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Ironic, because they are all getting unique dwarf made pikes.
Ironic, because they are all getting unique dwarf made pikes.
Which aren't axes or hammers. The dwarves can make other weapons good enough that a human can't tell the difference.
I'm not looking to bank forty favors though. I'm looking to get a cool dwarf-forged piece for 10-15 favors, which is a super-good weapon, and then spend the other favors on other things which also matter but they're harder to quantify than wargame stats. For example, studying Skavenlore, which the dwarfs are long on and the Empire is short on. Or getting a tower with built-in magical grounding for experiments.
Dwarven Pistol: A cutting-edge single-shot Dwarven design, this fires a massive, spiralling bullet with extreme velocity and decent accuracy.
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Marksdwarf's Pistol: This pistol is based on the tried and true single-shot design that still reigns supreme in the Empire, but both the firearm itself and the odd self-contained capsules of powder and ball are so finely built that the only restriction on accuracy is the wielder. It is currently missing the handle, for the simple reason that one will be built to match the wielder's hand when it is purchased.
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just like you are not looking to bank 40 favors, most people who want a really killy sword aren't looking to 1v1 the avatar of khorne. I just want a really killy sword to make assassingating warbosses, warlord, etc. less risky.I'm not looking to bank forty favors though. I'm looking to get a cool dwarf-forged piece for 10-15 favors, which is a super-good weapon, and then spend the other favors on other things which also matter but they're harder to quantify than wargame stats. For example, studying Skavenlore, which the dwarfs are long on and the Empire is short on. Or getting a tower with built-in magical grounding for experiments.
Mechanical power of the weapon beyond a certain minimum isn't hugely important. She's a wizard, a spy, a scholar and a leader too. I wouldn't mind approval voting for 15, 20 and 25 favor runeswords. It all costs as many actions of doing things to the above roles.As you are not the DM, and again, we have absolute proof that a 15 favor item was beyond the wildest dreams of a 10 favor runesmith, I'm willing to bet you are wrong. Categorically so.
Fair enoughHey, don't lump the Maximum OverSword crowd in with that one guy who wants an axe! There are... Multiple of us!
Way to miss the point.Which aren't axes or hammers. The dwarves can make other weapons good enough that a human can't tell the difference.
I'm still wondering why everyone wants to focus on weaponry. I mean, if we look at our pasts favor useage, it's been primarily focused on combat capabilities.
We have other stuff that needs to be done beyond smashing things. Mathilde is not the Martial advisor, we don't stand in the battle line smashing stuff.
just like you are not looking to bank 40 favors, most people who want a really killy sword aren't looking to 1v1 the avatar of khorne. I just want a really killy sword to make assassingating warbosses, warlord, etc. less risky.
I think so, but it would have the critical flaws of, firstly, not being a greatsword, and secondly, the haft probably being destroyed the moment we miscast and need to use it to ground out the energies; grounding rods are consumables.Would it be possible to get a high quality axe blade for a bunch of dwarf favor and then combine that with a haft which is capable of grounding magic effectively also for a bunch of dwarf favor?
If so that would definitely make an axe very desirable since we'd effectively be able to combine two different items into the one slot. Also it would allow us to spend some favor now and more favor later which we couldn't with a sword.
When you are comissioning a one-off masterpiece, getting the best one you can is perfectly sensible.in and intend to train exclusively just because they can make better items in that category makes little IC sense.
Its incidentally, narratively ill fitting, given that Mathilde respects the dwarfs for everything BUT what the axes symbolise.
She respects them for their steadfastness, for the brilliance of their craft and the way they preserve their wisdom.
The axes are more tragic than anything
I think grudges are way closer than axes to the "symbol of what is wrong with dwarfs".
It's just a tool preference, in the same way as Sigmar priests love hammers and Ranald like dagger users. They do have spears and crossbows and guns after all.
So I'd rather point at slowness to adapt new tech, grudges and lack of cavalry, or something. Axe vs sword is a bit of a nothingburger of a cultural quirk compared to that, in my eyes.
I wonder if we could commission a really killy item from the dwarves, some sort of belt of runic explosive that can be sent to the Grey college by way of Mathilde with a note saying "Use in case of Nagash or Everchosen" then the sneakiest grey wizard sneaks it in and there goes the threat.
I think @veekie meant that two handed axes are the preferred weapons of slayers and that is pretty much the extreme of the suicidal mindset that is afflicting Karak Ankor.
Fellblade?There's not going to be a single 'use this item get rid of epic hero' thing.
Just no. If the Everchosen or Nagash would be easy to gank using an item made due to favours instead of an uber-epic ultimate tier item then they wouldn't be the Everchosen or Nagash.
That's interesting. It would mean if the dwarf runic haft is capable of working without being destroyed an axe would likely be a superior choice over the sword simply for that two-in-one ability.I think so, but it would have the critical flaws of, firstly, not being a greatsword, and secondly, the haft probably being destroyed the moment we miscast and need to use it to ground out the energies; grounding rods are consumables.
Hey, don't lump the Maximum OverSword crowd in with that one guy who wants an axe! There are... Multiple of us!
It being a sword is a goal in and of itself. An axe might be better, but I don't want an axe, I want a sword.
I'll be honest, I'd prefer pretty much anything over this. Especially as I suspect this would require a lot more training than learning to use an axe, simply because now we'd need to learn a shortsword and a whip.
Fellblade?
It's not a single use item, but its wielders tend to be, due to warpstone and all.
But, that's the thing, we're talking about the perils of the warp here. No matter how small the chance, us possibly destroying our primary weapon every time we cast is an unacceptable risk. Like, there are acceptable risks, such as not coming back alive from going on our lonesome into an orcish stronghold, but what makes this one unacceptable is that it's costly and avoidable by virtue of just not using a consumable item as the handle for our primary weapon. It's wasteful, more like, and not particularly handy for what it's trying to do.It would mean if the dwarf runic haft is capable of working without being destroyed
I'm pretty sure that Boney just meant the whip-bit, not the part where it's some sort of alchemical familiar who can cast magic and stuff. That'd be ridiculous.We need training no matter what we do anyway.
But it is a Magic Sword that is able to react semi independantly, so it's very nature is beneficial to learning as it teaches you to wield it in effect.
Besides.... Whips are also useful for retrieving items and for mobility, swing across a chasm like indiana jones! You know you want to!