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I have an argument: Who better to scout it out unseen than Mathilde?
Locating it might be enough to complete the job as given, but... we're already there, and even a quick scout is likely to be worth extra good-wizard-lord points.

[four mini-updates later]
Mathilde: "And that is why the Iron Orcs are launching an all out attack - their cloaking magic infrastructure is totally destroyed. Fortunately I managed to add a little hidden 'spike' into their empowerment ritual ingredients - after they activate it in battle, all of the Waghhh! energy will jump from one orc to another in a chain, causing each to explode in sequence."

----
[note from BeepSmile: ok. that was dumb. There's no way we can accomplish anything remotely like that ni less then seven updoots. But with Ranald haven chosen to make every 2d6 come up boxcars IRL, I think the above is possible.]
Mathilde "... I have managed to rework their blessing ritual for the armor, they now get a major blessing of a small time god of nuln.
Etchy the god of acid and acid burns."

Seems much more realistic in 4 updoots.
 
You know there are some theories that the Lady of the Lake is an Elf. If that is true then wouldn't that mean there is a non-zero chance that she knows, as well as some of her followers, Waystone Network passcodes and phrases?
 
The thing with Warhammer Forrest's is that when you first start to cut it down you get to spin the wheel of
"What the fuck is in this particular Forrest."
Is it
Elves
Beastmen
Goblins
Spiders
Spider goblins
Walking trees
Undead
Necromancers
Vampires
Lizardman
Floating frogs
Other assorted beasties
Chaos warbands
Or nothing.

The chances of nothing are suprisingly slim.

Edit: i forgot "dragons" put dragons on the list charlie."
"On it boss"
 
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Given the way that population change estimates around the black death have been extracted from tree-age data in Germany, I'm pretty convinced. You need people to keep land from becoming forests.
In the right climates sure, but plains and grasslands are a a thing that can very much exist without human intervention.

Saying you need people to prevent any land from becoming forested is just untrue. Not all climates are suited to forests.
 
In the right climates sure, but plains and grasslands are a a thing that can very much exist without human intervention.

Saying you need people to prevent any land from becoming forested is just untrue. Not all climates are suited to forests.
Not all but very few, there's a reason trees are one of the oldest species of things still around. It's just so efficient.
 
It's true that the mechanical impact is also relevant, and it does seem plausible that going for both will have less of one despite theoretically being functionally equivalent in terms of how well we can sword, which admittedly makes things a bit fuzzier - I'm not sure how much benefit to expect from that, off the top of my head, which is relevant to highly I value it (or if that number is the same whether we go for both or not) but it's certainly part of what people were arguing for.

You don't get the upgraded trait and the mechanical and narrative effects thereof until you meet whatever this vote decides is the goal. The narrative justification I vaguely gestured towards in the update is where I mentioned Mathilde's regular practice and her recording the drills she's developed that will, upon completion of the style to Mathilde's satisfaction, become part of the new daily practice regimen she will develop. But yes, the actual reason for that is because this is a quest that has mechanics. And yes, if you put your mind to it, you can spot the imperfections where mechanical abstraction meets narrative during moments like this. Not doing so is also an option.

Yeah the issue is that we wanted to get better right now, and this would stave it off for being better in the future. If you remember, we have a trait that gives us bonuses against enraged opponents or for holding narrow points. Getting just one of these will probably get us similar situational buff on top of the flat martial bonus. If we waited to get both, we would likely also get a situational trait, but it would be much broader. Or it would be outright general.

That seems like a very significant upgrade for something that was emphasized to be a very marginal increase in utility.
 
As someone who just caught up I found Rite of Way to be a little disappointing. Like still cool and very useful. But when I first saw it in the spellbook I thought it was going to work by hiding the ground so you can't tell that it isn't flat.

Edit: So I guess I could describe it as applying Wile E. Coyote physics and cunningly using mist to stop anyone from looking down.
 
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[X] Guard bypass

Detractors of the Eike Hochschild franchise often complain that Eike is a Mary Sue. Having a tragic background and then turning out to be the heir to a great fortune and also a wizard can be justified as standard book protagonist stuff, but then on top of that she's a talented student and she receives special sword lessons and is talented at that too and she gets the Super Special Mark of Being Good at Magic. Oh, but she has flaws - being too honest and caring too much. Such flaws.

Personally I think it's a good series. At the end of a day it's aimed at kids, and for YA it's actually pretty good writing, though admittedly I did find the first EIC Arc a bit dry. And I think the author does a decent amount of writing to justify some of the scenes that keep coming up in criticism of the work, and that justifying is very often ignored - I can't count the number of times someone complained about the scene where Eike disarmed Master Weber while completely ignorning that she was very clearly noted to be fighting in her off-hand. If I have one problem it's with the author's claim that he rolled dice while writing the story as a way of justifying some of the more unbelievable coincidences. My man, literally no one is buying it, the story is fine and you should just stand by what you've written instead of making up those transparent excuses.
I wish I could give a Like twice.
 
As someone who just caught up I found Rite of Way to be a little disappointing. Like still cool and very useful. But when I first saw it in the spellbook I thought it was going to work by hiding the ground so you can't tell that it isn't flat.

This is due to the 'Delicious Burrito' restriction on spell creation. If you can make a spell that works by the ground becoming effectively flat just because you can't tell it's not, you can make a spell that transforms anything into anything. To avoid this, the effect needs to either align thematically with Ulgu - and perfectly flat ground that is easy to travel on doesn't - or use existing spell mechanics.
 
That seems like a very significant upgrade for something that was emphasized to be a very marginal increase in utility.
Perhaps much broader was unintentionally misleading phrase (and generalized a pipe dream), but if common branulhune swording covers 99.9% use cases, and bypass and doubletap covers the last promile, then getting both essentially doubles the amount of use cases over just getting one of those.

Which might be taking the entire off the cuff comment at too much face value, but if we specifically go out of our way to learn both, whatever the resulting trait would be probably should be broader, on account of covering groups of enemies that one or the other wouldn´t. Thats all i really meant.
 
I don't think it matters what the secret stuff taught to initiates is as much as the "what is associated with confusion and uncertainty for Harold P Peasant?" sort of stuff does.

But looking for a or the non-metaphorical sword of ulgu could be a very cool way to test that.

Sadly I don't think it's that easy. The Rune of Ulgu is an arrow pointing down, with the sword thing being an interpretation, but more generally I think that this argument doesn't work because if it did work I would imagine that winds would have spells related to their runes, and afaik the Bright College doesn't have any lockpicking spells and the Light College can't summon any snakes.
Hmm, I don't suppose we could use the Father side of the coin as a Son-in-law side? I can't imagine walking up to the Cult of Verena and going, "Hey, you know that sword of your goddess that She stole from Chaos? The Sword of Judgement? Yeah, so it's also the Mark of Ulgu, and I was thinking about making a spell out of it. Mind telling me, oh, everything you know about it?" will get us anything less than the door slammed in our face otherwise.

More seriously, at least for the Empire, I could see people associating Ulgu with, if not the Sword of Judgement, swordy judgement by association with the Grey College. I imagine the average Imperial peasant doesn't have a great grasp on the concepts of Ulgu itself and more Grey Wizards, and Greys aren't just sneaky, they're specifically sneaky secret police, delivering judgement from the shadows.

Of course, that in itself is a stretch, and could be taken further as, "Well, most peasants probably don't think of magic and wizards in terms of winds at all and just think magic = bad," so I guess it's a moot point.
 
I definitely don't intend to be poking at the seams too much here, so I apologize if I ended up doing so.

That is just a worse Miasma spell, instead of messing with time in an area it messes with your perception of the ground.

I believe the idea was "the same effect as Rite of Way, but with that mechanism". Which is pretty cool in theory, but, well. As Boney just noted, there are some drawbacks to that mechanism, and it's very hard to render it nonexpansible once you permit it.
 
I don't see why people aren't voting for both. We are nearly the best humans alive at swording. Why not go full force into this? I absolutely think it's worth the time.
 
Hmm, I don't suppose we could use the Father side of the coin as a Son-in-law side? I can't imagine walking up to the Cult of Verena and going, "Hey, you know that sword of your goddess that She stole from Chaos? The Sword of Judgement? Yeah, so it's also the Mark of Ulgu, and I was thinking about making a spell out of it. Mind telling me, oh, everything you know about it?" will get us anything less than the door slammed in our face otherwise.

More seriously, at least for the Empire, I could see people associating Ulgu with, if not the Sword of Judgement, swordy judgement by association with the Grey College. I imagine the average Imperial peasant doesn't have a great grasp on the concepts of Ulgu itself and more Grey Wizards, and Greys aren't just sneaky, they're specifically sneaky secret police, delivering judgement from the shadows.

Of course, that in itself is a stretch, and could be taken further as, "Well, most peasants probably don't think of magic and wizards in terms of winds at all and just think magic = bad," so I guess it's a moot point.
Even if Verena's cult knew the Sword of Judgement story (which is about Hoeth iirc), and even if they were willing to share, Verenan priests don't have (at least in the books) a spell to create a magic sword or whatever, only one to empower an existing one. And even if they did in this quest, there's worlds of difference between divine magic and Wind magic, you can't expect one to apply to the other.

Boney's already said it's doable, let's not overcomplicate any of this.
 
What next? Do we need to look for Ithilmar so we can made armor with only the finest runes and Orbs of Sorcery for pauldrons?
I think I've unironically seen this proposed once - the Morbs do make it a lot easier to enchant things, and Ithilmar is a superior metal when it comes to being lightweight (which we want to be because our fighting-style revolves around moving around in only robes, not movement-restricting armor). But unless we can boost our Magic stat slightly higher first somehow (looking at you, Mark of Ulgu), it wouldn't actually be particularly more protective - though it might give a longer-lasting untiring effect.
sigh [edit: 'sigh' is performative my lovelies. I was aiming for the comedic and theatrical ;)]

Look. I read this and you are talking about the most absurd power escalation that isn't jumping into literally 'deific bullshit' and.... yes. Narrative good. Narrative and character and good writing and worldbuilding and meaning is why I care to read any of this. But still, when you speak of absurd Morb Pauldrons[1], this is my emotional response:

I want that.

So yeah. That gibbering 'power-levels', 'numbers-go-up' screeching howler monkey is a part of me. And I doubt I'm alone in that regard. My point is... [i dunno. this wine is tasty?].
Uh... my point is, that there will never be a point where that [dumb] part of me is satisfied outside of when that particular 'release dopamine' button[2] is being pushed.

So there are always going to be folk in this quest that on some level are going to want moar. Moar killyness. Moar numbers-go-up. I am one of those folk, occasionally.

----
[1] Boney's excellently conveyed worldbuilding has meant that I personally will always be against 'Morb Pauldrons[a]'. Morbs will always be of higher utility to us as something to give to the colleges or maybe trade[c] than as an enchanting reagent thingy. There are other players who's desire for that sweet sweet 'number go up' hit actually results in them sincerely kinda' wanting those Morb Pauldrons.
[2] I have other levers of varying complexity. That 'numbers-go-up' button being pressed, especially at the expense of other nice-brain-chemicals-buttons being pressed will quickly lead to me being bored. And I know that. I even make use of that on occasion.

[a] A major component of 'why' I would be against such is that enchantment is a gamble. If we knew what we get out of using a Morb, that would change an aspect of my evaluation. Aversion to certain expenditure of a Morb vs. uncertain gains.
[c] Trade to dragons for STORIES, if said dragon[b.1] might be interested.
[b.1] Cython. For every story and fact that we can get so as to better to style on Hatalath.[/B][/B]

edit: oh feck fighting with SV's formating. I'm too drunk. I no longer care if the formatting or the note-linking is a bit wonky.
That fact of the matter is, this is the output I get when I hit the keys above the letters of my keyboard:
`56-=

No exclamation mark, no quotation marks, no asterixis and no brackets unless I copy them from a google search. :/
 
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I don't see why people aren't voting for both. We are nearly the best humans alive at swording. Why not go full force into this? I absolutely think it's worth the time.
Immediate good benefits over future unknown how much better benefits. At cost of more AP to even get the benefit we counted on having right now.
 
I'd like to register a complaint!
I was blindsided by the sudden return from hiatus and wasn't mentally prepared.
In recompense I want hypothetical browny points or their equivalent in goods or services.
 
More seriously, at least for the Empire, I could see people associating Ulgu with, if not the Sword of Judgement, swordy judgement by association with the Grey College. I imagine the average Imperial peasant doesn't have a great grasp on the concepts of Ulgu itself and more Grey Wizards, and Greys aren't just sneaky, they're specifically sneaky secret police, delivering judgement from the shadows.
It is provably possible to associate Ulgu with sharpness, seemingly through a connection to boundaries - Penumbral Pendulum does this to devestating effect. But The Penumbral Pendulum is Battle Magic, and ideally a Shadow sword spell would be at worst Fiendishly Complex, and honestly even that might be a bit too high.
Even if Verena's cult knew the Sword of Judgement story (which is about Hoeth iirc)
Markus Fischer starts his rendition of the myth by saying "This myth is not known to the cults, for it comes from the Asur" so yeah, they probably don't know.
 
sigh

Look. I read this and you are talking about the most absurd power escalation that isn't jumping into literally 'deific bullshit' and.... yes. Narrative good. Narrative and character and good writing and worldbuilding and meaning is why I care to read any of this. But still, when you speak of absurd Morb Pauldrons[1], this is my emotional response:

I want that.

So yeah. That gibbering 'power-levels', 'numbers-go-up' screeching howler monkey is a part of me. And I doubt I'm alone in that regard. My point is... [i dunno. this wine is tasty?].
Uh... my point is, that there will never be a point where that [dumb] part of me is satisfied outside of when that particular 'release dopamine' button[2] is being pushed.

So there are always going to be folk in this quest that on some level are going to want moar. Moar killyness. Moar numbers-go-up. I am one of those folk, occasionally.

----
[1] Boney's excellently conveyed worldbuilding has meant that I personally will always be against 'Morb Pauldrons[a]'. Morbs will always be of higher utility to us as something to give to the colleges or maybe trade than as an enchanting reagent thingy. There are other players who's desire for that sweet sweet 'number go up' hit actually results in them sincerely kinda' wanting those Morb Pauldrons.
[2] I have other levers of varying complexity. That 'numbers-go-up' button being pressed, especially at the expense of other nice-brain-chemicals-buttons being pressed will quickly lead to me being bored. And I know that. I even make use of that on occasion.

[a] A major component of 'why' I would be against such is that enchantment is a gamble. If we knew what we get out of using a Morb, that would change an aspect of my evaluation. Aversion to certain expenditure of a Morb vs. uncertain gains.
Trade to dragons for STORIES, if said dragon[b.1] might be interested.
[b.1] Cython. For every story and fact that we can get so as to better to style on Hatalath.
[/B]

I get you, I'm the one who suggested getting Ithilmar and seeing if dwarfs could rune it way back when. It certainly vote for it if it seemed likely we could get it, or if we were heading into a Dum-like very dangerous circumstance. What I was arguing against and still am is treating that as the default of combat preparedness
 
I don't see why people aren't voting for both. We are nearly the best humans alive at swording. Why not go full force into this? I absolutely think it's worth the time.
Because spending an entire additional AP on .05% marginal gain isn't worth it to me.
99.9% of the time someone hit by either is dead, and 0.05% of the time you want Guard Bypass because they're blocking it with something that is somehow able to stand up to an attempted double-tap and 0.05% of the time you want Double Tap because they'd survive getting hit once so you want to hit them with both the sword and the claymore blast that the initial impact turned their weapon into.
99.95% of the possible benefit, at half the AP cost, seems like a slam dunk for me. For the same price of 1 AP, we could:
  • Upgrade our Eonir Diplomacy skill to Advanced
  • Begin working on gaining control of our Arcane Marks
  • Practice seeing through Pall of Darkness to be even more of a terrifying death machine in melee
  • Start the Apparition chain
  • Try codifying our Shadow Dagger mastery so other Greys can learn our sword style
  • Start learning a language (and possibly finish, depending on how awesome Polyglot is)
  • Upgrade one of our Intrigue skills, like Scouting
I am extremely confident that any one of these is a larger marginal gain to our overall character goals than .05% of our potential "fuck your parry" capabilities. And that list doesn't even include most of the research opportunities that have been collecting dust in our inventory for years, waiting for us to shake loose the AP.
 
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sigh

Look. I read this and you are talking about the most absurd power escalation that isn't jumping into literally 'deific bullshit' and.... yes. Narrative good. Narrative and character and good writing and worldbuilding and meaning is why I care to read any of this. But still, when you speak of absurd Morb Pauldrons[1], this is my emotional response:

I want that.

So yeah. That gibbering 'power-levels', 'numbers-go-up' screeching howler monkey is a part of me. And I doubt I'm alone in that regard. My point is... [i dunno. this wine is tasty?].
Uh... my point is, that there will never be a point where that [dumb] part of me is satisfied outside of when that particular 'release dopamine' button[2] is being pushed.

So there are always going to be folk in this quest that on some level are going to want moar. Moar killyness. Moar numbers-go-up. I am one of those folk, occasionally.

----
[1] Boney's excellently conveyed worldbuilding has meant that I personally will always be against 'Morb Pauldrons[a]'. Morbs will always be of higher utility to us as something to give to the colleges or maybe trade than as an enchanting reagent thingy. There are other players who's desire for that sweet sweet 'number go up' hit actually results in them sincerely kinda' wanting those Morb Pauldrons.
[2] I have other levers of varying complexity. That 'numbers-go-up' button being pressed, especially at the expense of other nice-brain-chemicals-buttons being pressed will quickly lead to me being bored. And I know that. I even make use of that on occasion.

[a] A major component of 'why' I would be against such is that enchantment is a gamble. If we knew what we get out of using a Morb, that would change an aspect of my evaluation. Aversion to certain expenditure of a Morb vs. uncertain gains.
Trade to dragons for STORIES, if said dragon[b.1] might be interested.
[b.1] Cython. For every story and fact that we can get so as to better to style on Hatalath.
[/B]
Really Morbs seem like something that would be useful in a Workshop or something if Mathilde personally is going to use them.

Maybe a Battle Alter could be an idea we could look into.
I would like to maybe keep a set for research at the very least. That and Hatalath's reaction would be fun.
 
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