- Location
- Oklahoma
I've not read the Warhammer Fantasy RPG books myself, but from what I've heard in this quest getting a Chaos mutation involves rolling a d1000 and includes such gems as having your head replaced with a bull's.
I'm actually amazed I need to say this, but Chaos mutations are kinda bad.
Well that took a lot less effort to find than I thought it would, given how few WHF RPG things I can usually find on the internet:
Chaos Attributes
This section gives you all the details of Chaos attributes or mutations (the terms are almost interchangable), which can be gained by the followers of Chaos. All those affected by Chaos attributes are referred to as mutants, regardless of whether they are Daemons, Champions Of Chaos, Chaos...
wfrp1e.fandom.com
Some highlights include: Extra eyes, growing a beak, a blood rage, having your arms replaced with axes, growing bird feet, being perpetually on fire, turning into a chaos spawn, turning into a coward, being always surrounded by a cloud of flies, turning into crystal, turning into Luffy, growing eyestalks, losing all facial features, having your face turn into a flaming skull, losing your head entirely, growing a mace tail, losing your mind (literally), growing another head, having rotting flesh, growing a scorpion tail, becoming beholden to the ministry of silly walks, and turning into a vampire.
someone clearly had a lot of fun with this list but I never want to roll on it
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