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EDIT: Although actually, we technically only have explicit bonuses at countering Greenskins and necromancers. I think we got offered a more general counterspelling trait at one point, and took something else; no idea when, though.
[ ] Magical Duellist: Anyone unwise enough to try to cast spells you don't want them to will quickly regret it. +2 Learning, +10 bonus to dispelling and inducing miscasts.

We picked avatar and upgraded windreader to windsage.
 
We can only counterspell the transformation as it happens, once he's a dragon that's it, he's a dragon, there's no ongoing effect to dispell.

He'd also be expecting us to counterspell his transformation, and he'd be reinforcing the spell against that—which is a trick all experienced battlewizards learn.

So unless you think our ability to counter his signature spell, whilst he's watching and prepared for it, is better than his ability to defend against it, it's not really a viable tactic.
 
My thoughts are that there is no point going for it while Dragomas holds the title. Cause he is a damn good boss anyways.

But if someone pulls out a really lucky win on him and we don't like that person? Than I think going for it is entirely viable. Unless he steps down of course.
 
I'm hoping that the grey riders has a speed advantage over other battle magic, because unleashing existing constructs sounds be faster than putting a spell construct together from scratch.

If so, we open with a quick draw grey rider, go immediately into invisibility layers, and then use smoke/mirrors/shadowknives to harass him in an attrition fight.
 
To be fair to Aenarion there was a literal army of demons invading reality and he had to basically solo them long enough for the vortex to come online. He knew he was screwing elf kind over, he just felt there was no other option.
It's pretty much explicitly called out that it was a bad idea.

And he didn't do it to protect the Vortex, Caledor didn't come up with the idea until later and Aenarion pushed back on it the entire time.

He pulled out the sword because his wife and, as far as he knew, children had just been killed by daemons and he wanted to kill daemons.
 
Dragomas has the advantage that most people don't really want to win. Not only is it a hard job that he does well, but the people who might reasonably have a shot at it - the Battle Wizards - love the dude. People want to put in a good showing against him because it's impressive, but it says a lot that aside from that one asshole who tried Final Transmutation (and from the reactions I'm pretty sure that he did not have a fun time of it afterwards and might actually have come down with a severe case of falling off a roof if he'd succeeded) nobody seems to have been pulling out all the stops.
 
Honestly all these hypotheticals about beating Dragomas is irrelevant to me, I don't think I'll ever actually want that job. If I ever do, it'll be after several decades, and there is a vacancy, and there is a need for a good one, and Mathilde is observably the best person for the job. Same goes for Grey Matriarch. Her greatest talents and assets are pointed in other directions.
 
My stance on the position of Supreme Matriarch remains a firm (and mildly confused) "But why though?".

Does Mathilde have some hitherto unspoken objection to how Dragomas runs things? Does she have policies she wants to push for that require the position to do so? Does she think she'd enjoy a largely administrative job? Does she just want a shiny new title and a staff? Is any of this more important than what she's currently doing, and what else she could do?

What would Mathilde gain from being Supreme Matriarch? What would the Colleges gain from Mathilde being Supreme Matriarch?
 
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It's more of a "supreme commander of the battle wizards" job than an admin job, with a sprinkling of "magical advisor to the Emperor". I'm sure if we ever get the position, we won't be trapped behind a desk. Hell, Teclis is only stuck behind his desk because he physically can't stand up.
It might not be an admin job in terms of paperwork, but I expect it's definitely an admin job in terms of personnel management. And probably a lot of political hobnobbing.

Honestly, is it really 'Supreme Commander of the Battle Wizards' outside of war-time? The guy in charge of the Battle Wizards has been Feldmann, I don't think we've heard anything about Dragomas showing up there.
 
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The only time I'd advise going for supreme patriarch is if there's a massive asshole in the position, which almost requires the current guy to be dead cause good luck taking that spot from a guy who can be a dragon.
 
What would Mathilde gain from being Supreme Matriarch? What would the Colleges gain from Mathilde being Supreme Matriarch?

I've kinda talked about this before, but it was a while back and and I'm kinda tired right now, so instead of rewriting my thoughts I'm just going to quote myself like a crazy person.

Titles for the Title God!

Hats for the Hat throne!

But the serious answer is that this is a quest about engaging with political systems, and Mathilde's kinda hit a glass ceiling for how much higher she can climb. There are not many options for those that aspire to climb even higher, and SM is the obvious candidate. The other options are become an EC, become upper nobility, or carve out our own kingdom somewhere. (Funnily enough, some variant of those all appeared as options in the expedition epilogue, and the thread voted for Waystones instead).

Not saying we're going to actually make the attempt—there's a lot of soft power and influence we can throw already around as a Lady Magister, and we have some very good connections to higher political institutions. Some may argue that we don't have to aspire to greater heights, that being a LM is more than sufficient to be one of the movers and shakers of the world.

But as long as the car exists, the dog is going to chase it, even if it's only in dreams.

If we ever become SM, I want to make a "Journeyman Boardinghouse" thing which is essentially communal dorms and a few other amenities (library, labs, offices) that those who are journeying can take advantage of whilst in-between adventures. It would be temporary lodgings only (it would be against the spirit of the journeying, otherwise), but the advantage would be to have a central location that wizards of all eight colleges can meet and socialise and make connections with each other. The current nature of the colleges makes it hard to meet wizards outside of your order, which in my opinion just reinforces the idea that they are eight separate institutions rather than a singular one with eight specialised branches.

It would also be a good place for people to directly recruit journeymen as well—currently, you either have to wait for one to wander in your direction, or ask the college to send one directly to you. Imagine if we'd been able to poke our heads into such a place during the Drakenhof campaign and say "Elector van Hal is recruiting wizards to fight the dead, who's up for that?".

I suppose we don't have to wait until SM to make it—it could be done as a branch college with a simple "Outpost" charter, but I feel doing it as Supreme Matriarch would cement it as a permanent institution of the colleges.

Mathilde:
PROS—International diplomacy expert, friends with Elves, Dwarves, Kislev and two dragons, highly respected researcher, discovered two of Teclis's secret techniques, good at working alongside other colleges, proven experience of commanding armies, friends with the EC of Stirland and the Empress, will probably build a waystone within the next decade.
CONS—Suspiciously skilled at sanitising dark and foreign magics, lives on the wrong end of the continent, likes dwarves more than she likes humans, may have slept with a Van Hal, may be sleeping with the Empress, and seems to he ridiculously wealthy. (Also an Everchosen candidate, but they don't know that).
 
Issues with fighting Dragomas aside, Mathilde would have to commit to sacrificing her AP. We already run a trade company and a library, let's not add eight entire Colleges of wizards to herd on top of that.

I will now join in what is presumably a long tradition by saying "What the fuck, Aenarion."
In fairness to Aenarion, he had just received the news that his wife was killed and that his children couldn't be found, and I'm given to understand he took the warning from the Chaos Gods as an indication that they were afraid of the sword - and you know what? They may well have been.
 
We aren't nearly enough in the empire for an admin job...
Paranoth the Wanderer has been SP.
My stance on the position of Supreme Matriarch remains a firm (and mildly confused) "But why though?".

Does Mathilde have some hitherto unspoken objection to how Dragomas runs things? Does she have policies she wants to push for that require the position to do so? Does she think she'd enjoy a largely administrative job? Does she just want a shiny new title and a staff? Is any of this more important than what she's currently doing, and what else she could do?

What would Mathilde gain from being Supreme Matriarch? What would the Colleges gain from Mathilde being Supreme Matriarch?
Bragging rights? Joking aside, SM would let Mathilde push for large scale waystone deployment/restoration. That's a very worthwhile agenda. Though I'm currently not really motivated for a 16 turn commitment.

As an aside, if the Flex gets us another Great Deed, then we should raise the issue of waystone on the electors meet. We'll still have one in reserve, and we can get broad scale acceptance and buy-in way faster than going to people individually.
 
It's pretty much explicitly called out that it was a bad idea.

And he didn't do it to protect the Vortex, Caledor didn't come up with the idea until later and Aenarion pushed back on it the entire time.

He pulled out the sword because his wife and, as far as he knew, children had just been killed by daemons and he wanted to kill daemons.
To be fair to Aenarion his wife and kids just got killed by demons and I bet he was hella salty/s
 
Issues with fighting Dragomas aside, Mathilde would have to commit to sacrificing her AP. We already run a trade company and a library, let's not add eight entire Colleges of wizards to herd on top of that.
It would be her job, like project lead is right now. So that's about 3 AP per turn. Mathilde can run the library/EIC network on the side. Dragomas does it with the zoo.
 
Bragging rights? Joking aside, SM would let Mathilde push for large scale waystone deployment/restoration. That's a very worthwhile agenda. Though I'm currently not really motivated for a 16 turn commitment.

Dragomas is, by all accounts, extremely enthusiastic about the Waystone project. He'll push for large scale deployment just fine.

Mathilde, on the other hand, is rather busy making sure there are Waystones to deploy.
 
I expect that the time to go for SM will be in the aftermath of a war, when there are a lot of vacancies.
 
I'm not particularly keen on the job myself, though it would be very amusing to simultaneously return to our roots by becoming one of the Emperor's advisors and turn this into the sort of quest where we're taking Abelhelm's role.

But in terms of what Mathilde brings to the job rather than what she gets out of it, she's in a pretty decent position. She has a broad understanding of magical theory, the Dhar insight to know when granting dispensations is the appropriate choice and when the very fact that someone asked means they need to be investigated, a whole pile of administrative skills, reasonably good diplomatic skills (with a proven track record), a history of working with other Colleges rather than hoarding stuff for her own Order, and contacts in a number of external magical traditions and polities.
 
It would be her job, like project lead is right now. So that's about 3 AP per turn. Mathilde can run the library/EIC network on the side. Dragomas does it with the zoo.
It's not that it couldn't be done, but I want you to consider that right now there's a huge undercurrent in the thread to do a bunch of all our personal actions (finish spells, control our Arcane Marks, continue the Apparition-binding process, etc) and that right now with the Project we're only advancing like one or two of those a turn.
 
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