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You know how our Mathilde is 'suffering' from a pretty serious case of Dwarf Infection? Well, this Mathilde is being affected by Kislev Infection instead. Only a bit more awkward because of the "my god killed all of your gods' siblings" part.


Shadow Dragon Mathilde is so deep into Ulgu that Ranald lost track of her, which is why she didn't get the invite.

Unfortunately, Ranald could only take so many Mathildes with him. He was going for a 'each Mathilde excels at one (main) kind of skills' theme, with Canon Mathilde = Diplomacy, Orc Infection Mathilde = Martial, Spymistress Mathilde = Intrigue, Necromancer Mathilde = Learning and High Priestess Mathilde = Piety, but then He saw Magical Catgirl Mathilde and he just had to bring her along.

Bursar Mathilde, who took a far more active interest in the EIC, never knew how close she was to being taken to this bizarre adventure.
 
So with Mathilde being a major shareholder of the EIC
The Hochlander being the company's all-around troubleshooter
And Eike (correct me if I'm wrong) standing to inherit Wilehmina's shares

That's three Grey Wizards in one megacorpo trenchcoat
... Is this the Shadow Wizard Money Gang I keep hearing memes about?
 
So with Mathilde being a major shareholder of the EIC
The Hochlander being the company's all-around troubleshooter
And Eike (correct me if I'm wrong) standing to inherit Wilehmina's shares

That's three Grey Wizards in one megacorpo trenchcoat
... Is this the Shadow Wizard Money Gang I keep hearing memes about?
Sort off.

See, there's the original* Shadow Wizard Money Gang, called the Bursar (singular, for complex historical and cultural reasons). They went around bullying Shadow Wizards about money. Very successfully so, actually.

Now, one of the side effects is that just about every Shadow Wizard makes a Money Gang eventually. But it's mostly small scale, single wizard operations. You get bullied if you have too little, but also if you have too much. Weird, but those are the rules of the Bursar cartel**. Anyway, that means there's actually dozens of Shadow Wizard Money Gangs, even if most aren't huge operations.

Now, the EIC stands out from the other Shadow Wizard Money Gangs in the Bursar cartel for its size. Big reason is that it originally was just a Money Gang, with a Shadow Wizard member, so the bullying rules were different. But then later that Shadow Wizard kept getting bigger slices of the Money Gang, so she eventually hired another Shadow Wizard, so it wouldn't run afoul of the rules of the Bursar, around the time it transitioned into undeniably being a Shadow Wizard Money Gang. This is expected to continue into the future, where we'll see more Shadow Wizard and more Money in the gang, but it's still a lower Wizard ratio than other Shadow Wizard Money Gangs.

*Technically there were likely earlier Shadow Wizard Money Gangs, but we know little about those. The Bursar was the first to bring all the Shadow Wizard Money Gangs under control, so they're the first (and so far only) to be able to claim to be The Shadow Wizard Money Gang.
**And to be fair, they've been doing decently well under those rules. It's been a long time since the internal Wizard Money Gang conflicts against the Gold Wizard Money Gang or the Future Wizard Money Gang, or a big gang war against the Hammer Priest Money Syndicate.
 
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Can we enchant our hat to become a mini waystone? As practice for miniaturization of the technology and cementing our hat's place in this hat-universe.
In theory, the Ulgu segment of the collegiate fascis should work to attract Ulgu to Mathilde passively.
While it's doable, Mathilde doesn't need an enchantment to attract Ulgu to her, she already has her soul to do that.

Edit: I was going to make a joke about how we should enchant it with something else but I don't know what is the funniest Ulgu thing to enchant a hat with.
 
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Seems like Mathilde's wardrobe has really been expanding recently. Her normally being mostly self-serious makes her a fun target for these costume changes.
Honestly that is a big part, she is very serious so its fun to poke fun at her. I also just love outfit swaps. Almost did one of my avatar(OC) but that would be a tad much. Either way, I went to Sakura specifically cause they straight up draw a Magical Girl comic series.
 
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See, there's the original* Shadow Wizard Money Gang, called the Bursar (singular, for complex historical and cultural reasons). They went around bullying Shadow Wizards about money. Very successfully so, actually.
Does the Bursar work as loan shark I wonder?

Not every Shadow Wizard is good enough to make a money gang so some might be going in to debt to Bursar. I mean Mathilde did owe money for tutition but aside from that I mean.
 
I am a strong believer in doing some enchanting works with the hat. It's there in the arsenal, might as well use it.

If we go on the elfcation their enchanting works better on hats than runes I guess.
 
Maybe enchanting the hat will reveal the previously unknown "hat" slot :V

You can only carry so much stuff... but Mathilde has long since mastered the art of carrying something on her head
 
Personally, I'm so-so on keeping the Dragonflask. Given that it occupies an "Activated magic item" slot, we can't really replace it with anything that's passively helpful, so it's not a bad thing that it's a one-shot powerful attack...

But we can do better, or at least, better for us. 'Powerful area attack' could absolutely get covered from us making the "Choking Fog" spell in the Approved Spells threadmark or binding a bunch of Whispering Darknesses, and unlike the flask we could use those more than once a day.

So if we can cover that niche, that opens up the slot for anything else - such as, say, a Penumbral Pendulum enchantment, which has a different purpose - strong damage in a single line that's hard to avoid for anything without good reflexes.

... Not sure Penumbral Pendulum is a good aesthetic match for our hat, though. :V Maybe The Enfeebling Foe or The Withering, instead? It makes aesthetic sense for enemies to see your Witch Hunter hat and be overcome with physical or mental weakness.
 
A hat that's solely enchanted to convince the people looking at it that it's very valuable is probably closer to a curse than a useful item, but it's the kind of curse that's so funny that it ends up getting made anyways.

I guess that's how survival of the fittest goes with curses.
 
A hat that's solely enchanted to convince the people looking at it that it's very valuable is probably closer to a curse than a useful item, but it's the kind of curse that's so funny that it ends up getting made anyways.

I guess that's how survival of the fittest goes with curses.
That's as easy as just enchanting a hat with Eye of the Beholder:
K / Eye of the Beholder: You can change an object's appearance to make it look either worthless or valuable for several hours.
- This does not go all the way to repulsive, nor all the way to irresistable.
- Shape of the object appears unchanged. Usually changes material, craftsmanship, intricacy, decorations, and so on.
 
If a hat is enchanted to look valuable and is then sold to a noble who uses it to generate envy from their peers, was the noble scamed or did illusion of value become real?
 
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No orc in thousands of years has know the true meaning of the word 'dakka'. And is that not that the biggest tragedy of the setting?
If only there was someone that had personal hands-on experience with massive amounts of gunpower and a deep connection to Mork...

If a hat is enchanted to look valuable and is then sold to a noble who uses it to generate envy from their peers, was the noble scamed or did illusion of value become real?
I feel like the answer is 'both, but you still get a visit from the Bursar'.
 
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