - Could sub in for the long range distance, I think. Maybe damn good armor?
Ghyran - Some sort of replenish-able provisions
Ghur - Maybe some sort of beast calling and directing enchantment? The wind of beasts has little to offer a helicopter
Hysh - The possibilities for Hysh are endless and somewhat abstract
For the Shyish option, If we could fire a Purple Sun as a secondary weapon (recharges every 12-24 hours, depending on Shyish concentration), that would be great.

 
I did not know I needed Elector Count Mathilde Weber, but now I can think of nothing else.

Think about it, Wizard Elector Count. It would be so cool. (And get us closer to the hedgewise which I like)
 
I did not know I needed Elector Count Mathilde Weber, but now I can think of nothing else.

Think about it, Wizard Elector Count. It would be so cool. (And get us closer to the hedgewise which I like)

It would also immediently pivot 80% of the threads focus onto doing Elector Count things in that forest for the rest of the quest.

Yeah it sounds cool and I'd nominally be up for that if it didn't so drastically narrow our scope afterwards.
 
@Boney assuming Schattenwald wins and down the line the goal is achieved how much time would be consumed actually being an elector countess?

As much time as you pour into it.

Boney, I love you, I love flight school memes, but particularly where dragons are concerned sometimes you need to ask if you should, not just if you could.

Or, needed, I suppose. :(



I'll miss him, he was a good QM.

The point was that the method Cython knows is the one that works for Dragons. Its advice for following that method would be to be a Dragon. If you want advice for how a human would do it, Cython doesn't know, it's never done it as a human.
 
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I miss boney so much - it really is a shame he was burned to ashes by an angry dragon. He put so much life into this quest, it's almost as if...
The point was that the method Cython knows is the one that works for Dragons. Its advice for following that method would be to be a Dragon. If you want advice for how a human would do it, Cython doesn't know, it's never done it as a human.
It's almost like I can still hear him.

*sniff*

You didn't actually think that was pushback, right?
 
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It would also immediently pivot 80% of the threads focus onto doing Elector Count things in that forest for the rest of the quest.

Yeah it sounds cool and I'd nominally be up for that if it didn't so drastically narrow our scope afterwards.
I mean, yeah. That's kind of the point. We always narrow our scope to something we find interesting eventually, just look how we approached the waystone project. Like, solidly half of all discussion was about the waystones, and a further fourth was peripherally related.

The thread is absolutely going to throw itself into something and I personally think Elector Count stuff would be the most interesting. If it really became boring I don't doubt that Boney would give us the option to leave.
 
I'm not really a fan of having a knightly order. Like, even if we stick it inside of a flying castle, I'd rather have tenure.

I'd like to stick a pile of misty spirits inside a flying castle that swoop out like ghostly knights, but the big differences are that misty spirits are expendable and they don't eat food and we don't have to train and vet them.
 
For this boon, it feels like part of this is deciding what Mathilde will spend the next chunk of her life doing beyond the waystone project.
  • A flying warship leans towards large scale conflict or maybe lightning raids into enemy strongholds depending on how we use it. That or exploring very distant places using the airship as a base of operations. If the knightly order option is chosen, it is almost certainly pointing more in the large scale conflict mode.
  • Flying tower could be used for large scale conflict, but seems more aimed towards bringing a research lab to the things being researched, rather than bringing the things being researched back to the lab, so could easily be more research focused. Less capable of extreme distances due to the speed though, so probably not moving too frequently.
  • The armour implies a lot more Mathilde style diplomacy via assassination, as we take out the hardest non-malekith level bad guys we can track down, and using that to accomplish whatever our current goal is.
  • A bunch of smaller boons probably is the sort of thing that gets us increasing ties to the individual colleges, and would imply a future either working with an expanded branch college, or doing something within the empire for which contacts with each college would be useful.
What other major contenders are there that point towards a lifestyle choice?
 
Some people are proposing making an airship suited for crewing a Knightly Order, so I have to ask: is the idea to have it be a secular Knightly Order? Cause I'm not sure if there's a god that's ideal for a magical flying airship. Maybe Ulric, if we can find enough Ulricans that are fine with living in a magic ship?

Edit: ...Do we want to make a Knightly Order of Ranaldian Sky-Pirates?
 
I mean, yeah. That's kind of the point. We always narrow our scope to something we find interesting eventually, just look how we approached the waystone project. Like, solidly half of all discussion was about the waystones, and a further fourth was peripherally related.

The thread is absolutely going to throw itself into something and I personally think Elector Count stuff would be the most interesting. If it really became boring I don't doubt that Boney would give us the option to leave.
We could just hand it off to whoever became Supreme Patriarch after us. Link the title of top wizard and the county and boom, the colleges are now an elector.
 
Shame the oldest friend isn't legal. Seems like it would be his thing. A sky ship and a dedicated crew of radical privateers centered around fighting the enemies of Man and Dwarf and Elf. We could even name it The Protector.
 
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For this boon, it feels like part of this is deciding what Mathilde will spend the next chunk of her life doing beyond the waystone project.
  • A flying warship leans towards large scale conflict or maybe lightning raids into enemy strongholds depending on how we use it. That or exploring very distant places using the airship as a base of operations. If the knightly order option is chosen, it is almost certainly pointing more in the large scale conflict mode.
  • Flying tower could be used for large scale conflict, but seems more aimed towards bringing a research lab to the things being researched, rather than bringing the things being researched back to the lab, so could easily be more research focused. Less capable of extreme distances due to the speed though, so probably not moving too frequently.
  • The armour implies a lot more Mathilde style diplomacy via assassination, as we take out the hardest non-malekith level bad guys we can track down, and using that to accomplish whatever our current goal is.
  • A bunch of smaller boons probably is the sort of thing that gets us increasing ties to the individual colleges, and would imply a future either working with an expanded branch college, or doing something within the empire for which contacts with each college would be useful.
What other major contenders are there that point towards a lifestyle choice?

Not sure how much of a contender it is but the elector count boon would be a clear pivot
 
Massively upgraded my previous plan, added in elements from other plans to give it more details and oompah.

I would be 100% okay with this, if instead of a mere Castle we went with my Helicarrier idea instead. And some other modifications.

My version:

[ ] Plan: A Modest Proposal
- [] Designing, commissioning, and building the Fantasy Helicarrier, as proposed somewhat flamboyantly by avatar11792 (College Boon, plus a collaboration between the Imperial School of Engineering, Dawi Runelords and Architects, and support directly from the Emperor for materials and labor force)
- [] Permission to create a new Imperial Knightly Order to use Helicarrier as base of operations, wielding enchanted Hochland Long Rifles, use of Wizards and Battle Wizards, and a flying (gryphon) and ground (demigryph) force. (Great Deed)
- [] Commissioning enough Dawi-forged and Runed steel arms, armor, and equipment to outfit an entire Knightly Order (broken Dwarf Favor system, plus a LOT of gold, and upon completion an oath to break this new war vessel in on a campaign of the Dawi's choosing).

Fantasy Helicarrier:
- COMMAND STAFF: Mostly Imperial. Mathilde gets choice on who crews it. Mathilde would explicitly be the Captain, and uses it as she sees fit.
- CREW: Mostly Imperial, with various "advisers" from Brettonia, Kislev, Estalia, Tilea, and Araby. Dawi maintenance workers for onboard Runed sections.
- STEALTH: Have a Stealth system using Uglu (if possible, secondary function using large illusions for seizing tactical opportunities)
- FLIGHT BAY: 1x carrier launch bay where 1x Gryocopter squadron, 1 Stealth Gyrobomber (Enchantments : Ulgu Stealth, Purple Sun Shyish Cannon every 24hrs, 1/2 payload of norm Gyrobomber), and 1x Gyrobomber squadron can land, rearm/refuel. (1 Squadron = 10 flyers)
- POINT DEFENSE: Defense System using Azyr and Hysh
- OFFENSIVE WEAPONS 1: 2 20x Liminal Enchanted Extra Large Cannons (LIMINAL SPACE SAVER, FIRES FASTER ROUNDS), 20 on each side of the Helicarrier, mounted on gimbal turrets for maneuverability
- OFFENSIVE WEAPONS 2: 10 MOAB Barrel Steam Launchers (like a low-powered potato gun basically)
- ARMOR/HULL: Strengthened Armor, Hull, and Structural Integrity using the best of Dawi engineering and Steel, plus College enchantments (maybe Gromril reinforcement, if the Dawi ask us to help reclaim Karak Varn as compensation?)
- ONBOARD TROOPS:
- 10 Imperial Wizards (rotating between availability and need, mix of Winds)
-- 20 Dawi Hammerers
--High Elves Warriors (mainly used as snipers, but elite ground troops as well)
- Eonir Warriors (same as High Elves)
--20 Brettonnian Knights (2x Pegasus Flyer squadrons)
--1 Imperial Knightly Order (Magic-Aided Cavalry, Ground Recon)
- 200 Imperial Riflemen (with enchanted Hochland Long Rifles)
- INTERNAL AMENITIES - WARRIORS: Internal barracks and training facilities for each species warriors suited to their culture and temperament, as well as sumptuous living quarters/amenities (always take good care of your troops)
- FORGES /SKUNKWORKS: internal forges and engineering skunkworks for studying captured equipment for new weapons ideas, repairing existing combat assets, and upgrading the ship with new advancements easier
- NOT A PETTING ZOO: onboard facilities to care for and maintain Pegasus, gryphons, any onboard fighting animals, basically.
- KITCHENS/FOOD SUPPLY: Onboard kitchens are run and equipped by Halfling cooks and staff (keep soldiers well fed for max fighting spirit)
- POWER SOURCE(S): Dawi-reinforced Steam Engines for conventional non-magical power needs, MORBs for magical power needs
- OPTIONAL: If possible, the Helicarrier is a portable Waystone, can be used when over a region awash in magical Winds (seems like a good idea, denies Winds to the enemy, and reduces strain on MORBs).

Obviously it's a WIP, any feedback on additional facilities that would be needed is eagerly looked forward to. No eating kids though, I avoided Ogres for that reason.

Going to bed now, night
 
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Some people are proposing making an airship suited for crewing a Knightly Order, so I have to ask: is the idea to have it be a secular Knightly Order? Cause I'm not sure if there's a god that's ideal for a magical flying airship. Maybe Ulric, if we can find enough Ulricans that are fine with living in a magic ship?

Edit: ...Do we want to make a Knightly Order of Ranaldian Sky-Pirates?
Myrmidia, perhaps? There's a bunch of weird mercenary companies from Tilea (there's a group of crossbowmen who fly on paper wings, right?) where her worship dominates, and she's got indirect ties to Ranald if we want that (Ranald is the lover of Shallya, who is sisters with Myrmidia).
 
Some people are proposing making an airship suited for crewing a Knightly Order, so I have to ask: is the idea to have it be a secular Knightly Order? Cause I'm not sure if there's a god that's ideal for a magical flying airship. Maybe Ulric, if we can find enough Ulricans that are fine with living in a magic ship?

Edit: ...Do we want to make a Knightly Order of Ranaldian Sky-Pirates?

I've been defaulting it to just...Knights of House Weber, I guess? Been too focused on the knights themselves and not what standard they bear.
 
...Yeah, okay, now I'm actually getting a little worried.

@Boney, you know that post meant to be in good fun, right? That it wasn't actually trying to "take that" at you, or otherwise push back on your actual point? I can take the post down if it's coming off as mean spirited, I just remembered a factoid and saw an opportunity to get in on the flight school tradition.

Sorry.
 
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