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Ok, but imagine how much ass a fully-gilded wizard with a laser arm could kick! He might finally reach the "can fight an arbitrary number of peasant" threshold!
True true. But Johann doesn't fight that much, he mostly does research, and when fighting he already has magic to kick ass. By giving the arm to someone who will use it every day (figuratively speaking) seems more productive.

Also, the risk of Hysh-Chamon interaction scares me a bit.
 
[ ] [ARM] Johann
Attempt to attach the prosthetic arm to Johann, with his full and enthusiastic consent.
This right here is peak chisel hands i think, how can we not?

[ ] [THOREK] Both
Either possibility would purchase the cooperation of Thorek Ironbrow. Assisting with both would make a partner of him.
We wanted runelords, this gets us runelords.
 
Okay, so the cost of supporting Thorek in the Runesmithing guild is pretty obviously a high one. But the cost of the Middenheim option seems relatively negligible, and that has me suspicious. Does anyone have any speculations on how that one might/will backfire on us?
They refused to let a throng into the hold for a reason, and then abandoned it for a reason, neither of which is presented here, and that makes me suspicious.

It could be that they were fighting some sort of horrific chaos threat stemming rrom something they couldn't let other dwarves know about in the depths of their hold the whole time, and if the hold is reopened it will be unleashed on the surrounding provinces.
 
I really, really want to know what's going on in Dum, and the second favor is the best for that. Will probably vote for both, but will definitely include the second favor.
 
War of Vengeance / War of the Beard: Both Empires tear each other asunder. Karaz Ghumzul in the Middle Mountains declares independence rather than fight the Elves. -1997 to -1600, end with the capture of the Phoenix Crown.
Time of Woes: A great earthquake shatters the Underway, letting in the greenskins and unleashing the Skaven. -1500 to -15. Ends with Sigmar rescuing High King Kurgan Ironbeard.
-1500 Mount Gunbad, east of Zhufbar, falls to Night Goblins. They use it as a base to besiege Mount Silverspear in what becomes known as the Silver Road Wars.
-1500: Karaz Ghumzul in the Middle Mountains is abandoned, and its inhabitants return to the Karaz Ankor.
This is the only thing we have on Karaz Ghumzul that's not what Thorek was saying in the update. The way this is worded seems to indicate that they declared independence because they didn't want to fight the Elves, so the obvious conclusion that Thorek would come to if they refused to house the Dwarves coming to their holds for shelter is that they sided with the Elves and didn't want to assist in their destruction. But then after the War, they come back to the Karaz Ankor.

I don't know the circumstances behind their decisions, so I can't make a full judgement. I would just like to say that it really doesn't sit right with me that these guys apparently declared independence, refused to host the dwarves in their hold, and then they abandon it and come back to the Karaz Ankor. I can understand holding a grudge over that.
 
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Really loved the "oh, right, she's a grey wizard" moment with Ergrimm.
Yes, Mathilde has studied anatomy, she knows all the places to stab you.
Also loved Mathilde's "Odd, is this an assassination attempt? Can't be. But maybe? i guess not, let's see it play out."
Step one of Grey Lady Magisters decision making, ask how this is an assassination attempt.
 
With the Karaz Ghumzul and pushing our influence to pressure the expatriate Dwarves I can't help but be reminded of how the Grand Theogonist decided to leverage his influence against the Ul-alric.
Basically we have no idea about the reality of the situation and we'll be basically pushing our influence blindly and it could easily have very negative consequences.


Personally I'm actually inclined to say yes to both of Thorek's requests simply because it's unlikely we'll find another runelord willing to work with us and getting his enthusiastic support will be extremely helpful. However, when we do it we should keep in mind exactly what we're doing.

Thorek's bid for power in the runesmith guild is going to cause chaos which will cause the runesmithing guild to be distracted and almost certainly it's going to cause runelords and runesmiths to turn slayer, there will be a loss of experience and runelore due to this.

Thorek's grudge against the Dwarves of Karaz Ghumzul is going to screw over a bunch of innocent Dwarves (even in the most Thorek positive version of the situation all the Dwarves from back then are long dead) and cause tensions in Middenheim.

I still think we should go along with it, but we should do it and know we're doing a dickish thing for profit instead of making excuses about how what we're doing 'isn't all that bad' or 'they had it coming'.
 
Apparently Thorek - despite being from a hold that's about as far away from Ghumzul as it is possible to get, that's been cut off for 3000 years - still harbour that grudge against Ghumzul, and from the way he speaks it seems almost personal to him. While this ugly side of the dwarves has always been there, I think this is the first time we've ever seen it come out.

The Sothern holds sent their Throngs to battle, taking high casualties that contributed to their woes during the Time of Woes. Thorek is bound to have a very low opinion on Dawi that didn't contribute, but instead actually let down Karaz Ankor forces, particularly since they abandoned their hold afterwards.

Pressuring the Ghumzul dwarfs is well delicate but not too impactful on the larger scheme of things.

I'm more weary of pushing against the Runesmiths guild - that can shake up... well, everything.

Maybe talk to Kragg before committing ourselves on that one?
 
With the Karaz Ghumzul and pushing our influence to pressure the expatriate Dwarves I can't help but be reminded of how the Grand Theogonist decided to leverage his influence against the Ul-alric.
Basically we have no idea about the reality of the situation and we'll be basically pushing our influence blindly and it could easily have very negative consequences.


Personally I'm actually inclined to say yes to both of Thorek's requests simply because it's unlikely we'll find another runelord willing to work with us and getting his enthusiastic support will be extremely helpful. However, when we do it we should keep in mind exactly what we're doing.

Thorek's bid for power in the runesmith guild is going to cause chaos which will cause the runesmithing guild to be distracted and almost certainly it's going to cause runelords and runesmiths to turn slayer, there will be a loss of experience and runelore due to this.

Thorek's grudge against the Dwarves of Karaz Ghumzul is going to screw over a bunch of innocent Dwarves (even in the most Thorek positive version of the situation all the Dwarves from back then are long dead) and cause tensions in Middenheim.

I still think we should go along with it, but we should do it and know we're doing a dickish thing for profit instead of making excuses about how what we're doing 'isn't all that bad' or 'they had it coming'.
When Mathilde was in charge of the Drakenhoff campaign and refugees from the town came up for refuge, she knew full well that some of them had Matrixes inside them that would turn them into undead in an instant. She could not personally inspect all of them and decide which ones were safe and which ones weren't. You know what she did? She cordoned them off and told hem if they took one more step beyond the line they would be killed. That might have resulted in the deaths of innocents. Some of whom were doomed by the Matrix but perhaps others who needed to leave for one reason or another.

When Mathilde had the chance of interfering with Codrin's plan to put the mercenaries at the front line and get the majority of them killed, she decided not to get involved even though she had no way of knowing that only the truly corrupt would die. Some innocents could have died there. I have my problems with that, but I still would have chosen not to get involved, because Mathilde was busy. Her duties superceded the lives of some innocents who were probably out on the frontlines and died because Codrin had to hastily cobble together acceptable targets for slaughter.

One of Mathilde's first assassination targets that we saw in story was a women named Dame Sofia Hoffman. She was a normal noble, very regular life. Stilted but formal relationship with her husband, she sought to spice up her life with getting involved in some high society club. It escalated continuously over and over until she got herself in too deep and couldn't pull out without her death. She cried and begged for Mathilde for mercy. Mathilde could have given her that, but she was too corrupted and she didn't have the time to make sure she was safely no longer involved in the conspiracy. So after getting all the information from her, she mindholed her then killed her. Was she innocent? Not really. I still don't view that with satisfaction, and I'd be shocked if Mathilde did.

Mathilde had to compromise morality in several situations for practicality. This isn't the first time, and probably not the last.
 
A good question is do we think more runelore will be lost to runelords/smiths going slayer, than to runelore getting lost due to a culture of hoarding secrets and not passing them on.
 
So from my analysis of the last update, there are three exceptions to dwarves disliking metaphors: mining, smithing, and beards. If the metaphor uses any of them, it's alright by them.
 
[ ] [ARM] Amputee
I want to give Johann a giant lizard arm real bad, but if it's pumping Hysh into the user's brain that would be a bad
Okay, so the cost of supporting Thorek in the Runesmithing guild is pretty obviously a high one. But the cost of the Middenheim option seems relatively negligible, and that has me suspicious. Does anyone have any speculations on how that one might/will backfire on us?
It's like going to our new pal the al-Ulric's home and decapitating all his best engineers, blacksmiths and artisans.

In the name of something he probably wants (good relations with the Eonir), but it's two good slaps in the face to the head of a Big Huge Religion and the Elector Count.
This will seriously anger a lot of the most powerful runesmiths in the world and Thorek doesn't really have the authority to dictate to his equals like that without our help. While he is right that they've become greedy and arrogant, the runesmiths do a lot of good and this will really mess things up.
The question is, how often do Runelords actually get off their butts and do something?

The Rule of Pride means they refuse to make anything they've made before, which by the time a dwarf becomes a Runelord is probably 'almost everything.'
Many Runelords disappear into their workshops are are seen once a year for ceremonial purposes, if that.
Runes are lost to the ages all the time because Runelords can't find anyone 'worthy' of passing on their knowledge before they die.
 
You know I have just had a thought @Boney do you think Thorek would have a moral objection to us just stealing those hold keys instead of playing politics for them? I doubt those Imperial dwarfs would have much means to stop a Grey LM bent on infiltration and if Thorek is circumspect about how he explores the hold they need never know who got it.
 
Btw is the golden arm a right or left one?

Left.

You know I have just had a thought @Boney do you think Thorek would have a moral objection to us just stealing those hold keys instead of playing politics for them? I doubt those Imperial dwarfs would have much means to stop a Grey LM bent on infiltration and if Thorek is circumspect about how he explores the hold they need never know who got it.

They aren't literal keys. He wants to know how to undo everything they did to seal it, runically and otherwise.
 
So... Is now the time to bring up that we could avoid jumping straight into human trials of the alien tech by raising a corpse to attach it to instead or should I wait until one of the other two options go wrong first?

I want to give Johann a giant lizard arm real bad, but if it's pumping Hysh into the user's brain that would be a bad
Mathilde would be right next to him, with her Seed of Regrowth and her vast knowledge of Dhar and how to intermingle Winds while causing the least amount of it.

While some Dhar would inevitably come out of the arm sending Hysh into Johann, I suspect the amounts would be no worse than if he'd instead been stabbed in the head with a warpstone blade, and that's ultimately something Mathilde could fix.
 
Mathilde would be right next to him, with her Seed of Regrowth and her vast knowledge of Dhar and how to intermingle Winds while causing the least amount of it.

While some Dhar would inevitably come out of the arm sending Hysh into Johann, I suspect the amounts would be no worse than if he'd instead been stabbed in the head with a warpstone blade, and that's ultimately something Mathilde could fix.
Admittedly, by throwing yet another Wind in there, but you know how it is

To make omelets, sometimes you gotta crack a minion open like an egg and inject magic into his brain

Or something like that
 
They aren't literal keys. He wants to know how to undo everything they did to seal it, runically and otherwise.

Just wondering would Mathilde interrogating select dwarfs with magic and then using Mindhole suffice?

Also considering that we know that Waystone lore, knowledge about Bok and other info got lost in time is Thorek that certain that the Ghumzul dwarfs still remember their stuff?
 
Just wondering would Mathilde interrogating select dwarfs with magic and then using Mindhole suffice?

Also considering that we know that Waystone lore, knowledge about Bok and other info got lost in time is Thorek that certain that the Ghumzul dwarfs still remember their stuff?
Dwarfs turn to stone when you forcibly expose them to magic. Pushing magic into their brainmeats is a bad idea.
 
They turn to stone after decades or centuries of magic use. A bit of magic won't hurt them much
I don't blame you for not seeing this, but:
This isn't my quest so don't take this as any sort of WoQM about the issue at hand, but a low level of petrification did happen to those Dwarves. It was limited enough that the effects would likely be some short-term muscle aches and localized skin scaling, and so it was preferable to the risk of death from staying in a sunken ship.
 
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