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  1. Which just proves that she is favored. If being favored is all it took to prove daughter, than one might as well argue that Mathilde is his daughter, he took on Khorne for her
  2. High ranking priests speaking to their gods is normal, now it is a question of is you trust them to not be crazy, but the claim is hardly outlandish.

Fair, it is just a theory. I am open to the possibility of being wrong.

I do think it's at least worth showing Heidi the fifth coin face and seeing what she says.
 
I think Boney has done a sufficiently good job that you ought to extend some trust that the new face won't be rendered immediately pointless, or that it's just an invitation to busy work.

First step will be to identify which goddesses it works for, which requires AP (though Truth would've as well for any actual uses), at which point we'll have a much clearer idea what it would actually do. But I'm quite confident that it's going to be very useful, if situational (just like the other non-gambler faces).
That's fair, but I hope it's gonna be a long while until we do it. One of the big "things" of the faith faction was that we don't have enough ap anyway and should take faith because of that. I'm going to not be happy if the first thing we do is run off and start looking...
 
But myrmida has nothing to do with Ranald or Shallya's domains
Tactics: Protect those most likely to come to harm, and use cleverness to do so.
Art and Science: Use brilliance and take risks to make the world better with great works.

It's a stretch, but so is the confluence of Death and Justice making Shallya.
 
Maybe faith in Warhammer is different, but when I try to be faithful, I don't do it in expectation of being rewarded. It's explicitly stated in Islam that doing actions with an intention of being rewarded is impure. If you're faithful, don't do it because you expect to be rewarded, that's not true faith.

Sure she won with a razor's edge, but Mathilde has a piety of 26. I think she can remain faithful and be fine with recieving no rewards for it.
huh, different religions are different ig

I've always considered faith to be a both ways thing, we give Him faith, and in return he helps us out a bit (and when he doesn't you cuss the bastard out until he does) the covenant goes both ways and all
 
But Myrmidia has nothing to do with Ranald or Shallya's domains
It's noted that Myrmidia was pacifist once. I mean her parentage is "known" and her biggest thing is honor so it's pretty unlikely but there is a connection. And then there is the fact that Ranald, Shallya and Myrmidia are all associated with a bird ( Magpie/Crow, Dove, Eagle, the same is true for Verena and Morr though).
 
I think part of reason the new face has no practical use right now is that it's not a reward for finishing a quest/research line, or for a great accomplishment. It's the quest hook. I'm pretty sure that once we figure out how to use it, it'll be just as powerful as the other faces, as in very.

I mean. Windherder also looks like it and we haven't given it a try yet. And it only requires us to spend 1AP to figure more about it.
 
I mean. Windherder also looks like it and we haven't given it a try yet. And it only requires us to spend 1AP to figure more about it.

Bingo, this is just what many faith voters were warning us truth was about, an AP sink for uncertain gain (I am not saying this a reproach but to set expectations). Actions that are:
a) outside the realm of our job
b) of uncertain odds
c) of uncertain rewards

Are unlikely to see the light of day very soon. It will likely take years IC before we get around to it because even in the best case where it will give us Hedgewise or the cult of Hekrati neither of those things are really something a lot of voters were clamoring for, it is more in the category of 'nice to have'.
 
So specific research is sacrificed, but practical applications remain legit. Hopefully Mathilde has some ideas for how 'AV + Coin = Ranald Power' can be utilized.

While I'm against using AP directly for finding who the daughters are, there is no reason we can't multitask.
Mathilde is a Lord Magister and de facto ambassador. She has all the authority she needs to visit every significant cult (human and elf) in the Old World and just outright ask if they have any books on Waystones. Almost no chance of getting useful info, but it should reveal who has secrets worth recruiting for just as it did with the colleges.
And if we happen to have the Coin set to Father and two cults happen to greet us with seemingly unearned trust and faith… then that is just being efficient.

You don't really need a Coin face for that. If you need a referral, you can make it happen.
Hah! I remember the first time we 'needed a referral' from Ranald:
"Then how come you just dealt me a Priest and a Magister?" Oh, come on. Ranald was supposed to be subtle, and yet- your temper boils over.

"Because it's an omen, you goddamn idiots,"
 
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Bingo, this is just what many faith voters were warning us truth was about, an AP sink for uncertain gain (I am not saying this a reproach but to set expectations). Actions that are:
a) outside the realm of our job
b) of uncertain odds
c) of uncertain rewards

Are unlikely to see the light of day very soon. It will likely take years IC before we get around to it because even in the best case where it will give us Hedgewise or the cult of Hekrati neither of those things are really something a lot of voters were clamoring for, it is more in the category of 'nice to have'.
Mmm, on the other hand this doesn't cost as much as a full AP. I'd say it's at most about a third of an AP, in that even in the best-case scenario of deploying the Gambler on an action with two separate rolls each having a 20+% chance of failure (or failure to hit a relevant breakpoint, for cases where degree of success matters) we only have a 36% chance of the coin actually tipping the balance on at least one of them. Still not completely free but, I think, easier to shake loose - especially as on some turns we may well not have any actions that (a) we care enough about to put the Gambler on and (b) can benefit from the full bonus on multiple rolls.
 
The workaholic's job is caring for others, which would presumably include children. The gambler is also a protector.
Shallya would be far from the only woman who spends so much time caring for others outside the family that her own children are, if not outright neglected, at least imperfectly cared for.

Ranald would be far from the only man who protects his little girls, or does what he believes to be protecting them, but doesn't really raise them right in the sense of the word that we've been using, where "raise them right" includes "ensure they are free of all forms of sexism, racism, et cetera."
 
Basically, the way to probe is to have it flipped to the Father Face when we're going to be out and about at various places, and see if anyone approaches us.
 
Mmm, on the other hand this doesn't cost as much as a full AP. I'd say it's at most about a third of an AP, in that even in the best-case scenario of deploying the Gambler on an action with two separate rolls each having a 20+% chance of failure (or failure to hit a relevant breakpoint, for cases where degree of success matters) we only have a 36% chance of the coin actually tipping the balance on at least one of them. Still not completely free but, I think, easier to shake loose - especially as on some turns we may well not have any actions that (a) we care enough about to put the Gambler on and (b) can benefit from the full bonus on multiple rolls.

On the other hand scarcity, we only have one coin to assign where we have several AP per turn. There is also the fact that just flipping the coin to the father does not itself answer the question of who we should talk to, that itself will cost at least an AP likely several, unless we want the father locked in Father for multiple turns. The most efficient way to use the father requires the use of 2 AP and the coin.
 
Mmm, on the other hand this doesn't cost as much as a full AP. I'd say it's at most about a third of an AP, in that even in the best-case scenario of deploying the Gambler on an action with two separate rolls each having a 20+% chance of failure (or failure to hit a relevant breakpoint, for cases where degree of success matters) we only have a 36% chance of the coin actually tipping the balance on at least one of them. Still not completely free but, I think, easier to shake loose - especially as on some turns we may well not have any actions that (a) we care enough about to put the Gambler on and (b) can benefit from the full bonus on multiple rolls.
Sure, we'll figure out who it applies to automatically just by walking around, unless we walk around in a place where they aren't worshiped at all, which would hardly be impossible. But then we'll have to spend at least 1 AP actually going to a meeting with a priest of the goddess in question, and then there'll be whatever they need us to do.

So I do not find this a complete summary of the AP costs such that we can say 'this definitely costs less than 1 AP'.
 
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There's no way I think it makes sense to just flip it on and go on a broad fishing expedition. On the other hand, if we buy books on some of the possibilities bandied about, and Mathilde IC remarks on one or the other having a decent likelihood of being legit. Then, on a turn we're going to approach that group anyway (Eonir Hekarti worshipper house for the waystone project as an example). I'd be wiling to take a punt on it.
 
I don't think the opportunity cost of doing some basic Father investigation is particularly high.

Just buy some books on Hekarti, Atharti, and Halétha, and if the results look promising, flip the coin to Father instead of Gambler on a turn where we talk to House Tindomiel and the Hedgefolk - both of whom we were considering recruiting for Waystones anyhow.
 
I don't think the opportunity cost of doing some basic Father investigation is particularly high.

Just buy some books on Hekarti, Atharti, and Halétha, and if the results look promising, flip the coin to Father instead of Gambler on a turn where we talk to House Tindomiel and the Hedgefolk - both of whom we were considering recruiting for Waystones anyhow.
Also don't discount Heidi, given how close she is with both Ranald and Shallya she almost certainly knows this. While I wouldn't be shocked if Ranald told her not to tell us explicitly who the daughters are she should hopefully point us in the right direction for the cost of a social AP.
 
Also don't discount Heidi, given how close she is with both Ranald and Shallya she almost certainly knows this. While I wouldn't be shocked if Ranald told her not to tell us explicitly who the daughters are she should hopefully point us in the right direction for the cost of a social AP.
I'm not entirely sure about that. Heidi had no idea about the Widow thing until Mathilde told her, so it's not like Ranald tells her everything. Could be that Ranald never trusted her enough to tell her.

It took a serious sacrifice for him to tell Mathilde after all, and Mathilde was already the type of person to risk her soul for Ranald (the Gork/Mork thing).
 
Real plot twist with a side dish of insane troll logic: One of the daughters turns out to be Valaya, who somehow gets the healing portfolio from mom and the protector aspects from daddy.

Yes, this makes no sense whatsoever, but it just crossed my mind and was crazy enough to share.
 
I'm not entirely sure about that. Heidi had no idea about the Widow thing until Mathilde told her, so it's not like Ranald tells her everything. Could be that Ranald never trusted her enough to tell her.

It took a serious sacrifice for him to tell Mathilde after all, and Mathilde was already the type of person to risk her soul for Ranald (the Gork/Mork thing).

In the interests of fairness that was more him risking his soul for us. Yes it was loot, but it was the kind of loot that would have exploded in our veins had we not handed it off to someone.
 
It's always upsetting when after an update where you get nice stuff, a good portion of posts in response to it are in the line of 'ughh I didn't get what I wanted', 'ughh if only my chosen vote had won instead' and 'sighhh ughhh whatever'.

I think it's perfectly valid for people to express dissappointment like once. I'm hardly seeing pages of whining you're implying here and definitely empathize with the people who think this is neat but not really objectively "nice stuff" as it presents an even vaguer, more unknowable potentially fruitless path to dump AP on.
 
Also the nonsense from a few posts above reminded me of something.

After certain confidential information was vouchsafed to this body by a source of undoubtable repute, a Grudge is hereby levelled against the being, spirit, force, ancestor, demiurge, and/or anthropomorphic personification commonly known as Ranald, believed to originate somewhere in or about the continent called The Old World, for the crime of theft of a disembodied Dwarven soul, which has subsequently been incarnated in the form of an Umgi.

Did we ever figure out who could be the source of undoubtable repute?

Initially, I thought that it may have been the testimony of the dwarves from Karag Vlag, but given the specific claims being thrown around in that proclamation... well, I don't know if odd dwarves freshly returned from the Warp would be considered a source of undoubtable repute.
 
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Are unlikely to see the light of day very soon. It will likely take years IC before we get around to it because even in the best case where it will give us Hedgewise or the cult of Hekrati neither of those things are really something a lot of voters were clamoring for, it is more in the category of 'nice to have'.
The Hedgewise being recruited to the Waystone project, or a hedgewise recruited to WEB-MAT, has been something I've wanted for a long time. So if this helps with that, great.

But mostly I think it's just like when Abelhelm told us he had kids - a secretive authority figure is confiding an incredibly valuable secret in us. This time we're allowed to make use of that secret, but that certainly doesn't diminish the significance of simply having the figure confide in us.
 
I'm not entirely sure about that. Heidi had no idea about the Widow thing until Mathilde told her, so it's not like Ranald tells her everything. Could be that Ranald never trusted her enough to tell her.

It took a serious sacrifice for him to tell Mathilde after all, and Mathilde was already the type of person to risk her soul for Ranald (the Gork/Mork thing).
Heidi is the woman Ranald spent the bounty Mathilde and him stole on and someone Shallaya has granted youth to. Clearly both of them trust her, if anyone other than Mathilde knows it would be her.

Did we ever figure out who could be the source of undoubtable repute?
Ranald after receiving an enquiry from the Karaz Ankor Conclave, 2486, colourised:

 
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