Mopman43
Mountain-Hermit of Nitpeak
- Location
- Vermont
2nd edition was all written like, 2004-onwards.
2nd edition was all written like, 2004-onwards.
Wow, that is... that's just bad. Like, painfully so.Talk about tone-deaf. "Don't worry girls, you might be excluded from the halls of power, but you are really good at cleaning them!!!" Ugh.
I have heard very little positive about games workshops representation of... anyone. Or anything.IT WAS WHEN?!?!?!?! JEEEEZ, GW, we were supposed to of been past this!!!
Well honestly if you contemplate the entire Warhammer Fantasy setting you'll quickly realise how much stereotyping is kind of woven into the whole setting.IT WAS WHEN?!?!?!?! JEEEEZ, GW, we were supposed to of been past this!!!
It's a bit of a perennial subject, but I'd just as soon not.Well honestly if you contemplate the entire Warhammer Fantasy setting you'll quickly realise how much stereotyping is kind of woven into the whole setting.
Well honestly if you contemplate the entire Warhammer Fantasy setting you'll quickly realise how much stereotyping is kind of woven into the whole setting.
Also. I am sorry to bring this back up from Sunday but I have been thinking about it and I actually think maybe this is at least one of the less bad cases of it? Or at least the most justified. Because like, Beastmen are a big chunk of Chaos. So showing up fighting them in tournaments is going to happen. So you really want there to be reason to fight all of them, in the modern era, for all the Empire. And as far as these things go, "vast tracks of the very deepest forests are contested by Beastmen" is one of the less odious causes they've come up with. In an out of universe level, that is, mostly by not tossing away the sort of character wanted by either set of players?So we really don't have any maps that show de facto control by factions? Huh.
There's sort of the impression that the beastmen map gives that the entire empire is constantly fighting a guerrilla war across it's entire territory but it is also somehow safer than elsewhere. Which, given how hard it is to grow food when under constant pressure of raids, seems like it might just be GW ignoring logistics again...
Except that the areas that aren't under constant beastman threat have skaven underneath them. So we end up with both "everywhere in the empire is contested territory" right alongside "the empire is the most powerful human polity in the world".
Which makes no sense to me- it's trying to treat the entire heartland of an empire as border marches....
Ugh. I hate the motivated reasoning and cognitive dissonance behind GW world building.
That 'reasonable compromise' is only one possibility; it's quite likely that stubborness on one or both sides could mean plenty of less reasonable outcomes. Rhunkits were necessary for Karak Vlag's survival, so they've got ample reason to want to keep the tradition alive. And the Cult of Thungni is perhaps one of the most stubborn dwarf clans around on a normal day, let alone when they hear someone's been spreading their secrets around. I don't think it's likely to get any outcome that'll lead to a return to normalcy like what you suggest.Note that Boney has pointedly and repeatedly stated that the whole Rhunkit being a thing was entirely out of desperation and deemed a perfectly suitable reason for the apprentices who taught them to commit suicide by daemon. Now that the situation which warranted said desperation is over, they're probably going to cut way back on teaching new people. In fact, they'll probably let the Guilds come in and try to sort out who should have been taught and who shouldn't have--probably depending on their relation to the original Runesmithing clans or just raw ability if they're lucky--make those people proper Apprentices, and let all the other Rhunkit just die out over a generation or two. At least, assuming reasonable compromise on both sides.
That's actually something I've wondered about...To be honest if that was written now I would read it as "We don't have any female wizard models and can't be bothered making them so come up with some excuse so the rpg doesn't include them either"
Gw is lazy as he'll they don't want people getting ideas about models they don't sell.
I'm not saying for rp, but Modern gw wouldn't include things in rp they don't make, if they were in direct control of the rpg.That's actually something I've wondered about...
Did they sell models for the RP? Like, I know Mordheim had models, but I have never seen anyone bring up RP models. I feel like it would have come up at least once, for some of the RP-only monsters if nothing else.
to be fair on that, a lot of the reasons they now don't give a lot of rules and lore for characters without models is that they lost(and won, it's complatated) a legal battle with a third party bits maker.To be honest if that was written now I would read it as "We don't have any female wizard models and can't be bothered making them so come up with some excuse so the rpg doesn't include them either"
Gw is lazy as he'll they don't want people getting ideas about models they don't sell.
Warhammer is more social narrative (like WOD) than The systems that use models a lot. (like D and D)That's actually something I've wondered about...
Did they sell models for the RP? Like, I know Mordheim had models, but I have never seen anyone bring up RP models. I feel like it would have come up at least once, for some of the RP-only monsters if nothing else.
Huh, I'd have figured that they'd have gone for models in their RP (given that, well, it's GW, making and selling models is quite literally their business model)Warhammer is more social narrative (like WOD) than The systems that use models a lot. (like D and D)
the RPG is weird (in the past, very much like the current model now) in that GW sold/rent the use of its IP to other groups (Hogshead Publishing. Green Ronin, Black Industries(GW themselves), Fantasy Flight Games and now Cubicle 7) and so make very little direct profit off of it.Huh, I'd have figured that they'd have gone for models in their RP (given that, well, it's GW, making and selling models is quite literally their business model)
Huh, I'd have figured that they'd have gone for models in their RP (given that, well, it's GW, making and selling models is quite literally their business model)
Huh.1st Edition Warhammer Fantasy was a sort of experimental hybrid between wargame and tabletop RPG, which they then split into the 2nd Edition of Warhammer Fantasy Battle and 1e Warhammer Fantasy Roleplay.
Huh.
The original WH40K: Rogue Trader, from that mid 80s era, also struck me as that sort of RPG wargame hybrid, but was certainly missing something as a roleplaying game.
Rogue Trader was certainly very heavy on the fluff (as we called it) or lore (as we term it now), and conspicuously lacking in any army lists. It's possible the company focus changed during development as you say, and in the end they put out a book with the material they'd written, still falling between two stools.Yeah, Rogue Trader was made in 87 at about the same time as Warhammer Fantasy's 3rd Edition, and it seems like they'd already begun to shift their focus to wargaming and models by then. It's said they had plans to make a parallel RPG for 40k from the beginning, but they didn't actually follow through on that until Dark Heresy in 08. Though I get the feeling that Inquisitor in 01 was a flirtation with the idea that ended up being twisted into a 'narrative skirmish' game, and it suffered for being neither fully wargame nor fully RPG.
No, it would be just as a model or image (and only if said model or image was clearly similar to the copyrighted model) that they'd have to pay for it, the point of copyright is to protect an artistic expression and text describing a character is generally a different expression from an image that could be of the same character. If the character has some feature where the mere idea of its existence is copyrightable that would apply to both, but would belong to the creator of that feature (presumably GW, unless GW were actively copying the other model-maker)which is a problem if someone raced to make and patented a model for say... Old one-eye. then GW would have to pay them for the use of that character, not just as a model, but in lore, books etc.....