Here are a few of my scattered thoughts on topics of discussion that came up over the last fifteen-odd pages since last I showed up, insofar as anyone cares what I think:
I think there's nothing I don't agree with. Verbatim really. Depending on how much time I have, I might just go [ ] picklepikkl next turn.
-[ ] Eike Actions: Lustrian books study, Windfall paper, EIC action, Aethyric Vitae book
I don't think we should divert Eike's time by making her witness us writing a book about an esoteric thing we've been working on for over a decade, which she neither knows anything about nor is allowed to talk to anyone about.
I also want to add my agreement to the sentiment that the Gambler should rather be applied to the Red Rider action. I am not at all worried that Mathilde can't take one or even multiple of them in combat, especially with Johann for backup. I am worried that she might not find a good way to defeat and imprison them or that something goes wrong during that process. Or hell, I think a crit in a relevant moment, even during looking for them or studying them, is much more valuable than a crit in Liminal Space creation. On the flip side I am not worried about a repeat of what happened last time. Liminal realm creation with AV is apparently pretty straightforward, now that Mathilde knows what she's doing. And honestly, I'm not even sure I really want whatever attention diverting weirdness a Ranald-induced crit in this particular field would reveal.
Or to put it in game mechanical terms, Red Rider hunting is likely to need more individual rolls than liminal space creation. More things to go wrong and more things to go exceptionally right. Also more things to learn from scratch. We shouldn't have to rely on Ranald for repeat actions that we want to put in a book.
Otherwise the plan looks pretty good.
I know people are reflexively risk-averse from anything that might endanger what they see as a child, but since she has Aethyric Armour now's the time to start thinking about pointing her at actual threats instead of continuing to play pretend. If she's not blooded under careful supervision now, then it's going to be when she's on her own. If you want her to learn to dismantle, then find something that needs dismantling, point Mathilde or one of her employees at it, and sent Eike along on the adventure.
Is bloodying your apprentice normal? I'm pretty sure it didn't happen to Mathilde, Panoramia, or any of the Ducklings. Maybe that's all the more reason to do it for Eike, I'm just curious how unusual it would be.