HypotenuseKnight
Knight of slime
- Location
- Slime
- Pronouns
- They/Them
Has it been stated what the rider considers destructive magic
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i dont think we can have 2 instances of this spell.If we go back later and make a second spell with Riders, would there be a new vote for how they looked, or would they automatically be Mathilde-shaped? Feels like it'd be skirting relitigation, but it would also be a different spell...
Is it? Is there going to be a time limit? Is there going to be a drain on the user that's hard to keep up? We don't know. It's not a bullshit argument, it's a bunch of unknowns that you are taking as givens. That's led to problems before when we've assumed stuff boney hasn't outright stated (case in point, people thinking they could get the staff to apply to any apparition).Bodyguard isn't cast in combat while being mobbed or losing, it is cast ahead of time while safe, and then stored dormant but ready in the caster's soul until they're attacked at which point their bodyguards trigger, so no that entire argument is bullshit.
Are they, when a grey can mix in a teleport with the spell? Really, it's more a 'drop melee fighter as distraction, and poof out' spell.The other complaints are valid though, although even at only 1 its only possibly not a battle magic, and 3 is a lot more effective than 1.
- You will not be able to create multiple spells with the same Riders. You would need one Rider (or set of Riders) for each different spell
Trio means battlemagic, which means it's definitely not for the whole college, so I'm going to disagree there. If you want a spell that helps all Greys in melee, I think one is the way to go.Trio and Bodyguard seem right from the perspective of masking a spell useful to the whole College. Charge and Duel are both fine, but Ulgu Battle Magic has other tools for that. And if going Bodyguard, too many can be a problem.
[ ] [BEHAVIOUR] Directed
You will be able to give the Rider moment-to-moment instructions to do just about anything, but you will need to focus most of your attention on it while it is summoned.
Dammit if we ever decide to catch a Handmaiden these modes would be awesome...[ ] [BEHAVIOUR] Ambush
The Rider will appear near the chosen target and strike them once before disappearing. Further strikes will require the spell to be cast again.
I know this is probably a facetious question, but the answer is yes. Grey Wizards need to be trained against an excess of paranoia and of thinking going too far deep certain rabbit holes.
Enchantments are on the table - the Golds are capable of binding the spell into horns, but the Matrix is for binding a spell on a person.Beyond wizards, Here's a fun thought: Would the spell be able to be bound in Mathilde's Mystical Matrix?
So, uh. I guess it'd be one way to keep someone on a leash, by telling them 'if you dont fucking behave I will explode you from within', but you could probably achieve the same with Shadow Knives.With the bindings as they are now, it has to be a spell that targets someone who is not you. No Skywalk, no Shroud of Invisibility (but yes to Substance of Shadow), no Take No Heed.
So to categorize:
Works Well: Illusion, Substance of Shadow, Mockery of Death, Mutable Visage, Mindhole, Universal Confusion
Works Oddly: Pall of Darkness, Marsh Lights (both cause their effect to be coughed up by the target), Magic Alarm (could be used to instantly send a 'ping' to you),
Works Horrifyingly: Shadowsteed, Shadow Knives
This... would actually work.Enchant a chicken with Shadowsteed, have our agents carry the be-spelled chickens around with them at all times. In moments of extreme danger, the chickens explode into get-away Steeds in a messy pile of gore.
Our agents shall become known as the Hühner der Dämmerung; no man carrying a chicken will be allowed into any hold in the land, save those with nothing to hide from the Hunter-Count.
They'd be Mathilde-shaped, this was brought up last vote. Behavior might be different though, because each Rider would need to be trained from scratch.If we go back later and make a second spell with Riders, would there be a new vote for how they looked, or would they automatically be Mathilde-shaped? Feels like it'd be skirting relitigation, but it would also be a different spell...
Unlike Charge or Duel, Ambush notes that it appears next to the target, as opposed to next to the caster. But you are right - it's less appealing for a mounted rider, which is far more dangerous when it has picked up momentum.I don't see a single advantage of this mode over charge or duel.
Its a bunch of unknowns, but unless those unknowns are an acceptable degree of usable(outside of maybe the Band), then Bodyguard is basically a lie/trap and I highly doubt Boney would be that rude.Is it? Is there going to be a time limit? Is there going to be a drain on the user that's hard to keep up? We don't know. It's not a bullshit argument, it's a bunch of unknowns that you are taking as givens. That's led to problems before when we've assumed stuff boney hasn't outright stated (case in point, people thinking they could get the staff to apply to any apparition).
I mean, yes, and and you should know this already, but you're still trying to imply that the grey wizard would be casting these knights in combat, when no, its explicitly cast ahead of time and they pop out when their condition(caster being attacked) is triggered.Are they, when a grey can mix in a teleport with the spell? Really, it's more a 'drop melee fighter as distraction, and poof out' spell.
I am pretty sure we can call off the Riders early if we want no matter which behavior we pick. We would just pull them back to our soul if our opponent surrenders.Something that now has me leaning towards Bodyguard, when before I was leaning to Charge, is that it's one of the three options that don't necessarily involve the target being destroyed. The others, Directed and Ambush, have their own problems, so if Mathilde has to use the Rider/s in a situation where she doesn't necessarily want the opposing target to die, such as a Supreme P/Matriarch duel, Bodyguard would be the best option for it.
At least in Total Warhammer, a unit that is shattered is a unit that has had it's morale reduced and forced from the field. This is different from a regular routing unit where a unit that is routing can reorganize and return to the fight where a shattered unit cannot.Both very useful behaviors that we are likely to call on and don't require our concentration. Not sure what the difference really is can we not have it charge at a group of 1?
Okay, hear me out: we Matrix Whispering fog into random chickens. Chaos dude comes by, chicken explodes into apparition trying to eat him. @Boney, is this viable?Enchantments are on the table - the Golds are capable of binding the spell into horns, but the Matrix is for binding a spell on a person.
Well I generally consider shattering a job well done as well so charge seems like the better option.At least in Total Warhammer, a unit that is shattered is a unit that has had it's morale reduced and forced from the field. This is different from a regular routing unit where a unit that is routing can reorganize and return to the fight where a shattered unit cannot.
The difference between duel and charge is that with duel the rider will fight till one side is dead where charge considers shattering a job well done.
Bodyguard is cast ahead of time and left dormant in your soul, I don't think them arriving requires a casting check or would trigger Smoke and Mirrors. That's actually a viable idea though, so asking @BoneyIf it's sub battle magic, bodyguard has incredibly strong synergy with Smoke and Mirrors. Teleport and leave behind a killy disposable knight for enemies to deal with.
Also Bodyguard is so much more useful in general if it's sub battle magic. It becomes feasible to have it ready whenever you are feeling a little nervous.If it's sub battle magic, bodyguard has incredibly strong synergy with Smoke and Mirrors. Teleport and leave behind a killy disposable knight for enemies to deal with.
I agree 100%, but remember:If we catch another, I really, really want whispering fog. Think about it: instinctive anti-Chaos, is fog so staff of Mistery benefit also hits.
Gehenna's framework (in conjunction with rolling pretty well) is probably what's allowing us to possibly finish this spell in just one action. We're not doing from scratch the part of capturing, or the part of binding to our soul, or even the part of training it.[...] that was about a theoretical entirely new spell that would need to be built from scratch, rather than being able to piggyback off the Gehenna's Golden Hounds techniques. Mathilde will be creating a basic 'deploy critter from me with instructions' spell as part of this process that will not be mist-themed and may or may not be Battle Magic.Yes. The most basic way to manage that would be to have the fog act as a shortcut for the Apparition to be deployed from, and return to, Mathilde's soul. If that works out, then it would work with any kind of Apparition.
What I'm envisioning isn't binding the initial apparition to someone else's soul, but the casting of the spell to summon the bound apparition. Still bound to the wizard's soul, but called long distance.... huh.
I feel like that shouldn't be allowed, since it can't possibly be simple to attach an apparition to someone else's soul.
Maybe there's a technique that can do it, but I doubt journeywoman Mathilde's first neat trick is up to the task.
I'm basically saying we might need to invent Mathilde's Massively Modular Mystical Matrix, first.
My thought looking at Ambush is that both the Ulgu-aligned nature of what's happening and the limited nature of the spell (one strike, then leave) means the advantage of Ambush this is the option most likely to be in the sub-battle magic range.I don't see a single advantage of this mode over charge or duel.
Somewhat less useful for using as combat backup, since Mathilde spends a lot of time just murdering key targets in combat, and Bodyguards would pop out and assist as Mathilde is engaging them though, and I think 3 of them is probably still usable just fine before any expected combat or dangerous situation. Especially since at 1 rider it is only possibly sub-battle magic.Also Bodyguard is so much more useful in general if it's sub battle magic. It becomes feasible to have it ready whenever you are feeling a little nervous.