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Hm. Alright. I understand. I just felt like the rolls were basically irrelevant considering the bonus imbalance. It's like she was destined to lose with how heavily the odds were stacked against her.

It should be said that we made a hell of a leap of faith assuming the rolls would be stacked against her. This was in a sense our reward for being willing to take that risk... and even so we could have always rolled a 1 or sub 10 even.
 
Drycha might feel like a pushover. But she wandered into a situation she understood little and paid the price for it. Shit has probably never faced a Imperial Mage, ontop of that is some crazy dwarven gear.

Fighting wood elfs constantly might make her seem way dangerous than most people would think. But any fighter would do awful if they wandered into a situation they are not used to.
 
Within the fallen trunk of a dying tree, the writhing fabric of reality is slit open and an avatar of embittered wrath wriggles forth, ephemeral spirit solidifying into the substance of the tree that allowed it entrance into the world. Glowing eye sockets lock onto Ljiljana as the being silently wrestles itself free of the trunk, and then it leaps with outstretched talons, flying right into-

Right over your blade.

With inhuman speed it twists in mid-air to avoid the swing of Branulhune, and what would have been a fatal swoop turns into an ungainly tumble as it skids through mud and leaf litter. Ljiljana turns with a fistful of ice, redirecting her stream of frost at this new foe, and it is forced to skitter backwards on all fours to avoid it. Heads turn and a cry goes up as the Kreml Guard notice this unexpected intruder behind their lines.
That must've looked so strange to ice granny :D

First an "oh fuck, enemy" out of the corners of her eyes. Then the very same enemy suddenly tumbles away from nothing you can see.

Only to later get cut in half by something you still can't see. :D
 
@Boney maybe this is too much of a meta-question, but would Ice Grammy be likely to try and counter her too?

because if we can double up, I will pick counter no questions asked.
 
Huh. Mathilde wasn't spotted, in spite of losing the roll-off.
Was the difference too small, thus needing a confirm check?

The degree of success determines how much has been spotted. Drycha got 'there's something over there' and decided it was something she could take care of later.

Hm. Alright. I understand. I just felt like the rolls were basically irrelevant considering the bonus imbalance. It's like she was destined to lose with how heavily the odds were stacked against her.

The -20 was for stealth while in the Dreaming Wood and how quickly she could transition between realms only. It stopped applying once she was in reality.

@Boney maybe this is too much of a meta-question, but would Ice Grammy be likely to try and counter her too?

because if we can double up, I will pick counter no questions asked.

Mathilde doesn't have enough time to confer with her and find out.

@Boney thanks for the great update :)

Based on our experience with these teleportation spells how long do they take to cast? An instant, a second, a few seconds, etc?

A few seconds, enough time to counter/charge/dragonflask.
 
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Drycha played a major role in the Endtimes as they happened, and while I know it's unlikely events would play out the same way, there is a certainty in removing one of the important named players from the board. Plus all the prestige. I'm thinking countering is the go to choice here. It's always risky trying to interfere with magic spells, but it's risky using magic period and I'm not going to let fear of a critical fail paralyze me, plus it's simply the most expedient option.
 
I really am against Dragonflask. It's basically taking valuable time trying to go for maximum flash before the enemy is even secured, where every wasted second could lead to her slipping away. Plus it ruins any potential loot.
 
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It should be said that we made a hell of a leap of faith assuming the rolls would be stacked against her.

This is where I'm at - we knew the forest was fucking with her to some degree and knew that Ulgu is better on the attack than on the defense - us having the advantage in this situation isn't unbelievable to me, which is a large part of why I advocated for an attack on Drycha to begin with.
 
Drycha might feel like a pushover. But she wandered into a situation she understood little and paid the price for it. Shit has probably never faced a Imperial Mage, ontop of that is some crazy dwarven gear.

Fighting wood elfs constantly might make her seem way dangerous than most people would think. But any fighter would do awful if they wandered into a situation they are not used to.
Drycha's biggest advantage is when she can pick and choose her battles, as said previously she is an ambush fighter. She came into this situation with bad intel which crippled her usual tactics and she was expecting a far weaker opponent.
 
I dunno. The Chaos Champion we fought was 30 Martial, and yeah he's Khorne and everything, but he's lived a fraction of Drycha's life. It feels shocking that she has 20 martial.
She usually gets fat bonuses from, say, ambush and assassination skills.

EDIT: Wow, sorry about that, I hadn't realized the thread had moved that much, ignore this post in favor of Boney's info.
 
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Huh. It's interesting that, on even ground, Mathilde still generally beats her in everything. Mathilde is kind of a badass.
 
I think that if not for the forest rejecting her she would already be out of here with her desired prize. She has been here for a year or so, building up her forces to ensure that her fight with the Boyar will be a completely one sided battle, and it would have been if not for us. The only reason anyone noticed anything was amiss was the forest acting up; I imagine that in forests more suited to her this wouldn't happen at all. Even Mathilde scrying her wouldn't have stopped her if not for the fact that she had incredibely bad lack and her target was away on a trip - if not for that, all Mathilde would be able to do was look through the aftermath and try to explain to Kislev what happened to their missing Boyar.

Also, Drycha doesn't know that the forest is rejecting her (she thinks the trees are dead or something) and I'm pretty sure the Forest of Shadows can speak its mind to a forest spirit. I think the Forest of Shadows was purposefully deciving her. Getting betrayed by a forest must hurt even more than getting bisected by Mathilde.
 
Right now I'm leaning Dispel. Drycha's ambush force got fucked and Kislev has more people incoming - I think that stopping her from running has the best chances of securing the kill by the end of this fight, though admittedly it gives Drycha more chances to wreck some shit in the immediate future.
 
We already cut off her legs, that is our staff materials right there and the rest of the enemy are described as 'mop up'.

The legs might teleport with her. I say "might", don't actually know one way or the other.

Either way, as satisfying as Dragonflask is (and I really want to use it) I think countering is actually the better option? Especially because the update didn't say if the Treeman lived or died—it might be merely wounded.
 
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