As others have said, the Vow of Poverty has a wide enough loophole to drive the Bagger 288 through.
Spend time in our base relaxing with good books?
I don't think so. That was kinda one of the things Magnus pushed for.
send them a flask of the stuff, labeledSo, about our snakey buddy?
Mail back to the Colleges with a note saying something about it being a good study tool?
Or just keep on hand?
Well, obviously this is bait for the beach/hot spring episode. With all the shenanigans such would entail. That all Stirland's beaches are rocky and infested with monsters just makes it more romantic for Van Hal.[] A holiday (no assignment next turn)
-what the heck would we even do with ourselves?
The Trading company has some intelligence benefits. Probably would want a new lieutenant to run the financial side, though.Aw FUCK yes, shenanigans success!
Thoughts on Boons:
[] Increase in personal pay
-runs into vow of poverty
[] Increase in discretionary income
-do we really need it?
[] A holiday (no assignment next turn)
-what the heck would we even do with ourselves?
[] Knighthood (???)
-oooooh, intriguing. Are wizards allowed to hold title?
[] Sheep! (substantial confiscated grazelands, many sheep, and related woolworking infrastructure in Wodern)
-runs into vow of poverty
[] Trading company (found a new trading company in the vacuum using the League's confiscated resources, with the official backing of Stirland)
-runs into vow of poverty
[] Serving Stirland is reward enough
-kiss ass.
Let's throw a party for the greatswords, those brave bastards shall become our most loyal of friends!
rely like the idea of turning Stirland into a great trade hubSo, yeah. That all happened.
Let me know if I've missed or messed up anything. Charsheet / dramatis personae / spellbook have all been updated.
somewhere out there in the Chaos Wastes Egrimm van Horstmann just flipped his scrying table over and starting rantingSo now that it's made it's appearance, I'll reveal the snakerolls: for every action there was a one in ten chance of the Thorned One manifesting during it. It's been a long time since I used probability mathematics but I figured a one in ten chance rolled six times a turn should prove to be a pretty substantial handicap.
It failed every single roll until this turn. The first time Ranald got it, and the second time was just in time for it to be trapped in eternal snake hell.
So, yeah.
Base stat range is like DND, 3d6. So a 16 seems pretty good.
That's not really in van Hal's power to grant, we'd have to do it ourself. Hence the 'suggest as an action/ask permission' option.Might I suggest us using the boon to get permission to turn the Thieves Guild into a true intelligence asset?
I like the idea of asking Van Hal to make his nobles donate some of their wizard swag to the actual wizard!For the boon... I dunno, maybe a holiday to put more training time in? Learn a proper shadow spell, train with the greatswords, spend some time helping our fellow advisors, finally get enchanting equipment God damn.
Boon: "I want a criminal empire!"Might I suggest us using the boon to get permission to turn the Thieves Guild into a true intelligence asset?