Voted best in category in the Users' Choice awards.
Voting is open
As far as institutional power, at best we can hit some combo of High Priest of Ranald in Kislev + Supreme Patriarch, which I don't really advise doing, but it'd be hilarious.
 
On one hand, Teclis might be coming to help out: and that's great.

On the other hand… Teclis might be coming to try and help out.

Teclis,

The 'everything was going well, and then he opened his mouth' guy.

This guy.


I like how we've all apparently decided it's Teclis' fault that the Dwarfs are touchy and have a bad temper. :V
 
If next time the title goes up for grabs final transmutation guy gets a lucky shot or something similarly bad happens I'll vote for the "show him why that was a bad idea" option Boney will almost certainly put up. Short of that I don't see much reason to go for the job, Dragomas seems reasonable enough.
 
It's not that it couldn't be done, but I want you to consider that right now there's a huge undercurrent in the thread to do a bunch of all our personal actions (finish spells, control our Arcane Marks, continue the Apparition-binding process, etc) and that right now with the Project we're only advancing like one or two of those a turn.
That has always been the case for this game tough. A sabbatical we can take as soon as we are done with the project but IT will last 2 turns at best before we get another job.

If you want to spend more time in personal projects there is not much that can do except convince the thread that 3 AP per turn is on the high end of commitment rather than low end.

But if you can't, It doesn't matter what job we get after this. That is 3 AP still committed. So if we are commiting 3 AP either way I want to commit them highest point we can and make most impact.

But if there is some other job that Thread wants to take that costs 1-2 AP per turn I might be convinced otherwise. Haven't heard any though.
 
Last edited:
That has always been the case for this game tough. A sabbatical we can take as soon as we are done with the project but IT will last 2 turns at best before we get another job.
If we vote for a research sabbatical then it'll last for a while. When it was offered in the last end of arc vote Boney clarified that we couldn't just take the sabbatical, finish up a few quick things, and move on—it would be a multi-year commitment.
- Do not choose Research Sabbatical if there's just one or two things you want to finish off. There will be time to wrap things up before Mathilde moves on to her next position.

I'm not offering Research Sabbatical just so we can be back here in two turns. It's for if you want Mathilde to spend multiple years focused on nothing but research.
 
If we vote for a research sabbatical then it'll last for a while. When it was offered in the last end of arc vote Boney clarified that we couldn't just take the sabbatical, finish up a few quick things, and move on—it would be a multi-year commitment.
Something to think about if we don't get MP or SP jobs in the collages. I don't like it personally but might be useful.
 
So how big is our actual backlog? Ignoring serenity and WEBMAT considerations, how many AP could we spend just on what we have now? High/low format guesses.
 
Does she have policies she wants to push for that require the position to do so?
The joke to make here is probably would be Distain for Sigmar as a policy. :p

But truthfully I don't feel comfortable proposing any policies when we don't know how they work. Getting a low commitment job in the collages/Empire for a time to explore existing structure is something I want to do before we go for SP. And considering duel happens every 8 years we should have more than enough time if we were to give next one a pass.
 
So how big is our actual backlog? Ignoring serenity and WEBMAT considerations, how many AP could we spend just on what we have now? High/low format guesses.
If we truly had the interest, I think we could spend a decade on nothing but spell creation, codifying, and enchanting projects. There's a lot of spells in the approved spells list, a lot of masteries we could attempt to codify, and in an environment focused around spell creation we'd probably generate more spell ideas.
 
If next time the title goes up for grabs final transmutation guy gets a lucky shot or something similarly bad happens I'll vote for the "show him why that was a bad idea" option Boney will almost certainly put up. Short of that I don't see much reason to go for the job, Dragomas seems reasonable enough.
Eh, I feel like we should only jump the guy if no-one else is going to. I'd much rather Feldmann or Elspeth beat the guy senseless and take the job.

Like, obviously we shouldn't let someone so willing to kill their allies become SP, but I'd still rather only take the job as a last resort.
 
As an aside, if the Flex gets us another Great Deed, then we should raise the issue of waystone on the electors meet. We'll still have one in reserve, and we can get broad scale acceptance and buy-in way faster than going to people individually.
Assuming the votes are there. Don't care to do the maths right now, but I don't think it's a slam dunk.
 
Last edited:
So how big is our actual backlog? Ignoring serenity and WEBMAT considerations, how many AP could we spend just on what we have now? High/low format guesses.
Rough guess? 1 AP for controlling each Arcane mark plus another 3 on AV research.
Possibly more on some of the Arcane Marks, as there's a difference between them not being a problem and possibly being able to do more with them. For instance, I'd assume the first action on our shadow could be 'ok learn how to actually make sure it stays still when you want it to so you dont freak out non-magical people completely' and then the second one could be 'ok now that you've gained an understanding of your shadow, try to make it deadlier under the effects of your Roiling Shadows mastery'.

AV is either 1 or 2 more actions depending on how this turn's experimentation on the Liminal Realm goes.

There's the research backlog stuff:
-Ghyran Nut
-Kurgan Shrine to Mannsleib
-Kurgan enchanted weapons
-Branulhune - investigate the odd flash when it is desummoned underwater
-The Vampire Prophecies of W'Soran
-Vlad von Carstein's study notes of the Carstein Ring

Which are at least one AP each, and also for those last two we need High Nehekharan to even begin trying to decipher them. So that's 8 AP.

There's the personal self-improvement options, which are:
-Try to see through Pall of Darkness with your improved magical senses.
-Practice shooting while invisible. (applies to Substance of Shadow and Invisibility)
-Attempt to finish off the Grey College spellbook by learning Shadow of Death, Cloak Activity, and the MAPP.

That's another 3 AP minimum.

And of course, we're building a big giant library, so at some point we will want to learn more languages from the Old World to read more books in - Kislevarin/Gospodarinyi for Kislev books, and Tilean, probably, because it's mutually intelligible with Estalian. So that's another 4ish AP.

We have six books and one paper to write, which we'd be writing passively, but at the current rate, even without any more things that get added passively to the list, that'd be at least 13 turns of Serenity writing. Less if we take advantage of Max. Let's say 0 AP since Glau said to ignore Serenity.

There's the various experiments we want to do with Egrimm - the mixed spell enchantments, the auditory Seviroscope/Wind Chime, the recently-proposed Stat-switching mirror based on both the canon Speculum and the spell Ranald's Mischief, and we can probably come up with a number of other things. So let's say at least 3 AP with him just for some of the popular ideas floated with him.

We ideally want to get Laurelorn Diplomacy up to 2/2 Advanced, so that's 1 more AP spent exploring one of the Wards.

College Lessons: We definitely want to get a good grasp of Asur Diplomacy, so that's either doing it live, or more hopefully to not screw it up, taking the Allies of Man class in the Colleges twice. Other College lessons can be taken but they'd be extremely low priority. So let's say just 2 AP.

So that's, altogether... Around 28 AP. If you take into consideration WEB-MAT's efficiency, how we would occasionally deal with things that pop up or adventures, how we still have to manage KAU, and how we absolutely would try to use the opportunity to relax a little bit and not spent every single AP on trawling through the backlog, that's enough for at least 6-8~ turns even if we don't gain any new artefacts to study and papers to write.

More than enough to justify a Research Sabbatical.
 
Last edited:
I wonder if Laurelorn would accept an electoral vote. Take one away from the sigmarites, give it to 'the ulricans' to even things out a bit, plus it gives Laurelorn a say and a stake in the empire. The hard part is that Laurelorn would still be a foreign nation not subject to the emperor they help elect, bc I don't think the elves would go for anything less.

But it might solve a number of issues all at once. The 'north' gets some additional power, the emperor gets some space to trade smacking down the al-ulric to get him to give in to the demands of the schismists in exchange for an increase in explicitly 'ulrican' power and an acceptance of middenland's assertion of dominance over nordland that the recent history with Laurelorn represents.

The empire as a whole would get a long-term stabilizing viewpoint and a bit more balanced regional power when electing emperors, the elves would get a thing that keeps every potential future emperor from wanting to annoy them, and the ones that would lose from it all are the sigmarites, but Mathilde would see that as a plus.

So in conclusion, let's use a great deed to buy Laurelorn a chance at an electoral seat, and then lean on the elves to offer the empire massive bribes to get each individual voter to say yes.

Like, SOOO MUCH elf swag.

I think we could make a personal appeal to roswita, and mandred via Heidi if he holds the Reikland vote at the time; lean on the halflings with our K8P rep; Todbringer is in the position where he implicitly demanded authority from the emperor and now he's getting his "goals" more than he wanted, but he won't be able to say no without invalidating his previous stances; Nordland is going to be a hard no regardless, theogenist too; the ulricans would be dicey but could be lined up ahead of time because it 'looks' like they are the big winners or of all of this...

I think there's some room, if the elves can put together some trade agreements for art and crafted goods, and magical megaprojects.


Edit: Thank you @Parabola!
 
Last edited:
I wonder if Laurelorn would accept an electoral vote. Take one away from the sigmarites, give it to 'the ulricans' to even things out a bit, plus it gives Laurelorn a say and a stake in the empire. The hard part is that Laurelorn would still be a foreign nation not subject to the emperor they help elect, bc I don't think the elves would go for anything less.
It'd be one thing if you wanted to argue to invite Laurelorn to be a province under the Empire with the benefits and drawbacks that would suggest, but Glau, real talk, why do you want to give electoral power to a state that would remain foreign?
 
I don't think the Elector Counts would find the prospect of a vote being taken from someone palatable. Today the Sigmarites, tomorrow... them? Not to mention that said vote would be given to someone who's not even in the Empire.
 
Yeah sounds like a good way to shatter the Empire, because if foreigners are electing the Emperor, then what's the point in being a unified nation? Plus whoever gets their vote taken away is definitely going to hate us and the Empire as a whole and most likely rebel or sell themselves to another nearby nation if they can or something...

Just overall sounds like a horrible idea in every conceivable way.
 
The Moot having a vote means that it's possible.


The Moot having a vote also means that none of the existing power players are likely to have any interest in making it particularly plausible without laying a massive amount of groundwork to ensure the vote that we spend a great deed to make happen goes the way we want.
 
Don't forget one-upping him and figuring out what happened to Vlag, and then pulling Vlag out of the Realm of Chaos.
There's so much bullshit Mathidle has done for the Dwarves at this point it can be summed up as wait what Holy SHIT!!!!

@ArcanaVitae I think that Teclis would notice Knight of Stirland quite well since that is where we choose to put the first line of tributaries. From the outside Mathilde looks almost as interested in Stirland as she does in dwarfs, it is not like he would know about our little hiccup in the Roswita relationship

Another interesting connection that I do not think most would make is in the fact that Mathilde has a lover who is a Jade and she helped make a Tributary based on the Belthani model. He might guess incorrectly that Panorania is how we got into that

Lastly I think that he would be very interested in the Dhar Be-Gone belt. I mean yes the sword is impressive, but it is mostly just a means to introduce our enemies to edged mental, by contrast the belt is if not a casting aid, at least a casting safety-line.
True Mathilde may not invest that much into Stirland but her presence is widely felt there still. I agree that he'd be pretty interested in the Belt, for more than the Sword. I was more talking about the Sword Style she made.

Huh, Mathilde's windherder trait might be what would impress Teclis (or elves in general) the most. Because understanding how winds interact is a big part of being able to cast High Magic, and that's the ultimate magical achievement. Mathilde can't actually cast it, but she's closer than she has any right to, and probably closer than elven mages many times her age.
Mathilde is probably the closet a human has gotten to High Magic in a long while.

If Teclis actually shows up in person than Mathelida would seriously be considered for filling in some major leadership positions inside of the college. If she ever went for the Supreme Patriarch title, she might find people who would usually throw down for the title simply abstain if she managed to get her hand on the staff and beat whoever is the active SP or contender.

It's wishful thinking, but I do find it unlikely she will go for it barring jumping some arse she felt was not worthy in the duels.
Mathilde is a serious contender for any position she'd seek given her previous accomplishments, Orbs and impressing Elf Dad. Hell she's probably even without the Orbs and Elf Dad's approve the best candidate for Grey Matriarch.

Dragomas has the advantage that most people don't really want to win. Not only is it a hard job that he does well, but the people who might reasonably have a shot at it - the Battle Wizards - love the dude. People want to put in a good showing against him because it's impressive, but it says a lot that aside from that one asshole who tried Final Transmutation (and from the reactions I'm pretty sure that he did not have a fun time of it afterwards and might actually have come down with a severe case of falling off a roof if he'd succeeded) nobody seems to have been pulling out all the stops.
If you want to beat Dragomas you kinda have to go for the throat which would piss everyone off and make any power consolidation very difficult.

Honestly all these hypotheticals about beating Dragomas is irrelevant to me, I don't think I'll ever actually want that job. If I ever do, it'll be after several decades, and there is a vacancy, and there is a need for a good one, and Mathilde is observably the best person for the job. Same goes for Grey Matriarch. Her greatest talents and assets are pointed in other directions.
I agree completely with this.

Dragomas is, by all accounts, extremely enthusiastic about the Waystone project. He'll push for large scale deployment just fine.

Mathilde, on the other hand, is rather busy making sure there are Waystones to deploy.
AP Hell is already bad we don't want to deal with an even deeper Hell.

Possibly more on some of the Arcane Marks, as there's a difference between them not being a problem and possibly being able to do more with them. For instance, I'd assume the first action on our shadow could be 'ok learn how to actually make sure it stays still when you want it to so you dont freak out non-magical people completely' and then the second one could be 'ok now that you've gained an understanding of your shadow, try to make it deadlier under the effects of your Roiling Shadows mastery'.

AV is either 1 or 2 more actions depending on how this turn's experimentation on the Liminal Realm goes.

There's the research backlog stuff:
-Ghyran Nut
-Kurgan Shrine to Mannsleib
-Kurgan enchanted weapons
-Branulhune - investigate the odd flash when it is desummoned underwater
-The Vampire Prophecies of W'Soran
-Vlad von Carstein's study notes of the Carstein Ring

Which are at least one AP each, and also for those last two we need High Nehekharan to even begin trying to decipher them. So that's 8 AP.

There's the personal self-improvement options, which are:
-Try to see through Pall of Darkness with your improved magical senses.
-Practice shooting while invisible. (applies to Substance of Shadow and Invisibility)
-Attempt to finish off the Grey College spellbook by learning Shadow of Death, Cloak Activity, and the MAPP.

That's another 3 AP minimum.

And of course, we're building a big giant library, so at some point we will want to learn more languages from the Old World to read more books in - Kislevarin/Gospodarinyi for Kislev books, and Tilean, probably, because it's mutually intelligible with Estalian. So that's another 4ish AP.

We have six books and one paper to write, which we'd be writing passively, but at the current rate, even without any more things that get added passively to the list, that'd be at least 13 turns of Serenity writing. Less if we take advantage of Max. Let's say 0 AP since Glau said to ignore Serenity.

There's the various experiments we want to do with Egrimm - the mixed spell enchantments, the auditory Seviroscope/Wind Chime, the recently-proposed Stat-switching mirror based on both the canon Speculum and the spell Ranald's Mischief, and we can probably come up with a number of other things. So let's say at least 3 AP with him just for some of the popular ideas floated with him.

We ideally want to get Laurelorn Diplomacy up to 2/2 Advanced, so that's 1 more AP spent exploring one of the Wards.

College Lessons: We definitely want to get a good grasp of Asur Diplomacy, so that's either doing it live, or more hopefully to not screw it up, taking the Allies of Man class in the Colleges twice. Other College lessons can be taken but they'd be extremely low priority. So let's say just 2 AP.

So that's, altogether... Around 28 AP. If you take into consideration WEB-MAT's efficiency, how we would occasionally deal with things that pop up or adventures, how we still have to manage KAU, and how we absolutely would try to use the opportunity to relax a little bit and not spent every single AP on trawling through the backlog, that's enough for at least 6-8~ turns even if we don't gain any new artefacts to study and papers to write.

More than enough to justify a Research Sabbatical.
Also there's the end goals of trying to go as far down the Wind Herder Tree as we can to see if we can get High Magic and then after Arcane Marks there's the dream of Wind Ascension.
 
I'd be down for taking on Matriarch or Supreme Matriarch as our job for an arc. I like Dragomas and don't want particularly want to usurp him, and hopefully nothing's going to happen to Algard, but I think Mathilde could do either job and that it'd be fun.

I don't think we're a scary enough combatant to have a serious shot at SM, though. I suspect we're also not first in line for Matriarch, simply because we're not that plugged into the politics of our College. I'm confident we could pick that up on the job, but not that we could get the job in the first place, if that makes sense.

I'd also be down for a pure research sabbatical, personally, but that's a much less exciting vote option than Boney's expertly-crafted hooks.
 
Assuming the votes are there. Don't care to do the maths right now, but I'm don't think it's a slam dunk.

We have 4 electors probably already supportive (Middenland, Stirland, the Emperor, the Ar-Ulric) and 1 probably against (Nordland). Of the remaining ten, Mathilde has good relations with two (Wissenland and the Moot) while the ones more likely to be against, the three Sigmarites, would have to at least seriously consider the idea if Belegar asks them to do so or if Thorek visits them in person. Plus 5 other electors whose position we don't know, but who could be assumed initially neutral. So, 4 Y / 4 N with 7 unknown or undecided in the very worst case scenario, with potentially up to 6 Y / 1 N with 8 unknown/undecided (of whom we'd just have to convince two more).

However, we also have the explicit support of not one but two Dwarf kings; as well as, if this turn's tributary deployment goes as expected, Kislev's very enthusiastic backing. This, in addition to our Great Deed, a basic explanation of what do Waystones do and our (hopefully already noticeable by then) positive results in Stirland should convince any neutral or undecided electors that this is a worthwile project.

Success is not guaranteed, but I think we have a pretty good chance.
 
Voting is open
Back
Top