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We trained stats as of the last normal turn, where we trained Learning and Piety. It's possible that BoneyM has changed things, but if so I'm not aware.

I did but then Mathilde went on her Dwarfcation and so the changes haven't really been demonstrated. When Mathilde can take advantage of the new system it will be fully explained, but the short version is if you want to increase a trait, also pick the skill she'll be cultivating to enable that increase. I believe the example I used was learning Dwarven War Yodelling to increase Diplomacy.
 
Two more things to add to the To-Do list:
-Taming our shadow. I'm pretty sure we got WoG that it'll be an issue for infiltration in any place that's not lighted by flicker torches. I can also see it used for all sorts of neat stuff once we've got control.
-Aiming while invisible. That's a serious disadvantage for our ability to gank nasty critters.

It's impossible to tame an arcane mark, they are part of the bearer's soul.
 
[X] Tell Belegar and Kragg.
[X] Join the hunting with Maximilian
[X] Cook with Panoramia and Titus
[X] 'Make sure the ale hasn't gone bad' with Johann
[X] Drinking
[X] Play with a giant wolf
[X] Help move the Karag Nar hoard
[X] Eating
[X] Gambling
[X] Hold a Ranaldan religious service
[X] Yes to Shenanigans
 
Just wait until she starts using the Coin Protector face. Then she'll be both bad at diplomacy and famous for wrecking evil face and being a god favorite.

On second thought maybe it's a good idea to always use a generic grey magister Doppelganger when using that face. Popular PR without the risks of being invited to important parties (except ofc the grey college will know).
 
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Two more things to add to the To-Do list:
-Taming our shadow. I'm pretty sure we got WoG that it'll be an issue for infiltration in any place that's not lighted by flicker torches. I can also see it used for all sorts of neat stuff once we've got control.
-Aiming while invisible. That's a serious disadvantage for our ability to gank nasty critters.

Add invisibility spell learning to the list. Proper spell which does not drop on action could be priceless for assassinations/getting the hell out.
Also, might get around to learning how to Advanced Greatsword because QM clarified it'd push us into tabletop WS5 from WS4. And that's...quite killy.

Manling god. Not nearly as reliable, and even making the comparison is probably gonna set Kragg a-grumblin'.
Mathilde existing does that anyway.
 
[X] Remain silent.
[X] Join the hunting with Maximilian
[X] Join the hunting with Ruprecht Wulfhart

[X] 'Make sure the ale hasn't gone bad' with Skaroki
[X] 'Make sure the ale hasn't gone bad' with Johann


[X] Telling war stories
[X] Gambling
[X] Sparring
[X] Target shooting

[X] Hold a Ranaldan religious service
[X] Yes to Shenanigans
 
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If Ranald wants people to know about this, hell let them know himself. he did just get doped up on Bold, Brash and Stupid Juice, hes probably pretty confident rn
 
Add invisibility spell learning to the list. Proper spell which does not drop on action could be priceless for assassinations/getting the hell out.
Also, might get around to learning how to Advanced Greatsword because QM clarified it'd push us into tabletop WS5 from WS4. And that's...quite killy.


Mathilde existing does that anyway.
One thing I think which is far more significant is the Chaos Dwarfs plus Kragg. They are so significant of a bad thing that uh, well I don't think we'll still have our hearing after he gets done yelling.
 
I did but then Mathilde went on her Dwarfcation and so the changes haven't really been demonstrated. When Mathilde can take advantage of the new system it will be fully explained, but the short version is if you want to increase a trait, also pick the skill she'll be cultivating to enable that increase. I believe the example I used was learning Dwarven War Yodelling to increase Diplomacy.
Would the learned traits only provide bonuses to things in their purview, or would the stat boost apply to everything? For instance, if we learned Undead Lore to boost our Learning, would it only apply to identifying and fighting Undead, or would it apply to casting Ulgu spells as well?
 
[X] Remain silent.
[X] Play with a giant wolf
[X] Listening to Longbeards grumble
[X] Cook with Panoramia and Titus
[X] Yes to Shenanigans
 
Whatever their Master may have taught them in the cozy confines of the Jade College, it definitely didn't stick as hard as it should of.
as it should have

Ah. Unfortunately, detailing the weakness of greenskin gods while Mathilde is at war with greenskins is not really the sort of information that would be properly compartmentalized.

That said, it's a strong candidate for the subject of news from abroad once normal turns resume.
Speaking of properly compartmentalized spoiler information, that reminds me, might you now reveal to us what was up with former Patriarch Hexensohn and his little misadventure at Drakenhof? Did he show up due to a very good reinforcement roll, or a very bad one? Did Patriarch Algard ever get any answers out of Matriarch Elspeth on the subject?
 
I mean, yeah it sucks we got possessed by Mork, but as they can clearly tell, we're perfectly fine. The fact that we fed his energy to our God is just icing on the cake that is Matilada's stance of 'Fuck Mork and also Gork'.

As for the Chaos Dwarf Thing? Honestly, I would like to learn that IC, and I do think its important for the dwarves to know that the Black Orcs are a Tzeentchian Plot to divide the Greenskin Gods.
 
[X] Remain silent.

[x] Join the hunting with Codrin

[x] Join the hunting with Ruprecht Wulfhart

[x] Cook with Panoramia and Titus


[x] 'Make sure the ale hasn't gone bad' with Skaroki

[x] Drinking
[x] Being maudlin
[x] Telling war stories
[x] Gambling
[x] Listening to Longbeards grumble
[x] Play with a giant wolf

[x] Valayan religious service
[x] Ulrican religious service

[x] Help move the Karag Nar hoard

[x] Yes to Shenanigans
 
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Would the learned traits only provide bonuses to things in their purview, or would the stat boost apply to everything? For instance, if we learned Undead Lore to boost our Learning, would it only apply to identifying and fighting Undead, or would it apply to casting Ulgu spells as well?

Learning Undead Lore would grant you the Undead Lore skill and also come with +1 Learning on the side, which would be universal to all Learning applications.
 
If Ranald wants people to know about this, hell let them know himself. he did just get doped up on Bold, Brash and Stupid Juice, hes probably pretty confident rn

Nah, he already converted the chips from green to grey, I don't think their source affected him overly much.
Not that we have any idea whatsoever though, it's some Deep Theological Lore Mathilde'd need some decade of nerding out on religion to even start making decent guesses about.

One thing I think which is far more significant is the Chaos Dwarfs plus Kragg. They are so significant of a bad thing that uh, well I don't think we'll still have our hearing after he gets done yelling.

Well...yes. That's more important than Mathilde doing Stupid Umgi Wizard Reckless Things again (that's just day starting with T in dwarven eyes).
But we IC have no clue dwarves are so, so, so infuriated and ashamed of Chaos Dwarfs. Kragg/Belegar are probably as good of IC way for Mathilde to grasp depth of the issue as she is going to get....
well
Well, Belegar alone would be better for that specific thing, but he'd be utterly fucking confused by Mork/Ranald part of the story, while Kragg can get what's happening way better.
Plus Kragg, by virtue of being 1000 years old, likely knows more about all of it.
So I think we need both, even if we will need to use Seed to restore our hearing after Kragg is done grumbling.
 
[X] Tell Belegar and Kragg.

Do the Dwarves know about the Chaos Dwarves?

[X] Drinking
[X] Gambling
[X] Hold a Ranaldan religious service
[X] Put on a magic display (Petty and Lesser only)

[X] Yes to Shenanigans
 
A talented teenager- wait, how old is Panoramia? Based on Realms of Sorcery and the fact that she was apparently already a journeyman during the time of the Drakenhof campaign I would have expected mid-twenties at the youngest. Most magic doesn't begin to manifest until the teens and apprenticeship takes a solid decade. Mathilde had her magic show up very early and then became a journeyman appallingly young. It would be entirely within the expected age ranges for some of the journeymen to be older than Mathilde is.

I can't find a reference to magic nto manifesting until the teens. Realms of Sorcery refers to ten year old apprentices as if that's normal.

It is impossible to stop shadow from doing its own things, as the fact that shadows act on its own is arcane mark. But is it not impossible to consciously control how is behaves.

I would hope you can influence its behaviour like a particularly dangerous and exotic wild animal. It might never become truly tame, but that doesn't mean you can't get it to mostly behave as you need it to.
Do the Dwarves know about the Chaos Dwarves?

Kragg will. Belegar may not.
 
[x] Remain silent.

We've told the people what we wanted to tell them, I don't see a need to elaborate. King Belegar has said it best, that the things we do won't be part of songs, but we'll have saved countless lives. I don't see how Kragg or King Belegar can use the information we provide, and I have no desire to chance a straining of relations regarding communicating about the Chaos Dwarves and being possessed by Mork for a while. I just don't see what we would gain, but I do see what we would risk with this option.
 
I can't imagine how it would be relevant to be honest. What are they supossed to do, send a letter to their mad kin to stop with the sorcerous experimentation?
No, but it would help to know to prioritize the Black Orcs even more then they normally do, and I would like to learn that story IC as I said. I think it would be interesting, and I trust we have enough Dwarf Rep, that Belegar isn't going to be pissed that we're asking him about it when we learned about the Chaos Dwarves existence because of a Greenskin Vision.

Plus there's that nice Dwarf Favor boost from knowing we helped our God take Mork to the cleaners.
 
[X] Remain Silent

We don't need to elaborate further, and we didn't even tell Van Hal everything!

We've gotten all the pertinent information in, let's keep some information that won't actually impact the campaign to ourselves, you know?
 
Speaking of properly compartmentalized spoiler information, that reminds me, might you now reveal to us what was up with former Patriarch Hexensohn and his little misadventure at Drakenhof? Did he show up due to a very good reinforcement roll, or a very bad one? Did Patriarch Algard ever get any answers out of Matriarch Elspeth on the subject?

A very bad one. Not everyone believes the Van Hal family redemption story.

Then they decided to try to sort out some other business while they were in the neighbourhood, and whoops. The nature of that side business is still under the aegis of wheels in motion.
 
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