So... How embarrassed are the Caledorians going to be if we somehow survive this whole shebang and it turns out that their navy fucked off to the wrong place, missed two beached black arks and Caledor's bane was defeated in an air duel by two humans and a colonial.

I expect collective flashbacks to Caledor II The Only One Who Could Have Managed To Ruin It All as they are reminded of the supreme cringe Caledor ever managed to reach... And a massive reinforcements army incoming to try and steal the show and spotlight to salvage the acid burn of shame on their souls.
 
My only disappointment with this update is that when the anti magic rune activated, Frederick didn't aim at Tullaris. I know it probably still wouldn't have achieved much, but it would have been nice to see. Redirecting an assassination attack to the enemy leader sounds hilarious.
 
...the enemy leader is the Supreme Sorceress. She commands the Black Ark aligned to Ghrond. Maranith commanded the Black Ark aligned with Clar Karond and the Goddess Anath Raema. Tullaris Dreadbringer commands the Executioners, an elite force yes but not the entire army of Druchii.
 
I still think a manly anime fistfight is the best way to clear the air between them. >.>

I bet Natasha and Gunther's wife would agree. And bring popcorn.
FESTAG! FESTAG! FESTAG!

THIS FESTAG WATCH AS OUR COUNT THE BULL OF OSTLAND FACE OFF AGAINST THE WOLF OF MIDDENLAND IN A NO HOLDS BAR FIST FIGHT AT THE WULFENBURG GRANDE ARENA.

TWO POLITICAL RIVALS NOW COMING TO PHYSICAL BLOW. COME NOW THIS FESTAG AND SEE THE ACTION.

Tickets are 5 mark with food and drinks to be bought seperately.
 
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I still think a manly anime fistfight is the best way to clear the air between them. >.>

I bet Natasha and Gunther's wife would agree. And bring popcorn.
conserding his wife hates us more then he does doubt it (he hates us for upstaging him cause of his hero complex she hates us cause bah my father should never of let Ostland gain such power which her father has no blame for cause we found out about nurgles courrption of Nordland and told everyone we had the only way into Nordland and our enginering skills had nothing to do either)
 
I suspect Drucchi might attempt to counter our sally through there own cavalry. Maybe we want to target those instead to neutralize the potential counter?
 
Have made the following edit to clarify how the artillery got hit even with the Whitewings tying up the Death Hag.

"Shit's fucked," she says as flatly as ever before inhaling deeply and then speaking in an emotionless but rapid clip. "Too many fucking monsters, even with the Eonir helping. Broke the gods bedamned wall down enough we had to pull back. Lost about half our fucking artillery in the process, might be some recoverable, might not. Whitewings took their bitch down, but the ogre archers let their target melt my fucking cannons instead. I took command, pulled us back. Lost a lotta mercs doing it. Shades showed up from behind and on the sides, but the Greys took care of them. Magic still being contested, reasonably, thinking the Sorceresses might getting a bit pissed but hey," she shrugs, "Peers opponents and all that. But they're slowing down, so-,"
 
The arks have sent out their bat things, they've sent out their dragons, they've sent out their pegasi and their ridden pegasi. The witches are busy and the commander's ashore. It's time for our ships to use their bird bombers. Drop enough little incendiaries and maybe they'll start a fire that actually causes confusion or losses.
 
The arks have sent out their bat things, they've sent out their dragons, they've sent out their pegasi and their ridden pegasi. The witches are busy and the commander's ashore. It's time for our ships to use their bird bombers. Drop enough little incendiaries and maybe they'll start a fire that actually causes confusion or losses.

The army has bird bombers but our fleet is still way out of sight and out of communication range.
 
We can vote now, so here is my plan.

[X] Unleash the Martyrs!
-[X] Release the Flagellants onto the enemy as the elites attempt to advance to reach the Final Wall of Salkalten, then let the cavalry follow behind to wreak havoc before retreating back through the gates
-[X] Focus on the enemy artillery that is now present on the battlefield
-[X] Re-task the Eonir to focusing on the flyers to support the Whitewings and Oskana+Natasha with their superior accuracy ensuring no chance of friendly fire
-[X] Stay on the walls, which carries its own dangers
 
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I was thinking of Artillery.
That's not an option.
We can vote now, so here is my plan.

[X] Unleash the Martyrs!
-[X] Release the Flagellants onto the enemy as the elites attempt to advance to reach the Final Wall of Salkalten, then let the cavalry follow behind to wreak havoc before retreating back through the gates
-[X] Focus on the enemy artillery that is now present on the battlefield
-[X] Re-task the Eonir to focusing on the flyers to support the Whitewings and Oskana+Natasha with their superior accuracy ensuring no chance of friendly fire
-[X] Stay on the walls, which carries its own dangers
I guarantee greater likelihood of getting my vote if it comes with reasoning and explanations.
 
I guarantee greater likelihood of getting my vote if it comes with reasoning and explanations.
Here is my plan idea by the way.

Figure best to let the flagellants to to try and disrupt dark elves before knight charge, give them what they want.

Have wood elves help take down annoying flying enemies, and should be more manageable with only one dragon left, if it comes out at all.

We lost about half of our artillery sadly, they've been MVPs for us for most of quest, so best to put them selves enemy artillery since we can counter monsters with ogres.

Finally let Freddy stay on walls to help command things better, Urgdug can handle gate defense well enough.

What do folks think?
Said it earlier, here is quote. Hope reasoning makes sense to ya.
 
I guarantee greater likelihood of getting my vote if it comes with reasoning and explanations.
While I am not massgamer, I came to similar conclusions, aside for one volley with different targets. Below is my reasoning.
my take on our choices:
Gate: let the flaggelants go first. They will not be coming back from this regardless whereas cavalry can if they are not trapped and going second they would have much better chances of not being trapped.

Artillery: one thing we can do is to blast our artillery at the enemy danger close just as our flaggelants are about to engage to hopefully disrupt the druchii lines further and enhance the flaggies impact. Afterwards... I suppose counter battery to allow our troops on the wall to fight with full efficiency is probably the best, but I can see myself being persuaded otherwise.

Flyers: we have at least one Lord level caster among the enemy fliers. So forcing them to retreat or better yet destroying them would be highly useful. Let Eoinir help there. Possibly let other troops help too, but friendly fire isn't , so probably just eonir. Also, remeber that the enemy does have one more dragon so making sure their other flyers are driven off before it comes back is very imortant

Personal: ogres can't fight on the wall too well, so going to the gate is the logical place for Urgdug to be. With that in mind I say we go to the walls. I trust our brother to hold that gate against anything.
 
The army has bird bombers but our fleet is still way out of sight and out of communication range.
It's not something we can order - no communications as you say and we're busy. Still, the fleet is at sea nearby, unopposed by corsairs and they carry the weapon. It's up to their judgement what they do to make themselves useful. We probably won't hear about their efforts until after the battle unless they score a ridiculous crit but I like to think about what they can try and what the opportunities are.
 
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