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Something I am starting to truly understand is that Mathilde is going to learn a lot of secretes of a lot of people. In the last one we learned that Belthani could do Astronomical mapping, human sacrifice, and came from somewhere over the sea. Also we learned the waystone trees have to have roots deep into the ground, the elves have a Device that can show you where a waystone is, and look down on ancient humans. I wonder what else she will learn about and how that may effect her in the future.
 
Something I am starting to truly understand is that Mathilde is going to learn a lot of secretes of a lot of people. In the last one we learned that Belthani could do Astronomical mapping, human sacrifice, and came from somewhere over the sea. Also we learned the waystone trees have to have roots deep into the ground, the elves have a Device that can show you where a waystone is, and look down on ancient humans. I wonder what else she will learn about and how that may effect her in the future.

Elves looking down on humans is not a secret as it would hardly surprise anyone, other than that yeah quite a lot.
 
It's not that hard. The sun is to the south, and if it's morning it's to the east and if it's afternoon it's to the west. So depending on the time of day it's either South East, South West, or directly South from where you are. From there it's simple to approximate direction. So if it's midday, and you face the sun, north is behind you, east is to your left and west is to your right.

If it's night time you just look for the North Star instead (unless you're in the southern latitudes, then I don't know what you look for. The Southern Cross maybe?)
Wait, sun in the south? Is this a northern hemisphere thing?

Oh, this reminds me, Mathilde speculated that the Tor Lithanel is directly west of Salzenmund. Possibly there was a Waystone there at some point. Worth looking into?
I'll keep an eye out. I'm still going through the book.
 
I'll keep an eye out. I'm still going through the book.
Oh, I didn't mean necessarily for you, I meant in the sense of 'I wonder what action that would be in-quest'. It's not an option we have available right now - maybe it'd be available after we do the Laurelorn network action?
 
Oh, I didn't mean necessarily for you, I meant in the sense of 'I wonder what action that would be in-quest'. It's not an option we have available right now - maybe it'd be available after we do the Laurelorn network action?
The same might apply to Neue Emskrank, which was also a former Elven colony by the name of Athel Toralien. I'm pretty sure that place is cursed to be miserable.

Speaking of possible locations, I've got a couple locations of interest marked out on my reread of Heirs of Sigmar. I'm going to sleep soon so I'll probably do something about it tomorrow.
 
@Boney, I have few ideas adound AV and I would like to check with You whether they are valid approach.

So, explanation first.

Storm of magic proves that high level of ambient magic affects reality. Thorek rune-recharging schema uses drops of AV to simulate environment of Storm of Magic. But that are drops, unleached one after another. AV itself is FAR more concentrated. Mathilde have containers that keeps litres of it. But for some strange reason, so much energy in such concentration does NOT affect world around it. Not even as much as powerstone. By standard theories, it very much should.

There are several possibilities there. For example, AV can be 'calm' pool of energy, while a reson for storm of magic affecting reality is that those energies are trashing around. Or AV influence is localized - within AV reality is influenced, but effect ends at the edge of it. Whichever explanations proves true, it would be interesting to research it. For example:
- If we make empty space enclosed by AV - is reality weaker there? If AV exerts pressure on world limited to itself, then free area of space inside should also be affected. Does effect increases with amount of AV in single place?
- If lack of AV impack is matter of 'calm' energy, would it be possible to agitate it in some way? I.e.: powerstones exerts influence - what would happen if Mathilde set rotating mechanism that move powerstone closer/further to AV very quickly?
Etc. Whichever way it would go, it would be interesting. So, something like:

[ ] Research impact of AV metaphysical weight on reality.


Anyway - few more questions (apologies if they were asked before). It last chapters has shown that powerstones can 'grow' with expediture of AV. Is it possible to carefully break powerstones to smaller chunks without it evaporating? I am mostly wondering whether it is possible to take fragments of powerstones, and 'growing' them back to full shape. If it's viable, then it could serve a mechanism that can translate AV into College Favours, similar to what we have with Runesmiths. Is it possible?

Related to self-improvement - liminal spaces. Eonir have them, and can enter them. Mathilde witnessed it. She also witnessed dryad coming from different type of liminal space. Would it be possible for her to learn how to enter those spaces on her own? Something like:

[ ] Learn how to enter (and exit) existing liminal spaces.

Then, there is last chapter, and waystone tributaties. Mathilde needs to spent long time to see it. Would it possible how her to spent some time to learn how to see is easier? It is very specific problem for witchsight - obseving movement of low-level ambient energies.

[ ] Learn to observe low level energies of waystone network.

AV: AV does not thin reality, and detonates when reality is too thin or if it is agitated. AV is largely unreactive and when it does react it's by detonating. It is an entirely different form of energy to the Winds and applying theories and models based on the Winds to them will lead you astray.

Powerstones: breaking them causes three magic contained within them to explosively revert to Winds, leaving no fragments.

Liminal spaces: the only way to find a universal solution to enter any liminal space is to tear holes in reality, which is discouraged. Each liminal space has a different way to enter them, usually by finding a place where it and the physical world overlap.

Observing tributary streams: as Mathilde said in the update, this is inherently impossible. The streams are always fainter than the background energy level and made of the same energy as it. There's no training that can let you see a star behind the sun.
 
By the way, as a reminder, Boney is likely scrolling through the thread and replying with his phone. Please consider that when asking questions.
 
WFRP 4e: Salzenmund - City of Salt and Silver, page 83

Stay winning, Empire of Man.
It doesn't even make any sense to say that, given that previous lore on Norscans said they usually smell pretty rancid from slathering seal oil on their bodies to prevent hypothermia from sea spray or falling overboard, like a wetsuit that you can scrub off.
 
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The Aethrian is the Void—the final element of Existence—the intangible element that has no visible or quantifiable form in its own right. The Aethrian has no dimension, mass, or volume, and yet still it is everywhere. It has no substance, but all substances and every process in existence are implicitly linked to it.
Funnily enough, Mathilde has proved Volans wrong here - the stuff of the Aethyr has tangible mass and volume, and it oozes out of a box we made as a journeyman.

Wait, sun in the south? Is this a northern hemisphere thing?
Yes. The Sun is "above" the equator, so in the North it's to the South and in the South it's to the North.

Observing tributary streams: as Mathilde said in the update, this is inherently impossible. The streams are always fainter than the background energy level and made of the same energy as it. There's no training that can let you see a star behind the sun.
Huh, I hadn't twigged that this was inherently impossible. I figured being able to observe "currents" could go either way, in that you can't see currents in water (except on the surface), but the existence of eight distinct Winds might have made differentiating deeper movement possible. Good to know.
 
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While the levels would never naturally be above those of the background magic, could a mage push magic into the tributary-stone while another mage observed the way that magic flowed out?

It likely wouldn't tell us anything new, but it seems like it might help confirm what we already suspect is going on.

Why muck with the currently irreplaceable stones and roll the dice on the astounding amount of ways magic can go wrong if Mathilde already knows what's going on and can deduce the path of the stream with a wayshard?
 
It also makes 0 sense for frequent bathing to be something associated with Norscans of all people, given there's an entire province in Bretonnia where a public bath is literally an unofficially enforced requirement for entering a village as an outsider. And, again, Norscans smell rancid from their improvised seal oil wetsuits.
 
Drunkly stares at Boney:

...
.....
Magical 'gravitational lensing' windsight device(s). Uh. Servioscope(s)? So one can measure the 'amount of magic detectable' from [angle a], and the same point from [angle b] and maybe use those to find a 'dim spot' that indicates a channel is present at the depth.

... But you'd have to know where to look/aim the devices. - Um. Magic paths between waystones/nexus/tributary stones appear to travel in straight lines; so, rather than measure everywhere, try to find the 'dim spots' in a thin 'cylinder wall' around a given waystone/nexus (to a reasonable depth), and use that 'dim spot' + 'centre of nexus'/'waysone' to draw a stright line out to the other end of the tributary streams.

(Then do the same 'measure in a cylinder wall' thing to the far end, just to check if it is a relay for other tributary stones, or maybe as part of greater 'web' of tributary stones

God, I hope this makes sense. I'm worried this is so vague that it might count as 'fishing'. If you (or others) want sober BeepSmile to they and make this understandable, I'll get future-me to spend 1 MILLION HOURS in ms paint to draw up images to better communicate my idea.
---

Um, does Mathilde have an idea of how wide a tributary channel is, in terms of physical dimeter?

A 20cm diameter might be reasonable to find via tringualtion as a 'dim spot', but a 0.5 mm might be too narrow, (trying to convey why I'm asking about how wide a leyline is).
I'm kind of groggy, but you might want to save this for when Boney isn't on phone.
 
You might notice something from both of these excerpts. Yes, despite only being 180 years old or less, Volans was writing with Old Reikspiel. I'm pretty sure cultural drift isn't that fast, so he was just... writing in an old dialect.
Might be like early-modern Europeans writing natural philosophy texts in Latin?

It also makes 0 sense for frequent bathing to be something associated with Norscans of all people, given there's an entire province in Bretonnia where a public bath is literally an unofficially enforced requirement for entering a village as an outsider. And, again, Norscans smell rancid from their improvised seal oil wetsuits.
It's not something mentioned in Realm of the Ice Queen, but Kislev might have a tradition of public baths? That was something popular in parts of Eastern Europe.

(The only specific mention of bathing in the book is that one of the tenets of Ursun encourages bathing outdoors)
 
It also makes 0 sense for frequent bathing to be something associated with Norscans of all people, given there's an entire province in Bretonnia where a public bath is literally an unofficially enforced requirement for entering a village as an outsider. And, again, Norscans smell rancid from their improvised seal oil wetsuits.
its supposed to be a historical reference, because the irl vikings got similar complaints when they showed up in... i think britain? and there was a panic because all the very clean, very buff norsemen were stealing all the girls with their braided and perfumed beards
 
Banyas and Saunas , yeah. Those have been an important part of the culture since , I think , the iron age. It's probably older, since all you need to make one is some hot stones and some water.
 
its supposed to be a historical reference, because the irl vikings got similar complaints when they showed up in... i think britain? and there was a panic because all the very clean, very buff norsemen were stealing all the girls with their braided and perfumed beards
I'm well aware of what it is a reference to, I'm saying that within the context of Warhammer Fantasy, it makes zero sense for Empire citizens to associate Norscans with bathing. Much like how in the context of Warhammer Fantasy, it made 0 sense to throw the Crusades in there.
 
It also makes 0 sense for frequent bathing to be something associated with Norscans of all people, given there's an entire province in Bretonnia where a public bath is literally an unofficially enforced requirement for entering a village as an outsider. And, again, Norscans smell rancid from their improvised seal oil wetsuits.

It's a cultural copy paste from when Scandinavians started colonizing the British Isles and proved quite enticing to the local women since they engaged in actual hygiene, which IIRC was out of vogue at the time for what I'm sure were stupid reasons. Outside of that context it doesn't really work, medieval Europe had a very well established bathing culture that only fell by the wayside when Victorian era puritans railed against bathhouses as dens of sin but still wanted to feel superior to the 'dark ages' so depicted the people of that era as even less clean.
 
This whole thing really does sound like trying to have your cake and eat it too.

And also, yet another argument for Nurgle being really out of place compared to the other Chaos Gods.
 
Dammit, I've been nerdsniped. Consider the first quote just me doing analysis for fun rather than an actual suggestion, because the idea gripped me by the forebrain and won't let go.
Drunkly stares at Boney:

...
.....
Magical 'gravitational lensing' windsight device(s). Uh. Servioscope(s)? So one can measure the 'amount of magic detectable' from [angle a], and the same point from [angle b] and maybe use those to find a 'dim spot' that indicates a channel is present at the depth.

... But you'd have to know where to look/aim the devices. - Um. Magic paths between waystones/nexus/tributary stones appear to travel in straight lines; so, rather than measure everywhere, try to find the 'dim spots' in a thin 'cylinder wall' around a given waystone/nexus (to a reasonable depth), and use that 'dim spot' + 'centre of nexus'/'waysone' to draw a stright line out to the other end of the tributary streams.

(Then do the same 'measure in a cylinder wall' thing to the far end, just to check if it is a relay for other tributary stones, or maybe as part of greater 'web' of tributary stones)

God, I hope this makes sense. I'm worried this is so vague that it might count as 'fishing'. If you (or others) want sober BeepSmile to they and make this understandable, I'll get future-me to spend 1 MILLION HOURS in ms paint to draw up images to better communicate my idea.
---

Um, does Mathilde have an idea of how wide a tributary channel is, in terms of physical dimeter?

A 20cm diameter might be reasonable to find via tringualtion as a 'dim spot', but a 0.5 mm might be too narrow, (trying to convey why I'm asking about how wide a leyline is).
[1]
Edit

Oh. Uh.
Never mind then. :/
Edit Edit: Actually plz don't answer this for my post if you haven't defined/decided that yet. If Mathilde can find tributary stones via existing methods (I.e. wayshards), then I see no utility in pinning down that particular worldbuilding part of your bazaar at this time.
At least regarding the first half of all this, To the best of my knowledge, the typical way to do imaging like this with real fluid flow and other minute differences in gas and fluid is Shadowgraphs and/or Schlieren imaging, depending on how sophisticated your setup is.

The crudest shadowgraph is basically the distorted shadows you see on the ground cast by heat haze or rising steam in bright light, or shadows flowing water casts on the stream bed. For doing that... sure, there are things that are bright to windsight, but that's not the same something interacting with the winds and surrounding material according to the rules of optics.

For the more sophisticated Schlieren to work for windsight... You'd need a incredibly bright point source of some kind of illumination that interacts with the winds, one or two mirrors behind what you're trying to view to either reflect back or collimate the illumination depending on your setup, and knife's edge or similar object at the focal point to further cut down the light into a better point source and thus sharpen the image.

There's a lot going on there, and while some of that is simple, each material property to be replicated seems to me to be even more effort.

So, yeah, a lot of this sounds like the same issues Boney brought up with Mathilde making a high speed camera a bit back. There's a lot going on here, and it all needs to work together but, fundamentally, you need something that will make the winds themselves cast shadows, without overly disrupting them in the process.

And then you need to stick the entire contraption underground, so the ley line is between it and you.

I'm probably paranoid.

But if "silver ships" turn out to be necrons.

I will scream.
we know its the old ones. The necrons wouldn't have brought the slann with them.
On the other hand, Warhammer Fantasy being separated from 40k by being a setting where the Necrontyr and Old Ones managed to make peace instead of warring to destruction would be kind of hilarious.

More seriously, this mini update does give me enough vibes to ask whether the Old Ones were actually a single class of being, or more multicultural (multispecies?) than that.
 
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